And as people get better at a champion, mana management comes naturally. When I started playing Kayle Top, I used to run oom all the time. Now, while I play fairly aggressively, I don't run oom nearly as often. When people complain about Kayle's mana problems, I wonder "are we playing the same champion?"
[Champion] Pantheon - Page 46
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HughMyron
297 Posts
And as people get better at a champion, mana management comes naturally. When I started playing Kayle Top, I used to run oom all the time. Now, while I play fairly aggressively, I don't run oom nearly as often. When people complain about Kayle's mana problems, I wonder "are we playing the same champion?" | ||
Mogwai
United States13274 Posts
On June 26 2012 13:01 HughMyron wrote: Pantheon is a situationally viable mid (and bot) though, in my opinion at least. And as people get better at a champion, mana management comes naturally. When I started playing Kayle Top, I used to run oom all the time. Now, while I play fairly aggressively, I don't run oom nearly as often. When people complain about Kayle's mana problems, I wonder "are we playing the same champion?" I play a lot of Pantheon + Taric bot lane on my smurf, lol, shit's hilarious. And yes, he is somewhat viable in those lanes, I'm just saying I pretty much only play him at my real elo top lane. | ||
sylverfyre
United States8298 Posts
On June 26 2012 13:38 Mogwai wrote: I play a lot of Pantheon + Taric bot lane on my smurf, lol, shit's hilarious. And yes, he is somewhat viable in those lanes, I'm just saying I pretty much only play him at my real elo top lane. Loci really liked Mid Pantheon - what champs / teamcomps would you say Midtheon works best against? | ||
Mogwai
United States13274 Posts
I dunno, most mids can just shove vs. Pantheon and there's jack shit you can do about it. if you play him mid, you should probably just do the arch angeloid build where you forgo dblades and just rush bruta and gank on every ult CD. I don't think he lanes well mid, but it does open you up for ult ganks to both bot and top. | ||
R04R
United States1631 Posts
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PieceOCake
United States67 Posts
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symbolic
254 Posts
Boots 2x dorans merc treads (only mid against heavy cc) brutalizer and hexdrinker (order depending on where I am and who I am facing) finish boots if haven't bloodthirster maw of mal GA sell brutalizer for lw infinity edge or other tanky item Like mentioned earlier, I avoid taking him mid against heavy pushers, such as cass, since if you don't get a commanding lead early, you will likely be unable to control the lane very well. His damage is insane, good positioning for team fights, and snowballs like crazy. Great solo queue champ. Also to note is that I go 21/3/6 on him and the 3 in defense is either armor or mr depending on who I face. | ||
Tal
United Kingdom1014 Posts
My one problem is I just don't know what to do against Brand, it's hard to avoid his skill shots, and if I jump on him he can stun me and hit me with his full combo. The only times I do well is against people who make mistakes. Am I missing something, or is just a bad matchup? | ||
Broetchenholer
Germany1897 Posts
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R04R
United States1631 Posts
If Brand gets E at level 1 he'll beat you in an immediate trade, but his E has a longer CD so you can chuck some more spears if he wants to cs, barring mana constraints. W 1st is all footsies, if he misses his pillar of flame you have free reign of the lane for 10 seconds. needsmorewards | ||
Sermokala
United States13858 Posts
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Mogwai
United States13274 Posts
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barbsq
United States5348 Posts
On June 26 2012 17:48 PieceOCake wrote: Does tanky dps Pantheon work at all? or is it futile to try? it can work. Back in the day (dunno if he even plays anymore?), maknoon used to do stuff with frozen mallet atmas kinds of builds. I know that ghostblade/mallet/atmas/GA still works just fine, i trashed some ppl not terribly long ago with a similar build at ~1400ish elo. Smash hates those kinds of builds, but they can work ok (both from my experience and from watching some of maknoon's games), they just require a bit different style of play, being more about fighting in the thick of things rather than dancing around and hss'ing fools. edit: probably tossing maw in there somewhere would be really good too. | ||
sylverfyre
United States8298 Posts
On June 26 2012 19:53 Broetchenholer wrote: Pantheon is good mid against champs that have a hard time landing combos or need their spells to farm. Like veigar. You should win most poke trading, but when the mid champ can unload his whole combo on you, like brand or Annie, you are screwed. Funny you say "have a hard time landing combos" and "veigar" in the same sentence. I didnt know it was hard walking up to someone, dropping stun and going 1(W, if necessary/if you have more than 1 point in E)QRD and taking a kill. Veigar's full combo is more damage than brand or annie - especially considering he generally gets DFG which just makes it more scary. | ||
HughMyron
297 Posts
Personally I think Trinity Force (as an endgame item, not a rush item) is usually superior to Mallet. If you compare them in a 1v1 splitpushing situation, TriForce is better since Pantheon gets a lot of procs, and he becomes a better chaser. Also, more damage to towers. Mallet gives more survivability, but you'll usually only need that in teamfights, where you kinda waste Mallet's slow proc because your team should be bringing the CC. You have to remember that a lot of Mallet's gold value is tied up in its slow, it's not an intrinsically cost effective item. Trinity Force is way better as a damage option and a splitpusher's choice. | ||
barbsq
United States5348 Posts
On June 27 2012 10:26 HughMyron wrote: Mallet builds are fine, just remember that Atma's kinda blows on Panth after Riot nerfed it. Personally I think Trinity Force (as an endgame item, not a rush item) is usually superior to Mallet. If you compare them in a 1v1 splitpushing situation, TriForce is better since Pantheon gets a lot of procs, and he becomes a better chaser. Also, more damage to towers. Mallet gives more survivability, but you'll usually only need that in teamfights, where you kinda waste Mallet's slow proc because your team should be bringing the CC. You have to remember that a lot of Mallet's gold value is tied up in its slow, it's not an intrinsically cost effective item. Trinity Force is way better as a damage option and a splitpusher's choice. atmas is just fine on mallet panth imo, because mallet panth is more about spearshots/stun/autoattacking than hss'ing, so that raw AD you lose out on isn't as big of a deal as the crit you get on atmas, esp if you have something like ghostblade or another crit item. | ||
Mogwai
United States13274 Posts
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Lancer723
United States486 Posts
On June 28 2012 03:33 Mogwai wrote: I just had to lane vs.a malphite and I decided to say fuck it and go balls out mres spec and open double gold/10. was actually pretty effective, hit my BT @19 mins or so then went LW -> GA and felt good about it. Just something to keep in mind if you have to lane vs. malph or rumble or yorick or something. I've never really had that much trouble with rumble. But what's the play against malphite then, rush out your philo and just farm your balls off? | ||
Mogwai
United States13274 Posts
On June 28 2012 04:54 Lancer723 wrote: I've never really had that much trouble with rumble. But what's the play against malphite then, rush out your philo and just farm your balls off? yea, just sit back, say fuck it and last hit with spears is what I did. I guess I just came to the realization that you get dblades to do damage and sustain from auto attacks and you can't do that vs. malphite, so I'd rather just stay out of his E range and have the regen for his Q harass and using my Q for last hitting. Then I got HoG to give myself enough of an HP buffer to not die, bought nmm to mitigate his Qs, and then just went straight for BT -> LW. | ||
Ecael
United States6703 Posts
The surge of malph top is annoying as hell though, can't even play blind pick and not run into a malph QQ | ||
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