• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:04
CEST 02:04
KST 09:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun8[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists20[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
SEL Masters #6 - Solar vs Classic (SC: Evo) $5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL Code S Season 1 (2026) FSL Season 10 Individual Championship WardiTV Spring Cup
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
BW General Discussion JaeDong's ASL S21 Ro16 Post-Review ASL21 General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 1 [BSL22] RO16 Group Stage - 02 - 10 May Korean KCM Race Survival 2026 Season 2 [ASL21] Ro8 Day 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2099 users

Resurrection Mafia - Page 12

Forum Index > TL Mafia
Post a Reply
Prev 1 10 11 12 13 14 53 Next
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 02 2011 02:49 GMT
#221
On September 02 2011 11:41 redFF wrote:
im fairly certain that the wagon that started on varp was more caused by me than you bum. if it's so hilarious why is your vote still on it.


Your patience astounds me. ASTOUNDS BY LEAPS AND BOUNDS.
Together but separate, like oatmeal
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 02 2011 02:51 GMT
#222
Nightless. All actions must be submitted by the appointed time.
Double Lynch Every Day - At the end of the day, the 2 highest vote-getters will be lynched.
Priests Resurrect, Necromancers Reanimate.
Resurrected Players will live until they are killed again.
Zombies die on the 3rd Day after Reanimation. So a Zombie reanimated on Day 2 will die at the start of Day 5.
Players who are returned to life may not be returned to life in the future.
No players are told how a character is returned to life.
Mafia KP is N/2 (rounded up). Zombies count towards KP.


This should answer your question, bum, about whether or not players can be repeatedly revived (no, once they die twice they're gone)

Okay, so let's go over a couple things...

We should only use bum's "plan" when we absolutely HAVE to. As in, in an endgame situation where we can win in 1-2 days by lynching the lynchproof guy and some suspect, then resurrecting the lynchproof, having the coroner check the suspect, and having the lynchproof shoot another suspect after resurrection but before he gets shot by the mafia.

Second, I underlined what's really interesting to me. If mafia KP is n/2, and zombies count toward KP, does that mean a townie who is resurrected by a necromancer will count toward mafia KP? i.e. if there are 4 mafia members and 1 town who is resurrected as a zombie, is mafia KP 3?
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 02 2011 02:51 GMT
#223
Ah I see, and I fail. Still it's a viable tactic strategy. Lynching two people day 1 is very risky business, if it was my way, I'd lynch kenpachi and varp, and check/revive varp.
Together but separate, like oatmeal
iGrok
Profile Blog Joined October 2010
United States5142 Posts
September 02 2011 02:54 GMT
#224
On September 02 2011 11:51 wherebugsgo wrote:
If mafia KP is n/2, and zombies count toward KP, does that mean a townie who is resurrected by a necromancer will count toward mafia KP? i.e. if there are 4 mafia members and 1 town who is resurrected as a zombie, is mafia KP 3?

Yes.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
redFF
Profile Blog Joined November 2010
United States3910 Posts
September 02 2011 02:55 GMT
#225
wait so you want to check and revive someone? Waste of a lynch then?
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 02 2011 02:57 GMT
#226
On September 02 2011 11:51 wherebugsgo wrote:
Show nested quote +
Nightless. All actions must be submitted by the appointed time.
Double Lynch Every Day - At the end of the day, the 2 highest vote-getters will be lynched.
Priests Resurrect, Necromancers Reanimate.
Resurrected Players will live until they are killed again.
Zombies die on the 3rd Day after Reanimation. So a Zombie reanimated on Day 2 will die at the start of Day 5.
Players who are returned to life may not be returned to life in the future.
No players are told how a character is returned to life.
Mafia KP is N/2 (rounded up). Zombies count towards KP.


This should answer your question, bum, about whether or not players can be repeatedly revived (no, once they die twice they're gone)

Okay, so let's go over a couple things...

We should only use bum's "plan" when we absolutely HAVE to. As in, in an endgame situation where we can win in 1-2 days by lynching the lynchproof guy and some suspect, then resurrecting the lynchproof, having the coroner check the suspect, and having the lynchproof shoot another suspect after resurrection but before he gets shot by the mafia.

