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On June 18 2012 21:01 Broetchenholer wrote: Hey guys, had some rough lanes this weekend, getting pretty much destroyed by a riven, an irelia and a fucking udyr. All three lanes started getting ou of control after one close death early on or some jungler gank. Riven was worst. She didn't die because i was oom when all i needed was one fucking spear. Then i got defensive but she killed me again at 6 without breaking a sweat. from there on, she killed me whenever she pleased. The irelia got two succesfull ganks early on and from then on i was pretty much dead when she wanted to commit. Udyr got 3 fucking ganks from jungle rat with exhaust and stuff wtf.
Now, i seem to be completely unable to come back from situations like this. I mean, losing the lane in cs and money is one thing, getting uncontrollably blown up is another. And there does not seem to be any chance of doing that as panth. It shouldn't be iompossible to come back just because their jungler showed up and your didn't.
Had another game vs Vlad, again early ganks and i didn't kill him by 20 hp and no mana again. Next 3-4 minutes i realized he started to outtrade me, next 3-4 minutes i was effectively zoned from creeps outside of turret, next 3-4 minutes i was diveing material and then i was a freekill. I know the last game wasn't my fault, cause i called my jungler for 8 minutes and he first showed up at minute 14, but again, is their a valid strategy against sth like that? I built mercuries, 2 dorans and a scepter, should i try to get more defensive items when i can't trade anymore?
This sounds more like improper mana management to me, since the common thread seems to be being just barely too low on mana to kill somebody. A couple of things to consider:
A) Panth's autoattacks are just as useful as his spells vs melee champs. Vs folks like udyr/irelia it's quite easy to sneak a couple in with minimal risk. Lots of ppl have a tendency to think that they have to deal 100% of their damage as panth with spearshots before going in and committing for a kill.
B) Focus your spearshots on levels 1, 3, and 5, and conserve your mana on levels 2 and 4, basically, their base armor and hp are going up at lvls 2 and 4 while your spearshot stays the same dmg, so it becomes significantly less worth it to spam it on them. Not saying don't use spearshot at all lvl 2 and 4, but tone it back so you can build up some mana to be aggressive again when you level it up.
hope it helps, kus panth should trash irelia, and should certainly do well vs the majority of rivens. Udyr is kind-of an anomaly since his turtle stance is totally bogus, so after a certain point, panth literally has 0 kill threat towards him and it becomes more/less a farm lane in my experience, which ends up not being a huge deal since udyr doesn't exactly scale any better into the late game than panth does.
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On June 18 2012 22:07 Abenson wrote: So I've been thinking - Panth is great in lane with his Q, and his mid/lategame damage relies on his E. So what if I just leave Q at lv3 and start going for E and max it at around lv12~? This should let pantheon be really powerful in mid-game teamfights right? If you shift priority to E @ level 7, you max E @ level 10. If you just keep maxing Q, you max E @ level 13.
It's not worth it, Q is more consistent damage output early in the game and level 13 for a solo isn't particularly late for real teamfighting to break out.
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On June 17 2012 20:34 iCanada wrote: I dunno if I can play Panth anymore...
they nerf his art so hard. Except for new Full metal splash, that is pretty boss. I do like the fullmetal, but everytime I see his head/helmet in the artwork, I think of Abyssal Skull from HoN and it bothers me x_x
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Yeah, but you have to be careful with Pantheon's autoattacking in lane, and not just because of creep aggro..
Remember that Pantheon is sorta like a melee Teemo in lane: his strength lies in short engagements. Engage with your passive up, block one attack. Stun them for a second and auto again. Your passive is back up, let them take it down as you auto again and go back to lasthitting. There, you just took zero damage from autoattacks while the enemy just got herped.
If you're ever going even in a trade against an autoattacker, that usually means that you're doing something wrong, or just staying too long after you've burned your passive. For example, let's imagine Panth vs. Fiora: Panth completely trashes Fiora, but if you engage her in a 100-to-zero fight, you will prob die close to the same time because you're wasting Panth's trading power/
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On June 19 2012 07:43 HughMyron wrote: Yeah, but you have to be careful with Pantheon's autoattacking in lane, and not just because of creep aggro..
Remember that Pantheon is sorta like a melee Teemo in lane: his strength lies in short engagements. Engage with your passive up, block one attack. Stun them for a second and auto again. Your passive is back up, let them take it down as you auto again and go back to lasthitting. There, you just took zero damage from autoattacks while the enemy just got herped.
