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TL Mafia XXII - Page 17

Forum Index > TL Mafia
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nbtnbt5
Profile Joined March 2009
232 Posts
April 18 2010 03:00 GMT
#321
So... how are we suppose to figure anything out on Day 1 when there's basically no evidence....? (in new at this)
Yellow: "Well boxer's kind of a tool like that, wanting to bunker rush me all the time but hiding it behind all that deception."
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
April 18 2010 03:00 GMT
#322
On April 18 2010 11:57 motbob wrote:
Show nested quote +
On April 18 2010 11:51 Bill Murray wrote:
and what do you all about us doing a collective roleclaim? it puts a lot of pressure on reds like in that game where all of the reds claimed green roles when there werent any.

I think I'm losing confidence in your plan by the minute.


Go read my original post. I'll quote it for you.
University of Kentucky Basketball #1
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
April 18 2010 03:01 GMT
#323

The first half of the list is required to assassinate the 2nd half of the list. The list will be inverted the next day so everyone will get their turn to kill someone if they are an assassin. They won't want to be using their kills up every single night anyways, as they can use a Detective Check on the alternate night. I will be cutting the game list into a 1/2 order. 1s are killers, 2s are killees. It will switch the next night. If you are a killer or a killee, don't complain. In all likelihood you won't have to kill or be killed, as we are not sure how many assassins there are. If the mafia kill a killee in the night, we skip a lynch to balance it (hypothetically), but if they kill a killer then we will lynch the killee of the person that they killed the killer of. I hope this is making sense to you. If anyone has any questions about the Bill Murray plan of town success let me know. This plan will help the town as it will be putting mafia players in vulnerable "killee" positions in which they would potentially lynch the "killer". We use the assassins to win as a town. They COUNT as town people, so assassins will want the town to win. It will also be giving them chances to win the game for theirselves through killing other assassins and finding assassins that they can kill at any time during the night that we aren't asking them to kill for us. If they find an assassin, they can breadcrumb a message to us previously or something to let us know BEFORE they do the action that they will be killing an alternate person (this will guarantee that they stay town as we let them go towards their goal while we go towards our goal together). I don't want assassins to claim at first, but it will become obvious after the first 2 cycles on who they are anyways, so we can be a lot more organized after the first couple day/night cycles.
University of Kentucky Basketball #1
Jugan
Profile Blog Joined July 2009
United States1566 Posts
April 18 2010 03:23 GMT
#324
On April 18 2010 11:57 motbob wrote:
Show nested quote +
On April 18 2010 11:51 Bill Murray wrote:
and what do you all about us doing a collective roleclaim? it puts a lot of pressure on reds like in that game where all of the reds claimed green roles when there werent any.

I think I'm losing confidence in your plan by the minute.


however, my plan is solid. let's DO IT.
Even a Savior couldn't fix all problems. www.twitch.tv/xJugan
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 18 2010 03:31 GMT
#325
On April 18 2010 12:01 Bill Murray wrote:

The first half of the list is required to assassinate the 2nd half of the list. The list will be inverted the next day so everyone will get their turn to kill someone if they are an assassin. They won't want to be using their kills up every single night anyways, as they can use a Detective Check on the alternate night. I will be cutting the game list into a 1/2 order. 1s are killers, 2s are killees. It will switch the next night. If you are a killer or a killee, don't complain. In all likelihood you won't have to kill or be killed, as we are not sure how many assassins there are. If the mafia kill a killee in the night, we skip a lynch to balance it (hypothetically), but if they kill a killer then we will lynch the killee of the person that they killed the killer of. I hope this is making sense to you. If anyone has any questions about the Bill Murray plan of town success let me know. This plan will help the town as it will be putting mafia players in vulnerable "killee" positions in which they would potentially lynch the "killer". We use the assassins to win as a town. They COUNT as town people, so assassins will want the town to win. It will also be giving them chances to win the game for theirselves through killing other assassins and finding assassins that they can kill at any time during the night that we aren't asking them to kill for us. If they find an assassin, they can breadcrumb a message to us previously or something to let us know BEFORE they do the action that they will be killing an alternate person (this will guarantee that they stay town as we let them go towards their goal while we go towards our goal together). I don't want assassins to claim at first, but it will become obvious after the first 2 cycles on who they are anyways, so we can be a lot more organized after the first couple day/night cycles.


