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On May 06 2014 09:19 chalice wrote: do you have enough mana to really take advantage of the decreased cd on an early maxed Q?
Yes, the mana cost was also lowered by about 40% with her re-work.
70/75/80/85/90 ⇒ 43/46/49/52/55.
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Well, I've been testing the max Q and holy crap can you chunk people with it. If their bottom lane isn't smart with their positioning they can be bullied pretty hard. The mana cost reduction makes all the difference. Somehow, I want Bloodthirster + Trinity Force to work so hard on this champion.
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On May 07 2014 02:29 scFoX wrote: Well, I've been testing the max Q and holy crap can you chunk people with it. If their bottom lane isn't smart with their positioning they can be bullied pretty hard. The mana cost reduction makes all the difference. Somehow, I want Bloodthirster + Trinity Force to work so hard on this champion.
I haven't tried it out yet, but I've been considering replacing PD in my build with TriForce. Just been busy getting my smurf account up to level 20 lately. I think something like BT - Greaves - Pickaxe (or LW depending on how the game is going otherwise build LW after Zeal then finish Triforce) - Zeal - TriForce would be the ideal build. The chunk from a Triforced Q-Auto should replace the lowered chance of Critting your target. If you try it before I do, report back here.
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imp was going bt-shiv-lw on miss fortune in the ogn semi-finals. it feels like a nice and simple standard build that isn't dependent on getting ahead but still benefits timing wise if you do.
you could pick up a zeal and then decide whether to get statikk shiv or triforce based on how ahead/behind you are if you're looking to get a tf in your build.
for runes he went ad marks, hp seals, 2 armor 1 AS quints and i think 4 AS glyphs to give him 7% attack speed.
Q-W-E
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On May 07 2014 05:34 chalice wrote: imp was going bt-shiv-lw on miss fortune in the ogn semi-finals. it feels like a nice and simple standard build that isn't dependent on getting ahead but still benefits timing wise if you do.
you could pick up a zeal and then decide whether to get statikk shiv or triforce based on how ahead/behind you are if you're looking to get a tf in your build.
for runes he went ad marks, hp seals, 2 armor 1 AS quints and i think 4 AS glyphs to give him 7% attack speed.
Q-W-E Does Triforce even proc on her Q? I don't see it being worth it if it doesn't tbh.
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On May 07 2014 08:06 arb wrote:Show nested quote +On May 07 2014 05:34 chalice wrote: imp was going bt-shiv-lw on miss fortune in the ogn semi-finals. it feels like a nice and simple standard build that isn't dependent on getting ahead but still benefits timing wise if you do.
you could pick up a zeal and then decide whether to get statikk shiv or triforce based on how ahead/behind you are if you're looking to get a tf in your build.
for runes he went ad marks, hp seals, 2 armor 1 AS quints and i think 4 AS glyphs to give him 7% attack speed.
Q-W-E Does Triforce even proc on her Q? I don't see it being worth it if it doesn't tbh.
It does, but only on the first hit.
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On May 07 2014 08:06 arb wrote:Show nested quote +On May 07 2014 05:34 chalice wrote: imp was going bt-shiv-lw on miss fortune in the ogn semi-finals. it feels like a nice and simple standard build that isn't dependent on getting ahead but still benefits timing wise if you do.
you could pick up a zeal and then decide whether to get statikk shiv or triforce based on how ahead/behind you are if you're looking to get a tf in your build.
for runes he went ad marks, hp seals, 2 armor 1 AS quints and i think 4 AS glyphs to give him 7% attack speed.
Q-W-E Does Triforce even proc on her Q? I don't see it being worth it if it doesn't tbh.
If you're using Q properly it shouldn't even matter, because every Q should be accompanied by a near-instant Auto (as in, the auto should land only a split second after the Q, much faster than an auto after Ezreal Q). If you aren't using Q-Auto properly, you aren't playing MF properly.
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Although if you want to maximise your damage, you'd want to auto someone, then Q a target in front of them (the bounce prioritises champions marked with Impure Shots), and in this case you'd lose the Sheen passive. So the "ideal" pattern would change depending on if you have Sheen or not.
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On May 06 2014 08:46 arb wrote:Show nested quote +On May 06 2014 08:00 Nemireck wrote:On May 06 2014 07:02 ZERG_RUSSIAN wrote: Yeah auto q auto is bread and butter, maxing it first then W when you're about to get enough damage for it to matter is standard imo. E is basically just to slow down people while you all-in them, you're not so much worried about the damage because if you're getting a full E off on someone you're probably doing ok regardless of what you're maxing.