If you're ever going even in a trade against an autoattacker, that usually means that you're doing something wrong, or just staying too long after you've burned your passive. For example, let's imagine Panth vs. Fiora: Panth completely trashes Fiora, but if you engage her in a 100-to-zero fight, you will prob die close to the same time because you're wasting Panth's trading power/
o.O
not really, most champs in top lane I can literally just sit and fight them after lvl 4 (first lvl in hss). Even before then, if you do a dblade start, at lvls 1 and sometimes 2, you can just sit and keep fighting them because you will come out way ahead.
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I dunno about a DBlade start anymore after the nerf, I usually just get complacent and go overaggressive and usually end up losing a lot of health early to creep aggro and counterharass. Not sure if Smash does it after the nerf, but I didn't like it, so I'll just stick to Boots/3.
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Reading this thread again is making me play normals and just murder kids with panth in normals. EZ
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The choice to open boots or not depends on two things for me--who their jungler is and can i trash them in lane if they open boots and I don't. I like boots/pots a lot more now but dblade is high risk/high reward because if you can manage to farm up 350 + a potion before your first bluepill it gives you an insanely strong 1-6.
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honestly, I always open boots now. people camp panth so much at 2.2K .
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Hey guys, I have been playing league for about a year, however, I took a 3 month hiatus just starting up again in the last week. Pantheon was always my favorite character, however, towards the end of my time playing he just seemed severaly underwhelming and weak.
I am curious what the gereral consensus is of how pantheon should be built? High damage, mix damage defense, etc. And, I suppose the more pertinent question would be, is he worth playing at the moment? Getting back into the game I want to go back to champions I liked previously, but I want to make sure my time investment is worth it to relearn the character. And, if so, what general route my build should take.
Thanks guys!
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Uh, read the OP lol...
If you don't like 2xDBlade/Brut/BT/GA/LW, you could do 2xDBlade/Brut/Phage/BT/Mallet/LW (or Youmoo) instead.
Yeah, AD Caster items suck. But you'll get used to it. Also try to mix in your autoattacks with your spells on Panth.
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Right, my bad. I read part of the OP, assumed it was out of date, and moved on to the newer posts xD
Thanks guys!
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General rule of thumb: any guide made by Mogwai aka SmashGizmo will very likely not be out of date; he's very good about keeping his guides relevant.
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From the QQ Thread:
On June 25 2012 03:29 iCanada wrote: I pick Pantheon into Renekton, because I usually win the matchup. Our Ryze in Champ select says "GG, pantheon gets raped by Renekton, we lose."
I tend to take Renekton to face off against Pantheon as I actually feel comfortable in the matchup. I'm curious what people think in general. I just open cloth x5 and try to get my own harass + sustain w/ Renek's Q and eventually panth gets low enough that he can't be aggressive anymore. If he goes to last hit renek gets free damage and if he just chucks spears, he doesn't last hit.
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On June 25 2012 05:44 I_Love_Bacon wrote:From the QQ Thread: Show nested quote +On June 25 2012 03:29 iCanada wrote: I pick Pantheon into Renekton, because I usually win the matchup. Our Ryze in Champ select says "GG, pantheon gets raped by Renekton, we lose."
I tend to take Renekton to face off against Pantheon as I actually feel comfortable in the matchup. I'm curious what people think in general. I just open cloth x5 and try to get my own harass + sustain w/ Renek's Q and eventually panth gets low enough that he can't be aggressive anymore. If he goes to last hit renek gets free damage and if he just chucks spears, he doesn't last hit.
You can chuck spears and last hit at the same time. <_<
I dunno, I think its a lot like Pantheon vs Riven, very similar matchup. I just start boots and poke like a boss. You just need to manage your CD's well. In particular, Renekton's CD's are massive... any time he uses his Q/W he is so useless till they back up; you just have to harrass him at range, and then use your W to disengage whenever he goes to use his skills. Then any time he uses his skills take that 15 seconds or so and beat his face in.
People always tell me Renekton should smash my face in, but I guess I'm just really comfortable with the matchup.
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Pantheon bodies Renek if left to their own devices. Renek can roll him with early jungle pressure, but he needs a significant edge handed to him in order to win.
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Out of curosity, exactly what runes/masteries do you use against Renekton? It's a matchup I tend to just barely lose all of the time- partly because of massive jungler interference, but I feel like I lose even when I should be coming out ahead.
21/0/9 and flat mana regen seals? Do you change up your glyphs for the matchup?
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Armor Seals, Scaling MRes Glyphs
I never run Mana Regen any more tbh.
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Not even mid? I guess the armor is important too since you know you're going to get ganked.
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On June 26 2012 04:10 Alaric wrote: Not even mid? I guess the armor is important too since you know you're going to get ganked. I never go mid, but yea, if I did, it's not like mana's ever really the bottleneck.
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