Simple Questions, Simple Answers - Page 62
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InvaderUK
225 Posts
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Yorbon
Netherlands4272 Posts
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Slayer91
Ireland23335 Posts
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InvaderUK
225 Posts
Fuck teut are we getting old? | ||
GolemMadness
Canada11044 Posts
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InvaderUK
225 Posts
i did my first game of mundo just gave free lane was down in cs, then got dived for tower kill by jungler. We behind in gold all game but mundo gives such objective control look at dat shit. Played teamfights as expected, just sat and zoned carries while vayne dumped on everyone, was harder because my priority was to zone yasuo and he can just jump through the team since mundo has no CC so that weakness was already abused in the first game LOL rekt. i forgot to get cinder first so i coulda just jungled instead of getting dove at turret at 13min zz, gave myself can sir there. will continue mundo after this promo series. | ||
Luepert
United States1933 Posts
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GolemMadness
Canada11044 Posts
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geript
10024 Posts
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Slayer91
Ireland23335 Posts
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sob3k
United States7572 Posts
On June 15 2015 14:48 Luepert wrote: Can someone tell me why cinderhulk toplaners like fizz and hecarim build frozen heart? Wouldn't Randuins be much better? My reasoning is that it gives a bit less armor, but the 500 health synergizes hugely with the cinderhulk passive and aslo has the bonus of making you more tanky against the magic damage dealers. Is the attack speed slow really that much better than the moveent speed slow to justify this? FH is also just a absurdly cost efficient item, even completely ignoring the mana and the aura its over 100% gold efficiency. Even with cinderhulk its still more efficient than randuins. It also gives you a permanent 3% damage reduction aura because of oppression defensive mastery. | ||
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tw!tch
United States563 Posts
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Slayer91
Ireland23335 Posts
e.g avoid a bad 2v2, avoid a bad 1v1, or sometimes pick into a good 1v2/2v1 (e.g if they pick darius or something who might 1v1 well but 1v2 badly while mundo might do better 1v2 than darius). Also junglers and botlanes who can dive well or harass really well 2v1 are better in laneswaps you can either zone in the 2v1 lane or take the tower early and swap back with a teamwide gold lead disadvantage is you lose dragon control but its pretty minor | ||
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tw!tch
United States563 Posts
On June 19 2015 02:30 Slayer91 wrote: one team feels their lane(s) are at a disadvantage and so they laneswap to level e.g avoid a bad 2v2, avoid a bad 1v1, or sometimes pick into a good 1v2/2v1 (e.g if they pick darius or something who might 1v1 well but 1v2 badly while mundo might do better 1v2 than darius). Also junglers and botlanes who can dive well or harass really well 2v1 are better in laneswaps you can either zone in the 2v1 lane or take the tower early and swap back with a teamwide gold lead disadvantage is you lose dragon control but its pretty minor That's super helpful, thanks ![]() | ||
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Slayer91
Ireland23335 Posts
Laneswap depends on like 4 players so because there's so many combinations its best to take it case by case. | ||
brokenwatch
Azerbaijan99 Posts
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geript
10024 Posts
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geript
10024 Posts
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brokenwatch
Azerbaijan99 Posts
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geript
10024 Posts
Edit: to add. I'm pretty sure that 5.13 doesn't hit Korea until next week too. So Nashor's isn't 80AP/40ASP/20/CDR. I'm not even sure new Nashor's is statistically better than old Nashor's on Azir. | ||
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