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Active List of Mafia Games - Page 8

Forum Index > TL Mafia
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deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
Last Edited: 2011-02-03 21:35:25
February 03 2011 21:35 GMT
#141
On February 04 2011 06:24 Qatol wrote:
The problem with a Pick Their Power setup where everyone can pick an ability for each other is that you can just have everyone give a DT role to everyone else. Good luck to the mafia after that. I think you're going to have to use a setup where there is a list of abilities that people pick from and once someone has picked it, it is gone.


Nah we got that covered there's gonna be a limit for certain roles. So say only 3-4 detective/investigative type roles, if more are picked the extras default to vanilla. Stuff like a JOAT would count as 1/2 a role.
LSB
Profile Blog Joined April 2010
United States5171 Posts
Last Edited: 2011-02-03 21:55:25
February 03 2011 21:55 GMT
#142
I call Ace's imba Unkillable Unlynchable role.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
February 03 2011 22:04 GMT
#143
On February 04 2011 06:55 LSB wrote:
I call Ace's imba Unkillable Unlynchable role.


Also if someone tries to pick an OP role it will default to vanilla as well.
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
February 03 2011 22:17 GMT
#144
We are allowed to do 1 normal and 1 mini. Does orgah mafia count as normal or mini?
Developer for http://mtgfiddle.com
Qatol
Profile Blog Joined November 2006
United States3165 Posts
Last Edited: 2011-02-03 22:40:35
February 03 2011 22:39 GMT
#145
On February 04 2011 06:35 deconduo wrote:
Show nested quote +
On February 04 2011 06:24 Qatol wrote:
The problem with a Pick Their Power setup where everyone can pick an ability for each other is that you can just have everyone give a DT role to everyone else. Good luck to the mafia after that. I think you're going to have to use a setup where there is a list of abilities that people pick from and once someone has picked it, it is gone.


Nah we got that covered there's gonna be a limit for certain roles. So say only 3-4 detective/investigative type roles, if more are picked the extras default to vanilla. Stuff like a JOAT would count as 1/2 a role.

On February 04 2011 07:04 deconduo wrote:
Show nested quote +
On February 04 2011 06:55 LSB wrote:
I call Ace's imba Unkillable Unlynchable role.


Also if someone tries to pick an OP role it will default to vanilla as well.


1. What do you define as an investigative role? Does a weak medic count?
2. How are you defining imbalanced roles? Is Bad Santa imbalanced? What about Silencer? Or CPR Doctor? What about 3 night life veterans? Or Bus Drivers?
3. Do players know when they make their selections that you consider their role choice to be imbalanced?
4. Will players be allowed to communicate with each other during the phase where they are picking powers for each other?
Uff Da
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
February 03 2011 23:40 GMT
#146
On February 04 2011 07:39 Qatol wrote:
Show nested quote +
On February 04 2011 06:35 deconduo wrote:
On February 04 2011 06:24 Qatol wrote:
The problem with a Pick Their Power setup where everyone can pick an ability for each other is that you can just have everyone give a DT role to everyone else. Good luck to the mafia after that. I think you're going to have to use a setup where there is a list of abilities that people pick from and once someone has picked it, it is gone.


Nah we got that covered there's gonna be a limit for certain roles. So say only 3-4 detective/investigative type roles, if more are picked the extras default to vanilla. Stuff like a JOAT would count as 1/2 a role.

Show nested quote +
On February 04 2011 07:04 deconduo wrote:
On February 04 2011 06:55 LSB wrote:
I call Ace's imba Unkillable Unlynchable role.


Also if someone tries to pick an OP role it will default to vanilla as well.


1. What do you define as an investigative role? Does a weak medic count?
2. How are you defining imbalanced roles? Is Bad Santa imbalanced? What about Silencer? Or CPR Doctor? What about 3 night life veterans? Or Bus Drivers?
3. Do players know when they make their selections that you consider their role choice to be imbalanced?
4. Will players be allowed to communicate with each other during the phase where they are picking powers for each other?


1. Tracker/watcher/rolecheck/alignment check. Weak medic wouldn't count as even if he finds someone of opposite alignment he can't communicate this to anyone as he is dead

2. One of the things we want to iron out I'd welcome your help/advice to balance. Roles like bad santa/cpr doc etc. could be limited to one only for example.

