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Forum Index > TL Mafia
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
July 19 2011 18:37 GMT
#821
On July 20 2011 03:30 hiro protagonist wrote:
at the same time, Vis might have tried to trap Wiggles... ether way, Vis got to die. Voting for Vis would be bad because we get nothing from the vote list. We should stick to voting for one of the suspects, and shoot Vis tonight


That is not how you trap people. First day with faulty reasoning. No good, lynch him now, save the bullets.
Together but separate, like oatmeal
redFF
Profile Blog Joined November 2010
United States3910 Posts
July 19 2011 18:37 GMT
#822
That's weird because i didn't see anything that seemed that scummy about wiggles, not enough to justify a traitor claim. Voting VE.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
July 19 2011 18:38 GMT
#823
yeah i also knew Vis was mafia
##unvote prplhz
##vote VisceraEyes


Ill get you later prplhz
Nada's body is South Korea's greatest weapon.
Shraft
Profile Joined October 2010
Sweden701 Posts
July 19 2011 18:40 GMT
#824
Hmm. I'd rather have VE shot too, and town deciding on whom of red/pyo/supersoft should die. That way the voting patterns should provide us with more information than if we just have vigs shoot one or several of them. I'm changing my vote back to redFF.
ketomai
Profile Joined June 2007
United States2789 Posts
July 19 2011 18:43 GMT
#825
On July 20 2011 03:31 syllogism wrote:
Yes, I suppose shooting him is better. It doesn't particularly matter even if there's overlap as the redundant vigs get their shots back.

Yep. Lynching him doesn't yield any information. Also lynching him now releases pressure off the people we are pursuing now. Better to just vigi this one since it's a no brainer.
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
July 19 2011 18:47 GMT
#826
On July 20 2011 03:27 RebirthOfLeGenD wrote:
ebwop: LOL@Viscera, ill go with it. It's odd the reasoning he used, wiggles you aren't acting at all like you did in previous mafia games imo.

##Vote ViceraEyes


Any other thoughts on the game you'd like to share? :p
you gotta dance
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
July 19 2011 18:48 GMT
#827
On July 20 2011 03:43 ketomai wrote:
Show nested quote +
On July 20 2011 03:31 syllogism wrote:
Yes, I suppose shooting him is better. It doesn't particularly matter even if there's overlap as the redundant vigs get their shots back.

Yep. Lynching him doesn't yield any information. Also lynching him now releases pressure off the people we are pursuing now. Better to just vigi this one since it's a no brainer.


I'm not understanding this reasoning. Most games mislynch day 1, and here we are with a traitor on a silver platter. Why not take the free kill, hold onto our bullets and get the information that's going to come at night in the form of dead people and clues.

Are there clues at lynch time or something? I don't think I fully understand where everyone is coming from with this.
Together but separate, like oatmeal
syllogism
Profile Joined September 2010
Finland5948 Posts
July 19 2011 18:48 GMT
#828
RoL what are your thoughts on lynching lurkers
Curu
Profile Joined March 2010
Canada2817 Posts
July 19 2011 18:50 GMT
#829
On July 20 2011 03:48 bumatlarge wrote:
Show nested quote +
On July 20 2011 03:43 ketomai wrote:
On July 20 2011 03:31 syllogism wrote:
Yes, I suppose shooting him is better. It doesn't particularly matter even if there's overlap as the redundant vigs get their shots back.

Yep. Lynching him doesn't yield any information. Also lynching him now releases pressure off the people we are pursuing now. Better to just vigi this one since it's a no brainer.


I'm not understanding this reasoning. Most games mislynch day 1, and here we are with a traitor on a silver platter. Why not take the free kill, hold onto our bullets and get the information that's going to come at night in the form of dead people and clues.

Are there clues at lynch time or something? I don't think I fully understand where everyone is coming from with this.


Because bandwagoning VE is the easiest thing in the world at this point. Scum doesn't care because he wasn't part of their scum circle anyways and Town doesn't care because he confirmed himself as traitor.

