I wish to sign in as a European country just for the rofl-copter the nuke is going to be :p
/in
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haster27
Taiwan809 Posts
I wish to sign in as a European country just for the rofl-copter the nuke is going to be :p /in | ||
haster27
Taiwan809 Posts
On March 22 2010 07:22 Bill Murray wrote: sign me up please Glad there is no Ace in this game for you to nuke :p Post-game edit: oh wait, that was someone else. | ||
haster27
Taiwan809 Posts
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haster27
Taiwan809 Posts
Radiation levels - very low Ace Nukes Bill Murray Amount of Nukes Fired: 1 Radiation levels - very high Day 0 Town and Mafia loss gg. Pre-game Edit: By the way, I thought you were supposed to putt ## before nuking someone Ace :p | ||
haster27
Taiwan809 Posts
[A] #nuke D (20:11) [B] #nuke D (20:11) [C] #nuke D (20:12) Will 24hr delay mean that all of above three nukes will be counted, and player B and C cannot choose to stop or intercept the nukes launched? | ||
haster27
Taiwan809 Posts
This should be fun. | ||
haster27
Taiwan809 Posts
[I know I am not going to edit anything once the game begins.] | ||
haster27
Taiwan809 Posts
It is my opinion that launching only one retaliatory nuke against the player who nukes without permission is terrible idea. If the player has nuke capabilities, it is highly likely that he will also have some anti-missile defense to protect themselves with. I agree with launching two retaliatory nukes- this should be good enough to punish the player and keep # of nuke detonated in reasonable levels. Also, we can also consider launching Nuke 2 thirty minutes after Nuke 1 if too many nuke has been detonated already, and have someone intercept the second nuke if the first nuke succeeds in its role. This should be useful in late game where we don't want to go over ToD (assuming notable number of nukes had landed). As for the first lynch, waiting sounds good enough. It should force Mafia into activity, and active Mafia generally seemed to be easier target to find than lurking Mafia. | ||
haster27
Taiwan809 Posts
On March 24 2010 01:25 Amber[LighT] wrote: Show nested quote + On March 24 2010 01:23 meeple wrote: On March 24 2010 01:17 Amber[LighT] wrote: On March 24 2010 01:12 meeple wrote: On March 24 2010 00:55 Caller wrote: Well guys, in case nobody noticed, before we can lynch anybody, a nuke has to be launched, or day won’t end. Seeing as how nobody else has been an obvious target, I propose that we "nuke" L this turn around. As town, we need more information, and the best way of getting information is by killing a few people. For instance, we don’t have any idea what possible roles there are, aside from our own. More importantly, he won’t be able to contribute to town for a good 40 or so hours. By which, of course, the day would have ended, timewise, unless we nuke somebody to postpone it another 24 hours. And if necessary, we can always delay the day by nuking someone that’s already being nuked, or somebody without any nukes can launch a “nuke” to prolong the day. In fact, the best way to go about this is for somebody without any actual nukes to nuke L. This will postpone the day and give us a lynch without raising ToD or killing L in the event he is town. Since a nuke has to go off to progress the day at all, a fake nuke at this point would be the best. We should save our real nukes for when we need them. Ace, can you clarify this? Do we need to launch a nuke before voting? Can the nuke be a fake one? Read Nikon's post. You need a lynch or no lynch to end the day, not the other way around. And I'm not accusing L because of past game performance. I'm accusing L because he is the "most" inactive player for the next two days. Why keep him around anyway if he's going to not contribute. When he's unbanned chances are he will continue to muck up the thread with his "stellar" analysis. Yeah I didn't refresh before I posted that... I don't particularly mind if L goes... but in general I prefer to lynch active players that looks scummy. At least they leave post trails and we can look at who they support and such in order to get info on more potential mafia. Having said that, this early in the game there's not much of a trail in any case. Thats why the inactive route is the better choice. Maybe we should wait a bit and get a better look at who's going to be useless in this game and spare L. I guarantee 2-3 idiots are going to stroll in here in about 6 hours saying "oh hey just saw the game started" or "oh I was so busy with schoolwork I had no time. I guess I'll check up on the thread now." What I am worried about is that Mafia will not adopt lurker policy due to Ace's harsh mod-kill policy. Because of mandatory 1 post per day and one has to vote within the thread, it will be really hard for anyone to try to be inactive without drawing town attention onto themselves. I do recommend waiting for everyone to make their first post, but lynching due to inactivity should only apply when there are absolutely no suspect present. | ||
