best game.
TL Mafia Idea Factory - Page 29
Forum Index > TL Mafia |
![]()
yamato77
11589 Posts
best game. | ||
Hapahauli
United States9305 Posts
On April 17 2013 12:51 yamato77 wrote: 6-3 no flips, no NK best game. There needs to be some sort of balancing mechanic, because the game really snowballs out of control every time scum is lynched. Scum initially needs 3 mislynches to win, and an additional mislynch for every member they lose. | ||
Ace
United States16096 Posts
On April 17 2013 12:58 Hapahauli wrote: There needs to be some sort of balancing mechanic, because the game really snowballs out of control every time scum is lynched. Scum initially needs 3 mislynches to win, and an additional mislynch for every member they lose. word yo. http://wiki.mafiascum.net/index.php?title=Positive_Feedback | ||
![]()
yamato77
11589 Posts
| ||
Hapahauli
United States9305 Posts
On April 17 2013 13:07 yamato77 wrote: The no-flips part is like, murderous to town. But it also seems really un-fun =/ Feel free to convince me otherwise though | ||
Ace
United States16096 Posts
| ||
![]()
yamato77
11589 Posts
I would host it. | ||
Hapahauli
United States9305 Posts
I'll have to think about that. | ||
![]()
yamato77
11589 Posts
I'm completely serious. | ||
Ace
United States16096 Posts
| ||
![]()
yamato77
11589 Posts
I was toying with the idea of having lynched players show no flip while shot players show their flip. | ||
Hapahauli
United States9305 Posts
On April 17 2013 13:25 yamato77 wrote: If you don't host that setup, I will. I'm completely serious. I'm seriously thinking about hosting it, but I want more input on the balance. So far we got: Instant-Majority No-flips No-NK's Vengeful Mechanic As far as blues go, I'm tempted to leave it as is. I really, really hate cops in mini's, especially in a format w/out NK's. | ||
Ace
United States16096 Posts
If only Town has the Vengeful trait then No Flips doesn't matter, as every Town player will be proven innocent once lynched. Scum can't, and the Town will know when they have successfully lynched one. Maybe if only a few Townies have it then No Flips will work. | ||
Ace
United States16096 Posts
http://wiki.mafiascum.net/index.php?title=Vengeful_Mafia | ||
![]()
yamato77
11589 Posts
That's new information, but it isn't guaranteed. I like it. | ||
Ace
United States16096 Posts
| ||
![]()
yamato77
11589 Posts
6-3 setup, instant majority lynch. Lets mafia POTENTIALLY shoot strong town leaders if they get lynched, but that would come at the cost of near-confirming the lynched person as mafia, while mafia can choose to deny town any sort of certainty by aiming for the low-hanging fruit, obscuring town's information. Town, then, also have a way to stop scum momentum if they shoot correctly upon being mislynched, near-confirming themselves as town that died and trading 1-1. I feel like it's a good setup. It'll have a lot of variation, but it gives mafia some tools they usually don't have, while nerfing crutches to mafia play like the NK. It would be an excellent learning experience. | ||
MidnightGladius
China1214 Posts
![]() | ||
Ace
United States16096 Posts
From here it's 3vs3 if Town is lynched and now has to shoot: 50% chance of shooting Town turning it into 2Town vs 3Scum = game over. 50% chance of shooting Scum turning it into 3Town vs 2Scum. Best odds but not by much. Scum has traded 3 for 1 at this point and can still win with 1 missed shot. Town knows for sure that 1 Scum has died because the game is still going on. Good place for the game to be sort of. I'd say this is the best case scenario for Scum and looks playable. Worst case for Town and still winnable. Why is 6 v 3 better than 7 v 2 though? | ||
![]()
yamato77
11589 Posts
| ||
| ||