• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:55
CEST 07:55
KST 14:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14Neeb returns to progaming; rejoins ONSYDE18
StarCraft 2
General
StarCraft 2 at SC4ALL II Invite #4/8 - Percival Balance hotfix patch 5.0.16b (July 16) Protoss AoE skill expression 5.0.16 patch for SC2 goes live (8 worker start) StarCraft 2 at SC4ALL II Invite #3/8 - Clem
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25) SC4ALL II announced - $10,000 prize pool, Dec 5-6 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL 22 Proposed Map Pool Recent recommended BW games Making an Online Broodwar Manager Game ASL22 General Discussion [Personal Project Share] Terran Defense v0.60
Tourneys
KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread ZeroSpace Early Access is Now Live! Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
The Clem Fan Club INnoVation Fan Club The Scarlett Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5301 users

TL Mafia XXXVI - Page 76

Forum Index > TL Mafia
Post a Reply
Prev 1 74 75 76 77 78 120 Next
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 02:37 GMT
#1501
Alright, on the subject of clues, I talked to LSB, and he's allowed me to post this:

[7:37 PM] Kavdragon: Hey, can I ask a few questions about the clues?
[7:37 PM] LSB: Sure
[7:37 PM] Kavdragon: There's been a lot of confusion, so let me start a the basics.
[7:39 PM] Kavdragon: Clues lead to people that have killed someone.
[7:39 PM] LSB: Excluding the day one post
[7:39 PM] LSB: and the exception made in day 3
[7:39 PM] LSB: yes
[7:40 PM] Kavdragon: Clues that appear can appear anywhere. For instance, a clue could appear in the victims's description.
[7:42 PM] LSB: yes clues can appear anywhere in the day post (excluding blue text)
[7:42 PM] Kavdragon: The SK may, or may not have a clue leading to him following his kill.
[7:43 PM] LSB: SK always has a clue leading to him following his kill
[7:51 PM] Kavdragon: Right so, a better clue question, I'll ask about myself.
[7:52 PM] Kavdragon: Could Train be a clue, in like....: He went to the gym to train for something"
[7:52 PM] LSB: No comment
[7:54 PM] LSB: A tip, if you can figure out what clues I wrote, and which one Node wrote, it could be useful


The highlights:
Clues lead to people that have killed someone.
Clues can appear anywhere in the day post (excluding blue text)
SK always has a clue leading to him following his kill
I'm currently on an indefinite hiatus from TL =(
zerroth
Profile Joined April 2010
Canada173 Posts
February 01 2011 03:02 GMT
#1502
always huh? hmm maybe hes already dead
With no power, comes no responsibility.
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
February 01 2011 03:12 GMT
#1503
We'll find that out through looking at the KP used at night, I guess.....

Plus, from the sound of it, one of the SK didn't submit a night action..... No guarantee on it, but it sounded like it imo.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 01 2011 03:39 GMT
#1504
On February 01 2011 11:37 Kavdragon wrote:
Alright, on the subject of clues, I talked to LSB, and he's allowed me to post this:
Show nested quote +

[7:37 PM] Kavdragon: Hey, can I ask a few questions about the clues?
[7:37 PM] LSB: Sure
[7:37 PM] Kavdragon: There's been a lot of confusion, so let me start a the basics.
[7:39 PM] Kavdragon: Clues lead to people that have killed someone.
[7:39 PM] LSB: Excluding the day one post
[7:39 PM] LSB: and the exception made in day 3
[7:39 PM] LSB: yes
[7:40 PM] Kavdragon: Clues that appear can appear anywhere. For instance, a clue could appear in the victims's description.
[7:42 PM] LSB: yes clues can appear anywhere in the day post (excluding blue text)
[7:42 PM] Kavdragon: The SK may, or may not have a clue leading to him following his kill.
[7:43 PM] LSB: SK always has a clue leading to him following his kill
[7:51 PM] Kavdragon: Right so, a better clue question, I'll ask about myself.
[7:52 PM] Kavdragon: Could Train be a clue, in like....: He went to the gym to train for something"
[7:52 PM] LSB: No comment
[7:54 PM] LSB: A tip, if you can figure out what clues I wrote, and which one Node wrote, it could be useful


The highlights:
Clues lead to people that have killed someone.
Clues can appear anywhere in the day post (excluding blue text)
SK always has a clue leading to him following his kill


Thank you so much for clarifying this it makes clue interpretation more interesting to say the least. I also suggest we go back and check for non-text part of the posts if any (pictures and such, I dont remember if there were any or not)
Moderator
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 03:53 GMT
#1505
What should the census be used for?

Mafia:
      Pro:Checks to see if we hit a scum in this lynch, or if SK hit one for whatever reason.
      Con:If we have lynched a townie, and I think that it's a fair possibility, we waste a chance to check something like Blue roles, or the number of SK

SK:
      Pro: We solidify a number for mafia KP.
      Con: We don't know if Nemesis is mafia.

Blues:
      Pro: Gives me a good idea of the balance of the game.
      Con: Town gains no more info, (As I wouldn't release the number), We don't know what Nemesis is.