Second, I underlined what's really interesting to me. If mafia KP is n/2, and zombies count toward KP, does that mean a townie who is resurrected by a necromancer will count toward mafia KP? i.e. if there are 4 mafia members and 1 town who is resurrected as a zombie, is mafia KP 3?


Well, I disagree in utilizing it that late, as an unlynchable confirms himself, forces two bullets which won't be hitting a coroner or a priest. And the zombie thing hmmm, I revoke what I previously said. With two kills, it's better to keep what we want done to who, since a necro can easily zombify the other and start racking up their KP. I'm assuming we won't be told if a player is zombie or not as well.
Together but separate, like oatmeal
iGrok
Profile Blog Joined October 2010
United States5142 Posts
September 02 2011 02:59 GMT
#227
On September 02 2011 11:54 iGrok wrote:
Show nested quote +
On September 02 2011 11:51 wherebugsgo wrote:
If mafia KP is n/2, and zombies count toward KP, does that mean a townie who is resurrected by a necromancer will count toward mafia KP? i.e. if there are 4 mafia members and 1 town who is resurrected as a zombie, is mafia KP 3?

Yes.

A revived player retains his original wincon no matter how he is revived
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 02 2011 03:00 GMT
#228
On September 02 2011 11:55 redFF wrote:
wait so you want to check and revive someone? Waste of a lynch then?


It wouldn't be a waste of a lynch, it would technically be a no lynch with a free check and a confirmed unlynchable. But since the unlynchable can only be revived once its better to wait at least one more day. The first two people are going to get revived anyway. You don't think the high priest should revive day 1?
Together but separate, like oatmeal
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 02 2011 03:03 GMT
#229
On September 02 2011 11:54 iGrok wrote:
Show nested quote +
On September 02 2011 11:51 wherebugsgo wrote:
If mafia KP is n/2, and zombies count toward KP, does that mean a townie who is resurrected by a necromancer will count toward mafia KP? i.e. if there are 4 mafia members and 1 town who is resurrected as a zombie, is mafia KP 3?

Yes.


Oh shit...

This could be a problem.

So basically, town, we need to be careful of letting mafia resurrect players. As they resurrect they can potentially gain KP for at least a day, even if they resurrect a townie. Thus, they can throw us off AND punish us with extra KP. Any proposed solutions to this dilemma?

I'm thinking it might be beneficial to get the holy priests (if we have one/more) to resurrect immediately before the mafia have a chance to capitalize. But...I'm not really sure because there'll be two dead thanks to the lynches and then probably at least two thanks to the mafia kills.

On September 02 2011 11:55 redFF wrote:
wait so you want to check and revive someone? Waste of a lynch then?


It's a free check, right?

The only problem is that we need to get information from the coroner eventually. That'll probably be the hardest part, IMO, especially if the coroner dies someday and we don't know it, he'll miss a check.

The coroner basically is the most important role (that we know of) in this game right now.
redFF
Profile Blog Joined November 2010
United States3910 Posts
September 02 2011 03:11 GMT
#230
On September 02 2011 12:00 bumatlarge wrote:
Show nested quote +
On September 02 2011 11:55 redFF wrote:
wait so you want to check and revive someone? Waste of a lynch then?


It wouldn't be a waste of a lynch, it would technically be a no lynch with a free check and a confirmed unlynchable. But since the unlynchable can only be revived once its better to wait at least one more day. The first two people are going to get revived anyway. You don't think the high priest should revive day 1?

I dont think the high priest should revive varpulis day 1 because he's mafia.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 02 2011 03:18 GMT
#231
On September 02 2011 12:03 wherebugsgo wrote:


I'm thinking it might be beneficial to get the holy priests (if we have one/more) to resurrect immediately before the mafia have a chance to capitalize. But...I'm not really sure because there'll be two dead thanks to the lynches and then probably at least two thanks to the mafia kills.


And what if we have the holy priest rez immediately, and we ended up lynching scum? Then we have living scum still, and that hurts us.


The only problem is that we need to get information from the coroner eventually. That'll probably be the hardest part, IMO, especially if the coroner dies someday and we don't know it, he'll miss a check.

The coroner basically is the most important role (that we know of) in this game right now.


