[Champion] Pantheon - Page 22
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mr_tolkien
France8631 Posts
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Alaric
France45622 Posts
![]() I like to build Aegis or GA after my first BT+bruta, then BT or LW, then the second defensive item and the third offensive item I didn't get. Not gonna carry anything with that tho, just not blow up. ![]() The best thing to do I guess would be to help at least mid or to roam a bit as soon as you can, coming back top to deny and crush your opponent to slow his catching up, since you fall off too hard. I'd rather help one of the carries to get his farm. | ||
Shiv.
3534 Posts
Edit: to actually contribute something: I'm sure I could have done more to end this game. How do you force to end a game faster as pantheon? | ||
novalight
United States20 Posts
tl;dr TAKE TOWERS/DRAGON/BARON | ||
Shiv.
3534 Posts
On January 08 2012 10:19 novalight wrote: as any champ but especially strong early gamers like panth, you turn an early game stomp into a win by leading your team and taking objectives. mandrop other lanes every chance you get, kill somebody, and tell your stupid team to take towers and force fights while it's 5v4. double kill bot? assuming at least 1 of your bot lane is healthy and your jungler is around, that should be dragon + bot tower for free. tl;dr TAKE TOWERS/DRAGON/BARON Did all of the above, it's pretty basic stuff. Team kept derping like they were fed, while I was the only one doing exceptionally well compared to the enemy laner. Guess there's games that can't be won after all. Still, I'ma look into the replay and see what I could've done better. | ||
GARO
United States2255 Posts
I swear off jungle Panth and will only lane until I'm above at least 1400 ELO, | ||
anmolsinghmzn2009
India1783 Posts
(I specifically want to discuss a scenario where you feel the game cannot be finished early, and will go into a lategame situation) Say instead of getting a GA after your first BT, you get chainmail+negatron and upgrade to atmas. Then depending on the situation (if game goes long enough) belt+BFsword. Finally warmogs. The argument about atmogs is usually it doesn't does anything for your damage until you finish it but we've always considered getting warmog before atma's mainly due to the need of building stacks on warmogs. But lately I feel, especially after the warmog nerf, that getting atma's first shouldn't be that huge of a deal since 1) it straightens up your damage curve 2) the extra 375 health from a fully stacked warmog doesn't really translate to that much more survivabilty or damage (less then 10AD) to what you already have with an unstacked warmog. So if the game does inevitably go to a lategame situation you are beefier than just GA path. | ||
Mogwai
United States13274 Posts
On January 08 2012 13:28 anmolsinghmzn2009 wrote: @smash I know its already been said that getting straight-up warmog-atma is a huge gold investment midgame and you're sacrificing your early to midgame power. But I still would like to hear your views about this -> (I specifically want to discuss a scenario where you feel the game cannot be finished early, and will go into a lategame situation) Say instead of getting a GA after your first BT, you get chainmail+negatron and upgrade to atmas. Then depending on the situation (if game goes long enough) belt+BFsword. Finally warmogs. The argument about atmogs is usually it doesn't does anything for your damage until you finish it but we've always considered getting warmog before atma's mainly due to the need of building stacks on warmogs. But lately I feel, especially after the warmog nerf, that getting atma's first shouldn't be that huge of a deal since 1) it straightens up your damage curve 2) the extra 375 health from a fully stacked warmog doesn't really translate to that much more survivabilty or damage (less then 10AD) to what you already have with an unstacked warmog. So if the game does inevitably go to a lategame situation you are beefier than just GA path. I did bruta -> BT -> Mog's -> Atmas a couple days ago. Still don't really like it. I think there's something to be said for bruta -> phage -> atma's -> mallet, but it still doesn't really fit my style. too late with the damage, too hard to get LW in time, no sustain, meh. | ||
ZERG_RUSSIAN
10417 Posts
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ZERG_RUSSIAN
10417 Posts
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r.Evo
Germany14080 Posts
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Ryuu314
United States12679 Posts
