• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:57
CET 10:57
KST 18:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool29Weekly Cups (March 9-15): herO, Clem, ByuN win32026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool How to cancel 1-888-599-0371 Norton subscription? Team Liquid Map Contest #22 - Presented by Monster Energy Serral: 24’ EWC form was hurt by military service Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87 [GSL CK] #2: Team Classic vs. Team Solar
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
Gypsy to Korea ASL21 General Discussion JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22
Tourneys
[BSL22] Open Qualifiers & Ladder Tours [Megathread] Daily Proleagues Small VOD Thread 2.0 IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3172 users

Insane Mafia - Page 215

Forum Index > TL Mafia
Post a Reply
Prev 1 213 214 215 216 217 223 Next
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
November 12 2010 01:48 GMT
#4281
i agree with ace

this game was over so long ago, we just got super lucky with most of our scum kills
lalala
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12970 Posts
November 12 2010 01:49 GMT
#4282
On November 12 2010 10:45 Ace wrote:
My major issue with this game was that the Mafia had 2KP, where as the Town has a TON of KP. This game was close yet only ONE Mafia player was ever lynched. This was an easy Scum win that turned into a drag out game because of the amounts of non-scum KP that ran rampant.

Mafia had NB which by the oracle they could direct via the bus, and they had murrayitis (which I had expected to spread more). Drugs dealer could have been used on cubed. I think mafia had enough weapons this game. Town only had 2 vigs which died if they missed and only had one hit, a mad hatter that kills himself, a zombie that gets one hit from the grave and the town hero if he got a lynch right. It was that the third party turned on the mafia that caused the most casualties.
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
November 12 2010 01:49 GMT
#4283
On November 12 2010 10:43 Qatol wrote:
What I want to know is how the heck NB went under the radar. He made such an obviously scummy post on day 1, got called out for it, and then he's suddenly forgotten?


He targeted himself with his own kp I believe and then somehow got saved. Unless I'm misremembering something.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
LSB
Profile Blog Joined April 2010
United States5171 Posts
November 12 2010 01:50 GMT
#4284
On November 12 2010 10:43 Qatol wrote:
What I want to know is how the heck NB went under the radar. He made such an obviously scummy post on day 1, got called out for it, and then he's suddenly forgotten?

Night 3 he targeted himself with his random lynch. Node then reported it in thread so people assumed that he couldn't be mafia
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
Last Edited: 2010-11-12 01:51:26
November 12 2010 01:50 GMT
#4285
i think that the town KP and superpowers certainly balances out with the fact that the mafia can share roles and have a significant amount more information than the town, and that allows the mafia to manipulate better

next post is 1000 so im thinking about saving it for something

edit: although admittedly like 500 of my posts hav been in mafia forum
Translator:3
Qatol
Profile Blog Joined November 2006
United States3165 Posts
November 12 2010 01:51 GMT
#4286
On November 12 2010 10:45 Ace wrote:
Show nested quote +
On November 12 2010 10:37 infinitestory wrote:
nicely played by L and Pandain, but L should have been lynched 100%. I have almost no idea how he wasn't.

the entire LD vs L shitfest boils down to:

LunarD: hey i wanna side with town, everyone cool with taht?
L: NO UR LYING THE ONLY WAY YOU CAN WIN IS IF YOU SIDE WITH MAFIA... (what kind of right-minded townie would try to argue to a 3rd party that their only chance of winning is to side with mafia?) and watch this, he's not even right about that:

if you had lynched Kenpachi and L, then Pandain hit by 3rd party at night, the town would have won come day because NB would have killed Node, also causing his own death.

the town was pretty indecisive, a recurring theme... since they spread their votes so epically, the mafia could have basically all claimed right before the lynch and still put the 2nd kill (besides kenpachi) on whoever they wanted anyway... it's no wonder Nemesis died instead of Pandain or L, and that sealed it.

congratulations mafia, it came down to the very end indeed... can't wait to see awards


Actually I'm glad L kept arguing the way he did.