3. I will hopefully have clear rules on balance by the time the post is up. Considering how far down the list this game will be there should be plenty of time. If someone still picks an unbalanced role it will either be nerfed somewhat or default to vanilla. Not too sure which is better yet.

4. Preferably not though this might be difficult to do. I'd like the game to be more about people coming up with interesting/unusual powers rather than making a master picking plan a la PYP2/3. That's also the reason alignments won't be given out until the powers are all picked.
Qatol
Profile Blog Joined November 2006
United States3165 Posts
February 04 2011 01:27 GMT
#147
On February 04 2011 08:40 deconduo wrote:
Show nested quote +
On February 04 2011 07:39 Qatol wrote:
On February 04 2011 06:35 deconduo wrote:
On February 04 2011 06:24 Qatol wrote:
The problem with a Pick Their Power setup where everyone can pick an ability for each other is that you can just have everyone give a DT role to everyone else. Good luck to the mafia after that. I think you're going to have to use a setup where there is a list of abilities that people pick from and once someone has picked it, it is gone.


Nah we got that covered there's gonna be a limit for certain roles. So say only 3-4 detective/investigative type roles, if more are picked the extras default to vanilla. Stuff like a JOAT would count as 1/2 a role.

On February 04 2011 07:04 deconduo wrote:
On February 04 2011 06:55 LSB wrote:
I call Ace's imba Unkillable Unlynchable role.


Also if someone tries to pick an OP role it will default to vanilla as well.


1. What do you define as an investigative role? Does a weak medic count?
2. How are you defining imbalanced roles? Is Bad Santa imbalanced? What about Silencer? Or CPR Doctor? What about 3 night life veterans? Or Bus Drivers?
3. Do players know when they make their selections that you consider their role choice to be imbalanced?
4. Will players be allowed to communicate with each other during the phase where they are picking powers for each other?


1. Tracker/watcher/rolecheck/alignment check. Weak medic wouldn't count as even if he finds someone of opposite alignment he can't communicate this to anyone as he is dead

2. One of the things we want to iron out I'd welcome your help/advice to balance. Roles like bad santa/cpr doc etc. could be limited to one only for example.

3. I will hopefully have clear rules on balance by the time the post is up. Considering how far down the list this game will be there should be plenty of time. If someone still picks an unbalanced role it will either be nerfed somewhat or default to vanilla. Not too sure which is better yet.

4. Preferably not though this might be difficult to do. I'd like the game to be more about people coming up with interesting/unusual powers rather than making a master picking plan a la PYP2/3. That's also the reason alignments won't be given out until the powers are all picked.

1. There was an idea to get around this. Every night everyone announces a medic protection. If there are more people dead that night than the KP, then the weak medic protected a mafia. Go back to their post where they protection claimed and learn who they protected.

2. PM me about this.

4. How is this difficult? Just disallow PMs or people talking about the roles they are creating during the first cycle.
Uff Da
Qatol
Profile Blog Joined November 2006
United States3165 Posts
February 04 2011 02:03 GMT
#148
On February 04 2011 07:17 darmousseh wrote:
We are allowed to do 1 normal and 1 mini. Does orgah mafia count as normal or mini?

Orgah is supposed to be a 30 person game, so unless I'm sorely mistaken, it is a normal game. Mini games are generally <15 players.
Uff Da
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
February 04 2011 04:10 GMT
#149
Has anyone heard from KJ?
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
pevergreen
Profile Blog Joined August 2010
Australia252 Posts
February 04 2011 04:52 GMT
#150
On February 04 2011 11:03 Qatol wrote:
Show nested quote +
On February 04 2011 07:17 darmousseh wrote:
We are allowed to do 1 normal and 1 mini. Does orgah mafia count as normal or mini?

Orgah is supposed to be a 30 person game, so unless I'm sorely mistaken, it is a normal game. Mini games are generally <15 players.


Its been suggested I do an advertisement in this sub-forum, I believe.

