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[MLG] Summer Championships 2012 - Page 29

Forum Index > LoL Tournaments
Post a Reply
Prev 1 27 28 29 30 31 117 Next
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 25 2012 21:27 GMT
#561
On August 26 2012 06:23 NeoIllusions wrote:
How did Dig look so weak that game? GP10 raped their early/mid that bad? What says you?

TD is immensely different with and without NDX. It's hilar. In retrospect, it's like what were they thinking. :O

Dignitas plays way to fluffy and incoherent too often. I watched some of their VoDs a few times and a lot of the time they don't seem to have a clear plan on what they want to achieve in-game. They need something to put their effort towards and go do. They rely a lot on individual player skill and just doing well in general like the old-CLG.na did. It's the reason they lost to TD at IPL and MLG. Teams like them challenge Dignitas to respond to them up front because of their aggressiveness. Dignitas then doesn't know what it wants to do. Maybe gank a lane here, push a lane there. But no overall strategy on what their purpose is.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 25 2012 21:27 GMT
#562
On August 26 2012 06:24 Vaporized wrote:
Show nested quote +
On August 26 2012 06:09 Chiharu Harukaze wrote:
On August 26 2012 06:08 Chrispy wrote:
7 GP10 items on Dig compared to TD's two.

In about 10 min those GP10 will finally start to pay off. But in 10 min they'll probably be dead.

i dont think this way of thinking is accurate. it doesnt matter when the items pay for themselves.

think of it this way:

1 champ passively brings in 13 gp10 just for being in the game. 13 x 5 champs = 65 gp10 total for the team.

7 gp\10 items = 35 gp10 EXTRA. that is like recieving the income of 1.8 extra champs.

3 gp10 items more then doubles your passive gp10 income.

saying that these items only are worth it after they pay for themselves is just wrong. they start helping you as soon as you buy one.

saying that hog is worthless now is just utter bs. it gives you health, and increases your passive gp10 by almost 38%. that is a huge number for the ~300 or so gold you are paying for the gp10 passive.



Just no. I don't even...

The whole point of GP10 is you let them run their course. Compare Philo/HoG vs Phage/Cloth. If your top lane goes into a fight, who do you think wins?
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2012-08-25 21:31:43
August 25 2012 21:29 GMT
#563
On August 26 2012 06:24 Vaporized wrote:
Show nested quote +
On August 26 2012 06:09 Chiharu Harukaze wrote:
On August 26 2012 06:08 Chrispy wrote:
7 GP10 items on Dig compared to TD's two.

In about 10 min those GP10 will finally start to pay off. But in 10 min they'll probably be dead.

i dont think this way of thinking is accurate. it doesnt matter when the items pay for themselves.

think of it this way:

1 champ passively brings in 13 gp10 just for being in the game. 13 x 5 champs = 65 gp10 total for the team.

7 gp\10 items = 35 gp10 EXTRA. that is like recieving the income of 1.8 extra champs.

3 gp10 items more then doubles your passive gp10 income.

saying that these items only are worth it after they pay for themselves is just wrong. they start helping you as soon as you buy one. its not like you only start getting the passive effect after the item pays itself off.

saying that hog is worthless now is just utter bs. it gives you health, and increases your passive gp10 by almost 38%. that is a huge number for the ~300 or so gold you are paying for the gp10 passive.



I think this isn't the place to get into gp10 discussion but you ignoring the fact that other items are more gold efficient thus buying something else instead of hog will increase your current ability by more than hog. They are only worthwhile after they pay for themselves since they are less effective than other items. That is simple enough.
Sermokala
Profile Blog Joined November 2010
United States14208 Posts
Last Edited: 2012-08-25 21:31:40
August 25 2012 21:31 GMT
#564
I think its been a really good event for games even if I don't think its that popular at the event all things considering. A ton of really close 3 game series.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
August 25 2012 21:31 GMT
#565
On August 26 2012 06:27 NeoIllusions wrote:
Show nested quote +
On August 26 2012 06:24 Vaporized wrote:
On August 26 2012 06:09 Chiharu Harukaze wrote:
On August 26 2012 06:08 Chrispy wrote:
7 GP10 items on Dig compared to TD's two.

In about 10 min those GP10 will finally start to pay off. But in 10 min they'll probably be dead.

i dont think this way of thinking is accurate. it doesnt matter when the items pay for themselves.

think of it this way:

1 champ passively brings in 13 gp10 just for being in the game. 13 x 5 champs = 65 gp10 total for the team.