3rd party says they could win with Town or Scum but could have been lying. They could have had a win by themselves condition and just said it to stay alive. No way anyone could know ^_^

My major issue with this game was that the Mafia had 2KP, where as the Town has a TON of KP. This game was close yet only ONE Mafia player was ever lynched. This was an easy Scum win that turned into a drag out game because of the amounts of non-scum KP that ran rampant.

Well my thought at least was that Murrayitis would trigger MUCH earlier and not hit very many scum (because of their plague doctor). However, Artanis and LSB decided to allow plague doctors to confer immunity to murrayitis and medics to cure it. But then when I looked things over, there weren't 9 scum or as many town KP roles either, so I guess my analysis wasn't particularly relevant!
Uff Da
L
Profile Blog Joined January 2008
Canada4732 Posts
November 12 2010 01:52 GMT
#4287
On November 12 2010 10:49 Artanis[Xp] wrote:
Show nested quote +
On November 12 2010 10:45 Ace wrote:
My major issue with this game was that the Mafia had 2KP, where as the Town has a TON of KP. This game was close yet only ONE Mafia player was ever lynched. This was an easy Scum win that turned into a drag out game because of the amounts of non-scum KP that ran rampant.

Mafia had NB which by the oracle they could direct via the bus, and they had murrayitis (which I had expected to spread more). Drugs dealer could have been used on cubed. I think mafia had enough weapons this game. Town only had 2 vigs which died if they missed and only had one hit, a mad hatter that kills himself, a zombie that gets one hit from the grave and the town hero if he got a lynch right. It was that the third party turned on the mafia that caused the most casualties.

I was under the impression that my ability only turned Plague docs.

Honestly, we shoulda Mrused me early and then dual spread for the majority of the game.
The number you have dialed is out of porkchops.
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
November 12 2010 01:54 GMT
#4288
On November 12 2010 10:52 L wrote:
Show nested quote +
On November 12 2010 10:49 Artanis[Xp] wrote:
On November 12 2010 10:45 Ace wrote:
My major issue with this game was that the Mafia had 2KP, where as the Town has a TON of KP. This game was close yet only ONE Mafia player was ever lynched. This was an easy Scum win that turned into a drag out game because of the amounts of non-scum KP that ran rampant.

Mafia had NB which by the oracle they could direct via the bus, and they had murrayitis (which I had expected to spread more). Drugs dealer could have been used on cubed. I think mafia had enough weapons this game. Town only had 2 vigs which died if they missed and only had one hit, a mad hatter that kills himself, a zombie that gets one hit from the grave and the town hero if he got a lynch right. It was that the third party turned on the mafia that caused the most casualties.

I was under the impression that my ability only turned Plague docs.

Honestly, we shoulda Mrused me early and then dual spread for the majority of the game.


You were my watcher target the night after Ace, but that didn't end well. Doh >.<
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
November 12 2010 01:55 GMT
#4289
wait howd 24 hours get burned so fast
Nada's body is South Korea's greatest weapon.
LSB
Profile Blog Joined April 2010
United States5171 Posts
November 12 2010 01:56 GMT
#4290
I'll talk about it later, but we really overestimated how fast Murraytis would spread.

It spreads by night roles. But the majority of the night actions were kills and healings, stopping the murrayitis. So basically it didn't spread as fast as we thought it would.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Ace
Profile Blog Joined October 2002
United States16096 Posts
Last Edited: 2010-11-12 02:02:37
November 12 2010 01:56 GMT
#4291
On November 12 2010 10:49 Artanis[Xp] wrote:
Show nested quote +
On November 12 2010 10:45 Ace wrote:
My major issue with this game was that the Mafia had 2KP, where as the Town has a TON of KP. This game was close yet only ONE Mafia player was ever lynched. This was an easy Scum win that turned into a drag out game because of the amounts of non-scum KP that ran rampant.

Mafia had NB which by the oracle they could direct via the bus, and they had murrayitis (which I had expected to spread more). Drugs dealer could have been used on cubed. I think mafia had enough weapons this game. Town only had 2 vigs which died if they missed and only had one hit, a mad hatter that kills himself, a zombie that gets one hit from the grave and the town hero if he got a lynch right. It was that the third party turned on the mafia that caused the most casualties.


