• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:08
CEST 03:08
KST 10:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 27 - Info & Preview10Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7
Community News
FEL Cracov 2025 (July 27) - $8000 live event8Esports World Cup 2025 - Final Player Roster11Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4Firefly suspended by EWC, replaced by Lancer12
StarCraft 2
General
The SCII GOAT: A statistical Evaluation HSC 27 players & groups HomeStory Cup 27 - Info & Preview Esports World Cup 2025 - Final Player Roster Jumy Talks: Dedication to SC2 in 2025, & more...
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event $200 Biweekly - StarCraft Evolution League #1 SOOPer7s Showmatches 2025 RSL: Revival, a new crowdfunded tournament series EWC 2025 Online Qualifiers (May 28-June 1, June 21-22)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
USDT RECOVERY EXPERT FOR CRYPTO, Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
NaDa's Body ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ StarCraft & BroodWar Campaign Speedrun Quest BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL19] Grand Finals [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 [BSL20] ProLeague Bracket Stage - LB Round 4 & 5
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Social coupon sites UK Politics Mega-thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Game Sound vs. Music: The Im…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 769 users

Miscellaneous/Multi-Purpose Mafia I - Page 55

Forum Index > TL Mafia
Post a Reply
Prev 1 53 54 55 56 57 63 Next
AxleGreaser
Profile Joined November 2012
Australia1154 Posts
September 17 2013 08:21 GMT
#1081
On September 17 2013 14:19 gonzaw wrote:
You can't have any a priori order of priority between independent bus drivings.

If I bus player A and B, and someone else busses player B and C, who is to say my bus has priority over his, or viceversa?
The two actions are equally dependent on each other, there is no priority.

FUCKING LOOPS MAN


For some interpretations of multiple bus driving
In little cases giving either priority results in the same outcome.

AB { BC { } } => The AB Bus drive operates on the BC bus drive changing actions on B to be A hence => AC{ }
BC { AB { } } => The BC Bus drive operates on the AB bus drive changing actions on B to be C hence => AC{ }

Also has the graphical analogy where performing bus drive AB{} means force a bus to travle leg AB{}
performing bus drive BC{} means force a bus to travle leg BC{}
Draw picture (ala IGROK)
There is bus trip from A to C partially created by each action combining with no priority.

The problem first arises with Gonzaws dilemma where the three bus drives create a mesh that is explainable in 3 ways.

and goes nuts with Axles Wheel where the 12 bus drives have 9 different explanations.

Axle(OnlySomeTheoriesToAbsurdToBeConsidered)Greaser
AxleGreaser
Profile Joined November 2012
Australia1154 Posts
September 17 2013 11:48 GMT
#1082
On September 17 2013 08:50 gonzaw almost wrote:

And how about this:
6 players: A B C D E F
These are the busses: AB AE AC AD AF CD CF DF
Again, every node is "odd", no repeated busses.

The more "complex" you get, the more you have to create ad hoc stuff and just say "well, I just say it works like this because magic".

...also I fully expect you guys to create a 10-busdriver mafia game soon


I had been meaning to think about his one... Oh my.

Not sure you needed to put red ears on that green monster but I suppose it now is the smallest example of every problem I am aware of, as it contains a hybridization of Gonzaws Dilemma and the which cycle to delete problem. Deleting different 3 cycles either leaves (CD CF DF)=>0 A Gonzaws 5 way Dilemma or eg(AC AD CD)=>0 a double Gonzaws dilemma.
Nah I like the ears even if they do break the symmetry.
Axle(OnlySomeTheoriesToAbsurdToBeConsidered)Greaser
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
September 17 2013 11:54 GMT
#1083
I think the lesson here is to not host a game with more than two busdrivers unless you want to be an interesting person.
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
September 17 2013 13:51 GMT
#1084
When anyone ever questions the real life application of a major in math just point them to mafia multiple bus driver theory!

Take that Dad!
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
September 17 2013 17:41 GMT
#1085
On September 17 2013 14:31 ObviousOne wrote:
Show nested quote +
On September 17 2013 14:22 gonzaw wrote:
On September 17 2013 14:08 Ace wrote:
just stop using roles that redirect actions? hurr durr


But then where's the fun?

The scum hunting, perhaps.

##ACE-d


Nah that's not it. Too much derp.
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
September 17 2013 17:46 GMT
#1086
##Bus Drive: gonzaw with ObviousOne.

Seems the one that was ##ACE-d is now YOU son
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
September 17 2013 18:12 GMT
#1087
Omg I got it

What you do is have a neutral third party role who, during the 1 hour night action resolution period, receives a list of all busdriving pairs that were submitted and assigns an order of priority. Their win condition is to maximize the number of "net" busdriving pairs (ie people who are in the end switched) during the game, meaning they need to figure out who all the bus drivers are and keep them alive. You could have two games with one of these controllers in each and they're competing against each other.
"It's the torso" "only more so!"
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
September 17 2013 18:45 GMT
#1088
So he would be the Traffic Inspector?

