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[Champion] Ziggs - Page 3

Forum Index > LoL Strategy
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GreggSauce
Profile Blog Joined March 2010
United States566 Posts
July 14 2014 18:48 GMT
#41
You should never need armor in mid unless you're against an AD mid, then of course you use a page to counter them. 12hp is not going to make you survive your lane any better in nearly any case. And 11 mana regen late game is worth a lot more than 200 hp to ziggs. if they do engage and you can't escape, what is 200 hp to a talon? ziggs has a hard disengage/escape, an aoe slow, and an extremely long range skill.[image loading]
Must not sleep, must warn others
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 14 2014 20:17 GMT
#42
On July 15 2014 02:13 GreggSauce wrote:
This is my build for ziggs now. I think if ziggs is built right it's nearly impossible to win against him. currently 4-1 on him where my only loss was an absolutely useless jayce on my team that fed a top lee sin. we're talking 3/12 jayce and a 15/3 lee sin. I will be maining ziggs as my mid to climb back to diamond, currently gold 3.

Poke/control ziggs: I believe this is by far the best way to build ziggs
25/0/5 with 4 points into the AD portion of masteries
red: magic pen. yellow: scaling mana regen. blue: scaling AP. quint: 1 flat mana regen and 2 flat AP or movespeed
morello, athenes, sorc boots, zhonyas, deathcap, dfg/other.

This is the build, pretty simple, the biggest difference you'll see is that you are squishy, and you'll have very very high mana regen. The way I play this is to lob my skills all day, and if I can get a very safe auto off I do. Use your ult whenever off cooldown. going 2 dorans into athenes is the best build path for this.

Tbh aslong as you get Athenes and dont build totally troll i dont think it matters what you build on Ziggs, he automatically makes the game like 3x harder to win
Artillery spawned from the forges of Hell
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
July 14 2014 20:39 GMT
#43
I don't deny that having the extra mana regen late game is worth more than an extra 200 hp or 9 armor. And I didn't question your record with ziggs.

Most people setup rune pages for early game advantages where small points in stats give you the most benefits. Mana regen is not very useful early game. If you think your early game and your laning is fine without armor or hp yellows, then by all means go for a late game set up.
In my experience, I've managed to get out of a lot hairy situations with a sliver of health. I'm pretty sure I have the armor and health runes to thank for that. I don't run out of mana very much with athenes, even after the nerf.



im deaf
GreggSauce
Profile Blog Joined March 2010
United States566 Posts
Last Edited: 2014-07-14 22:25:31
July 14 2014 22:23 GMT
#44
In order for ziggs to be able to spam all of his spells during an extended seige he needs like 10 m/5 more than athenes+morello+scaling mana+blue buff gives you. I do think when I get back up to high plat/diamond I may have to change my rune pages slightly. I personally prefer late game rune pages for mid/top and early game from jungle/bot lane. Mid was all early game when the assassin meta existed but now most have been shut down so they don't matter as much as they used to.
Must not sleep, must warn others
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
July 14 2014 23:14 GMT
#45
Well if spamming all of those abilities is really what is getting you the win, then okay. I siege with just athenes and I never run into any mana problems. The limiting factor to how many bombs I throw is my CDR, not my mana.
And I rarely play with/against an extended siege comp anymore. It's always some kind of split pushing/jungle fighting/tower diving/crazy engage team, where I don't have the luxury of sitting mid and throwing bombs all day.
im deaf
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 14 2014 23:18 GMT
#46
On July 15 2014 08:14 imBLIND wrote:
Well if spamming all of those abilities is really what is getting you the win, then okay. I siege with just athenes and I never run into any mana problems. The limiting factor to how many bombs I throw is my CDR, not my mana.
And I rarely play with/against an extended siege comp anymore. It's always some kind of split pushing/jungle fighting/tower diving/crazy engage team, where I don't have the luxury of sitting mid and throwing bombs all day.

if you are bombing on cd with just athenes you are going to run oom really quickly
Artillery spawned from the forges of Hell
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
July 15 2014 00:13 GMT
#47
On July 15 2014 03:48 GreggSauce wrote:
You should never need armor in mid unless you're against an AD mid, then of course you use a page to counter them. 12hp is not going to make you survive your lane any better in nearly any case. And 11 mana regen late game is worth a lot more than 200 hp to ziggs. if they do engage and you can't escape, what is 200 hp to a talon? ziggs has a hard disengage/escape, an aoe slow, and an extremely long range skill.[image loading]


Why do you have two Zhonya's in one of those games...
http://na.op.gg/summoner/userName=FLABREZU
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 15 2014 00:19 GMT
#48
On July 15 2014 09:13 GolemMadness wrote:
Show nested quote +
On July 15 2014 03:48 GreggSauce wrote:
You should never need armor in mid unless you're against an AD mid, then of course you use a page to counter them. 12hp is not going to make you survive your lane any better in nearly any case. And 11 mana regen late game is worth a lot more than 200 hp to ziggs. if they do engage and you can't escape, what is 200 hp to a talon? ziggs has a hard disengage/escape, an aoe slow, and an extremely long range skill.[image loading]


Why do you have two Zhonya's in one of those games...