2 Vigis
Mad hatter
Zombie
Double lynches
Town hero

which adds up to 10 KP for 9 Mafia. - whoa?

vs

2 Scum KP + "1"

Our random +1 KP can hit us and is by nature random so the fact that we have to use a busdriver negates any advantage that kill could have for us. Then you have a role that says where the KP is going to hit so docs can just smash it. That same random KP actually almost cost us because it targeted NB and we had to come up with a busdriver action to save him.

Above all else our KP could be reduced to 1.

That is A LOT of hoops to jump through. I understand that the modkills threw this off but when the Town only lynched 1 Scum player successfully, then has a confirmed 3rd party hit 2 Scum that's either a ton of luck or a ton of KP that the town could throw away and still come out ahead. Either way like I said, the town only had 1 successful lynch.

I also understand the mrus thing. It was a good mechanic. If we had a bit better communication with some of our Scum team maybe it would have done more damage. Still that doesn't ignore the fact that there is 10 KP for 9 Scum out there

This is our QT that we stopped using because we just stayed in IRC later:
http://www.quicktopic.com/45/H/w6BP87KQvQ5

On November 12 2010 10:50 infinitestory wrote:
i think that the town KP and superpowers certainly balances out with the fact that the mafia can share roles and have a significant amount more information than the town, and that allows the mafia to manipulate better

next post is 1000 so im thinking about saving it for something

edit: although admittedly like 500 of my posts hav been in mafia forum


When the Town has a lot of power roles, and certainly in a game where it's all Power Roles the Mafia pretty much NEED to have a lot of members or super roles to have a chance. The Scum will always start with more information than the town but that doesn't mean the Town should have enough KP to kill over half the Mafia. Normally you want the town to at least have to lynch correctly a few times to win and at the end of the day they only lynched correctly once.

If the town had played a bit better or we played worse then no amount of Scum manipulation would have helped. 10 KP, lots of medics, a few roles to stop infection, 4 information roles and some good game planning would have stomped us into the ground. Remember only one lynch was on a Scum and it was still a contest.
Math me up, scumboi. - Acrofales
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
November 12 2010 02:03 GMT
#4292
instead of arguing about the balance in the game. Why don't you argue against the difference between a tracker and a watcher?
LSB
Profile Blog Joined April 2010
United States5171 Posts
November 12 2010 02:04 GMT
#4293
On November 12 2010 11:03 LunarDestiny wrote:
instead of arguing about the balance in the game. Why don't you argue against the difference between a tracker and a watcher?

It makes sense
/end argument
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Ace
Profile Blog Joined October 2002
United States16096 Posts
November 12 2010 02:08 GMT
#4294
On November 12 2010 11:03 LunarDestiny wrote:
instead of arguing about the balance in the game. Why don't you argue against the difference between a tracker and a watcher?


Just read about 20 pages back when I used that one to stay alive.
Math me up, scumboi. - Acrofales
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
November 12 2010 02:12 GMT
#4295
On November 12 2010 11:03 LunarDestiny wrote:
instead of arguing about the balance in the game. Why don't you argue against the difference between a tracker and a watcher?


Heh he didn't have to believe what he was saying, just to convince others. Pandain, L (mafias) KtheZ, and youngminii bit, but there were still enough votes against Ace to force him into a deadly role claim. My role never pointed out who Ace targeted or his alignment so I knew the hit on deconduo was the only out, but I didn't anticipate a third party that could have been responsible.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 12 2010 02:13 GMT
#4296
how u guys managed to not lynch pandain is beyond me.
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
November 12 2010 02:16 GMT
#4297
On November 12 2010 11:08 Ace wrote:
Show nested quote +
On November 12 2010 11:03 LunarDestiny wrote:
instead of arguing about the balance in the game. Why don't you argue against the difference between a tracker and a watcher?


