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Closed Casket Mafia - Page 61

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Ace
Profile Blog Joined October 2002
United States16096 Posts
Last Edited: 2011-07-09 13:21:00
July 09 2011 13:17 GMT
#1201
On July 09 2011 16:18 Curu wrote:
Show nested quote +
On July 09 2011 15:41 Curu wrote:
http://www.quicktopic.com/46/H/KLbkqknwcuh

Bam. I'm a fucking genius. Bow down mortals.


btw I only read the role claim post before I saw this. A failsafe claim is almost always a fakeclaim. It didn't even require analysis of any of citizen's posts.

It's too bad Palmar and Amber got so tunneled in on JeeJee.

This is why you never rely on claims unless you are playing with very experienced players who can spot out fakeclaims. Some players are sickeningly good at this at Mafia Scum forums, I saw someone pegged as SK and all powers revealed just because of the powers he claimed.


It's kind of hard to peg citi.zen's claim as fake because of the powers he claimed. No one except Scum would know RoL dying reveals flips for the rest of the game. So if anyone tried to argue with citi.zen about that then they'd have to explain where the flips came from.

When ilj investigated RoL and saw Mafia Janitor that's the only hint you could have had without taking into account the way he survived a shot. Really hard to call it a fake claim because Mafia could just as easily turn around and say Palmar is lying about his Virgin role because he can't prove it while citi.zen "proved" it by virtue of being alive. In this instance arguing about whether or not it's failsafe isn't going to work very well.

On July 09 2011 18:48 Kurumi wrote:
My thoughts on Closed Casket Mafia

1. Mafia did nothing to win this game
Why? Two major errors made by town gave them the game - Caller trolling(mostly lying) and ilj's shady role claim. Also deciding on hits on N0(and other ones, with claims too -_-) couldn't be easier:
Tier 1 (most likely to get hit, not in particular order) : Caller, GGQ, Fishball, LSB, BloodyC0bbler, Amber[LighT] (notice that only BC is the VT)
Tier 2 (might get hit based on reads) : Chezinu, Scamp, Jackal58, ilovejonn,
Tier 3 (new players, would never got hit) Palmar, VisceraEyes, Kurumi
The scum's game was just shooting vets and getting free blues too, I tried to attract shots asking some dumb questions about Coroner to get hit - getting perhaps Coroner Kurumi is worse than getting Vanilla Townie BloodyC0bbler, still.
2. Chezinu and Caller are amazing players
Really, Chez had amazing reads, but his case was never brought up. I was against lynching Chezinu as You know - because ilj stinked scum like heck and after his flip maybe we'd think what should be next. Caller dug his own grave - but was resilient and uncontrollable by anyone.
I am sad these players did not try to influence the town more - especially Chezinu.
3. Giving every Mafia Member a role is dumb
Seriously? Scumdoc is like roleblocker on vigilante, scum team had a Roleblocker and roleblocker for DTs - Lawyer. Scumteam had 2aKP(anti-KP), the same amount as town. Also the Janitor role.. Giving scum even more information than they need.. Amazing.
Just think how it'd go without Caller shooting GM and getting Roleblocker N0.
Conclusion
Setup favored scum heavily, town had really no option to play high risk - high reward style, role distribution played out terribly, I am angry at ILJ and myself - because the only thing I could do entire game is to try attract the hits(and failing), lie and pick on shady roleclaim.. I didn't notice how citi.zen was lurking (I was suspicious of Amber because of that) and couldn't think logically - why the heck last scum would get replaced when it can't win? Modkill would be fair and fast.



1.) citi.zen did a pretty good job of "winning" this. sandroba managed to not get lynched until very late in the game. That's not exactly "doing nothing".
I also don't know why you think the Scum would bother hitting you if you're asking dumb questions. Really, unless you are perceived as a threat most competent Scum teams aren't going to care what you do. If you want to attract a NK - scum hunt. Even an unconfirmed Townie with their head on straight eventually becomes a threat. The thing is the Mafia are trying to kill everyone else before you hit that point. If you never do then you'll be alive in the end game most of the time and in general that is a BAD thing for a townie. Getting NK'd a lot by Scum in your games usually means you're pretty good or at least perceived to be.