But what of "normal" games with just town and scum? Or if you dont want more win conditions, etc. I just want to play a 10 player-10 busdrivers-Compulsive scum KP game :_:
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
September 17 2013 18:47 GMT
#1089
do you ever get tired gonzaw?
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
September 17 2013 18:49 GMT
#1090
We could also have "role switchers".
For this imagine 5 players: A B C D E
B targets C with ability X
D targets E with ability Y
A role-switches B and D

So B ends up targetting C with ability Y, and D ends up targeting E with ability X. Basically you switch the roles and abilities of people but keep their "action" on a specific target.

Now couple that with mind controllers (who just change targets, e.g B targets E and D targets C), and bus drivers.

Mindfornication
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
Last Edited: 2013-09-17 18:56:15
September 17 2013 18:54 GMT
#1091
On September 18 2013 03:47 Coagulation wrote:
do you ever get tired gonzaw?


Nah, I drink the blood of the innocent to give me strength in times of need (i.e discussing mafia roles on the internet)
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
September 17 2013 19:15 GMT
#1092
there is a lot of innocent blood around here isnt there?
Papa_Smurf
Profile Joined September 2013
336 Posts
September 17 2013 19:16 GMT
#1093
This thread hurts my brain
iGrok
Profile Blog Joined October 2010
United States5142 Posts
September 17 2013 23:41 GMT
#1094
Ok, so iGrok's Solution solves the chain bussing problem, but doesn't solve explosive bussing. We need a different solution for specifically that, and then we can have two theories that kinda sorta work together, like quantum and relativity right? We don't -need- a unified theory, just two theories which solve both issues. As I have already solved chain bussing, I now need to work on explosive bussing.

First we need to determine our goals.

Explosive bussing, while hilarious, is bad (and I say this as someone who tried to get everyone killed in aperture) because it can lead to multiple deaths occuring from 1 bullet (or any variation of that). Therefore, explosive bussing solutions should find some way to negate that, without completely negating the original action.

The entire purpose of bussing theory is to eliminate RNG, so RNG cannot be involved.


Alrighty, with that determined, its time to get to work.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
September 17 2013 23:47 GMT
#1095
i don't see what's wrong with my version
When you stare into the iCCup, the iCCup stares back.
TL+ Member
iGrok
Profile Blog Joined October 2010
United States5142 Posts
September 17 2013 23:53 GMT
#1096
On September 18 2013 08:47 Blazinghand wrote:
i don't see what's wrong with my version

Because busses don't have independent priority to begin with, which is the entire reason its an issue haha
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
September 17 2013 23:54 GMT
#1097
On September 18 2013 08:53 iGrok wrote:
Show nested quote +
On September 18 2013 08:47 Blazinghand wrote:
i don't see what's wrong with my version

Because busses don't have independent priority to begin with, which is the entire reason its an issue haha

wouldn't it be easier just to give them priority then >.>
When you stare into the iCCup, the iCCup stares back.
TL+ Member
ObviousOne
Profile Joined April 2012
United States3704 Posts
September 18 2013 00:13 GMT
#1098
You want to see them like

Bus Driver I
Bus Driver II
Bus Driver III

And they resolve in role name order? Could be transparent to the player or not (could even do the pigs loose in a school joke and number them 1, 2, 4. Lol
Fear is the only darkness. ~Destiny Fan Club operator~
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
September 18 2013 00:25 GMT
#1099
I mean if you want them to know their orders, sure. you could also say to BD 1, "'you are priority I bus driver" and just tell the others they are non-priority I (or, if there's only one, flip a coin and tell him either) but remember the order in a spreadsheet

ez
When you stare into the iCCup, the iCCup stares back.
TL+ Member
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 18 2013 00:32 GMT
#1100
Or, if you have listdriving mechanics, just say that they resolve top down on the list. Adds a whole nother motivation to sign up quickly
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Prev 1 53 54 55 56 57 63 Next
Please log in or register to reply.
Live Events Refresh
Next event in 9h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 192
CosmosSc2 66
Nina 64
Vindicta 51
StarCraft: Brood War
Britney 11588
Artosis 792
Aegong 99
NaDa 49
HiyA 25
LancerX 13
Icarus 4
Stormgate
BeoMulf98
Dota 2
NeuroSwarm82
Counter-Strike
summit1g8775
Stewie2K490
Super Smash Bros
AZ_Axe267
Heroes of the Storm
Khaldor119
Other Games
shahzam818
JimRising 420
ViBE264
Trikslyr45
Organizations
Other Games
gamesdonequick811
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• davetesta90
• OhrlRock 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4862
Upcoming Events
HomeStory Cup
9h 52m
HomeStory Cup
1d 9h
CSO Cup
1d 14h
BSL: ProLeague
1d 16h
SOOP
2 days
SHIN vs ByuN
HomeStory Cup
2 days
BSL: ProLeague
2 days
Replay Cast
3 days
Replay Cast
4 days
WardiTV European League
4 days
[ Show More ]
The PondCast
5 days
RSL Revival
6 days
WardiTV European League
6 days
Liquipedia Results

Completed

Rose Open S1
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
HSC XXVII
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.