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[Champion] Miss Fortune - Page 8

Forum Index > LoL Strategy
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Complete
Profile Joined October 2009
United States1864 Posts
Last Edited: 2014-05-29 21:22:08
May 29 2014 21:16 GMT
#141
On May 29 2014 03:34 Goumindong wrote:
Show nested quote +
On May 28 2014 23:35 ticklishmusic wrote:
W active gives attack speed, and the extra bit of onhit from the passive component kind of evens out the DPS output from autoing.

It synergizes even better with the hybrid pen because the on hit magic damage scales with AD, which is kinda weird.

Is Q an auto reset?



Q isn't an auto reset, but it is an ability, so Auto-Q-Auto takes about the same time as two auto attacks. Since you've got your E on them, getting two autos should be pretty easy. Even Auto-Q is quick enough that if they can't dash/flash out they're going to take a load of damage.

To be clear, Q IS an auto attack reset. As soon as the Q lands, you will be able to auto attack again. If you have enough attack speed this won't make much more of a difference other than fitting the Q in between auto attacks, but at the beginning of the game at level 1 it gets the 2nd aa out much quicker than normal.
chalice
Profile Joined September 2010
United States1945 Posts
May 29 2014 21:26 GMT
#142
am i wrong in thinking that there is merit to taking E level 1 to use on the creep wave and increase the likelihood of hitting level 2 first?
Duvon
Profile Joined October 2011
Sweden2360 Posts
May 29 2014 22:33 GMT
#143
While the manacost is static for E, it's really high at 80 at level one - you only have around 250 base mana.
Nothing is impossible, only some things for some people.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
May 29 2014 23:14 GMT
#144
On May 30 2014 06:16 Complete wrote:
Show nested quote +
On May 29 2014 03:34 Goumindong wrote:
On May 28 2014 23:35 ticklishmusic wrote:
W active gives attack speed, and the extra bit of onhit from the passive component kind of evens out the DPS output from autoing.

It synergizes even better with the hybrid pen because the on hit magic damage scales with AD, which is kinda weird.

Is Q an auto reset?



Q isn't an auto reset, but it is an ability, so Auto-Q-Auto takes about the same time as two auto attacks. Since you've got your E on them, getting two autos should be pretty easy. Even Auto-Q is quick enough that if they can't dash/flash out they're going to take a load of damage.

To be clear, Q IS an auto attack reset. As soon as the Q lands, you will be able to auto attack again. If you have enough attack speed this won't make much more of a difference other than fitting the Q in between auto attacks, but at the beginning of the game at level 1 it gets the 2nd aa out much quicker than normal.


Q is not an auto reset. Go try it at lvl 1, second auto is at normal pace.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
May 29 2014 23:42 GMT
#145
On May 30 2014 06:16 Complete wrote:
Show nested quote +
On May 29 2014 03:34 Goumindong wrote:
On May 28 2014 23:35 ticklishmusic wrote:
W active gives attack speed, and the extra bit of onhit from the passive component kind of evens out the DPS output from autoing.

It synergizes even better with the hybrid pen because the on hit magic damage scales with AD, which is kinda weird.

Is Q an auto reset?



Q isn't an auto reset, but it is an ability, so Auto-Q-Auto takes about the same time as two auto attacks. Since you've got your E on them, getting two autos should be pretty easy. Even Auto-Q is quick enough that if they can't dash/flash out they're going to take a load of damage.

To be clear, Q IS an auto attack reset. As soon as the Q lands, you will be able to auto attack again. If you have enough attack speed this won't make much more of a difference other than fitting the Q in between auto attacks, but at the beginning of the game at level 1 it gets the 2nd aa out much quicker than normal.


It's not a reset, in point of fact, it's exactly the opposite. Your aa timer lasts through the Q casting time, so it does come out somewhat faster, but no faster than if you hadn't Q'd at all.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
May 30 2014 00:47 GMT
#146
On May 30 2014 06:26 chalice wrote:
am i wrong in thinking that there is merit to taking E level 1 to use on the creep wave and increase the likelihood of hitting level 2 first?

