Hourglass is good either if you could get picked easily or against full ad teams. Also if you have to play more of an initiation role (because your team lacks initiation otherwise) it is a strong pick.
[Champion] Zyra - Page 2
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Prog
United Kingdom1470 Posts
Hourglass is good either if you could get picked easily or against full ad teams. Also if you have to play more of an initiation role (because your team lacks initiation otherwise) it is a strong pick. | ||
Sponkz
Denmark4564 Posts
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Leeto
United States1320 Posts
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Ghost-z
United States1291 Posts
My goal is to Q once at level 1. Gets some poke damage on them, gets the mana regen rolling, and possibly pushes the wave so we hit level 2 first. If we hit lvl 2 first then I go for an E>Q combo. Otherwise I wait until level 3 and 2 seeds to poke them again. My typical poke is EQWW. I take gp10 quints and masteries so I skip any gp10 items. Flask is much more cost effective in terms of regen than philo. Masteries are 5-0-25 against lanes I can poke safely or 1-13-16 against stronger poke lanes for extra beef. Sightstone > Boots > Aegis (if we need the MR aura) otherwise Sightstone > HG (Lyandries with all the assist gold) | ||
ShaLLoW[baY]
Canada12499 Posts
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miicah
Australia2470 Posts
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Ghost-z
United States1291 Posts
What is everyone doing about mana management? I've tried several things and I'm just not settled on an optimal route yet. Since zyra has the slowest base move speed in the game I tend not to roam and just shove mid and take both wraith camps over the walls. Athene's is required to keep up this farm pace but you can feel the lack of 30 magic pen early. Athenes? Rod of Ages? Flask? Doran's Ring x2 I always go for a core build of Deathcap & Lyandries. | ||
Mauzel
United States421 Posts
You're right that MPEN is important so I would maybe do a build like Opening build -> chalice -> mpen boots - > codex -> athenes -> DCAP or haunting guise depending on money situation. | ||
Anakko
France1934 Posts
Is it worth it to get any CDR item at all then? Because 2x dorans should take care of early mana issues, and then you can rush lyandries for ridic damage | ||
Mauzel
United States421 Posts
For this reason I like to have 40% CDR w/o Blue and let the infinite mana be a luxury. Also, this means you can donate blue buff to someone that can kill it faster and who did not have the opportunity to build mana regeneration / cdr items like your ADC or top laner. Also, I think hitting the 40% CDR Cap as soon as possible is pretty big. It greatly increases your teamfighting strength so hitting it early is important. Remember that 0->20% is not as impactful as 20->40% | ||
Wetty
Australia419 Posts
On September 25 2013 06:39 Mauzel wrote: Remember that 0->20% is not as impactful as 20->40% Could you clarify what you mean here? Numerically it is exactly is impactful... | ||
miicah
Australia2470 Posts
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scrubtastic
1166 Posts
Let's say you're spamming your 10 sec CD spell all day. You get: 60 sec/10 sec = 6 spells/minute with 0% CDR 60 sec/8 sec = 7.5 spells/minute with 20% CDR 60 sec/6 sec = 10 spells/minute with 40% CDR Going from 10 sec to 8 sec means the guy with 8 sec CD casts 7.5/6=1.25, so 25% more spells than the guy with 10 sec CD Going from 8 sec to 6 sec means the guy with 6 sec CD casts 10/7.5 = 1.33, so 33% more spells than the guy with 8 sec CD Let's keep going for impossible scenarios to illustrate: 60 sec/4 sec = 15 spells/minute with 60% CDR 60 sec/2 sec = 30 spells/minute with 80% CDR Going from 6 sec to 4 sec means the guy with 4 sec CD casts 15/10=1.5, so 50% more spells than the guy with 6 sec CD Going from 4 sec to 2 sec means the guy with 2 sec CD casts 30/15 = 2, so 100% more spells than the guy with 4 sec CD All of this is with the simple 20% increase each time but it doesn't really work out that way. I'm pretty sure that's what that guy is saying. | ||
TheHumanSensation
Canada1210 Posts
Since that would be bad, it's capped at 40%. | ||
Ghost-z
United States1291 Posts
I always take armor runes on support zyra since you are not farming you dont need extra mana regen. | ||
Mauzel
United States421 Posts
Not sure that Mana Regen runes are the way to go but masteries are probably k. I esp. love utility because of increased blue buff duration (which should help solve the problem anyway!) With mid meta being very assassiny / bursty, you need to come to lane with as many combat stats as possible and I think taking mana regen stuff may just hold you back. Maybe in passive lanes but taking say scaling AP (a la faker) is probably just as good anyway. | ||
swim224
Botswana368 Posts
On September 25 2013 00:00 Ghost-z wrote: Question about mana issues with mid lane Zyra. What is everyone doing about mana management? I've tried several things and I'm just not settled on an optimal route yet. Since zyra has the slowest base move speed in the game I tend not to roam and just shove mid and take both wraith camps over the walls. Athene's is required to keep up this farm pace but you can feel the lack of 30 magic pen early. Athenes? Rod of Ages? Flask? Doran's Ring x2 I always go for a core build of Deathcap & Lyandries. A great build dusty gave me is 2x dorans-->guise-->sorcs---->rylias-->liandries--->voidcap. It makes you pretty beefy, and you still do tons of damage. Mana's a bit rough when you don't have blues, but it's more than manageable. I prefer it over athenes because there's no wasted cdr, and it feels like I do more in teamfights. The beefyness helps vs the assassin meta too. However, I've seen soniv go athenes--->liandires-->w/e and do well too. | ||
Anakko
France1934 Posts
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Sermokala
United States13545 Posts
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Anakko
France1934 Posts
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