Also make an exception. I can play both!
TL Mafia XXXV
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RebirthOfLeGenD
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Also make an exception. I can play both! | ||
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On December 23 2010 13:11 Coagulation wrote: THIS IS MADNESS NO, THIS IS FLAMEWHEEEEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLL | ||
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On December 25 2010 04:20 bumatlarge wrote: /in Though I cant flaunt my #1 liquibet any more stupid roro Edit: and jaedong/sea/modesty failures win it and give me free Tshirt. | ||
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On December 26 2010 11:07 LunarDestiny wrote: GOGOGO. Need one more !! | ||
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On December 27 2010 18:34 DoctorHelvetica wrote: Meh I'll just start now, I have some time. We need to very carefully consider the framer role. It is often advised to detectives, by mafia, that a big town target should be checked to get "information". DT's should check the targets they think are most likely scum based on post behavior and that's pretty much all there is to it until later in the game when a lot of information actually can be gleaned from an alignment check. Framer Strategy: mafia railroads/advises DT to check a big town target with a lot of attention (for an example of this level of attention look at me in insane mafia) and then simply frame them. Pandain was effectively framed on day 1 of haunted and a DT checked him, because Pandain was an active poster but there was nothing scummy about any of his posts. It was a bad check. So beware of attempts to railroad you into checking certain targets especially if it happens in PM. I imagine myself, Pandain, LSB, and RoL will all be strong frame targets that is if they aren't going to be hit since they are likely to be checked. I'm not saying don't check veteran players, I'm saying check people you think are scum. Also DT's shouldn't claim if they find a red and definitely not in PM either. Build a case on that person. Read through their posts and seriously consider them. Read them as though they are mafia, what are they doing to hurt/mislead the town and does it make sense? They might be a miller (there are probably 2, that is the normal count) and they might also have been framed. When you checked someone and now they are mafia or are nearly certain you build a good case to get them lynched, you don't claim straight away because it's still possible the mafia won't hit you and if they do it become immediately apparent why you pushed so strong for a specific lynch which means the mafia have to do a lot of damage control especially if they tried to spread distrust/attack that DT. The timing of his ban should have nothing to do with what role he may or may not be. Or rather what role I may or may not be. I'm gonna say this about vig's: don't shoot until night 3 or night 4. As the game progresses it gets easier and easier to find mafia and that's when efficient town KP use becomes super important. Don't blow your hit early, you'll more than likely miss. Your goal is to not get killed. As far as this Pandain bandwagon Idon't see why that is. This isn't a mafia thing it's just stupid but he did roleclaim village idiot to me in PM before the game started, not sure what that means. Probably nothing because he's just bad. If he's scum I'll catch him pretty quickly so I'm not worried about him at all. LunarDestiny's posts so far come off as the most scummy but that's just barely, no good target has presented itself yet to me for the lynch so I'll vote for myself. My work schedule is unpredictable and I don't want to get modkilled for it. As an addendum to the first part of this post. I don't think DrH hit it just right. Don't waste your time checking "big name" players. Since a GF is chosen you will get back a blue/green role on them pretty much no matter what. The way I play a detective role can be seen slightly in HP mafia. There were people I thought very likely to be scum, but there were two players I couldn't decide on, but was leaning towards mafia or jackass. OpZ and Orgolove. Night 1 I decided to Orgolove, but either check would of been adequate for my criteria. Usually a host RNG's the player list and makes mild adjustments for balance. The odds of a more recognized/good player getting into the mafia is increased and therefore they are likely to be the godfather. The only game where I would say the "veteran" player IMO wasn't GF was in Salem. They chose SouthRawrea over Radfield, but that could of been because of PM's and knowing where the check was going, or because radfield knew he was going to be inactive. So when you are a DT check someone who is playing aggressively/scummy and someone who you can't quite decide on their alignment. With a framer the odds are increased that you will get a bad check on a "veteran" player because they will either be godfather or framed. On that note though, the only real check we can use is a medic. If a medic protects someone and the day post is mafia KP-1 they can be almost 100% sure they protected someone good, especially if they are a "veteran" player. Anyway, I don't like making it seem like the DT role is so important which this seems like, I in fact view DT as a handicap that clouds a persons judgment. I would rather trust my behavioral analysis over DT checks any day of the week. I urge the utmost caution in using DT checks in this game, because I don't feel like having SouthRawrea 2.0 after I die and everyone becomes too stupid to realize who the leak was. Anyway, I got work in a little bit I will probably be back around 10ish. | ||
