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TL Mafia XXII - Page 19

Forum Index > TL Mafia
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Scamp
Profile Joined October 2008
United States1086 Posts
April 18 2010 10:53 GMT
#361
Be fair Ace, it's not that simple to get use out of day 1.

But also, I agree.
Cheese is good for you!
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
April 18 2010 11:06 GMT
#362
On April 18 2010 16:03 flamewheel91 wrote:
Show nested quote +
On April 18 2010 15:11 Qatol wrote:
On April 18 2010 15:03 nAi.PrOtOsS wrote:
Does anyone know how the roles are given out? If the roles are specifically selected by the narrator then it seems likely that more difficult roles such as mafia, and assassin would be given out a majority of mafia veteran players. I would guess that the percentage of mafia veterans that are mafia as opposed to newer players(there are 6 new players) would be significantly higher. Letting newer players have an easier roles allows them to learn the game, and not mess it up for others.

Trade secret. It varies from game to game. Some hosts rig things more, some use totally random setups.

I used a sorting hat!


Am I smart and in Ravenclaw? ^^.

--

I'd agree with a day 3 lynch. Makes the most sense, we have a good bit of information, and waiting isn't a great idea since the Mafia's KP will probably remain relatively high.

Wouldn't assassins care more about winning the assassin way than as townspeople? Though they count as townspeople, they "lose" if either the town or mafia wins. So... I still don't understand why anyone would agree with BM's plan (not saying anyone has)

That's about all I've gathered from the last few pages...

www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
April 18 2010 11:18 GMT
#363
Ace, if newbies weren't allowed, there'd be no games, period. Your bitching doesn't help anyone get better.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Scaramanga
Profile Blog Joined March 2008
Australia8091 Posts
April 18 2010 11:35 GMT
#364
Bill are you retarded? If someone is an assassin and they need to kill the other assassin why would they kill who you asked, they are more likely to just kill someone randomly or not at all, worst plan ever
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 18 2010 11:42 GMT
#365
On April 18 2010 20:18 Osmoses wrote:
Ace, if newbies weren't allowed, there'd be no games, period. Your bitching doesn't help anyone get better.


Actually I wasn't even talking about the newbies. But if you want to be included in that list it's fine by me.
Math me up, scumboi. - Acrofales
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
April 18 2010 11:56 GMT
#366
madnessman, there's nothing else to talk about because it's the only thing we can grab on to. No one else is posting.

Bill, how do you suppose your plan deals with the fact that no Assassin in their right mind would actually choose to follow it? The biggest powers that an Assassin has is anonymity and by relinquishing that it seems completely foolish for ALL of them to leave their victory at the mercy of the town. Plan would only work if there was a large enough number of assassins in the game (at the very least 3-4) so that there would be CLEAR benefits from being town-aligned.

Maybe we should go ahead and lynch one of these 'useless' players just so we can show people that we're not fucking around. Generally I agree with Ace's opinion that we shouldn't really tolerate bad posting especially in a game this large. If everyone's a bad poster it just gives mafia that much of a better chance to hide amongst them.
once, not long ago, there was a moon here
Scaramanga
Profile Blog Joined March 2008
Australia8091 Posts
April 18 2010 11:57 GMT
#367
On April 18 2010 20:42 Ace wrote:
Show nested quote +
On April 18 2010 20:18 Osmoses wrote:
Ace, if newbies weren't allowed, there'd be no games, period. Your bitching doesn't help anyone get better.


Actually I wasn't even talking about the newbies. But if you want to be included in that list it's fine by me.

I thought you'd be number one on that list ace ^^
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Radfield
Profile Joined September 2009
Canada2720 Posts
April 18 2010 12:45 GMT
#368
Enough bickering guys, lets get down to business.

Bill Murray, I think I finally understand what your plan is(maybe not though....), but I don't think it will work. The jist is that when a mafia gets put on the kill list, they will kill their killer in an effort to stay alive. Therefore, that person left alive must be mafia. But this relies on some pretty big assumptions. You're assuming the assassins will randomly use there abilities based on your list, and that the mafia will react based on the fear of the assassins. Can you give me an example where the town would glean valuable information from your plan and not just a bunch of conjecture?

Also, we so far have two people claiming green roles and yet hinting that they're probably the miller. I may be new to the game, but is there really a scummier thing to do? Or is it just so obviously scummy that no sane mafia would ever say it?
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
April 18 2010 12:56 GMT
#369
On April 18 2010 21:45 Radfield wrote:
Enough bickering guys, lets get down to business.

