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On August 26 2012 06:23 NeoIllusions wrote: How did Dig look so weak that game? GP10 raped their early/mid that bad? What says you?
TD is immensely different with and without NDX. It's hilar. In retrospect, it's like what were they thinking. :O Dignitas plays way to fluffy and incoherent too often. I watched some of their VoDs a few times and a lot of the time they don't seem to have a clear plan on what they want to achieve in-game. They need something to put their effort towards and go do. They rely a lot on individual player skill and just doing well in general like the old-CLG.na did. It's the reason they lost to TD at IPL and MLG. Teams like them challenge Dignitas to respond to them up front because of their aggressiveness. Dignitas then doesn't know what it wants to do. Maybe gank a lane here, push a lane there. But no overall strategy on what their purpose is.
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United States37500 Posts
On August 26 2012 06:24 Vaporized wrote:Show nested quote +On August 26 2012 06:09 Chiharu Harukaze wrote:On August 26 2012 06:08 Chrispy wrote: 7 GP10 items on Dig compared to TD's two. In about 10 min those GP10 will finally start to pay off. But in 10 min they'll probably be dead. i dont think this way of thinking is accurate. it doesnt matter when the items pay for themselves. think of it this way: 1 champ passively brings in 13 gp10 just for being in the game. 13 x 5 champs = 65 gp10 total for the team. 7 gp\10 items = 35 gp10 EXTRA. that is like recieving the income of 1.8 extra champs. 3 gp10 items more then doubles your passive gp10 income. saying that these items only are worth it after they pay for themselves is just wrong. they start helping you as soon as you buy one. saying that hog is worthless now is just utter bs. it gives you health, and increases your passive gp10 by almost 38%. that is a huge number for the ~300 or so gold you are paying for the gp10 passive.
Just no. I don't even...
The whole point of GP10 is you let them run their course. Compare Philo/HoG vs Phage/Cloth. If your top lane goes into a fight, who do you think wins?
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On August 26 2012 06:24 Vaporized wrote:Show nested quote +On August 26 2012 06:09 Chiharu Harukaze wrote:On August 26 2012 06:08 Chrispy wrote: 7 GP10 items on Dig compared to TD's two. In about 10 min those GP10 will finally start to pay off. But in 10 min they'll probably be dead. i dont think this way of thinking is accurate. it doesnt matter when the items pay for themselves. think of it this way: 1 champ passively brings in 13 gp10 just for being in the game. 13 x 5 champs = 65 gp10 total for the team. 7 gp\10 items = 35 gp10 EXTRA. that is like recieving the income of 1.8 extra champs. 3 gp10 items more then doubles your passive gp10 income. saying that these items only are worth it after they pay for themselves is just wrong. they start helping you as soon as you buy one. its not like you only start getting the passive effect after the item pays itself off. saying that hog is worthless now is just utter bs. it gives you health, and increases your passive gp10 by almost 38%. that is a huge number for the ~300 or so gold you are paying for the gp10 passive.
I think this isn't the place to get into gp10 discussion but you ignoring the fact that other items are more gold efficient thus buying something else instead of hog will increase your current ability by more than hog. They are only worthwhile after they pay for themselves since they are less effective than other items. That is simple enough.
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I think its been a really good event for games even if I don't think its that popular at the event all things considering. A ton of really close 3 game series.
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On August 26 2012 06:27 NeoIllusions wrote:Show nested quote +On August 26 2012 06:24 Vaporized wrote:On August 26 2012 06:09 Chiharu Harukaze wrote:On August 26 2012 06:08 Chrispy wrote: 7 GP10 items on Dig compared to TD's two. In about 10 min those GP10 will finally start to pay off. But in 10 min they'll probably be dead. i dont think this way of thinking is accurate. it doesnt matter when the items pay for themselves. think of it this way: 1 champ passively brings in 13 gp10 just for being in the game. 13 x 5 champs = 65 gp10 total for the team. 7 gp\10 items = 35 gp10 EXTRA. that is like recieving the income of 1.8 extra champs. 3 gp10 items more then doubles your passive gp10 income. saying that these items only are worth it after they pay for themselves is just wrong. they start helping you as soon as you buy one. saying that hog is worthless now is just utter bs. it gives you health, and increases your passive gp10 by almost 38%. that is a huge number for the ~300 or so gold you are paying for the gp10 passive. Just no. I don't even... The whole point of GP10 is you let them run their course. Compare Philo/HoG vs Phage/Cloth. If your top lane goes into a fight, who do you think wins?
Yeah, you have to take into account that GP10 items cost money to buy. It's an investment you need to make, and it takes time to get something out of them at all.
Plus they don't necessarily build into anything you want to have as end items (more wasted money).
They can be worth it, but only when you know you have both the time to let the gold run it's course and the ability with your lane setup to not lose more farm then you gain by going GP10.
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first off. dig was actually getting the passive gp10 of 2.5 extra champs not 1.8
i play zerg in sc2. i macro up and stomp people late game. gp10 is the equivalent. you have to play differently if you want to succeed with gp10. i totally agree that someone with phage and cloth would stomp someone with hog and philo. but if you are a person that buys gp10 you have to play accordingly and just sit back and 'macro'
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On August 26 2012 06:24 Vaporized wrote:Show nested quote +On August 26 2012 06:09 Chiharu Harukaze wrote:On August 26 2012 06:08 Chrispy wrote: 7 GP10 items on Dig compared to TD's two. In about 10 min those GP10 will finally start to pay off. But in 10 min they'll probably be dead. i dont think this way of thinking is accurate. it doesnt matter when the items pay for themselves. think of it this way: 1 champ passively brings in 13 gp10 just for being in the game. 13 x 5 champs = 65 gp10 total for the team. 7 gp\10 items = 35 gp10 EXTRA. that is like recieving the income of 1.8 extra champs. 3 gp10 items more then doubles your passive gp10 income. saying that these items only are worth it after they pay for themselves is just wrong. they start helping you as soon as you buy one. its not like you only start getting the passive effect after the item pays itself off. saying that hog is worthless now is just utter bs. it gives you health, and increases your passive gp10 by almost 38%. that is a huge number for the ~300 or so gold you are paying for the gp10 passive. You pay 350g to upgrade your Ruby Crystal for like 20 hp and the GP10. That's a really bad trade off.
