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On June 28 2012 06:07 Ecael wrote: Are you still maxing q with that playstyle, Smash? I've been playing much the same way since I picked up panth recently, and running into a ton of Malphs thanks to I guess the clg sub's performance. Not actually running a MR page but I guess it'll help. But yeah, if we are playing a farm at tower style and rush straight BT style panth, wondering if it'll be worth it to simply max e for increased teamfight utility.
The surge of malph top is annoying as hell though, can't even play blind pick and not run into a malph QQ yea, still Q max, I dunno, you still get more out of Q in skirmishes and you're still typically 13 by the time you really want maxed HSS.
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Does the thing where you ult and then use W while mid-air so that you land on them even if they're out the circle still work? My friend seems to not be able to do it and I don't know if it got fixed or if he's just bad.
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On July 04 2012 19:44 HazMat wrote: Does the thing where you ult and then use W while mid-air so that you land on them even if they're out the circle still work? My friend seems to not be able to do it and I don't know if it got fixed or if he's just bad.
He's just bad, it still works.
As soon as you can W-click them (aka they're inside the circle for a moment), do it. Then HANDS OFF THE KEYBOARD. If they now leave the circle you will jump onto them no matter what distance. If you try to W-click them again while you're still in flight but they're already out of it you will successfully cancel the entire thing.
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Does it matter if smartcast is on or not, like that one garen bug?
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On July 04 2012 20:01 HazMat wrote: Does it matter if smartcast is on or not, like that one garen bug? I smartcast and I can do both Pantheon and Garen's massive range thingies.
One thing to note tho is that if you do Pantheon's super long range stun thingie you won't do the damage/slow from the ult if you end up jumping too far.
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I don't know I can't always replicate it. I'm trying it out for him and I can only do it to a certain distance. Not very far :/
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Uh. I don't smartcast it but I'm not sure if that has anything to do with it. 100% sure that I follow flashes with that stuff easily though, at least double the circle works definitly.
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You just spam W like crazy after the actual ulti ring appears and you should follow them anywhere, I once followed probably around 2000 units (Was graves E and a flash)
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On July 04 2012 20:31 Shikyo wrote: You just spam W like crazy after the actual ulti ring appears and you should follow them anywhere, I once followed probably around 2000 units (Was graves E and a flash) I followed someone back to fountain once (he b'd). Was really weird, my champ disappeared for a few seconds after landing, then it came up with 'you have been slain'.
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Yea I followed a guy back to the fountain once, it was awesome. But then I died
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i just saw a little section on korean nicegameTV for LoL where garimto was very passionately singing GANGNAM STYLE about pantheon (with altered lyrics).
i have no clue what he what he was actually singing but i'm sure it was manly, rofl. and pantheon suits him!
and yeah, the pantheon stun-queue definitely still works the same as before. imo, it really makes or breaks a pantheon at times ; . ;.. i mean pantheon has a great movespeed stat, but people start to position themselves better and a lot depends on landing that stun.
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I've never played Pantheon, but I was watching Smash stream when he explained it one time.
Once the second circle appears, you have to W(just once!) onto a champion that is currently within W range of the center of the circle. Don't continue to spam W because this will overwrite your command with a new command, and if the champion moves out of range and you continue to W him, it won't work.(I think Pantheon will start walking towards the champion once he lands and then jump on him when Panth gets in range.) Once you "land", Pantheon will execute the jump no matter where the champion is on the map as long as the champion was in range when you queued the W.
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Jungle pantheon is so legit right now it's not even funny
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On July 26 2012 18:27 ZERG_RUSSIAN wrote: Jungle pantheon is so legit right now it's not even funny Do you max hss to farm dat jangle?
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On July 26 2012 19:09 JackDino wrote:Show nested quote +On July 26 2012 18:27 ZERG_RUSSIAN wrote: Jungle pantheon is so legit right now it's not even funny Do you max hss to farm dat jangle? pretty sure you still max Q. E doesn't do much dmg to creep and Q gives you more dps overall. it's also lower cd so it lets you proc your passive more often
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qw gank q gank e gank q gank r gank bot with jump
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Live2Win
United States6657 Posts
On July 04 2012 20:04 Ryuu314 wrote:Show nested quote +On July 04 2012 20:01 HazMat wrote: Does it matter if smartcast is on or not, like that one garen bug? I smartcast and I can do both Pantheon and Garen's massive range thingies. One thing to note tho is that if you do Pantheon's super long range stun thingie you won't do the damage/slow from the ult if you end up jumping too far. what is this Garen bug
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On July 26 2012 21:34 Live2Win wrote:Show nested quote +On July 04 2012 20:04 Ryuu314 wrote:On July 04 2012 20:01 HazMat wrote: Does it matter if smartcast is on or not, like that one garen bug? I smartcast and I can do both Pantheon and Garen's massive range thingies. One thing to note tho is that if you do Pantheon's super long range stun thingie you won't do the damage/slow from the ult if you end up jumping too far. what is this Garen bug iunno if it still works, but last time I played garen you could queue up garen's ulti the same way you can queue up Panth's spells. Basically when you're spinning as garen, you can target someone with your ulti during your spin when it almost ends. After your spin ends, you'll automatically cast your ult on them regardless of how far away they are as long as you maintain vision.
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Is the camera behaving in a new way with Pantheon's ult compared to a month or two ago?
Maybe I'm delusional, but I feel like Pantheon's ult would never affect the camera previously. Now when I ult, the camera automatically refocuses on the giant circle at the time when I can start queueing up a stun. This makes it incredibly difficult to click on tiny teemo with my screen shifting at that exact moment. I just want my screen to stay, like a good doggie.
Is this a new bug or something? I don't remember having this problem before. Anyone else?
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I just hold space when I jump anyway so you'll be centered as soon as you get in the air
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