I lost confidence in your plan and stopped reading it when I came across the bolded line. Here is the description of the role of the assasin:

The Assassin is this game's third party candidate! Except for, there may be more than one? To complete his/her win objective, the Assassin is to find and kill all the other Assassins in the game. Assassins will be told in their role PMs how many Assassins there are in the game, but nobody beyond them will know. Assassins show up as Assassins to role checks. To clarify the Assassin's win objectives: The Assassin wins alone, and must complete his mission before the war between the town and the mafia ends. The Assassin counts toward the number of town-aligned people for counting town vs. mafia purposes.

So, the assassin does not win if all the mafia die. I don't completely understand your plan, and it might still be good, but it seems you came up with it off of an incorrect assumption so I'm going to need an explanation for why you thought that and if you still think your plan is valid.
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
April 18 2010 03:33 GMT
#326
@Bill Murray,

Why is everyone an Assassin? O.o I don't get it.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
Jugan
Profile Blog Joined July 2009
United States1566 Posts
April 18 2010 04:01 GMT
#327
On April 18 2010 12:33 DarthThienAn wrote:
@Bill Murray,

Why is everyone an Assassin? O.o I don't get it.


no one wants to be left out of being a ninja!

i think his reasoning is the assassins want the mafia to lose so they don't die?
Even a Savior couldn't fix all problems. www.twitch.tv/xJugan
BloodyC0bbler
Profile Blog Joined September 2004
Canada7876 Posts
April 18 2010 04:20 GMT
#328
On April 18 2010 08:18 Ace wrote:
BC your idea of medics not protecting yourself, Caller or me is pretty bad. If all of us are town, or 1 of the 3 is Mafia then it gives that one scummy person leeway to explain later on why they weren't hit if they are such a good player. Medics should protect who they feel is worth living based on what happens in this game and not based on reputation.

As for Double Lynches - don't use them until you have to. "Killing for information" is one of the dumbest and frankly most scummy excuses players come up with to off Townies. There are other ways to get information besides lynching. Only use double lynches where we have situations such as Player A or B have to be scum due to conflicting role claims/investigations. This obviously also applies to role claimed Hatters with bombs on scum or 2 scum caught in a crossfire. We don't lynch people for the sake of information we lynch them because we think they are scum.

It also doesn't matter if there are only 20 people left in the game to vote on a double lynch. If 2 people are found to be scum and some players are seriously arguing we shouldn't vote on a Double Lynch well then that just kind of tells you what their motives are doesn't it? Stupid scum are pretty cool to play against.

So BC I really need to have you explain why leaving any of us 3 to die would be wise? You've even said the 3 of us should take a backseat and let everyone else play as if that would somehow help the Town win in the long run. I'm actually kind of laughing you'd acknowledge Caller as more useful than Zona too.


as much as I believe we would be a great people to have protection Ace. I truely do think we should let the newer players live longer than us. Most medics prob won't listen to me anyway.

As for taking a back seat to the game. We typically take a far too active role in a game. Use flamewheels last game as an example. Using the game mechanics, three "vet" players took full control and made it pretty unenjoyable for most other players. We should let the new players have a shot over just taking over.

As for why I believe caller is more useful than Zona is purely because Zona reminds me too much of L. Thats never a good thing in my book.
#3 Member of the Chill Fanclub / Rhaegar fought nobly. Rhaegar fought valiantly. Rhaegar fought honorably. And Rhaeger died. --Ser Jorah Mormont TL MAFIA FORUM http://www.teamliquid.net/forum/index.php?show_part=31 go go !
Caller
Profile Blog Joined September 2007
Poland8075 Posts
April 18 2010 04:27 GMT
#329
On April 18 2010 13:20 BloodyC0bbler wrote:
As for why I believe caller is more useful than Zona is purely because Zona reminds me too much of L. Thats never a good thing in my book.

this
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Qatol
Profile Blog Joined November 2006
United States3165 Posts
April 18 2010 04:27 GMT
#330
On April 18 2010 11:06 Jugan wrote:
Show nested quote +
On April 18 2010 08:57 KF91 wrote:
On April 18 2010 08:52 Jugan wrote:
I just wanna say i got the role that i usually am guys. i wanna see the clues already :O so bored


First of all:
On April 18 2010 07:26 KF91 wrote:
On April 13 2010 11:22 flamewheel91 wrote:
Clues:
No clues. I will not have the time, most likely.


