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TL Mafia Idea Factory - Page 30

Forum Index > TL Mafia
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Hapahauli
Profile Joined May 2009
United States9305 Posts
April 17 2013 05:23 GMT
#581
6-3 is good because it requires scum by default to get 3 mislynches. Any more is really really harsh - having to mislynch half of the townie pool is hard as it is.
a talking rock that sprouts among the waves woosh
yamato77
Profile Blog Joined October 2010
11589 Posts
April 17 2013 05:34 GMT
#582
Yeah, and mislynches and stuff.

Hapa knows what he's talking about.

So anyway, Haps, you wanna host this with me? We can talk more about the setup and tweak it some, but I am in love with it.
Writer@WriterYamato
Hapahauli
Profile Joined May 2009
United States9305 Posts
April 17 2013 05:37 GMT
#583
Yeah count me in. I do want more feedback before we finalize the setup though.
a talking rock that sprouts among the waves woosh
yamato77
Profile Blog Joined October 2010
11589 Posts
April 17 2013 05:39 GMT
#584
Oh, of course.

By no means do I consider this finalized.

But yeah, I just want to commit to hosting this, because I feel like TL needs games like this.
Writer@WriterYamato
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 17 2013 06:27 GMT
#585
That sounds interesting, but again, majority lynch would probably be better.
No gg, No skill.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
April 17 2013 15:31 GMT
#586
GIMME FLIPS X(
[15:15] <Palmar> and yes marv, you're a total hottie
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 17 2013 15:49 GMT
#587
You could try 7-3 for an in-between.

You'd have to enforce voting pretty strictly in this setup because No-lynches can't really be allowed with no NK.

"Vengeful" is optional or mandatory? I feel like optional might be pretty cool in this setup.

PS: a cool 3rd party win-con might be: Get revenge-shot but not lynched. Would take some skill to either: arrange the lynch of somebody who thinks you are scummy, OR get the current lynch candidate convinced that you are the best venge shot. Although I suppose simply by leading town to a scum lynch you would achieve this which might make it too easy.

Feel free to ignore all my ideas, I'm pretty sure they are terrible. I'm just having fun here.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Hapahauli
Profile Joined May 2009
United States9305 Posts
Last Edited: 2013-04-17 19:22:20
April 17 2013 19:21 GMT
#588
On April 18 2013 00:49 Sn0_Man wrote:
You could try 7-3 for an in-between.


I strongly support 6-3, perhaps even 5-3.

7-3 would require scum to mislynch 4 out of the 7 townies to win the game. That's absurdly difficult.

You'd have to enforce voting pretty strictly in this setup because No-lynches can't really be allowed with no NK.

"Vengeful" is optional or mandatory? I feel like optional might be pretty cool in this setup.


It would be optional - allows for more creative plays.

PS: a cool 3rd party win-con might be: Get revenge-shot but not lynched. Would take some skill to either: arrange the lynch of somebody who thinks you are scummy, OR get the current lynch candidate convinced that you are the best venge shot. Although I suppose simply by leading town to a scum lynch you would achieve this which might make it too easy.

Feel free to ignore all my ideas, I'm pretty sure they are terrible. I'm just having fun here.


I'll have to think about a 3rd party. Normally I don't like them, but it might be a good way to balance the game.
a talking rock that sprouts among the waves woosh
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 17 2013 19:26 GMT
#589
Well, 5-3 might end up with mislynch -> venge shot on townie -> gg nice 1-day game

I mean, yes thats highly unlikely, but 5-3 sounds pretty unjust.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Hapahauli
Profile Joined May 2009
United States9305 Posts
April 17 2013 19:27 GMT
#590
On April 18 2013 04:26 Sn0_Man wrote:
Well, 5-3 might end up with mislynch -> venge shot on townie -> gg nice 1-day game

I mean, yes thats highly unlikely, but 5-3 sounds pretty unjust.


Yeah, well the point is that 3 mislynches is the sweet spot IMO.
a talking rock that sprouts among the waves woosh
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-04-17 19:35:33
April 17 2013 19:35 GMT
#591
I'll say that this game mode seems uniquely punishing of bad town, given how a single really bad town player can use up 2 "mislynches" AND doesn't give town any info because town doesn't know if he flips scum or what (especially since they may know that he shot a townie, which would point to him being scum).

Not that that is a bad thing.

After more thought, I can't think of how you would fit in a 3rd party with any kind of reasonable win con given the no night kill setup, but maybe somebody else can think of a good one
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Hapahauli
Profile Joined May 2009
United States9305 Posts
April 17 2013 19:35 GMT
#592
On April 18 2013 00:31 marvellosity wrote:
GIMME FLIPS X(


I like flips too, but with the vengeful mechanic, it's not like town is completely in the dark. Plus, I think it allows for some really creative plays.
a talking rock that sprouts among the waves woosh
yamato77
Profile Blog Joined October 2010
11589 Posts
April 17 2013 22:36 GMT
#593
I think 6-3 with non-optional vengeful shots is the most balanced.

5-3, as pointed at, could be a one cycle game.

6-3 with vengeful shots will always keep mafia at the same mislynch deficit if they die.
Writer@WriterYamato
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2013 00:12 GMT
#594
On April 18 2013 04:35 Sn0_Man wrote:
I'll say that this game mode seems uniquely punishing of bad town, given how a single really bad town player can use up 2 "mislynches" AND doesn't give town any info because town doesn't know if he flips scum or what (especially since they may know that he shot a townie, which would point to him being scum).

Not that that is a bad thing.

After more thought, I can't think of how you would fit in a 3rd party with any kind of reasonable win con given the no night kill setup, but maybe somebody else can think of a good one


3rd Party with a X-shot day roleblock (via PM) that stops Vengeful kills. Lots of tears will follow.
Math me up, scumboi. - Acrofales
Smancer
Profile Blog Joined December 2010
United States379 Posts
April 18 2013 14:36 GMT
#595
Has there ever been a game where you are not allowed to unvote?
A good way to threaten somebody is to light a stick of dynamite. Then you call the guy and hold the burning fuse up to the phone. "Hear that?" you say. "That's dynamite, baby."
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
Last Edited: 2013-04-18 14:40:28
April 18 2013 14:40 GMT
#596
On April 18 2013 23:36 Smancer wrote:
Has there ever been a game where you are not allowed to unvote?

Not as far as I'm aware of.

IIRC docH tried to do that for his the game game at first, but then realized it was a shitty rule and scrapped it.

PS: its a shitty rule kkthxbai
A backwards poet writes inverse.
Acrofales
Profile Joined August 2010
Spain18425 Posts
Last Edited: 2013-04-18 15:00:28
April 18 2013 14:59 GMT
#597
Well, Death Factory Mafia can be seen as a no unvote game, but it is a very VERY different setup.

Also the MTG themed games.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 18 2013 15:02 GMT
#598
In MTG you could still change targets after "voting" with your creatures, you just couldn't just unvote only.

kinda in-between imo.
A backwards poet writes inverse.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 19 2013 21:16 GMT
#599
Schrödinger's Mafia

Two mafia teams which are unaware of each other's existence. Both have 1 KP, each night one team's hit goes through and the other one doesn't, random every night.

Add in a bus driver or two so it takes longer for people to figure this out
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Mr. Cheesecake
Profile Joined October 2012
United States3756 Posts
May 19 2013 22:09 GMT
#600
All town are one-shot bus drivers
But CC isn't protown as town. 100% real heuristic.
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