Bill Murray, I think I finally understand what your plan is(maybe not though....), but I don't think it will work. The jist is that when a mafia gets put on the kill list, they will kill their killer in an effort to stay alive. Therefore, that person left alive must be mafia. But this relies on some pretty big assumptions. You're assuming the assassins will randomly use there abilities based on your list, and that the mafia will react based on the fear of the assassins. Can you give me an example where the town would glean valuable information from your plan and not just a bunch of conjecture?

Also, we so far have two people claiming green roles and yet hinting that they're probably the miller. I may be new to the game, but is there really a scummier thing to do? Or is it just so obviously scummy that no sane mafia would ever say it?

I haven't spotted these; who are they? Millers don't know that they're Millers. It's beyond idiocy to me why someone would claim it - it's just bad play overall no matter what your alignment is.
once, not long ago, there was a moon here
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
April 18 2010 13:06 GMT
#370
Clarification request: (I'm new + checked the OP + don't remember it being discussed)

Can Mafia be Assassins? Or is it limited to Blue/Green roles?
It'd be pretty funny if 2+ mafia were assassins ^^. But I doubt our mod would make more than 1 or 2 (if even that) assassins.


Regarding something said earlier (by Zona maybe?), Assassins are almost certain to check someone during the first night - I mean really, who would kill randomly -.-? So for them, it doesn't really make sense for them to follow a list... But it also means we can expect only mafia kills tonight.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
April 18 2010 13:09 GMT
#371
On April 18 2010 21:56 d3_crescentia wrote:
Show nested quote +
On April 18 2010 21:45 Radfield wrote:
Enough bickering guys, lets get down to business.

Bill Murray, I think I finally understand what your plan is(maybe not though....), but I don't think it will work. The jist is that when a mafia gets put on the kill list, they will kill their killer in an effort to stay alive. Therefore, that person left alive must be mafia. But this relies on some pretty big assumptions. You're assuming the assassins will randomly use there abilities based on your list, and that the mafia will react based on the fear of the assassins. Can you give me an example where the town would glean valuable information from your plan and not just a bunch of conjecture?

Also, we so far have two people claiming green roles and yet hinting that they're probably the miller. I may be new to the game, but is there really a scummier thing to do? Or is it just so obviously scummy that no sane mafia would ever say it?

I haven't spotted these; who are they? Millers don't know that they're Millers. It's beyond idiocy to me why someone would claim it - it's just bad play overall no matter what your alignment is.


Yeah, who the miller is (millers are??) is absolutely irrelevant to our analysis because nobody knows. Everyone suggesting that they were millers was just (either honestly or with some motive) q.q-ing about their role and suggesting that flamewheel "probably" made them millers "again" just cuz.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
Radfield
Profile Joined September 2009
Canada2720 Posts
April 18 2010 13:15 GMT
#372
+ Show Spoiler +
On April 18 2010 21:56 d3_crescentia wrote:
Show nested quote +
On April 18 2010 21:45 Radfield wrote:
Enough bickering guys, lets get down to business.

Bill Murray, I think I finally understand what your plan is(maybe not though....), but I don't think it will work. The jist is that when a mafia gets put on the kill list, they will kill their killer in an effort to stay alive. Therefore, that person left alive must be mafia. But this relies on some pretty big assumptions. You're assuming the assassins will randomly use there abilities based on your list, and that the mafia will react based on the fear of the assassins. Can you give me an example where the town would glean valuable information from your plan and not just a bunch of conjecture?

Also, we so far have two people claiming green roles and yet hinting that they're probably the miller. I may be new to the game, but is there really a scummier thing to do? Or is it just so obviously scummy that no sane mafia would ever say it?

I haven't spotted these; who are they? Millers don't know that they're Millers. It's beyond idiocy to me why someone would claim it - it's just bad play overall no matter what your alignment is.



I'm not saying it means anything, just thought it interesting.

On April 18 2010 11:48 Bill Murray wrote:
you know how flamewheel thinks about me, so you all know i'm green, and probably the miller. as it is all i have is my vote, and i'm probably going to be putting it on zona. ive got a strong gut feeling on him being scum. i'd suggest you all to do the same, but lets not rush into anything stupid.


On April 18 2010 16:10 Jugan wrote:
Show nested quote +
On April 18 2010 16:03 flamewheel91 wrote:
On April 18 2010 15:11 Qatol wrote:
On April 18 2010 15:03 nAi.PrOtOsS wrote:
Does anyone know how the roles are given out? If the roles are specifically selected by the narrator then it seems likely that more difficult roles such as mafia, and assassin would be given out a majority of mafia veteran players. I would guess that the percentage of mafia veterans that are mafia as opposed to newer players(there are 6 new players) would be significantly higher. Letting newer players have an easier roles allows them to learn the game, and not mess it up for others.