I don't think there will be any clues in the day posts with the deaths, unless you guys are referring to the reactions of people after the night post. O.o


And second, how are we supposed to believe you that you got the role that you usually get? From what I can search, you've only played in Incognito's Mafia XVI?


man you are so observant. i'm sure if you actually looked, you would be able to find out. genius. oh and speak of the devil. STUFF TO READ right after you decided to bash on me.

Jugan, please knock off the attitude.
Uff Da
love1another
Profile Blog Joined December 2009
United States1844 Posts
April 18 2010 04:47 GMT
#331
On April 18 2010 11:10 Bill Murray wrote:
After that, we invert the list the following night. We move on to Fulgrim as the next assassin if meeple is killed. If Zona assassinates Meeple, then we can use Zona and other assassins to rolecheck when they are not going to be an assassin in the first night.


Assassin:
20. (DEAD POSSIBLY)meeple
21. Fulgrim
22. JadeFist
23. Roffles
24. krndandaman
25. Falcynn
26. nbtnbt5
27. IntoTheWow
28. Elemenope
29. love1another
30. AcrossFiveJulys
31. nAi.PrOtOsS
32. DarthThienAn
33. Radfield
34. TheLardyGooser
35. Osmoses
36. jpak
37. motbob
38. madnessman

Assassinated:
1. Zona
2. CynanMachae
3. tree.hugger
4. d3_crescentia
5. KF91
6. iNfuNdiBuLuM
7. RebirthOfLegend
8. BloodyC0bbler
9. Jugan
10. Scaramanga
11. Bill Murray
12. Fishball
13. RaGe
14. Foolishness
15. Scamp
16. Abenson
17. Ace
18. Caller
19. [NyC]HoBbes


I don't understand how this system works. And guys! I'm not an assassin
"I'm learning more and more that TL isn't the place to go for advice outside of anything you need in college. It's like you guys just make up your own fantasy world shit and post it as if you've done it." - Chill
Jugan
Profile Blog Joined July 2009
United States1566 Posts
April 18 2010 04:50 GMT
#332
alright, just saying you should read before you start bashing on someone.
Even a Savior couldn't fix all problems. www.twitch.tv/xJugan
love1another
Profile Blog Joined December 2009
United States1844 Posts
April 18 2010 05:02 GMT
#333
Hi Jugan. Will you be my friend?
"I'm learning more and more that TL isn't the place to go for advice outside of anything you need in college. It's like you guys just make up your own fantasy world shit and post it as if you've done it." - Chill
nAi.PrOtOsS
Profile Blog Joined August 2007
Canada784 Posts
April 18 2010 05:03 GMT
#334
On April 18 2010 13:47 love1another wrote:
Show nested quote +
On April 18 2010 11:10 Bill Murray wrote:
After that, we invert the list the following night. We move on to Fulgrim as the next assassin if meeple is killed. If Zona assassinates Meeple, then we can use Zona and other assassins to rolecheck when they are not going to be an assassin in the first night.


Assassin:
20. (DEAD POSSIBLY)meeple
21. Fulgrim
22. JadeFist
23. Roffles
24. krndandaman
25. Falcynn
26. nbtnbt5
27. IntoTheWow
28. Elemenope
29. love1another
30. AcrossFiveJulys
31. nAi.PrOtOsS
32. DarthThienAn
33. Radfield
34. TheLardyGooser
35. Osmoses
36. jpak
37. motbob
38. madnessman

Assassinated:
1. Zona
2. CynanMachae
3. tree.hugger
4. d3_crescentia
5. KF91
6. iNfuNdiBuLuM
7. RebirthOfLegend
8. BloodyC0bbler
9. Jugan
10. Scaramanga
11. Bill Murray
12. Fishball
13. RaGe
14. Foolishness
15. Scamp
16. Abenson
17. Ace
18. Caller
19. [NyC]HoBbes


I don't understand how this system works. And guys! I'm not an assassin


From what I understand (I might be wrong) we just go through the list eliminating people according to their order, and when somone is killed by the mafia during the night, the corresponding person on either the kill or get killed list is lynched. And if somone goes against the kill list then they are to be lynched.
Jugan
Profile Blog Joined July 2009
United States1566 Posts
April 18 2010 05:05 GMT
#335
On April 18 2010 14:02 love1another wrote:
Hi Jugan. Will you be my friend?