Is there anyone I need to contact to gain permission, or is it simply just go ahead and post.
Qatol
Profile Blog Joined November 2006
United States3165 Posts
February 04 2011 05:14 GMT
#151
On February 04 2011 13:52 pevergreen wrote:
Show nested quote +
On February 04 2011 11:03 Qatol wrote:
On February 04 2011 07:17 darmousseh wrote:
We are allowed to do 1 normal and 1 mini. Does orgah mafia count as normal or mini?

Orgah is supposed to be a 30 person game, so unless I'm sorely mistaken, it is a normal game. Mini games are generally <15 players.


Its been suggested I do an advertisement in this sub-forum, I believe.

Is there anyone I need to contact to gain permission, or is it simply just go ahead and post.

I would use this one instead. And no, you don't need permission. The mods usually allow this forum to recruit every now and then as long as we aren't too obnoxious about it.
Uff Da
pevergreen
Profile Blog Joined August 2010
Australia252 Posts
February 04 2011 07:13 GMT
#152
I honestly had no idea what to say to these people. Normally the recruitment I do is just former players, who already know what mafia is.

Here it is
pevergreen
Profile Blog Joined August 2010
Australia252 Posts
February 04 2011 13:14 GMT
#153
I hate to double post, but can I get a name or link to who new people should talk to, to gain access to this sub-forum?

I figure I may as well do some off site recruiting.
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
February 04 2011 14:27 GMT
#154
On February 04 2011 16:13 pevergreen wrote:
I honestly had no idea what to say to these people. Normally the recruitment I do is just former players, who already know what mafia is.

Here it is


Maybe throw in your Orgrah OP in spoilers? Or even the generic Updated OP

On February 04 2011 22:14 pevergreen wrote:
I hate to double post, but can I get a name or link to who new people should talk to, to gain access to this sub-forum?

I figure I may as well do some off site recruiting.


Request forum permission
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Qatol
Profile Blog Joined November 2006
United States3165 Posts
February 04 2011 15:38 GMT
#155
On February 04 2011 23:27 kitaman27 wrote:
Show nested quote +
On February 04 2011 16:13 pevergreen wrote:
I honestly had no idea what to say to these people. Normally the recruitment I do is just former players, who already know what mafia is.

Here it is


Maybe throw in your Orgrah OP in spoilers? Or even the generic Updated OP

Show nested quote +
On February 04 2011 22:14 pevergreen wrote:
I hate to double post, but can I get a name or link to who new people should talk to, to gain access to this sub-forum?

I figure I may as well do some off site recruiting.


Request forum permission

If we make a separate game for a thread, then the mods prefer people just ask for permission in that thread. That way they can go through and just give everyone there permission.

pevergreen, I made a post in your sports and games thread. Feel free to copy as much of it into your OP as you see fit.
Uff Da
pevergreen
Profile Blog Joined August 2010
Australia252 Posts
Last Edited: 2011-02-04 17:20:49
February 04 2011 17:20 GMT
#156
Orgah mafia should start within a few days. My offsite recruitment post will probably bring in quite a few, already two requesting access, most haven't read it yet. Up to 16 sign ups.

TL members will be given priority though.
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
Last Edited: 2011-02-10 06:28:30
February 10 2011 05:39 GMT
#157
I updated the OP of the active list thread so it looks shiny! If anyone thinks I should add anything or implement new features just let me know.

I decided to remove the point system altogether. Since the hosting queue operates on a first come first serve basis, the point system is rather useless. We may need it in the future should our forum continue to grow, but until that time we don't need to bother with it.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
pevergreen
Profile Blog Joined August 2010
Australia252 Posts
February 10 2011 06:04 GMT
#158
30/30 sign ups can anyone help with the people requesting access in this thread?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=190299

Qatol
Profile Blog Joined November 2006
United States3165 Posts
Last Edited: 2011-02-10 06:39:13
February 10 2011 06:07 GMT
#159
On February 10 2011 15:04 pevergreen wrote:
30/30 sign ups can anyone help with the people requesting access in this thread?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=190299


I PMed Plexa about it. He will take care of it.
Uff Da
pevergreen
Profile Blog Joined August 2010
Australia252 Posts
February 10 2011 09:07 GMT
#160
Thank you.
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