2.)Chezinu had good reads but unfortunately none of that matters if you don't convince people. I've said it time and time again it's not what you know but what you can convince people to believe. Players like L are dangerous and get more respect (as Scum at least ) because he can convince people of stuff even with evidence staring them right in the face that says it can't be possible. That level of play is really much more valuable than someone who figures stuff out but doesn't communicate it to the rest of the Town. Caller actually started off well. Even his first lie about having 1 shot wasn't too damaging. It was everything else and the interaction with BC that sent everything down hill.

3.)I don't know if you noticed this but the Town had *a lot* of power roles. In fact I almost had to nerf them because more than 50% of the Town had power roles. Let's review:

The Town had:

2 Vigilantes
Jack of All Trades
Cop
Medic
Virgin
Mason
Forensic Scientist

Between them they had:
5 KP
3 information abilities
2 prots
1 null for the NK
2 townies able to confirm their innocence
1 role able to spot the dead bodies that Mafia investigated and also get roles and alignment
and 1 ability (Mimic) that could do a number of things that pretty much if targeted to Mafia almost revealed them in any way

Mafia had:
1 roleblocker who couldn't act on consecutive days
1 doc
janitor
lawyer

The Mafia could null 1 power role per night, prot 1 person, make 1 person flip Innocent (which never helped them), and their main advantage was tied to 1 role which died relatively early. The
Town had more power roles than the Scum by twice the count and that's without counting the person that gets Masoned to Amber.

How was this setup favored for Scum again? Even with 2 townie modkills and the surviving Vigilante only hitting 1 Scum the Town STILL almost won. I mean imagine if ILJ just happened to investigate GM early on, then when RoL dies the Town asks for a mass claim? Talk about an insane advantage. Not only did the Town have their traditional numbers advantage but you were so close to having a pretty big come up on information while the Mafia were stuck with 1 KP. They had NO additional KP while the Town could nullify the Mafia NK up to 3 times. Once again - the Town could have no lynched for 3 days at one point while claiming and shit would have hit the fan. Show me a scenario with these roles that Scum had a major advantage and I'll believe you. Otherwise I don't see where the basis of this is coming from.


town had really no option to play high risk - high reward style


And thankfully you didn't. When this happens the Town usually loses.

@Palmar/sandroba: deconduo got modkilled for a mistake he made. He had referenced something in his PM that Caller saw and could have used to know that duo was a Vigilante and therefore innocent. He didn't do it on purpose afaik. You can role claim all you want and that won't get you modkilled but what duo did left me no choice.

On July 09 2011 21:10 RebirthOfLeGenD wrote:
Show nested quote +
On July 09 2011 12:36 Ace wrote:
On July 09 2011 12:26 JeeJee wrote:
[image loading]

If only I was better at this fucking game. Someone teach me how to convince people :<



Well you made a solid case but Palmar just didn't read it objectively.


On July 09 2011 12:29 Palmar wrote:
could be. Really fucking sucks in that case how damn stupidly suspicious ILJ played the entire game.


He messed up a few times but he wasn't that bad. Honestly the argument between you and VisceraEyes day 2 I think was REALLY bad. RebirthofLegend slipped up a lot of times in the midst of it and neither of you caught it.

It was so bad that he made a post about Vigilantes and should have been brought up on it because it was honestly beyond stupid and Scummy when he said it. Luckily for the Town LSB and Fishball caught on to it because they were actually READING the thread and not tunneling everyone.

I knew I played a bit sloppy n0, but which posts were you referring to specifically?



On June 29 2011 05:58 RebirthOfLeGenD wrote:
Show nested quote +
On June 29 2011 05:51 VisceraEyes wrote:
I'm not saying don't use the tool Palmar, that's not what I'm saying at all.

What I'm saying is that we shouldn't just have them blindly shooting every single cycle just because they can. It WILL hurt town as they WILL hit more town than scum. Save Vig shots for people who are clearly and obviously scummy. Granted, you won't get as much of that in this PARTICULAR game, but just having them fire at random people every opportunity would be........insane.