hell yes.
MANHAG WOOT WOOT.
lets talk about lynching people.
Even a Savior couldn't fix all problems. www.twitch.tv/xJugan
Jugan
Profile Blog Joined July 2009
United States1566 Posts
April 18 2010 05:06 GMT
#336
MANHUG*

since i'm not allowed to edit. lol manhag.
Even a Savior couldn't fix all problems. www.twitch.tv/xJugan
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
April 18 2010 05:19 GMT
#337
Zona, would you give me reasons as to why you will not participate in the murder of meeple tonight with my assassination plan which is very pro town? I am interested in you as you seemed to come out strongly with your original assessment of what the town needed to do as highlighted in Bloodyc0bblers posts which you managed to take away from and try to draw the town's attention away from the two better possibilities of what we need to do as a town to hunt scum. By going against these possibilities, I feel that it is incriminating of you. I am going to be keeping my eye on you.
University of Kentucky Basketball #1
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
Last Edited: 2010-04-18 06:00:44
April 18 2010 06:00 GMT
#338
On April 18 2010 11:06 Jugan wrote:
Show nested quote +
On April 18 2010 08:57 KF91 wrote:
On April 18 2010 08:52 Jugan wrote:
I just wanna say i got the role that i usually am guys. i wanna see the clues already :O so bored


First of all:
On April 18 2010 07:26 KF91 wrote:
On April 13 2010 11:22 flamewheel91 wrote:
Clues:
No clues. I will not have the time, most likely.


I don't think there will be any clues in the day posts with the deaths, unless you guys are referring to the reactions of people after the night post. O.o


And second, how are we supposed to believe you that you got the role that you usually get? From what I can search, you've only played in Incognito's Mafia XVI?


man you are so observant. i'm sure if you actually looked, you would be able to find out. genius. oh and speak of the devil. STUFF TO READ right after you decided to bash on me.

Be more respectful.
On April 18 2010 13:50 Jugan wrote:
alright, just saying you should read before you start bashing on someone.

ESPECIALLY to Qatol.

This is a warning.

Bill: CONSOLIDATE.
Writerdamn, i was two days from retirement
nAi.PrOtOsS
Profile Blog Joined August 2007
Canada784 Posts
April 18 2010 06:03 GMT
#339
Does anyone know how the roles are given out? If the roles are specifically selected by the narrator then it seems likely that more difficult roles such as mafia, and assassin would be given out a majority of mafia veteran players. I would guess that the percentage of mafia veterans that are mafia as opposed to newer players(there are 6 new players) would be significantly higher. Letting newer players have an easier roles allows them to learn the game, and not mess it up for others.
Falcynn
Profile Blog Joined June 2005
United States3597 Posts
April 18 2010 06:06 GMT
#340
On April 18 2010 13:47 love1another wrote:
Show nested quote +
On April 18 2010 11:10 Bill Murray wrote:
After that, we invert the list the following night. We move on to Fulgrim as the next assassin if meeple is killed. If Zona assassinates Meeple, then we can use Zona and other assassins to rolecheck when they are not going to be an assassin in the first night.


Assassin:
20. (DEAD POSSIBLY)meeple
21. Fulgrim
22. JadeFist
23. Roffles
24. krndandaman
25. Falcynn
26. nbtnbt5
27. IntoTheWow
28. Elemenope
29. love1another
30. AcrossFiveJulys
31. nAi.PrOtOsS
32. DarthThienAn
33. Radfield
34. TheLardyGooser
35. Osmoses
36. jpak
37. motbob
38. madnessman

Assassinated:
1. Zona
2. CynanMachae
3. tree.hugger
4. d3_crescentia
5. KF91
6. iNfuNdiBuLuM
7. RebirthOfLegend
8. BloodyC0bbler
9. Jugan
10. Scaramanga
11. Bill Murray
12. Fishball
13. RaGe
14. Foolishness
15. Scamp
16. Abenson
17. Ace
18. Caller
19. [NyC]HoBbes


I don't understand how this system works. And guys! I'm not an assassin
Same here, the main problem I'm seeing is that this system seems to rely on the assassins wishing to comply with the town's wishes, when that's really not necessary for them. I'm sleepy though so maybe I'm missing something, I'll go over all this again in the morning.
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