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[Guide] Montegomery's Super Serious Guide to ARAMs - Page 17

Forum Index > LoL Strategy
Post a Reply
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ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-06-16 16:59:25
June 16 2013 16:58 GMT
#321
I think ADC is definitely the best way to carry a game, unless you're an AP that happens to be incredibly suited to ARAM. I even went AD on Fiddle once, it still worked pretty well.

I've always started Grez's Spectral Lantern (its pretty cost effective, feels strong, and the active reveal is good even if there's no stealth champs on the enemy team). Then I just get Bilgewater/boots, IE/PD, Bork.
(╯°□°)╯︵ ┻━┻
Solarsail
Profile Joined July 2012
United Kingdom538 Posts
June 17 2013 00:21 GMT
#322
I feel like the best way to start an ADC build is with attack damage, because AS only gives higher DPS in sustained fire, and early on you only get the opportunity for single shots.

I find LS quints to be enough LS, and Sanguine Blade is only cost efficient on sustained fire anyway, so I therefore always go IE first.

Can't wait for the remaining guides to be put up, they're invaluable when one randoms a new champ.
Everyone left over is a member of the OP race and you have to figure out which one of them is the least OP. - CosmicSpiral
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 17 2013 00:47 GMT
#323
I open pickaxe + dblade on adc seems to work as long as I'm 550+
Carrilord has arrived.
rhs408
Profile Joined January 2011
United States904 Posts
Last Edited: 2013-06-20 09:14:07
June 20 2013 09:02 GMT
#324
I've had good success opening dblade + vamp scepter + 2 pots on adcs, I try to get enough for zerks and BF sword by my first back/death.

Are there any champs worth getting the Kitae's Bloodrazor item on? Botrk and Wits End both seem like better buys in pretty much all situations...
commandchild
Profile Joined May 2013
38 Posts
Last Edited: 2013-06-20 11:24:28
June 20 2013 11:24 GMT
#325
Seconding the Grez's Lantern start. With pots and LS quints your sustain is insane. Which is crucial pre 6. The passive also helps with farming minions. Also the early bush control it provides is paramount.
FaCE_1
Profile Blog Joined December 2006
Canada6173 Posts
June 20 2013 14:17 GMT
#326
On June 17 2013 01:58 ticklishmusic wrote:
I think ADC is definitely the best way to carry a game, unless you're an AP that happens to be incredibly suited to ARAM. I even went AD on Fiddle once, it still worked pretty well.

I've always started Grez's Spectral Lantern (its pretty cost effective, feels strong, and the active reveal is good even if there's no stealth champs on the enemy team). Then I just get Bilgewater/boots, IE/PD, Bork.

ahhh don't waste a Fiddle roll on AD QQ . His ult is like the best thing in aram and you fear the other team carry 24/7 (ok.. fear still work even if you're ad but still :o)
n_n
Thetan
Profile Blog Joined July 2010
240 Posts
June 21 2013 02:16 GMT
#327
Random thought: What do you guys think of the Reduced Death Timer Quints on ARAM (-5% death timer per quint)?

With the defensive mastery, you can shave 25% off your death timer. In ARAM, not only are you dying a lot, but and a good push involves taking a tower, dying, and hoping to be up fast enough to defend your own towers. Thoughts?
commandchild
Profile Joined May 2013
38 Posts
June 21 2013 02:48 GMT
#328
On June 21 2013 11:16 Thetan wrote:
Random thought: What do you guys think of the Reduced Death Timer Quints on ARAM (-5% death timer per quint)?

With the defensive mastery, you can shave 25% off your death timer. In ARAM, not only are you dying a lot, but and a good push involves taking a tower, dying, and hoping to be up fast enough to defend your own towers. Thoughts?



I think it's significantly less powerful if you are the only one on your team doing this. Also, those games that go to 45-50min the respawn on a wiped team will still be long enough for the other team to take nexus. I dont have anything else to spend IP on though so I will give it a shot and report back.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-06-21 04:09:09
June 21 2013 04:08 GMT
#329
On June 20 2013 23:17 FaCE_1 wrote:
Show nested quote +
On June 17 2013 01:58 ticklishmusic wrote:
I think ADC is definitely the best way to carry a game, unless you're an AP that happens to be incredibly suited to ARAM. I even went AD on Fiddle once, it still worked pretty well.