You know in bot lane, when the other guy backs you push the lane and back as fast as possible. Why? Because he's about to show up in lane with more stats thanks to his items and is going to truck you. You can be sitting on 5k gold. But if the other guy has 3k but went and bought 2xDorans, a BF and a Vamp he's going to wreck your stats-less face.
Upgrading HoG makes you think you have more stats but it's a lie. You don't really have those stats right now.
Think of a game like MtG. What is better, Ancestral Visions or Ancestral Recall? Ancestral Recall of course. Because it gives you those 3 cards NOW. There's no point waiting for the late game if you can not get to the late game. What's that 350g spent on the HoG gp10 going to do for you when the other guy is hitting your face? Nothing. Better just kill him and be done with it.
GP10 shines when nothing is going on. Because you don't need other stats like mana or cdr when nothing is happening. But when there is action going on, you want actual stats that do something for you right now.
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Who makes the calls for Dig?
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United States37500 Posts
On August 26 2012 06:33 Slaughter wrote: Who makes the calls for Dig?
Used to be exclusively Jatt. Nowadays, no main shotcaller. I'd say scarra but he doesn't take claim.
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On August 26 2012 06:32 Vaporized wrote: first off. dig was actually getting the passive gp10 of 2.5 extra champs not 1.8
i play zerg in sc2. i macro up and stomp people late game. gp10 is the equivalent. you have to play differently if you want to succeed with gp10. i totally agree that someone with phage and cloth would stomp someone with hog and philo. but if you are a person that buys gp10 you have to play accordingly and just sit back and 'macro' LOL please tell me how are you going to macro when you're completely zoned off creeps?
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Pokeypokeypoke from TD.
Scarra wants the snowball 
Oh and going for the lvl 1 invade .
They're going to have a hard time snowballing and hardpushing vs a Nidaree though.
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Judging from game 2 and their drafting it doesn't seem like they have a shotcaller. I could just be used to dota drafting so misinterpreting the lack of direction.
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On August 26 2012 06:33 Slaughter wrote: Who makes the calls for Dig? Used to be L0cust, no idea now.
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United States37500 Posts
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United States37500 Posts
On August 26 2012 06:36 Doctorbeat wrote:Pokeypokeypoke from TD. Scarra wants the snowball  Oh and going for the lvl 1 invade  . They're going to have a hard time snowballing and hardpushing vs a Nidaree though.
Eat pie. :3
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FB for D.
Showing that you don't do anything remotely aggressive vs an Alistar team lvl 1. Same goes for Blitz.
Rumble with Dshield going to be pretty strong agains Nidalee though...
I was looking forward as to how that lane was going to play out.
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Kinda annoying that the commentary seems to be like 20 sec ahead of the video.
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On August 26 2012 06:36 Doctorbeat wrote:Pokeypokeypoke from TD. Scarra wants the snowball  Oh and going for the lvl 1 invade  . They're going to have a hard time snowballing and hardpushing vs a Nidaree though. Who needs hard push when you can just kill them?
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On August 26 2012 06:27 NeoIllusions wrote:Show nested quote +On August 26 2012 06:24 Vaporized wrote:On August 26 2012 06:09 Chiharu Harukaze wrote:On August 26 2012 06:08 Chrispy wrote: 7 GP10 items on Dig compared to TD's two. In about 10 min those GP10 will finally start to pay off. But in 10 min they'll probably be dead. i dont think this way of thinking is accurate. it doesnt matter when the items pay for themselves. think of it this way: 1 champ passively brings in 13 gp10 just for being in the game. 13 x 5 champs = 65 gp10 total for the team. 7 gp\10 items = 35 gp10 EXTRA. that is like recieving the income of 1.8 extra champs. 3 gp10 items more then doubles your passive gp10 income. saying that these items only are worth it after they pay for themselves is just wrong. they start helping you as soon as you buy one. saying that hog is worthless now is just utter bs. it gives you health, and increases your passive gp10 by almost 38%. that is a huge number for the ~300 or so gold you are paying for the gp10 passive. Just no. I don't even... The whole point of GP10 is you let them run their course. Compare Philo/HoG vs Phage/Cloth. If your top lane goes into a fight, who do you think wins? im not sure what your point is. you let gp10 run their course? of course you do. the earlier you get them the more gold you are making.
if you really want to get right down to when gp10 starts earning you EXTRA gold on top of the item cost, you have to subtract the cost of the stats, and then calculate how long it will take to passively generate what is left, ie what you are paying for the gp10 passive.
hog for example:
im just going to round to even numbers. it costs 800 gold and the health part costs 500. you are paying 300 gold for the gp10 passive.
once you buy a hog you generate 18gp10 total. it takes 2.7 minutes to generate that 300 gold (300/18)x(10 which is how often you generate gold)/(60sec in a min) = 2.7 min.
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United States37500 Posts
Ehomda runs Sivir vs Taric so often. It's redonk.
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