The only issues I see with this are 1) might be harder to last hit perfectly 2) double up gives you a lot of control at level 1 and 3) rank 1 of make it rain is only 90 damage for 80 mana. Not worth imo, without auto q auto to follow up E I think it's a lot less likely you'll be very threatening. QWEEER gives you all the early benefits of MF with a level 6 burst combo to force them out of lane.

I might consider QEEWER or QEWEER but I still think levels 1 and 2 should be primarily focused on last hitting and figuring out their tendencies in lane.
I'm on GOLD CHAIN
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
June 01 2014 01:13 GMT
#147
On May 30 2014 08:42 deth2munkies wrote:
Show nested quote +
On May 30 2014 06:16 Complete wrote:
On May 29 2014 03:34 Goumindong wrote:
On May 28 2014 23:35 ticklishmusic wrote:
W active gives attack speed, and the extra bit of onhit from the passive component kind of evens out the DPS output from autoing.

It synergizes even better with the hybrid pen because the on hit magic damage scales with AD, which is kinda weird.

Is Q an auto reset?



Q isn't an auto reset, but it is an ability, so Auto-Q-Auto takes about the same time as two auto attacks. Since you've got your E on them, getting two autos should be pretty easy. Even Auto-Q is quick enough that if they can't dash/flash out they're going to take a load of damage.

To be clear, Q IS an auto attack reset. As soon as the Q lands, you will be able to auto attack again. If you have enough attack speed this won't make much more of a difference other than fitting the Q in between auto attacks, but at the beginning of the game at level 1 it gets the 2nd aa out much quicker than normal.


It's not a reset, in point of fact, it's exactly the opposite. Your aa timer lasts through the Q casting time, so it does come out somewhat faster, but no faster than if you hadn't Q'd at all.


Q is an auto reset in the same way that Tiamat active is an auto reset, it's not. It just lets you do something during the downtime.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Nemireck
Profile Joined October 2010
Canada1875 Posts
June 01 2014 02:04 GMT
#148
On May 30 2014 08:14 sob3k wrote:
Show nested quote +
On May 30 2014 06:16 Complete wrote:
On May 29 2014 03:34 Goumindong wrote:
On May 28 2014 23:35 ticklishmusic wrote:
W active gives attack speed, and the extra bit of onhit from the passive component kind of evens out the DPS output from autoing.

It synergizes even better with the hybrid pen because the on hit magic damage scales with AD, which is kinda weird.

Is Q an auto reset?



Q isn't an auto reset, but it is an ability, so Auto-Q-Auto takes about the same time as two auto attacks. Since you've got your E on them, getting two autos should be pretty easy. Even Auto-Q is quick enough that if they can't dash/flash out they're going to take a load of damage.

To be clear, Q IS an auto attack reset. As soon as the Q lands, you will be able to auto attack again. If you have enough attack speed this won't make much more of a difference other than fitting the Q in between auto attacks, but at the beginning of the game at level 1 it gets the 2nd aa out much quicker than normal.


Q is not an auto reset. Go try it at lvl 1, second auto is at normal pace.


This is correct. A smooth Auto-Q-Auto is possible only once you've finished Greaves/First AS item.
Teamwork is awesome... As long as your team is doing all the work!
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
June 01 2014 15:38 GMT
#149
On June 01 2014 10:13 ShaLLoW[baY] wrote:
Show nested quote +
On May 30 2014 08:42 deth2munkies wrote:
On May 30 2014 06:16 Complete wrote:
On May 29 2014 03:34 Goumindong wrote:
On May 28 2014 23:35 ticklishmusic wrote:
W active gives attack speed, and the extra bit of onhit from the passive component kind of evens out the DPS output from autoing.

It synergizes even better with the hybrid pen because the on hit magic damage scales with AD, which is kinda weird.

Is Q an auto reset?



Q isn't an auto reset, but it is an ability, so Auto-Q-Auto takes about the same time as two auto attacks. Since you've got your E on them, getting two autos should be pretty easy. Even Auto-Q is quick enough that if they can't dash/flash out they're going to take a load of damage.