What we end up with is 39 votes on VE and no more pressure on anyone else today/no vote information going into day 2.
wat
ketomai
Profile Joined June 2007
United States2789 Posts
July 19 2011 18:51 GMT
#830
On July 20 2011 03:48 bumatlarge wrote:
Show nested quote +
On July 20 2011 03:43 ketomai wrote:
On July 20 2011 03:31 syllogism wrote:
Yes, I suppose shooting him is better. It doesn't particularly matter even if there's overlap as the redundant vigs get their shots back.

Yep. Lynching him doesn't yield any information. Also lynching him now releases pressure off the people we are pursuing now. Better to just vigi this one since it's a no brainer.


I'm not understanding this reasoning. Most games mislynch day 1, and here we are with a traitor on a silver platter. Why not take the free kill, hold onto our bullets and get the information that's going to come at night in the form of dead people and clues.

Are there clues at lynch time or something? I don't think I fully understand where everyone is coming from with this.


No it's just that we already have some good suspects in this thread. If we lynch one of those and they flip either way, we can deduce certain things about the game based on defenses, votes etc. This guy is so stupid that you'd be stupid to not vote for him if he was to be lynched. There's no defense, no vote disparity, no KP reduced, nothing yielded other than a guaranteed kill. We can achieve a guaranteed kill another way instead of wasting a lynch, which is much better information wise than a vigi kill, on an idiot.
VarysTheSpider
Profile Joined July 2011
United States38 Posts
July 19 2011 18:53 GMT
#831
Hey all... trying to catch up with thread from my phone... been traveling today and yesterday... I'll try to post more when I get to my laptop and in the future, just hard to keep up while on the move
Why is it always the innocents who suffer most, when you high lords play your game of thrones? --Varys
Jackal58
Profile Joined November 2010
United States4264 Posts
July 19 2011 18:59 GMT
#832
On July 20 2011 03:51 ketomai wrote:
Show nested quote +
On July 20 2011 03:48 bumatlarge wrote:
On July 20 2011 03:43 ketomai wrote:
On July 20 2011 03:31 syllogism wrote:
Yes, I suppose shooting him is better. It doesn't particularly matter even if there's overlap as the redundant vigs get their shots back.

Yep. Lynching him doesn't yield any information. Also lynching him now releases pressure off the people we are pursuing now. Better to just vigi this one since it's a no brainer.


I'm not understanding this reasoning. Most games mislynch day 1, and here we are with a traitor on a silver platter. Why not take the free kill, hold onto our bullets and get the information that's going to come at night in the form of dead people and clues.

Are there clues at lynch time or something? I don't think I fully understand where everyone is coming from with this.


No it's just that we already have some good suspects in this thread. If we lynch one of those and they flip either way, we can deduce certain things about the game based on defenses, votes etc. This guy is so stupid that you'd be stupid to not vote for him if he was to be lynched. There's no defense, no vote disparity, no KP reduced, nothing yielded other than a guaranteed kill. We can achieve a guaranteed kill another way instead of wasting a lynch, which is much better information wise than a vigi kill, on an idiot.

And what if he's still alive tomorrow? What then? You find scum you lynch scum. I have seen Vig targets not get hit because all the vigs figured somebody else would shoot him. Also can our vigs shoot night 1?
Say we go ahead and lynch SS or red or RoL. Say any of them flip green. Say VE is still alive at the next day post. Then what? I don't like dealing in what ifs and wishful thinking any more than I like dealing in absolutes. But this is one absolute I can handle. Lynch him.
Life can only kill you once.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 19 2011 19:02 GMT
#833
Just caught back up.

Voting Visc is a bit silly, He's pretty much a dead man walking scum will kill him or a vigi will shoot him, Lynching him would give zero information compared to the previous voting targets we had.

The only thing voting Visc does do is reduce the pressure on all the other suspects and let them build up a defense to use tomorrow.

Also despite mine and ghrur's analysis not everyone saw wiggles as scum, I don't understand why visc would out himself as a traitor considering most of my suspicions was very meta related. I think Visc knows something about wiggles he isn't telling us.
ketomai
Profile Joined June 2007
United States2789 Posts
July 19 2011 19:03 GMT
#834
On July 20 2011 03:59 Jackal58 wrote:
Show nested quote +
On July 20 2011 03:51 ketomai wrote:
On July 20 2011 03:48 bumatlarge wrote:
On July 20 2011 03:43 ketomai wrote:
On July 20 2011 03:31 syllogism wrote:
Yes, I suppose shooting him is better. It doesn't particularly matter even if there's overlap as the redundant vigs get their shots back.