Checking the number of SK's seems a bit odd, but shouldn't be underestimated. Knowing the exact number would be extremely helpful, and despite LSB soft claiming that there was 1 left, I wouldn't put it past him to play mind games with people who try to read into things too far. So we just don't know.
I'm currently on an indefinite hiatus from TL =(
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
February 01 2011 03:56 GMT
#1506
I say check mafia again. Anything other than that would be pretty suspicious.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
February 01 2011 03:56 GMT
#1507
Mafia again. We get so much more from it than other checks.

Knowing if we lynched a mafia, vig killed mafia, or SK killed mafia is so important. After two continuous check of 5 mafia, we get information about bandwagon and alignments.
zerroth
Profile Joined April 2010
Canada173 Posts
February 01 2011 04:01 GMT
#1508
yeah mafia, i agree. Getting a count on mafia allows us to associate correct clue to mafia connection. If a town was lynched, the clue that connects it to the other player is still open for lynch
With no power, comes no responsibility.
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 04:09 GMT
#1509
Ok, cool. I agree, but wanted to leave all options open to the town. Oh, and best double check this now. I'd hate for us to discover this too late.

Just to be sure, If i get a report saying there are 5 mafia, then one of them dies, and I check again, it will return "4 mafia", correct? It's not the total number, including the dead?
I'm currently on an indefinite hiatus from TL =(
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 01 2011 04:11 GMT
#1510
It would be ridiculous and extremely humorous had we misinterpreted the census power from the start
Moderator
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
February 01 2011 04:13 GMT
#1511
Census. We don't count dead people in the census. I think that is how the US do it.
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 04:15 GMT
#1512
Right, it would be a much weaker power if it didn't work like that, but it's worth checking, right? I mean, if we are wrong, then....yeah. Bad stuff.
I'm currently on an indefinite hiatus from TL =(
LSB
Profile Blog Joined April 2010
United States5171 Posts
February 01 2011 04:25 GMT
#1513
Correct, it would return 4 mafia
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 04:27 GMT
#1514
Cool. With that out of the way, I'll wait a little longer for dissenting voices, then turn in the request for Mafia.
I'm currently on an indefinite hiatus from TL =(
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
February 01 2011 04:34 GMT
#1515
I think we can get an idea of the KP of the mafia and how many SK there are (could be 1 or 2, possibly 0 if we got really lucky) by seeing how many people bite the dust tonight, and comparing it to the trends we've already seen in previous nights.

I don't see how knowing the number of SK being as important as knowing if we got a hit on the mafia or not - if we got it, we may be able to get a couple more in the next few days. If we wait a day to know, it may screw things up.....

At least, that's my thoughts on it.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
February 01 2011 04:53 GMT
#1516
So....No night post?
I'm currently on an indefinite hiatus from TL =(
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
February 01 2011 05:17 GMT
#1517
On February 01 2011 13:34 Impervious wrote:
I think we can get an idea of the KP of the mafia and how many SK there are (could be 1 or 2, possibly 0 if we got really lucky) by seeing how many people bite the dust tonight, and comparing it to the trends we've already seen in previous nights.

I don't see how knowing the number of SK being as important as knowing if we got a hit on the mafia or not - if we got it, we may be able to get a couple more in the next few days. If we wait a day to know, it may screw things up.....

At least, that's my thoughts on it.


I agree. I think more information is gained for us by knowing if we hit a mafia then trying to draw connections from that. Knowing the amount of SK is helpful, but it seems pretty likely based on the KP lately that it's either 1 or 0. And it's not so pertinent yet to need to know how many there are as opposed to how accurate our lynches are.
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
February 01 2011 05:23 GMT
#1518
check mafia
Node
Profile Blog Joined October 2009
United States2159 Posts
February 01 2011 05:59 GMT
#1519
Night 3

[image loading]

The poster doesn't tell you anything about anybody’s alignment. It just shows how much
you need to improve on your clue hunting.


The Sheeple went and lynched Nemesis.
The Sheeple then went back and started munching on grass.

Baaaaa Baaaaa Baaaaa.

Nemesis is dead.

Sorry the post is late, got caught up with stuff at school. Send in your night actions, because inactivity ruins games!
whole lies with a half smile
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
February 01 2011 06:12 GMT
#1520
Man town must really be doing bad if the host is taking pity on you by telling you to stop looking at a possible clue....
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Prev 1 74 75 76 77 78 120 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL Masters #7
Liquipedia
PSISTORM Gaming Misc
23:00
FSL s11 code B championship
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft655
Nina 71
StarCraft: Brood War
Shuttle 8095
Mind 123
Sharp 94
Bale 83
sSak 44
Dota 2
NeuroSwarm198
LuMiX2
League of Legends
JimRising 662
Counter-Strike
summit1g8210
Super Smash Bros
Mew2King134
Other Games
C9.Mang0375
m0e_tv143
ROOTCatZ103
Livibee49
amsayoshi27
Organizations
Other Games
gamesdonequick704
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH178
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki23
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2137
League of Legends
• Lourlo1233
Upcoming Events
RSL Revival
3h 5m
herO vs SHIN
Clem vs Solar
Serral vs Rogue
Ladder Legends
12h 5m
Ladder Legends
14h 5m
RSL Revival
1d 3h
OSC
1d 7h
OSC
1d 18h
WardiTV Weekly
2 days
The Patches Monday
2 days
Sparkling Tuna Cup
3 days
PiG Sty Festival
3 days
[ Show More ]
PiGosaur Cup
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
Liquipedia Results

Completed

Escore Tournament S3: W6
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.