Trade secret. It varies from game to game. Some hosts rig things more, some use totally random setups.

I used a sorting hat!


No wonder. He always puts me in miller house =/
KF91
Profile Blog Joined March 2007
Canada221 Posts
April 18 2010 14:28 GMT
#373
I still don't understand how BM's plan will work (properly). Isn't it a big RC if people decide to follow through with it? Personally, I'm not that against a mass RC, mostly because it has a potential to help the town more than the mafia (If DTs are competent and can actually help), but on the other hand, mafia could easily kill off multiple blue roles in a single night (Assuming medics are not doing their jobs correctly).

And what if some of the people decide not to follow along with your plan and the assassins kill whoever they want? How will we be able to weed out the assassins/reds from there?
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
April 18 2010 15:49 GMT
#374
Just curious, I know that there are internet mafia games where there aren't any blue roles or clues, so how do those usually work for first day lynches? Do they usually just make a random lynch and judge people's reactions or something else?

The only internet mafia games I've ever played were with clues, so I really have no idea what to contribute right now other that saying that some of the other plans posted don't seem to make much sense to me.
Qatol
Profile Blog Joined November 2006
United States3165 Posts
April 18 2010 16:06 GMT
#375
On April 18 2010 22:06 DarthThienAn wrote:
Clarification request: (I'm new + checked the OP + don't remember it being discussed)

Can Mafia be Assassins? Or is it limited to Blue/Green roles?
It'd be pretty funny if 2+ mafia were assassins ^^. But I doubt our mod would make more than 1 or 2 (if even that) assassins.


Regarding something said earlier (by Zona maybe?), Assassins are almost certain to check someone during the first night - I mean really, who would kill randomly -.-? So for them, it doesn't really make sense for them to follow a list... But it also means we can expect only mafia kills tonight.

Assassins are their own alignment. They are neither red nor blue nor green.
Uff Da
Infundibulum
Profile Blog Joined May 2003
United States2552 Posts
April 18 2010 17:11 GMT
#376
These people have not posted yet since the game started or have made about one post with only a few lines in it of little substance:

Roffles
nbtnbt5
krndandaman
Fishball
Elemenope
tree.hugger
rebirth of legend (but he posted a lot pregame too)
RaGe
Jadefist
TheLardyGooser
Caller (wtf mate)
love1another
jpak

Now this is a rather large list (let me know if i missed anybody). One reason could be that the game started on the weekend, so don't think this is some end all be all declaration of scum/inactivity.

However, two things:

1. if we want to lynch an inactive Day 1 this is where we start
2. if you are new and not posting but are here, you should probably start! we don't bite.
LoL NA: MothLite == Steam: p0nd
TheLardyGooser
Profile Blog Joined September 2009
Canada145 Posts
April 18 2010 17:17 GMT
#377
I still think BMs plan makes the most sense if I understand it right. I feel like it would put the mafia at a much bigger disadvantage but I am still new at this?
"Dust bit makes mountains"
Infundibulum
Profile Blog Joined May 2003
United States2552 Posts
April 18 2010 17:19 GMT
#378
On April 19 2010 02:17 TheLardyGooser wrote:
I still think BMs plan makes the most sense if I understand it right. I feel like it would put the mafia at a much bigger disadvantage but I am still new at this?


The problem is that we have guarantee that everyone will comply, especially the Assns. As i posted before, the plan basically runs contrary to the victory condition of an assassin, so it makes no sense for them to comply. If i was an assassin i'd spend the first couple nights rolechecking people anyway, since you have so few kills.
LoL NA: MothLite == Steam: p0nd
Infundibulum
Profile Blog Joined May 2003
United States2552 Posts
April 18 2010 17:20 GMT
#379
edit: NO guarantee.
LoL NA: MothLite == Steam: p0nd
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
April 18 2010 17:32 GMT
#380
Alright, I must admit I just simply skimmed through the thread. However, here is my thought on the whole "assassin and assassinated plan":
It is completely worthless and incredibly stupid.

Why should the assassins cooperate?
Their job is to cause chaos, not get lynched, and survive.

They are not interested in helping the town unless it benefits them
Therefore they might be willing help analyze people's behavior only to gain trust.

Conclusion:
They are not town-aligned, why should they try to help out the town? It is not that hard to escape the "assassin list"

Second point:
Should we try to kill the assassins?
They are not our main targets, the mafia is.
Should we attempt to find them?



Question to mod:
Does the game end the moment the mafia are all dead? Or must we wait until the assassins are dead as well.



I have a proposal:
Supposing we must kill both the mafia and assassins:
We hunt the mafia, and after they are all dead it will be relatively easy to pick out the assassins and kill them.


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