7 gp\10 items = 35 gp10 EXTRA. that is like recieving the income of 1.8 extra champs.

3 gp10 items more then doubles your passive gp10 income.

saying that these items only are worth it after they pay for themselves is just wrong. they start helping you as soon as you buy one.

saying that hog is worthless now is just utter bs. it gives you health, and increases your passive gp10 by almost 38%. that is a huge number for the ~300 or so gold you are paying for the gp10 passive.



Just no. I don't even...

The whole point of GP10 is you let them run their course. Compare Philo/HoG vs Phage/Cloth. If your top lane goes into a fight, who do you think wins?


Yeah, you have to take into account that GP10 items cost money to buy. It's an investment you need to make, and it takes time to get something out of them at all.

Plus they don't necessarily build into anything you want to have as end items (more wasted money).

They can be worth it, but only when you know you have both the time to let the gold run it's course and the ability with your lane setup to not lose more farm then you gain by going GP10.
- TEAM LIQUID - doctorbeat on LoL
Vaporized
Profile Joined July 2010
United States1471 Posts
August 25 2012 21:32 GMT
#566
first off. dig was actually getting the passive gp10 of 2.5 extra champs not 1.8

i play zerg in sc2. i macro up and stomp people late game. gp10 is the equivalent. you have to play differently if you want to succeed with gp10. i totally agree that someone with phage and cloth would stomp someone with hog and philo. but if you are a person that buys gp10 you have to play accordingly and just sit back and 'macro'
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 25 2012 21:32 GMT
#567
On August 26 2012 06:24 Vaporized wrote:
Show nested quote +
On August 26 2012 06:09 Chiharu Harukaze wrote:
On August 26 2012 06:08 Chrispy wrote:
7 GP10 items on Dig compared to TD's two.

In about 10 min those GP10 will finally start to pay off. But in 10 min they'll probably be dead.

i dont think this way of thinking is accurate. it doesnt matter when the items pay for themselves.

think of it this way:

1 champ passively brings in 13 gp10 just for being in the game. 13 x 5 champs = 65 gp10 total for the team.

7 gp\10 items = 35 gp10 EXTRA. that is like recieving the income of 1.8 extra champs.

3 gp10 items more then doubles your passive gp10 income.

saying that these items only are worth it after they pay for themselves is just wrong. they start helping you as soon as you buy one. its not like you only start getting the passive effect after the item pays itself off.

saying that hog is worthless now is just utter bs. it gives you health, and increases your passive gp10 by almost 38%. that is a huge number for the ~300 or so gold you are paying for the gp10 passive.

You pay 350g to upgrade your Ruby Crystal for like 20 hp and the GP10. That's a really bad trade off.

You know in bot lane, when the other guy backs you push the lane and back as fast as possible. Why? Because he's about to show up in lane with more stats thanks to his items and is going to truck you. You can be sitting on 5k gold. But if the other guy has 3k but went and bought 2xDorans, a BF and a Vamp he's going to wreck your stats-less face.

Upgrading HoG makes you think you have more stats but it's a lie. You don't really have those stats right now.

Think of a game like MtG. What is better, Ancestral Visions or Ancestral Recall? Ancestral Recall of course. Because it gives you those 3 cards NOW. There's no point waiting for the late game if you can not get to the late game. What's that 350g spent on the HoG gp10 going to do for you when the other guy is hitting your face? Nothing. Better just kill him and be done with it.

GP10 shines when nothing is going on. Because you don't need other stats like mana or cdr when nothing is happening. But when there is action going on, you want actual stats that do something for you right now.
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
August 25 2012 21:33 GMT
#568
Who makes the calls for Dig?
Never Knows Best.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 25 2012 21:35 GMT
#569
On August 26 2012 06:33 Slaughter wrote:
Who makes the calls for Dig?


Used to be exclusively Jatt. Nowadays, no main shotcaller. I'd say scarra but he doesn't take claim.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
August 25 2012 21:36 GMT
#570
On August 26 2012 06:32 Vaporized wrote:
first off. dig was actually getting the passive gp10 of 2.5 extra champs not 1.8

i play zerg in sc2. i macro up and stomp people late game. gp10 is the equivalent. you have to play differently if you want to succeed with gp10. i totally agree that someone with phage and cloth would stomp someone with hog and philo. but if you are a person that buys gp10 you have to play accordingly and just sit back and 'macro'

LOL please tell me how are you going to macro when you're completely zoned off creeps?
GANDHISAUCE
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
August 25 2012 21:36 GMT
#571
Pokeypokeypoke from TD.