haster27
Taiwan809 Posts
On March 24 2010 01:43 Versatile wrote: as far as someone nuking without town consensus, how about they get nuked by the person above/below them in the list? this would help in beginning to determine who may have what "powers". also, there's all this discussion about how to punish someone for nuking without town consensus, but no discussion on how we decide who does nuke. and how to figure out who has nuking capabilities. i think some altered form of 789/ace's plan in the caller game might be useful here. If we are correct about wanting to use nukes as pro-town powers, then trying to create list of who can nuke is basically tantamount to providing vigilante list Mafia can just NK. | ||
haster27
Taiwan809 Posts
However, I believe there are strong chance of role such as "Crazy gun-owner" that insta-kills the player that choose to nuke them. From the OP: "Some countries have seen a nuclear war coming and have constructed nuclear missile defense systems. Nukes may be shot down or worse..." Shot down part refers to anti-missile defense that is being discussed. The addition of word "worse" indicates that there are another defense or ability that is triggered by being target of the nuke. | ||
haster27
Taiwan809 Posts
On March 24 2010 03:35 Caller wrote: Show nested quote + On March 24 2010 03:33 haster27 wrote: I do not believe there are vote-affecting roles in this game- to my memory there had never been such role in TL after the epic failure WRATH OF KHAAAAAN turned out to be. Like XeliN said, the vote list is published for all to see, so even if such role exist there should be no or little wiggle room for that player to exercise his ability. However, I believe there are strong chance of role such as "Crazy gun-owner" that insta-kills the player that choose to nuke them. From the OP: "Some countries have seen a nuclear war coming and have constructed nuclear missile defense systems. Nukes may be shot down or worse..." Shot down part refers to anti-missile defense that is being discussed. The addition of word "worse" indicates that there are another defense or ability that is triggered by being target of the nuke. (not an actual nuke) | ||
haster27
Taiwan809 Posts
On March 24 2010 03:38 Caller wrote: Show nested quote + On March 24 2010 03:37 haster27 wrote: On March 24 2010 03:35 Caller wrote: On March 24 2010 03:33 haster27 wrote: I do not believe there are vote-affecting roles in this game- to my memory there had never been such role in TL after the epic failure WRATH OF KHAAAAAN turned out to be. Like XeliN said, the vote list is published for all to see, so even if such role exist there should be no or little wiggle room for that player to exercise his ability. However, I believe there are strong chance of role such as "Crazy gun-owner" that insta-kills the player that choose to nuke them. From the OP: "Some countries have seen a nuclear war coming and have constructed nuclear missile defense systems. Nukes may be shot down or worse..." Shot down part refers to anti-missile defense that is being discussed. The addition of word "worse" indicates that there are another defense or ability that is triggered by being target of the nuke. (not an actual nuke) you're the one hating on my successful game Oh yeah, you were the one that hosted that game, right? Sorry. But you have to agree the conclusion where entire Mafia doomed themselves by role-claiming as "Towine" was hilarious as hell. | ||
haster27
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haster27