These two sentences contradict each other. I agree with palmar for the most part. We shouldn't hold back hits for the sake of holding them back. If you have KP and have someone you think is scum for whatever reason go for it. There is almost no reason to wait for general town consensus on who is scum and fire a shot. I have pushed this agenda in there games, and I will do it now. I think single people are better at making educated decisions than a group, at least when it comes to killing a mafia.

I would also rather our KP get's used than it not be used, but I wouldn't say use ALL of it on Night 1, that would be foolish. But I wouldn't say hold onto your kill like it's a first born. Kill people you find scummy, as you said in the bold, we are never going to be absolutely certain someone as scum to make a unilateral decision, and holding out for that 99% guarantee just isn't going to happen.

Err I droned a bit, but to summarize as soon as our KP roles have someone they reasonably think is scummy, just fire the shot. Don't even think twice. I wouldn't go as far to say that ALL KP should be used N1 though, that might be a bit too crazy.


For one why would any Townie say not to hold back Vigi shots as if that is sound advice? Especially in a no flip game? If anything just shooting too much is bad until you can at least figure out the alignment of the dead body. When you said "there is almost no reason to wait for general consensus" that was the tipping point. Sure, Vigilantes need to act without listening to the Town at times. But saying that right after telling people not to hold back just screams "kill at will no matter what".

Then you said you'd rather the KP get used up. Once again this is a no-flip game: You'd have to be pretty stupid as Town to think that using up all the Town KP fast is a good idea. There were no clashing role claims, no investigations, and no situation where between 2 people on had to be Scum.

So what sense did it make for Vigilantes to be shooting all willy nilly again?
Math me up, scumboi. - Acrofales
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
July 09 2011 13:27 GMT
#1202
The amount of blue roles wasn't that big of a deal - the people who had them were the problem. Very good players had blue roles - mafia would kill them anyway only because they were good.
I work alone. // Visit TL Mafia subforum!
Ace
Profile Blog Joined October 2002
United States16096 Posts
Last Edited: 2011-07-09 13:33:05
July 09 2011 13:31 GMT
#1203
ok and how does that make it a Scum favored set up? If as you proclaim very good players had the blue roles then doesn't that make it more favored for the Town? Whether the Mafia is going to kill them at that point is irrelevant. If the bad players had the blue roles then doesn't that mean the Town is at a disadvantage?

ETA: and really why does it matter how good someone is perceived to be? Your play in a specific game should dictate how the Mafia approach killing you. BC could be the best player on the forum for all I care but if I'm in a game with him and he's screwing up then why would that matter?
Math me up, scumboi. - Acrofales
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
July 09 2011 13:41 GMT
#1204
lolol maybe Ace, but it worked out for them. Gmarshal getting raped was I feel like I did play a bit subpar this game, especially the things I pointed out. I see what you are saying about how my advice was bad in this scenario.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
July 09 2011 13:42 GMT
#1205
also I think the set up was fine, and I found it enjoyable. I always like your smaller games, they are generally very interesting and fun.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
Radfield
Profile Joined September 2009
Canada2720 Posts
July 09 2011 13:43 GMT
#1206
On July 09 2011 21:35 RebirthOfLeGenD wrote:

Regarding my lynch, radfield was actually inactive for a couple of days proceeding that, we had absolutely no communication. On N1 I sent in the orders to protect Sandroba and cover radfield. The day flipped and I found out I got hit, and I assumed my orders stood they way I sent them in and even rechecked my PM's beforehand to make sure I didn't have myself protected.

I found out around an hour before I got lynched that Radfield had sent in the order to protect me. Meaning I had already claimed a medic saved me, something I NEVER would have done had I known it was the scum doctor who saved me. I legitimately thought it was a townie who saved me.


I'm really sorry about that RoL. I was working all day, then sent in my protection of you just before going to sleep. I never even considered that it would screw you up. I was worried that if I didn't send in my action no one would get protected, so I felt I at least needed to do that.