Yep. Lynching him doesn't yield any information. Also lynching him now releases pressure off the people we are pursuing now. Better to just vigi this one since it's a no brainer.


I'm not understanding this reasoning. Most games mislynch day 1, and here we are with a traitor on a silver platter. Why not take the free kill, hold onto our bullets and get the information that's going to come at night in the form of dead people and clues.

Are there clues at lynch time or something? I don't think I fully understand where everyone is coming from with this.


No it's just that we already have some good suspects in this thread. If we lynch one of those and they flip either way, we can deduce certain things about the game based on defenses, votes etc. This guy is so stupid that you'd be stupid to not vote for him if he was to be lynched. There's no defense, no vote disparity, no KP reduced, nothing yielded other than a guaranteed kill. We can achieve a guaranteed kill another way instead of wasting a lynch, which is much better information wise than a vigi kill, on an idiot.

And what if he's still alive tomorrow? What then? You find scum you lynch scum. I have seen Vig targets not get hit because all the vigs figured somebody else would shoot him. Also can our vigs shoot night 1?
Say we go ahead and lynch SS or red or RoL. Say any of them flip green. Say VE is still alive at the next day post. Then what? I don't like dealing in what ifs and wishful thinking any more than I like dealing in absolutes. But this is one absolute I can handle. Lynch him.


How can he be alive when he's obviously mafia. That would count on every single vig in this game being inactive because there's no excuse not to hit him (you get your hit back if you try a redundant hit). The only absolute that comes from lynching him is absolutely no information and a waste of all this day 1 analysis.
redFF
Profile Blog Joined November 2010
United States3910 Posts
July 19 2011 19:06 GMT
#835
i played a game with a confirmed mafia once and none of the vigs shot him because they assumed the other vig would do it. When you find scum, you lynch them. Btw lynching if you think someone is scum is good, lynching for information is bad and leads to a shit ton of wifom.

For instance
B is voted
A defends B
B gets lynched and B is mafia
Town:A IS MAFIA TOO

A turns out to be town who thought B was town too.
Do you understand why that kind of play is bad?

We have found scum, lynch him.
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
July 19 2011 19:06 GMT
#836
http://m.youtube.com/#/watch?v=Qcpl0JINVU8
Voting viscera
I work alone. // Visit TL Mafia subforum!
Nisani201
Profile Joined September 2010
United States1400 Posts
July 19 2011 19:09 GMT
#837
On July 20 2011 04:06 redFF wrote:
i played a game with a confirmed mafia once and none of the vigs shot him because they assumed the other vig would do it. When you find scum, you lynch them. Btw lynching if you think someone is scum is good, lynching for information is bad and leads to a shit ton of wifom.

For instance
B is voted
A defends B
B gets lynched and B is mafia
Town:A IS MAFIA TOO

A turns out to be town who thought B was town too.
Do you understand why that kind of play is bad?

We have found scum, lynch him.

If vig shots overlapped then it would definitely be a better idea to lynch him. But the vigi's get their shots back if overlap occurs; no one should be scared of the other vigi "stealing" a kill.
Enjoy your day.
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
July 19 2011 19:12 GMT
#838
On July 20 2011 04:03 ketomai wrote:
Show nested quote +
On July 20 2011 03:59 Jackal58 wrote:
On July 20 2011 03:51 ketomai wrote:
On July 20 2011 03:48 bumatlarge wrote:
On July 20 2011 03:43 ketomai wrote:
On July 20 2011 03:31 syllogism wrote:
Yes, I suppose shooting him is better. It doesn't particularly matter even if there's overlap as the redundant vigs get their shots back.

Yep. Lynching him doesn't yield any information. Also lynching him now releases pressure off the people we are pursuing now. Better to just vigi this one since it's a no brainer.


I'm not understanding this reasoning. Most games mislynch day 1, and here we are with a traitor on a silver platter. Why not take the free kill, hold onto our bullets and get the information that's going to come at night in the form of dead people and clues.

Are there clues at lynch time or something? I don't think I fully understand where everyone is coming from with this.