To be clear, Q IS an auto attack reset. As soon as the Q lands, you will be able to auto attack again. If you have enough attack speed this won't make much more of a difference other than fitting the Q in between auto attacks, but at the beginning of the game at level 1 it gets the 2nd aa out much quicker than normal.


It's not a reset, in point of fact, it's exactly the opposite. Your aa timer lasts through the Q casting time, so it does come out somewhat faster, but no faster than if you hadn't Q'd at all.


Q is an auto reset in the same way that Tiamat active is an auto reset, it's not. It just lets you do something during the downtime.

Meant to say it looks faster, but this is what I was trying to say ><
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
June 03 2014 11:34 GMT
#150
Just tried out QEEWER and it totally lost me lane. Having W active for when you trade at level 2 is really crucial, it turns out, because then you can smooth auto-q-auto.
I'm on GOLD CHAIN
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2014-06-07 05:40:38
June 07 2014 05:32 GMT
#151
Winning lane is not the problem with mf. Against someone like Draven or Twitch, you will win 100% because they have no way of avoiding your combo. She's just too vulnerable in teamfights if the other team pick to shut you down. This is why I don't pick her a lot even though I'm 4-0 with her this season. She's a very situational pick.

BTW The upcoming BT nerf will severely gimp her because no other ADC benefit from BT -aside from maybe, Graves- as much as mf. Caitlyn and Twitch are going to be really strong with IE.
神は乗り越えられる試練しか与えない
Nemireck
Profile Joined October 2010
Canada1875 Posts
June 09 2014 16:17 GMT
#152
Yeah, the problem with MF will always be that you need 2-3 people peeling for her, otherwise she will get blicked in every teamfight past 25 minutes.
Teamwork is awesome... As long as your team is doing all the work!
speKter
Profile Joined February 2011
31 Posts
June 10 2014 23:03 GMT
#153
Hey guys, just popped in and noticed this thread is very out of date. I'm still an active player (shooting for Challenger this season). MF is quite obsolete now but I will do my best to add some meaningful updates to the guide within the next week or so.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
June 11 2014 09:35 GMT
#154
[image loading]

What makes you think she's obsolete? She has literally the highest winrate in challenger out of all ADCs at the moment over the past week at 68% winrate, beating out Varus for second at 61%, Twitch and Jinx at 59%, and Lucian, the #1 most popular pick in challenger, at 57%.
I'm on GOLD CHAIN
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
June 11 2014 11:50 GMT
#155
which site are you quoting here?
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Nemireck
Profile Joined October 2010
Canada1875 Posts
June 11 2014 20:23 GMT
#156
elophant.com
Teamwork is awesome... As long as your team is doing all the work!
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
June 11 2014 20:24 GMT
#157
thx alot! i checked it out. they have some interesting data on there.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Goumindong
Profile Joined February 2013
United States3529 Posts
June 11 2014 21:05 GMT
#158
They shouldn't be using challenger though. Too much variance. Better to use diamond.
scrubtastic
Profile Joined May 2009
1166 Posts
Last Edited: 2014-06-12 10:25:47
June 12 2014 10:21 GMT
#159
i agree about the challenger variance. How many challenger games with a given champion actually occur per week (which is what elophant uses)?

i think Diamond is better for stats. therefore...

Last month's diamond games, all regions, ADC chart

Note that MF is >50% for all matchups except Sivir at 49.9% lol. Also note that out of all of Twitch's matchups, he has the lowest winrate against MF

Stats aren't everything but there has to be a decent reason why the stats are the way they are. My guess is that MF is pretty good at what she does and isn't obsolete, although I would like to hear how she would be.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2014-06-12 11:09:34
June 12 2014 11:09 GMT
#160
That's pretty interesting. She wins by a significant margin in a large sample size against everyone but Sivir, who she basically coinflips with. I personally think she's insanely strong right now, and looking at that chart I don't really see anyone who has a better winrate average in bot lane at the moment...
I'm on GOLD CHAIN
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