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On December 28 2010 01:15 LSB wrote: Firstly, pointing out that someone isn’t on topic isn’t analysis. It’s just plain distracting. Why don’t you include my two posts at the start of the game? Their spam too! Please read Pokemafia. Thanks! Help me then. What analysis could I do at that point? Read the thread please Do you seriously think that I need to pretend to be active? Why don't you analyze my defense of Pandain, what does it say? Nice ‘analysis’ yourself btw. | ||
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With a vigilante claim the mafia has a real incentive to kill him tonight to get rid of mafia KP, so we will know whether or not he is mafia in 2 days. There is NO reason to kill him now, since we can hold him off as a "sure thing" day 3 if he hasn't killed someone by then or is not dead. Now for RoL's badass analysis of the game, raping Red's day 1. Seraph On December 27 2010 10:28 seRapH wrote: Hey guys this is an obvious slip-up, we should lynch TheMango. Town wouldn't want to "get rid" of people Also DrH because there's always a high chance of him being mafia. A nothing post, just the pregame jovial attitude usually shown by mafia. On December 27 2010 10:54 seRapH wrote: I highly doubt there's any more than 1 framer in this game, but we should keep rolecheck candidates to 4 or 5 to minimize framer/miller influence. One of my favorite little tells that a lot of people give off is format speculation early on, he is one of the first to discuss it. Seraph and LD. Although a LOT of people have done it in this game because their was a new role I think we can view this as an additional circumstance to his "mafia" behavior since a lot of people exemplify this strait. On December 27 2010 13:31 seRapH wrote: Since we're discussing lynching inactives (which at this point I mostly agree with unless something drastically better pops up) what are we using to define "inactive"? <5 posts? No meaningful posts? And how will we pick the inactive? Or should we all pick our own inactive to lynch? At this point he gets on the"lets lynch inactives" train and trying to figure out how to define inactives. First off I am going to say this right now. Fuck lynching inactives. It is such a stupid plan most of the time, lynching an inactive does two VERY anti town things. One it provides ZERO information because generally there is no vote split on inactives its usually a unanimous decision among the town, and on top of that since there is NO information to decide on who we are going to lynch because they are inactive the mafia have a huge influence over just which inactive guy we decide to kill. In summary lynching inactives makes Day 1 a day we get NO information and on top of that the lynch is more readily swayed by the mafia, yielding our daily KP to them. It is just stupid. What annul did is exactly what I would do. Just start throwing shit and see who comes out of the wood work. Ideally though you aim to target someone who you believe is red. But either way the important thing is we are getting information. On December 27 2010 13:36 seRapH wrote: Inactives with zero posts or votes will be modkilled/replaced, so I guess what I meant was lurkers. How will we determine who are lurkers and how will we pick which to be irradiated? On December 27 2010 13:40 seRapH wrote: Except they could be replaced, not necessarily modkilled. On December 27 2010 14:04 seRapH wrote: Bah DrH is our only replacement right? I kinda wish there were a few more but whatev =\ We are going to see a recurring trend with Seraph, He doesn't really ever stop talking about inactives and mod kills at all. On December 27 2010 14:22 seRapH wrote: I don't want luck to have any more to do with this than it has to. Early vig hits is much too risky, and has just as much if not more chance of hitting blue than it does of hitting red. Sure reducing KP is important, but keeping our number of blues is even moreso. On December 27 2010 14:53 seRapH wrote: Right, so this isn't something that's exactly urgent, is it? Day 1 lynching, however, is. Now one big thing to notice here, he advises against using KP and uses a TERRIBLE argument. This is a giant redflag to me. Why the hell would there be a better chance of hitting a blue then a red with a vigi hit? If we hold off our vigi hits there is a better chance the mafia will kill the vigi and we lose that KP too. That's roughly equivalent to telling mad hatters not to place bombs until night 3 because chances are they will just bomb a blue. It just chances us wasting our KP that we shouldn't be. On top of that if a vigi is doing ANY amount of behavioral analysis then they should be able to hit a god damn red by night 2 if they choose to, MAYBE hold it off until night 3. I generally would not recommend holding off your hit because it increases the chance of the town losing it. And on top of that Seraph says we have more important things to discuss then vigi's, like the day 1 lynch. Alright, I can agree with that but seriously what the fuck is there to talk about if you are lynching an inactive? Exactly, nothing. Its just basically RNG whichever person not posting the mafia approves of and unanimously killing them. On December 27 2010 15:00 seRapH wrote: Well given that it's day 1 we're mostly waiting for people to check in. So people should be pitching in about their stances on