Also E drains your mana really fast, that shit costs 80 mana. Using it for damage can put you into spots where you have no escape tools because it's on cd or you're out of mana.
Oh and even more importantly your build on MF is going to be pure damage, Thirster into LW kinds of builds, because your main goal in a fight is to get a good ult off and then pick stragglers. Having that extra aspd when you build pure dmg is pretty crucial and it scales to 60% at rank 5. Oh shit, a Diamond player agrees with me. Irrefutable proof that it's my feeding noob teammates holding me back. GG no re. i think 5hit is stuck in like plat 5 or somethin l0l. Plat 2 right now, getting +25 per win... swear to god if I had time to play more than 2 ranked games a week I'd be diamond by next month 
But anyway yeah I think MF is my new staple adc, bye bye cait
[edit] Oh, I totally got diamond by the end of the month LOL [/edit]
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On May 07 2014 03:55 Nemireck wrote:Show nested quote +On May 07 2014 02:29 scFoX wrote: Well, I've been testing the max Q and holy crap can you chunk people with it. If their bottom lane isn't smart with their positioning they can be bullied pretty hard. The mana cost reduction makes all the difference. Somehow, I want Bloodthirster + Trinity Force to work so hard on this champion. I haven't tried it out yet, but I've been considering replacing PD in my build with TriForce. Just been busy getting my smurf account up to level 20 lately. I think something like BT - Greaves - Pickaxe (or LW depending on how the game is going otherwise build LW after Zeal then finish Triforce) - Zeal - TriForce would be the ideal build. The chunk from a Triforced Q-Auto should replace the lowered chance of Critting your target. If you try it before I do, report back here.
I feel like, because of MF's Q, and W interactions you shouldn't really be buying crit or attack speed on her. Triforce has enough of both. Auto-Q-Auto has basically no attack speed interaction. W's bonus damage on total AD negates the value of buying critical strike compared to buying straight AD. She spends so much time not getting any benefit from attack speed that doesn't come when she has her W up its almost pointless. In a team fight she might auto-q-auto->ult ->Auto->Q->auto->W. For about 10 seconds of team fight with either her attack speed buff up, or no need for her AS buff.
I mean think about BT->PD. It gives +100 AD, +55% attack speed, + 30% Crit. Total stats at level 11 are roughly 200 AD, +125% attack speed, +30% crit
Compare to BT->BT. +200 AD. Total stats at level 11 are roughly 300 AD, +85% attack speed.
BT->PD attacks 21% faster but BT->BT just plain does more damage on every aspect of her kit. Double Up can't crit so at the very least the BT->BT has a full 85 damage advantage on that. Plus 30-48 damage once W is stacked up plus 30-48 damage/wave once W is stacked up on her ult.
If you don't think BT->BT works as a comparison due to price then BT->LW should still be more damage than BT->BT for cheaper (not totally due to magic damage on W and ult [through W] but close enough to matter).
Due to the AP scaling on Q(and ease of applying sheen procs) if there is any one attack speed item you should get it should be triforce. But even then i feel like BT stacking should give it a run for its money.
Also Sorc Shoes due to the W magic damage super stronk.
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On May 09 2014 08:37 Goumindong wrote:Show nested quote +On May 07 2014 03:55 Nemireck wrote:On May 07 2014 02:29 scFoX wrote: Well, I've been testing the max Q and holy crap can you chunk people with it. If their bottom lane isn't smart with their positioning they can be bullied pretty hard. The mana cost reduction makes all the difference. Somehow, I want Bloodthirster + Trinity Force to work so hard on this champion. I haven't tried it out yet, but I've been considering replacing PD in my build with TriForce. Just been busy getting my smurf account up to level 20 lately. I think something like BT - Greaves - Pickaxe (or LW depending on how the game is going otherwise build LW after Zeal then finish Triforce) - Zeal - TriForce would be the ideal build. The chunk from a Triforced Q-Auto should replace the lowered chance of Critting your target. If you try it before I do, report back here. I feel like, because of MF's Q, and W interactions you shouldn't really be buying crit or attack speed on her. Triforce has enough of both. Auto-Q-Auto has basically no attack speed interaction. W's bonus damage on total AD negates the value of buying critical strike compared to buying straight AD. She spends so much time not getting any benefit from attack speed that doesn't come when she has her W up its almost pointless. In a team fight she might auto-q-auto->ult ->Auto->Q->auto->W. For about 10 seconds of team fight with either her attack speed buff up, or no need for her AS buff. I mean think about BT->PD. It gives +100 AD, +55% attack speed, + 30% Crit. Total stats at level 11 are roughly 200 AD, +125% attack speed, +30% crit Compare to BT->BT. +200 AD. Total stats at level 11 are roughly 300 AD, +85% attack speed. BT->PD attacks 21% faster but BT->BT just plain does more damage on every aspect of her kit. Double Up can't crit so at the very least the BT->BT has a full 85 damage advantage on that. Plus 30-48 damage once W is stacked up plus 30-48 damage/wave once W is stacked up on her ult. If you don't think BT->BT works as a comparison due to price then BT->LW should still be more damage than BT->BT for cheaper (not totally due to magic damage on W and ult [through W] but close enough to matter). Due to the AP scaling on Q(and ease of applying sheen procs) if there is any one attack speed item you should get it should be triforce. But even then i feel like BT stacking should give it a run for its money. Also Sorc Shoes due to the W magic damage super stronk.