You're right, and I've been thinking about this for a while. With lynches being no-flip, it's going to be very difficult for the town to get any information at all. Whichever player(s) is/are the coroner(s) needs to be very careful.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 02 2011 03:20 GMT
#232
The only comforting thing to me is that the mafia don't know who they've killed anymore than we do.

Unless, of course, there's some sort of mafia role checker. Which would suck balls.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 02 2011 03:24 GMT
#233
On September 02 2011 12:20 wherebugsgo wrote:
The only comforting thing to me is that the mafia don't know who they've killed anymore than we do.

Unless, of course, there's some sort of mafia role checker. Which would suck balls.


Well they certainly know they're hitting townies. Whether or not their blue or green they may not know, but they still know a hell of a lot more than we do or will.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 02 2011 03:30 GMT
#234
On September 02 2011 12:24 jcarlsoniv wrote:
Show nested quote +
On September 02 2011 12:20 wherebugsgo wrote:
The only comforting thing to me is that the mafia don't know who they've killed anymore than we do.

Unless, of course, there's some sort of mafia role checker. Which would suck balls.


Well they certainly know they're hitting townies. Whether or not their blue or green they may not know, but they still know a hell of a lot more than we do or will.


Right, I meant more as in, if they want to deny us whatever information we ARE getting, they have no ability to aim directly for a coroner or whatever without actually having a role detection role themselves.

I'm pretty sure iGrok said that mafia can choose to hit mafia too, so that might fuck us with respect to who we should revive, as well.

I'd say, if there's a scummy player around who we plan on lynching, but he dies due to a mafia hit, he should get checked anyway and then if he gets revived we should examine him carefully. Mafia can take advantage of the fact that they know alignments by killing their own players and tricking us into reviving them and keeping them around.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 02 2011 03:34 GMT
#235
On September 02 2011 12:30 wherebugsgo wrote:
Show nested quote +
On September 02 2011 12:24 jcarlsoniv wrote:
On September 02 2011 12:20 wherebugsgo wrote:
The only comforting thing to me is that the mafia don't know who they've killed anymore than we do.

Unless, of course, there's some sort of mafia role checker. Which would suck balls.


Well they certainly know they're hitting townies. Whether or not their blue or green they may not know, but they still know a hell of a lot more than we do or will.


Right, I meant more as in, if they want to deny us whatever information we ARE getting, they have no ability to aim directly for a coroner or whatever without actually having a role detection role themselves.

I'm pretty sure iGrok said that mafia can choose to hit mafia too, so that might fuck us with respect to who we should revive, as well.

I'd say, if there's a scummy player around who we plan on lynching, but he dies due to a mafia hit, he should get checked anyway and then if he gets revived we should examine him carefully. Mafia can take advantage of the fact that they know alignments by killing their own players and tricking us into reviving them and keeping them around.


Yes, iGrok did say mafia can kill their own. And I was thinking the exact thing you said.

But even if scum can't hit our blues reliably, how will the town get information? I'm afraid all the information is going to sit with our coroner. This will certainly be tricky.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 02 2011 03:37 GMT
#236
They'll have to learn to breadcrumb lol.

Everyone just needs to pay close attention to the thread. It's even more important than in regular mafia games, IMO, as the lack of information for town means we can really only rely on our reads of scummy play.

So, let's not rely on the coroner. We rely on our scumhunting skills. We lynch those mofos and then when the time is right the coroner can claim and we lynch the remaining mafia team all at once.
sinani206
Profile Blog Joined November 2010
United States1959 Posts
September 02 2011 05:37 GMT
#237
On September 02 2011 10:27 jcarlsoniv wrote:
Show nested quote +
On September 02 2011 10:12 sinani206 wrote:
On September 02 2011 10:06 jcarlsoniv wrote:
On September 02 2011 09:20 Kenpachi wrote:
bro, I dont recall playing with you 3 so i asked for a general gist of your gameplay from previous games


I misunderstood what you were asking, my mistake.

But how about you actually do something productive for the town? I might be more inclined to believe you if you were actually trying to help. Every post you've made has been largely unhelpful.


That's Kenpachi for you.

Also, who would've guessed: sandroba has a plan.
And I see no gaping issues with this plan,
except for the fact that we can't decide who the three candidates should be.