Anyways thanks again for salvaging my play citi.zen.
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 09 2011 13:45 GMT
#1207
Thanks, I prefer hosting smaller set ups. After playing and reading many big games I just realize there isn't much you can do once Townies start getting crazy.
Math me up, scumboi. - Acrofales
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
July 09 2011 13:47 GMT
#1208
that was a pretty funny game

caller is a baller, it has to be said, although he went completely out of control and lied every second post by the end
lalala
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
July 09 2011 14:08 GMT
#1209
On July 09 2011 22:45 Ace wrote:
Thanks, I prefer hosting smaller set ups. After playing and reading many big games I just realize there isn't much you can do once Townies start getting crazy.

I feel the big games get chaotic and spammy as fuck way more. Even when you are talking 30 players vs 20, I feel like the difference is huge. With 30 players, trying to actually post analyze amidst all the shit going on is just so mind numbing and annoying. I feel the smaller games require more skill from both ends, mafia can't get lost in spam and they are more scrutinized, and the town can actually show stronger play that actually matters because its not spammed away, and doing actual analysis is much easier and more concise due to the lack of spam and lower player count.

After BC's game I don't think I will play that many larger games anymore. They are too much work, and less fun.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
Caller
Profile Blog Joined September 2007
Poland8075 Posts
July 09 2011 14:24 GMT
#1210
#1 night 0 vigilante
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 09 2011 14:26 GMT
#1211
truly amazing. When you sent the PM that said you were killing GM because "he seemed too excited" I lol'd.
Math me up, scumboi. - Acrofales
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
July 09 2011 14:28 GMT
#1212
On July 09 2011 19:43 Palmar wrote:
good writeup kurumi, I agree with most of it.

The mistake was ultimately mine, I simply did not have the balls to make an independent decision.

Can we get a link to the mafia QT?

There are some things that I really, really had a problem with though. My big mistakes were getting caught up in a useless argument with VisceraEyes on day one, and then obviously the end-game. But here are a few that really had a detrimental effect on town.

a) BC's claim. The idea was novel, I really like the fact that his read on Fishball was so strong that he was willing to lie to confirm him. But man... when you lie as town, you better make damn fucking sure that you cannot get caught, cause that's when the shitstorm happens. I learned this lesson in PTP.

b) Caller's trolling and repeated lying. Sure, I can get the idea behind claiming one-shot vigilante in order to avoid roleblocks, but why the hell did you not just say "sorry, my bad" after killing BC. I'm almost sure that you'd have gotten away with it. Everyone knew then that BC had been lying, even if it was for the good of town. So we basically wasted a lynch because you felt the need to lie again.

c) Kurumi/ILJ/Chezinu. All of those guys did very little to establish their innocence, at least in my opinion. Instead of trolling and throwing one-liners, then I'd really appreciate it if people would attempt to look pro-town. I wasted effort going after Kurumi, and Chezinu got cleared by a confirmed innocent, and he STILL got lynched, only based on the fact that he was scummy as hell anyway. ILJ was just... not beneficial to town. If JeeJee had been playing from the start we'd have rocked this game, easily, but ILJ did nothing to show he was innocent early on.

VE/Deconduo got themselves modkilled. That was pretty stupid.

Anyway, I agree with everything you said except the conclusion Kurumi. Town had at least a very reasonable chance to win this game. We fucked up repeatedly and didn't make any massive game-changing plays really. Yes, the mafia didn't have to do much to achieve the win, but at least citi.zen's claim was well thought out. Kudos to Sandroba for that... I told you he was a good player not playing to his standard

Any number of things could've turned this into the town's favor, we just kept fucking up.

a) Caller simply claiming the kill on BC
b) VisceraEyes not getting himself modkilled (I was 100% sure on him being town)
c) Me not fucking up the end-game
d) Chezinu actually put effort into proving his innocence
e) ILJ doing the same, or JeeJee having played from much earlier
f) ILJ not screwing up his roleclaim
g) BC not lying to confirm Fishball

I think even just one of those things would've turned the game into town's favour.