These are almost exactly my thoughts on this as well. I just haven't tried it yet. In THEORY the thought process is logical and makes sense. Also, building TF more closely matches my own auto-pilot MF build, so I'm prepared to say it's definitely worth doing.
I think you're comparing the wrong items though. BT-Greaves-LW-Zeal are MF's mid-game core. You're not comparing BT-PD to BT-LW or BT-BT. You're comparing BT-LW-PD to BT-LW-TF, which I THINK works out in TriForce's favour, but I can only theorize before actually playing the build.
We're talking about:
BT-Greaves-LW-Zeal-BF-PD-IE
being replaced with
BT-Greaves-LW-Zeal-TF-BF-IE
TF build seems MUCH smoother than PD, provides more raw AD, a guaranteed damage burst, AND still has a bit of attack speed and crit chance thrown in... I just don't see a situation where it wouldn't be perfect for MF, I just haven't actually tried it out to compare it to my current build in practice.
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I always believe that BT -> Cleaver -> LW is the best build on MF because she has a channeling ult that tends to have no interactive with attack speed or crit. I'm not saying she should be an ult bot but people seem to believe that if she doesn't build AS or crit, her autoattacks or Q deals no damage which is not true. Trinity Force is acceptable because of spellblade and 30 AD + 30 AD = Tons of Damage on every abilities. The Zeal component does not synergize well with her kit but it's less of a wasteful buy than PD/Shiv/Zephyr/Hurricane.
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I don't like cleaver personally. It's too expensive for something that's not always useful. A full channel ult should end the teamfight regardless of shred, and if you have no backup physical damage then LW is just plain better. Bruta can fit into the build, but upgrading it before LW isn't really my style.
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Also... someone mentioned sorc shoes but I think Double Up is still considered physical damage even though it has an AP ratio. I tried dual pen in my last game and didn't feel it. I don't think it's worth it .
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The problem I have with cleaver is the post-bruatlizer build up. You have to save 400 for the ruby crystal, then another ~1.2k gold for the combine cost. That's an entire bf sword in cost and can really set you back for a reasonably long time while you farm up the gold. Plus, the cleaver passive is great, but not as game changing as you'd really want it to be for the time/gold cost.
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On May 09 2014 19:19 ZERG_RUSSIAN wrote:Also... someone mentioned sorc shoes but I think Double Up is still considered physical damage even though it has an AP ratio. I tried dual pen in my last game and didn't feel it. I don't think it's worth it  . Its not the double up its her W passive stacks. This means that 6 to 48% of your auto attack damage comes in as magic depending on stacks.
On your ult this means that somewhere between 30 to 60% of your damage will come in as magic damage as the entire AD scaling portion is applied through impure shots stacks. At the very least you should not be picking up Greaves. Better to get defensive boots or CDR
You pick anything else over Greaves because attack speed is worth roughly nothing when your combo is auto-q-auto-ult-auto-q-auto-w-auto-auto-auto-q-auto. The extra 25% attack speed doesn't accelerate your Q resets and the only time you're auto'ing without resets is when you have your W buff up.
I agree with you about Cleaver. It was really good before the change because MF was basically 100% base damage in her kit with very little scaling. (So you went BT->Brut->LW or Brut->LW then finish cleaver or IE). But new MF has a lot of scaling damage due to impure shots.
Maybe BT->LW->IE->Executioners Calling
or BT->LW->IE->Ghostblade
or BT->LW->IE->IE
or BT->Triforce->LW->IE
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Ghostblade instead of Cleaver? the active will be nice during W downtime.
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On May 10 2014 01:26 Duvon wrote: Ghostblade instead of Cleaver? the active will be nice during W downtime. and the crit synergizes with IE as your 3rd/4th offensive item
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What about just stay with Brutalizer and rush lw as your second completed item? for the 3rd, I think a second bt, triforce, or even a gunblade would be better than upgrading into ghostblade.
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