2zhonyas1cup
Artillery spawned from the forges of Hell
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
July 15 2014 00:40 GMT
#49
On July 15 2014 08:18 arb wrote:
Show nested quote +
On July 15 2014 08:14 imBLIND wrote:
Well if spamming all of those abilities is really what is getting you the win, then okay. I siege with just athenes and I never run into any mana problems. The limiting factor to how many bombs I throw is my CDR, not my mana.
And I rarely play with/against an extended siege comp anymore. It's always some kind of split pushing/jungle fighting/tower diving/crazy engage team, where I don't have the luxury of sitting mid and throwing bombs all day.

if you are bombing on cd with just athenes you are going to run oom really quickly


I don't bomb on cd, I bomb when I think I can hit someone
im deaf
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 15 2014 01:13 GMT
#50
if you are going to go 6 damage item ziggs I can't think of any situation where LB wouldn't be one of them
Carrilord has arrived.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 15 2014 01:14 GMT
#51
On July 15 2014 10:13 Slusher wrote:
if you are going to go 6 damage item ziggs I can't think of any situation where LB wouldn't be one of them

Id probably rather have it over DFG but i dunno.
Artillery spawned from the forges of Hell
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 15 2014 01:16 GMT
#52
wouldn't even think twice
Carrilord has arrived.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 15 2014 01:18 GMT
#53
On July 15 2014 10:16 Slusher wrote:
wouldn't even think twice

Seems like situationally Morellos would be better, and in those circumstances id rather have Void than the DFG that guy got tbh.(referring tot hose pictures)
Ga would also be good after Athenes/Void/Hat/Zhonyas too
Artillery spawned from the forges of Hell
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 15 2014 01:24 GMT
#54
well the "6 damage item" in the first comment is referring to the fact that Ziggs does not really need 6 offensive items to do obscene damage.

Morello's is highly situational, does the other team have something like Nasus, Mundo, Voli that takes a year to kill? is Morello's good on my teams support? am I vs. an AP in mid lane?

lb isn't needed in a 5 offensive item build but it becomes increasingly important if
a)my adc has bad siege (twitch)
b) they have a melee carry who is extremely fast, Akali and Yasuo are the main offenders here.

lastly on the topic of getting a defensive item it's pretty much just how you feel about the game, because in a lot of situations Ziggs can easily stay safe enough to go for 0, but at the same time at 5 items his damage is so disgusting if your team is really far ahead just being unkillable is sometimes more powerful.
Carrilord has arrived.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2014-07-15 01:29:42
July 15 2014 01:28 GMT
#55
on the topic of Morello's, it's a great item, the problem is just that it occupies the same item arch type as the single most versatile and slot effective item in the game, if you can use all of the stats (which is basically any time you are vs. an ap mid) it accelerates your farm so much to grab Athene's that it actually sets you behind to buy Morello's
Carrilord has arrived.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
Last Edited: 2014-07-15 01:46:51
July 15 2014 01:46 GMT
#56
DFG makes very little sense on Ziggs. He isn't a burst champion. Lich bane is definitely better. I think it's more a case of if you want to get lich bane or morello as a last item most of the time.
http://na.op.gg/summoner/userName=FLABREZU
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 15 2014 15:50 GMT
#57
I think an argument could be made for DFG over LB actually (mostly playing Devil's Advocate here).

You get an extra 120 AP from DFG, times whatever multiplier from passives and Rabadon's (I think 5% + 30%) so that's an extra 120+42 = 162 AP. Ziggs has around a total AP ratio of about 3, so that works out to an extra 486 damage or so (not including the DFG active). Let's say the active (without damage amp) does 2200*.15= 330 damage for a total extra damage amount of 816.

With Lich Bane, you get an additional 80 AP and a .5 AP ratio. We break his damage into two parts, the 3.0 AP ratio * 80*1.35 Ap for 324 extra damage, then the .5 lich*(80+ other).

Assuming one LB proc: 816 - 324 = .5 (80+x), 452 = .5(80+x), Ziggs needs 824 AP before Lich for it to be a better buy than DFG

Assuming two procs: 816 - 324 = 2*.5(80+x), 452 = 80 + x, Ziggs needs only 372 AP (still 3 or 4 items) before Lich for it to be a better buy than DFG.

The ratios and some numbers can be played around with a little, but there is a case for buying a DFG I think.
(╯°□°)╯︵ ┻━┻
Immortall
Profile Joined January 2012
Netherlands124 Posts
July 15 2014 16:03 GMT
#58
Has anybody ever used Athenes -> Mejai's -> Rabadons/Zhonya's?
I read about this build on /r/lol somewhere (i think it was in the thread with Scarra's brother) and started using it, it's really fucking good when you snowball and still good when you're going even because you'll pretty much never die if you play it right as Ziggs. Probably not so good for arranged 5's but in solo queue it wrecks shit.

Opinions?
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 15 2014 17:08 GMT
#59
On July 16 2014 01:03 Immortall wrote:
Has anybody ever used Athenes -> Mejai's -> Rabadons/Zhonya's?
I read about this build on /r/lol somewhere (i think it was in the thread with Scarra's brother) and started using it, it's really fucking good when you snowball and still good when you're going even because you'll pretty much never die if you play it right as Ziggs. Probably not so good for arranged 5's but in solo queue it wrecks shit.

Opinions?


Chinese players like to build Mejai's lol
(╯°□°)╯︵ ┻━┻
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2014-07-15 18:29:50
July 15 2014 18:26 GMT
#60
am I reading it wrong or is that saying I need to get milage out of LB auto twice during the cd of dfg for it to be more damage (300 ap is trivial @4-6th item)

I mean I understand you are just trying to present the argument but I think one of Zigg's best strengths is consistent damage.
Carrilord has arrived.
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