I've always started Grez's Spectral Lantern (its pretty cost effective, feels strong, and the active reveal is good even if there's no stealth champs on the enemy team). Then I just get Bilgewater/boots, IE/PD, Bork.

ahhh don't waste a Fiddle roll on AD QQ . His ult is like the best thing in aram and you fear the other team carry 24/7 (ok.. fear still work even if you're ad but still :o)


AP Fiddle is really good, but you need some help from your team. AD Fiddle definitely isn't as strong, but its incredibly self-dependent. You can still spam E all day, and you can ult in and kite backwards while doing double-massive damage. You can't be 1v1'd ever.
(╯°□°)╯︵ ┻━┻
zer0das
Profile Blog Joined May 2007
United States8519 Posts
June 21 2013 08:40 GMT
#330
I can imagine Crittlesticks being pretty strong in ARAM, in the right circumstances. :>
FaCE_1
Profile Blog Joined December 2006
Canada6173 Posts
Last Edited: 2013-06-21 11:05:27
June 21 2013 11:05 GMT
#331
Meh I still think his ult is way to strong to pass on it. Specially if you have someone else in your team to combo it (mumu, ori, etc.) the other team just melt.

(edit.. yeah 5000 post )
n_n
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2013-06-27 02:04:42
June 27 2013 01:29 GMT
#332
On June 17 2013 01:58 ticklishmusic wrote:
I think ADC is definitely the best way to carry a game, unless you're an AP that happens to be incredibly suited to ARAM. I even went AD on Fiddle once, it still worked pretty well.

I've always started Grez's Spectral Lantern (its pretty cost effective, feels strong, and the active reveal is good even if there's no stealth champs on the enemy team). Then I just get Bilgewater/boots, IE/PD, Bork.


I do exactly the same as you. AD champ -> Grez, ranged AP champ -> Grez and build AD since everyone else is going to build AP 100% guaranteed

I've carried hard with AD janna, annie, fiddle, and zilean LOL

[image loading]
edit: zyra too
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
commandchild
Profile Joined May 2013
38 Posts
Last Edited: 2013-06-28 06:44:41
June 28 2013 06:42 GMT
#333
Don't forget that Kitae's Bloodrazor is available in ARAMs, which is basically a baby version of Bork. (No active, no lifesteal). If I'm behind I'll get this instead of a Bork, if I'm ahead, I'll stack it with Bork.

Also, Bloodrazor deals a % of the target's MAXIMUM health, and Bork deals a % of the targets CURRENT health, a difference that is powerful and often overlooked.
DiracMonopole
Profile Joined May 2010
United States1555 Posts
June 28 2013 10:48 GMT
#334
The active on botrk is too good to pass up. Bloodrazor is also magic damage instead of physical
rhs408
Profile Joined January 2011
United States904 Posts
Last Edited: 2013-07-21 07:18:42
July 21 2013 07:10 GMT
#335
There is an ARAM tournament going on right now, in Taiwan I think: http://www.twitch.tv/egamerstw

They do draft with bans like a normal game. Should be interesting.
rhs408
Profile Joined January 2011
United States904 Posts
July 21 2013 07:35 GMT
#336
Ashe with Spirit of Elder Lizard pretty strong
VashTS
Profile Joined September 2010
United States1675 Posts
August 02 2013 05:01 GMT
#337
This topic needs more love. And a friendly bump to finish the mini-guides.
VashTS; 330; Random -- Ranked #9 Pokemon Video Game Player in the World in 2009
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
August 02 2013 05:27 GMT
#338
Maybe it's because I'm a lower level player, but Runaan's seems far too good to not get on an AD carry on this map. Alternatively SS, or even both. RH/SS/BotRK is kind of silly strong, in my experience, especially with someone like Ashe.
rhs408
Profile Joined January 2011
United States904 Posts
August 02 2013 18:43 GMT
#339
I don't think I've ever gotten Runaan's on an ad carry in ARAM, there's always something that I need more. You have to assume that you aren't going to have the opportunity to just stand there autoing the enemy team, and that's basically all that Runaans is good for (and the little Runaans ball next to your champ will put an even bigger target on your back). It won't help you poke or kite, aside from some extra lifesteal that you might get from nearby minions. You need every attack to do as much damage as possible. IE+LW+ PD/SS is pretty much core on all ad carrys to maximize damage output, for some you can swap in a BotRK or Sanguine blade but there's not much room to squeeze in a Runaans.

Monte, where art thou? I think he may have gotten writer's block when he saw that Lissandra is next in the mini-guide list...
commandchild
Profile Joined May 2013
38 Posts
Last Edited: 2013-08-03 18:21:26
August 03 2013 18:20 GMT
#340
Runaans is actually pretty good if you have an adc with good range such as Varus, Trist, or Cait. Especially if they have on-hit going on (Varus, Botrk).

The issue is that it is a "win-more" item. If you are in a position where buying it wont set you back, you are either winning or doing very well. This items NEEDS a few on hit or dmg items first to make it worth buying. But I do think it is a good item if you are ahead.

On a side note, does it work on Thresh?
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