If we can actually find three people who are scummy, then we will be able to use the plan to our advantage. But is it really worth our time to agree on everyone's top three?


I like how sinani has completely disregarded the fact that I think he could be scum. Also, he ignored the fact that we already figured picking 3 candidates wouldn't work. He has contributed very little. Currently he's feeling the scummiest to me.

#vote sinani206


I'm sorry, I though it would be obvious that I knew that you thought I could be scum. I have acknowledged this in previous posts.

Anyway, redFF just keeps feeling more and more scummy to me. I will put my vote on him for now.

##Vote: redFF

PS: I know you think I'm not contributing too. I'm explicitly acknowledging this so that you don't think that I'm disregarding it.
literally everything is wifom just shut the fuck up
redFF
Profile Blog Joined November 2010
United States3910 Posts
September 02 2011 05:48 GMT
#238
On September 02 2011 14:37 sinani206 wrote:
Show nested quote +
On September 02 2011 10:27 jcarlsoniv wrote:
On September 02 2011 10:12 sinani206 wrote:
On September 02 2011 10:06 jcarlsoniv wrote:
On September 02 2011 09:20 Kenpachi wrote:
bro, I dont recall playing with you 3 so i asked for a general gist of your gameplay from previous games


I misunderstood what you were asking, my mistake.

But how about you actually do something productive for the town? I might be more inclined to believe you if you were actually trying to help. Every post you've made has been largely unhelpful.


That's Kenpachi for you.

Also, who would've guessed: sandroba has a plan.
And I see no gaping issues with this plan,
except for the fact that we can't decide who the three candidates should be.

If we can actually find three people who are scummy, then we will be able to use the plan to our advantage. But is it really worth our time to agree on everyone's top three?


I like how sinani has completely disregarded the fact that I think he could be scum. Also, he ignored the fact that we already figured picking 3 candidates wouldn't work. He has contributed very little. Currently he's feeling the scummiest to me.

#vote sinani206


I'm sorry, I though it would be obvious that I knew that you thought I could be scum. I have acknowledged this in previous posts.

Anyway, redFF just keeps feeling more and more scummy to me. I will put my vote on him for now.

##Vote: redFF

PS: I know you think I'm not contributing too. I'm explicitly acknowledging this so that you don't think that I'm disregarding it.

LOL. im sorry but that is the worst post in the game so far. this guy and varp are the lynches.
OriginalName
Profile Blog Joined July 2010
Canada1140 Posts
September 02 2011 06:40 GMT
#239
Where the fuck are Drazerk and Sknowman?

Also the one thing I've noticed from posting today is Kenpachis vanilla claim. Firstly why do it? He's trying to establish townieness then basically asks a few questions then completely drops off the face of the earth. Nothing else seems to come out of him and I personally don't mind offing him.

Also along with the above the last time he claimed townie and lurked he flipped scum.

So in recap:

For shitposting and meta I vote

##Vote: Kenpachi
redFF
Profile Blog Joined November 2010
United States3910 Posts
September 02 2011 06:50 GMT
#240
kenpachi always claims townie
Prev 1 10 11 12 13 14 53 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
StarCraft Evolution League #21
CranKy Ducklings21
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 45
StarCraft: Brood War
GuemChi 4310
Artosis 736
910 30
NaDa 16
League of Legends
Doublelift3689
Counter-Strike
fl0m3485
Other Games
summit1g9783
tarik_tv5801
Day[9].tv557
shahzam373
C9.Mang0341
JimRising 274
Maynarde57
Organizations
Other Games
gamesdonequick1038
BasetradeTV177
Dota 2
PGL Dota 2 - Main Stream51
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 63
• RyuSc2 61
• musti20045 26
• davetesta19
• CranKy Ducklings SOOP2
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1364
• Scarra559
• Day9tv557
Upcoming Events
GSL
9h 26m
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
9h 56m
Big Gabe
11h 56m
Replay Cast
23h 56m
Replay Cast
1d 8h
Escore
1d 9h
OSC
1d 12h
Replay Cast
1d 23h
Replay Cast
2 days
RSL Revival
2 days
[ Show More ]
IPSL
2 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
2 days
Replay Cast
2 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
IPSL
3 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Jaedong vs Light
Monday Night Weeklies
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Snow vs Flash
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.