Scarra wants the snowball

Oh and going for the lvl 1 invade .

They're going to have a hard time snowballing and hardpushing vs a Nidaree though.
- TEAM LIQUID - doctorbeat on LoL
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2012-08-25 21:37:56
August 25 2012 21:36 GMT
#572
Judging from game 2 and their drafting it doesn't seem like they have a shotcaller. I could just be used to dota drafting so misinterpreting the lack of direction.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
August 25 2012 21:37 GMT
#573
On August 26 2012 06:33 Slaughter wrote:
Who makes the calls for Dig?

Used to be L0cust, no idea now.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 25 2012 21:37 GMT
#574
Dig, you can dew it~
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 25 2012 21:38 GMT
#575
On August 26 2012 06:36 Doctorbeat wrote:
Pokeypokeypoke from TD.

Scarra wants the snowball

Oh and going for the lvl 1 invade .

They're going to have a hard time snowballing and hardpushing vs a Nidaree though.


Eat pie. :3
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Doctorbeat
Profile Joined May 2011
Netherlands13241 Posts
Last Edited: 2012-08-25 21:39:59
August 25 2012 21:39 GMT
#576
FB for D.

Showing that you don't do anything remotely aggressive vs an Alistar team lvl 1. Same goes for Blitz.

Rumble with Dshield going to be pretty strong agains Nidalee though...

I was looking forward as to how that lane was going to play out.
- TEAM LIQUID - doctorbeat on LoL
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
August 25 2012 21:39 GMT
#577
Kinda annoying that the commentary seems to be like 20 sec ahead of the video.
Never Knows Best.
Chiharu Harukaze
Profile Joined September 2011
12112 Posts
August 25 2012 21:39 GMT
#578
On August 26 2012 06:36 Doctorbeat wrote:
Pokeypokeypoke from TD.

Scarra wants the snowball

Oh and going for the lvl 1 invade .

They're going to have a hard time snowballing and hardpushing vs a Nidaree though.

Who needs hard push when you can just kill them?
It's like, "Is the Federation's Mobile Suit some kind of monster?"
Vaporized
Profile Joined July 2010
United States1471 Posts
August 25 2012 21:40 GMT
#579
On August 26 2012 06:27 NeoIllusions wrote:
Show nested quote +
On August 26 2012 06:24 Vaporized wrote:
On August 26 2012 06:09 Chiharu Harukaze wrote:
On August 26 2012 06:08 Chrispy wrote:
7 GP10 items on Dig compared to TD's two.

In about 10 min those GP10 will finally start to pay off. But in 10 min they'll probably be dead.

i dont think this way of thinking is accurate. it doesnt matter when the items pay for themselves.

think of it this way:

1 champ passively brings in 13 gp10 just for being in the game. 13 x 5 champs = 65 gp10 total for the team.

7 gp\10 items = 35 gp10 EXTRA. that is like recieving the income of 1.8 extra champs.

3 gp10 items more then doubles your passive gp10 income.

saying that these items only are worth it after they pay for themselves is just wrong. they start helping you as soon as you buy one.

saying that hog is worthless now is just utter bs. it gives you health, and increases your passive gp10 by almost 38%. that is a huge number for the ~300 or so gold you are paying for the gp10 passive.



Just no. I don't even...

The whole point of GP10 is you let them run their course. Compare Philo/HoG vs Phage/Cloth. If your top lane goes into a fight, who do you think wins?

im not sure what your point is. you let gp10 run their course? of course you do. the earlier you get them the more gold you are making.

if you really want to get right down to when gp10 starts earning you EXTRA gold on top of the item cost, you have to subtract the cost of the stats, and then calculate how long it will take to passively generate what is left, ie what you are paying for the gp10 passive.

hog for example:

im just going to round to even numbers. it costs 800 gold and the health part costs 500. you are paying 300 gold for the gp10 passive.

once you buy a hog you generate 18gp10 total. it takes 2.7 minutes to generate that 300 gold (300/18)x(10 which is how often you generate gold)/(60sec in a min) = 2.7 min.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 25 2012 21:40 GMT
#580
Ehomda runs Sivir vs Taric so often. It's redonk.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
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