The numbers would have been town favored if these modkills never happened. Damn you Deconduo!!!!!!!!
"We have unfinished business, I and he."
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
July 09 2011 14:34 GMT
#1213
I was so pissed when I died n0. Thanks for the invite Ace, your game was awesome, as usual.


I also really liked the smaller size and the majority lynch rules. Town seemed kind of stacked, but thats inevitable in a game that can potentially be no flip all game long.
Moderator
Jackal58
Profile Joined November 2010
United States4264 Posts
July 09 2011 14:39 GMT
#1214
Great game. I now wish I had waited 1 more day to confirm Amber. I was afraid he was going to get lynched though. Everybody had him down as scum.

Why was Decon mod killed? That hurt.
Life can only kill you once.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
July 09 2011 14:50 GMT
#1215
On July 09 2011 20:32 Radfield wrote:
citi.zen, you played really well down the stretch. I left you(and my whole team) in a poor spot after I subbed out, as several players had caught on to my poor play(including you Palmar). The Chief Investigator roleclaim was absolutely brilliant and game-changing. Jeejee, you also played great after subbing in for ILJ(in an even worse spot) and I don't think there's much you could have done better.

Palmar, I thought your play this game was good, and your reads most of the game were sound. You were put in an unenviable position in the late-game, and I think you played it out fine. Yes, there were signs that perhaps JeeJee was telling the truth, but there are always signs, and you can't be expected to always find them. I think were I in the same position as you, I would have made the same decision.

Chez, you're one of the best analytical players on this site, and one of my favourite players to play with. You just need to work on being able to convince other players.

Caller, this is the best game I've seen you play. You were all over the scum team, and possibly could have nailed them all, but you outplayed yourself by trying to get fancy. You shot GM night 1!!! and were on top of RoL and sand by day 2, and had I lived to day 3 you might have got me too. If you had simply played straight up the game would have ended much sooner.

I played terribly this game, and never should have joined. Major kudos to Sandroba and citi.zen for picking up the pieces after RoL went down.


Caller, why did you shoot GM night 1? Was he really that scummy? Or did you just want to start shooting since you had two bullets?

Ace thanks so much for the game. You always run great games. Sorry I had to bail on it.

regarding my trolling: fuck no i do what i want
regarding gm: he was too excited. tells me two things:
a) he has a good role
b) he gets to do something different
gmarshal wouldn't leak the fact that he has a good role if hes town.

also, im an asshole, and i will shoot the first night. always.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
July 09 2011 14:53 GMT
#1216
Caller, you realize that thats how excited I usually am when I get VT, right? Which is why I posted that way
Moderator
Caller
Profile Blog Joined September 2007
Poland8075 Posts
July 09 2011 14:54 GMT
#1217
On July 09 2011 23:53 GMarshal wrote:
Caller, you realize that thats how excited I usually am when I get VT, right? Which is why I posted that way

well, it was either you or ggq that i was gonna shoot night 0, because both of you were excited. BAD LUCK ME THINKS.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
sandroba
Profile Joined April 2006
Canada4998 Posts
July 09 2011 14:58 GMT
#1218
Also I'm curious about something.
@LSB is the "..." I posted after kurumi asked "Did we win already?" is what influenced you on hitting him?
Pretty balled if it is.
sandroba
Profile Joined April 2006
Canada4998 Posts
July 09 2011 15:00 GMT
#1219
On July 09 2011 23:34 GMarshal wrote:
I was so pissed when I died n0. Thanks for the invite Ace, your game was awesome, as usual.


I also really liked the smaller size and the majority lynch rules. Town seemed kind of stacked, but thats inevitable in a game that can potentially be no flip all game long.

You getting killed night 0 reaaaaaly fucked us over and limited our options imensely. Bad luck indeed or incredible prowess by caller =P.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
July 09 2011 15:12 GMT
#1220
On July 09 2011 23:39 Jackal58 wrote:
Great game. I now wish I had waited 1 more day to confirm Amber. I was afraid he was going to get lynched though. Everybody had him down as scum.

Why was Decon mod killed? That hurt.


Breadcrumbing my role There was nothing in the OP to suggest it was illegal so I feel it was kinda harsh.
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