Just read about 20 pages back when I used that one to stay alive.

That was so fucking pro I was laughing my ass off while I was watching you defend that one. So fucking great.

Why did the third party target infundi anyway? That seemed random. They must of doubted that pandain was actually mafia and just assumed he was retarded. But I think its hilarious that we as mafia spent two days bussing pandain and failed, then that night me and Ace die after posting KILL PADAIN posts all over the place and it practically cemented his blue status when it was supposed to set us up for late game.

Fucking epic.

But jeez, I really thought when we were Ace and L were defending themselves against third party and Kita and attacking pandain and pandain STILL kept siding with them and supporting what they were saying you guys would realize something was off. It was hilarious, I wish there was an IRC log of me yelling at pandain.

There was a lot of it.

Great game overall guys, I had a fuckton of fun. We need more crazy games because they are what really make shit crazy and interesting, for me anyway. I think me and Ace talked about it on IRC a couple of days ago, but F11 are pretty linear but help with getting skill with mafia just for these insane games where shit hits the fan in grand style every fucking day.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
Infundibulum
Profile Blog Joined May 2003
United States2552 Posts
November 12 2010 02:16 GMT
#4298
gg
LoL NA: MothLite == Steam: p0nd
Pandain
Profile Blog Joined May 2010
United States12989 Posts
November 12 2010 02:17 GMT
#4299
This was an epic game, and fun first time mafia!
How'd I do? Good things, bad thing? Flaws and strenghts?
Learning time n.n

Haha I made so many slips and everything(such as reveal L's role when no one knew it, L EVEN BROUGHT THAT UP haha). I was just glad we had so many vet's on that team(ace...RoL...L etc.) Then they died and I was like "what the hell." Thank god L was there.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 12 2010 02:20 GMT
#4300
On November 12 2010 11:17 Pandain wrote:
This was an epic game, and fun first time mafia!
How'd I do? Good things, bad thing? Flaws and strenghts?
Learning time n.n

Haha I made so many slips and everything(such as reveal L's role when no one knew it, L EVEN BROUGHT THAT UP haha). I was just glad we had so many vet's on that team(ace...RoL...L etc.) Then they died and I was like "what the hell." Thank god L was there.



how did u not die????
Like honestly
HOW??
Prev 1 213 214 215 216 217 223 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 154
SortOf 133
Rex 13
StarCraft: Brood War
Calm 16392
Horang2 2399
BeSt 1534
Jaedong 550
Pusan 549
JYJ 539
Larva 328
Leta 234
Zeus 160
ggaemo 128
[ Show more ]
Hyun 122
Dewaltoss 106
Aegong 75
Killer 71
Sharp 69
ToSsGirL 68
Backho 39
yabsab 30
Hm[arnc] 22
IntoTheRainbow 19
soO 13
Terrorterran 11
Noble 11
SilentControl 11
JulyZerg 10
Sacsri 9
Britney 0
Dota 2
XaKoH 643
XcaliburYe219
Counter-Strike
Stewie2K1183
zeus418
Super Smash Bros
Mew2King62
Heroes of the Storm
Trikslyr33
Other Games
singsing1440
Fuzer 224
Sick194
crisheroes74
ArmadaUGS45
Organizations
Other Games
gamesdonequick572
Dota 2
PGL Dota 2 - Main Stream203
StarCraft: Brood War
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 65
• LUISG 25
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
RSL Revival
3m
Maru vs Zoun
Cure vs ByuN
CranKy Ducklings15
uThermal 2v2 Circuit
5h 3m
BSL
10h 3m
RSL Revival
1d
herO vs MaxPax
Rogue vs TriGGeR
BSL
1d 10h
Replay Cast
1d 14h
Replay Cast
1d 23h
Afreeca Starleague
2 days
Sharp vs Scan
Rain vs Mong
Wardi Open
2 days
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
3 days
Afreeca Starleague
4 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
4 days
Replay Cast
4 days
KCM Race Survival
4 days
The PondCast
5 days
WardiTV Team League
5 days
Replay Cast
5 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-20
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.