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On March 24 2010 03:45 Fishball wrote: Show nested quote + On March 24 2010 03:38 XeliN wrote: On March 24 2010 03:30 Fishball wrote: On March 24 2010 02:04 XeliN wrote: L being banned for 2 days in my eyes means he is not a viable candidate to be lynched, although the posts he has made already I disagree with but that might simply be because he's L and thats my general reaction to whatever he posts. As to the idea of retaliation against a player who has an itchy trigger finger, we have the perfect form of retaliation. We lynch them. Or to put it more bluntly Any player launching a nuke against another without at the very least providing coherent argument for doing so will be lynched. Furthermore the only instance whereby we would launch against a player who acts in this way would be if we already have a good candidate for lynching, then we will nuke or multiple nuke them (I am of the opinion that 2 ought to be enough) To get things started off in the voting section I am going to be Voting ~OpZ~ His post earlier on both seemed different in style to the way he posted in the last game and also was riddled with subtle "I am town" choice of wording, something I consciously made an effort to do in the last game I was mafia so guess I'll go along with my instinct here. To me, the tone OpZ used gives me the impression that he has the power to nuke. Doesn't feel scummy to me at this point of the game though. If you're Mafia, that would be a dumb way to get unwanted attention. You disagree with my observation on ~OpZ~ fine, i made it clear it was mostly intuitive based on how I tried to act when I was mafia, you then coming out and making what is essentially a slight accusation without actually doing so concerns me more. If I was mafia then yes it might be unintelligent to bring attention to myself early in this way, that is obvious. What concerns me more is did you type that just to state something obvious or did you just want to write the word "mafia" about another player? You totally misread my post. I'm not talking about you at all. I said "IF you're mafia", you wouldn't want unnecessary attention, which is what OpZ did. That's a WIFOM. | ||
haster27
Taiwan809 Posts
On March 24 2010 03:49 JeeJee wrote: hey look a spam attack whatsa matter, don't want people reading the lynch all nukers plan? i want your input/agreement on it (i guess it is same as zona's now as he has amended his to revenge-lynch the first nuker instead of revenge-nuke) talk, haster. Yes, I do not see any problem with it, especially it doesn't have to worry about ToD and possibility of the nuker having more than one anti-missile defense. I do not believe I spammed that much though; most of my posts contain my opinion about how to play this game, and well, how do you expect me to respond when Caller is going all | ||
haster27
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haster27
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##vote: Abenson On March 24 2010 21:28 Zona wrote: Btw, everyone, we have less than 16 hours to form a majority vote on someone. Right now Opz and L have have the most votes, with 5 or 4 votes respectively. If you aren't going to be around again before the deadline, you need to put a vote down, preferably on someone who has some sort of reasoning behind a push for their votes (although day 1 lynches are likely to be as flimsy as always). We as a town cannot afford to no lynch! Vote for someone in the 16 hours to come, and keep in mind we need a majority vote (of 12) to lynch successfully! By the way, I know you probably looked at Ace's post but this is misleading. With my vote included the top three leaders are now: L (6) Abenson (4) ~Opz~ (3) | ||
haster27
Taiwan809 Posts
On March 25 2010 03:13 JeeJee wrote: soooooo right now the town is divided into thirds, pretty much. 8 voting for abenson, 7 for L, 7 elsewhere (or not voting at all). unfortunately given the majority rule which is different from all the TL games, if we want to lynch someone, one of these groups is gonna have to go. personally i think it should be the L group, but i'd be just as happy if the other group decided where the hell they wanted to vote already. these bill murray votes aren't helping either >.< Yup, I think people are not understanding the implications of majority rule. Because majority is essential, it is pro-town to vote for the leading lynch canddiates; because Mafia can easily avoid blame games by voting for player they now has no chance of attaining majority. At least give a sound reasoning when voting for such players so town have chance of being persuaded into following you. | ||
haster27
Taiwan809 Posts
On March 25 2010 03:39 Phrujbaz wrote: Show nested quote + On March 25 2010 03:32 Fishball wrote: On March 25 2010 03:31 Phrujbaz wrote: LOL is there a feature to be emailed if you get a pm? No, why don't you check the thread everyday instead? If you say you can't, why did you even bother signing up? I definitely can. Thought it hadn't started yet. >_> It is theme game run by ACE. You should have expected the slot to fill up ridiculously fast. Oh well, there shall be always next time (I think). | ||
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