the following issues: Day 1 lynch- Inactives or suspects, and then who? Role of PMs in this game Any questions you guys may have should also be asked, an informed town is a good town ^_^ Alright let me get this strait. By your agenda we should be lynching inactives and searching for them but we need to wait for people to check in day 1...? Pretty much self explanatory. So far we have seen a good amount of anti town posting from Seraph on top of a bit of spammyness. On December 28 2010 07:49 seRapH wrote: It's pretty obvious that the Pandain wagon makes zero sense, so if you were mafia trying to establish credibility letting that go through would be stupid. Annul my vote is going on you now because after reading through this thread I also think your analysis has been forced. Also I'm keeping an eye on meapak. This is one of the posts I found really interesting. The pandain wagon did make no sense and Seraph says what I think he is trying to do. We can just label it wifom. At the same time he discredits Annul saying his argument is forced On December 28 2010 08:55 seRapH wrote: A forced argument is when you try to conjure up something out of nothing. Then explains what forced means! But seriously, how is Annul's analysis forced? I read it, it felt pretty natural to me. Annul remains dedicated and keeps going for his lynch of LSB and LSB OMGUS him back which is a really shitty way to play and incredibly anti town. The thing is I also believe that could just be a blue tell from LSB believing his role to be important for town victory. The last thing he does is FOS on Meapak but not saying ANYTHING about why. At least give some reason. On December 28 2010 11:54 seRapH wrote: I like that you're going to help us with this inactive thing, but we shouldn't be lynching someone who's about to get modkilled for not showing up. On December 28 2010 17:17 seRapH wrote: Just clearing this up, but you do mean Insane Mafia, not Haunted, right? Seraph then stresses that we go back to lynching inactives while clearing up such a trivial issue between insane/haunted mafia. The running trend with Seraph is anti town play, just focusing on lynching an inactive and really not committing at ALL on the annul/LSB situation. This could be because he doesn't want to be associated with supporting a bad lynch of either of them, or not wanting to side at risk of being exposed when his ally gets lynched. With that being said, I strongly believe Seraph is mafia and we should lynch to kill him and hold off on the LSB/Annul situation because of how important blue roles are to a town victory. On top of that if/when LSB fails to prove his claim we get another free mafia kill that we can make a vigi use. LSB is claiming to be able to PROVE his alliance by night 2 and if he can't then well I am sure we can do something about that can't we? We just need to stay focused and get him killed then and not get distracted by other "better" targets. | ||
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On December 29 2010 05:20 Insanious wrote: Wow... we get nothing as town from lynching LSB at all 0. No info: Anti LSB: - Annul Pro LSB: - Me Annul = town, easy to see Me = town, because I know I'm town :/, hopefully my posts speak for me. LSB turns up green: - We have no suspects to look at LSB turns red: - We look at me... awesome? want to know how I know LSB isn't red... No one is trying to divert the lynch, if LSB was red, the mafia would be trying to throw up another name to be lynched instead of LSB. Is that happening? NOOOOO Mafia are throwing LSB under the bus because... LSB isn't mafia. People, if he was mafia we would be having a lot more discussion rather then Annul: "LSB is mafia" LSB: "No I'm not" Everyone else: "I don't know who is mafia, lets bandwagon LSB" This is just bad town play, and for one, I am disappointed... We are voting for: 1) An active player 2) A player that might be blue 3) A player that no one is really defending 4) A player that if he turns red, there are no other posters to look at if he flips LSB is a terrible lynch... False logic. There is a VERY good reason that LSB is not getting defended if he is mafia. Look at ExMiMa. I accused Aidnai HARD day 1 and was pushing him relentlessly waiting for other mafia to show themselves by trying to defend him. KJ/Annul kept their cool until I got replaced then slowly diverted the lynch. It is WAY too risky to try to launch a defensive or diversion campaign of a mafia on day 1, especially if you fail. | ||
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24 hours of conversation can change an opinion. The reason I felt their tiff was forced was because I thought LSB would be too experienced to respond in such an aggressive manner. I may have been wrong. | ||
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On December 29 2010 05:59 Node wrote: I don't buy that LSB is being bussed. At this point in the game, with the votes in as many places as they are, it would be just as easy for annul or OpZ to be in the lead if that was what mafia wanted. That said, I think RoL brings up a good case against Seraph, but I'd rather see annul / LSB resolved before we focus our attention elsewhere. As I explained a post above, I don't believe its feasible for the mafia to try to protect one of their own from such a volatile situation. It can only reveal themselves if they do it directly and it fails. Its why anyone focusing on lynching inactives or avoiding the conflict between annul/LSB should be heavily scrutinized. | ||
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