No it's just that we already have some good suspects in this thread. If we lynch one of those and they flip either way, we can deduce certain things about the game based on defenses, votes etc. This guy is so stupid that you'd be stupid to not vote for him if he was to be lynched. There's no defense, no vote disparity, no KP reduced, nothing yielded other than a guaranteed kill. We can achieve a guaranteed kill another way instead of wasting a lynch, which is much better information wise than a vigi kill, on an idiot.

And what if he's still alive tomorrow? What then? You find scum you lynch scum. I have seen Vig targets not get hit because all the vigs figured somebody else would shoot him. Also can our vigs shoot night 1?
Say we go ahead and lynch SS or red or RoL. Say any of them flip green. Say VE is still alive at the next day post. Then what? I don't like dealing in what ifs and wishful thinking any more than I like dealing in absolutes. But this is one absolute I can handle. Lynch him.


How can he be alive when he's obviously mafia. That would count on every single vig in this game being inactive because there's no excuse not to hit him (you get your hit back if you try a redundant hit). The only absolute that comes from lynching him is absolutely no information and a waste of all this day 1 analysis.


... day 2 isnt that far away. day 1 analysis is surely not a waste, I have no idea where you thought that up. I think we should refrain from unnecessary killing.

I can understand it from the point that a lynch is stronger then a kill as in vig'ing an immune role like joker wont work, so vig'ing the traitor and lynching anyone else is more logically sound. I just think it's too early to blow all our shit. I'd like to keep someone I'm fairly suspicious of alive rather then dead at this point, because I am more wrong then right this early in the game.

You voted for redFF correct? Where would be the next course of action if he pops red, black or green? If you can answer those well with follow-ups to all three scenarios, I'll take my vote off Viscera.
Together but separate, like oatmeal
Jackal58
Profile Joined November 2010
United States4264 Posts
July 19 2011 19:12 GMT
#839
On July 20 2011 04:03 ketomai wrote:
Show nested quote +
On July 20 2011 03:59 Jackal58 wrote:
On July 20 2011 03:51 ketomai wrote:
On July 20 2011 03:48 bumatlarge wrote:
On July 20 2011 03:43 ketomai wrote:
On July 20 2011 03:31 syllogism wrote:
Yes, I suppose shooting him is better. It doesn't particularly matter even if there's overlap as the redundant vigs get their shots back.

Yep. Lynching him doesn't yield any information. Also lynching him now releases pressure off the people we are pursuing now. Better to just vigi this one since it's a no brainer.


I'm not understanding this reasoning. Most games mislynch day 1, and here we are with a traitor on a silver platter. Why not take the free kill, hold onto our bullets and get the information that's going to come at night in the form of dead people and clues.

Are there clues at lynch time or something? I don't think I fully understand where everyone is coming from with this.


No it's just that we already have some good suspects in this thread. If we lynch one of those and they flip either way, we can deduce certain things about the game based on defenses, votes etc. This guy is so stupid that you'd be stupid to not vote for him if he was to be lynched. There's no defense, no vote disparity, no KP reduced, nothing yielded other than a guaranteed kill. We can achieve a guaranteed kill another way instead of wasting a lynch, which is much better information wise than a vigi kill, on an idiot.

And what if he's still alive tomorrow? What then? You find scum you lynch scum. I have seen Vig targets not get hit because all the vigs figured somebody else would shoot him. Also can our vigs shoot night 1?
Say we go ahead and lynch SS or red or RoL. Say any of them flip green. Say VE is still alive at the next day post. Then what? I don't like dealing in what ifs and wishful thinking any more than I like dealing in absolutes. But this is one absolute I can handle. Lynch him.


How can he be alive when he's obviously mafia. That would count on every single vig in this game being inactive because there's no excuse not to hit him (you get your hit back if you try a redundant hit). The only absolute that comes from lynching him is absolutely no information and a waste of all this day 1 analysis.

All of this day 1 analysis will be there day 2. You can't guarantee me VE won't be too.
And I was in the game redFF is referring to. I was the confirmed scum. I was also DT confirmed scum in Sleeper Cell and lived the final 2 days to end game. Scum won. You find scum you lynch scum.

And at Drazerk, Why the hell would scum shoot him?
Life can only kill you once.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
July 19 2011 19:13 GMT
#840
BRAVO VisceraEyes
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