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RandomAccount#49059
United States2140 Posts
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Shikyo
Finland33997 Posts
Now in the midgame or so i have 120 creeps he has 71, I call this a clear victory for him although i denied him as hard as i had mana. So, I still think panth is bad vs gang, sad I believed you guys and tried this -.- | ||
Alaric
France45622 Posts
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Shikyo
Finland33997 Posts
On January 09 2012 10:48 Alaric wrote: He got jungle help. So if your jungle wasn't able to use that to your team's advantage, you're not the one at fault. Doesn't even matter if he got jungle help, I got jungle help too and even killed the GP. My point is that after his heal heals him for 350 hp, he can lasthit with parrley, and with wriggles heals 50 hp per parrrley, I cant deny him in lane and as gp is 500000 times better in lategame panth just flat-out loses vs the hero hes supposed to hardcounter, funny how useless panth is | ||
turdburgler
England6749 Posts
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Shikyo
Finland33997 Posts
And I dunno what you mean, he never lasthit with autoattack when he wasnt in his towerrange and I autod him whenever he tried to come close and used all my mana on spears(still not nearly enough though and just made me be at 0 mana). No idea how you could even possibly deny harder than this, and yet he still could farm fine because he could just lasthit with Parrrrley and heal 300+ hp with W | ||
Shiv.
3534 Posts
On January 09 2012 10:40 Shikyo wrote: i tried panth vs gang. "denied" him so that he couldnt lasthit with melee, even so. Wide open to jungle ganks. so with jungle help i couldnt deny him the whole time. Also. He just bought philo and other gp5 items and spammed parrrley and heal, he was healing over 300 hp with heal so it also meant my harrass was just a waste of mana. Now in the midgame or so i have 120 creeps he has 71, I call this a clear victory for him although i denied him as hard as i had mana. So, I still think panth is bad vs gang, sad I believed you guys and tried this -.- You not being able to execute how to play that lane does not make it a bad matchup. Pantheon RAPES GP. Learn when to pull and push lanes, ward properly, then the jungle pressure becomes relatively obsolete for your team. (as in: your jungler can freeroam like he pleases to) You allowing him 71 CS when you have 120 (around 16-17 minutes) is a sign of not playing the lane correctly in my opinion. It's nowhere near his BEST matchup in my opinion, but there's no way you should let him stay in the game like that. Like, he has to max W in order to heal as hard as he did and how on earth does he parrley creeps without eating QWE, especially if he eats oranges on CD? Then, he was behind and got GP10. Do something. Tell your team you are WAY stronger right now and he's a nonfactor in teamfights. Push turrets like mad, what are they gonna do? Panth is by no means useless. What the fuck. | ||
Shikyo
Finland33997 Posts
On January 09 2012 11:01 Shiv. wrote: You not being able to execute how to play that lane does not make it a bad matchup. Pantheon RAPES GP. Learn when to pull and push lanes, ward properly, then the jungle pressure becomes relatively obsolete for your team. (as in: your jungler can freeroam like he pleases to) You allowing him 71 CS when you have 120 (around 16-17 minutes) is a sign of not playing the lane correctly in my opinion. It's nowhere near his BEST matchup in my opinion, but there's no way you should let him stay in the game like that. Like, he has to max W in order to heal as hard as he did and how on earth does he parrley creeps without eating QWE, especially if he eats oranges on CD? Then, he was behind and got GP10. Do something. Tell your team you are WAY stronger right now and he's a nonfactor in teamfights. Push turrets like mad, what are they gonna do? Panth is by no means useless. What the fuck. I warded properly, as you perhaps understood from me never gotten ganked by the jungler, I just couldn't deny gang so he could freefarm when the jungler was around. Isn't that exactly what I said? Yeah, he maxed heal first with only lvl 1 parrrrley. And he did only eat Q, I couldn't QWE without being in range of his turret. 2 times I did QWE though but that's not mana efficient at all compared to just spear spam so I stopped doing that. And yeah I wish I knew how to play it correctly if it's not correct when he cant melee a creep unless it's at his tower, constantly eats spears, and his jungler has to camp top and he still gets denied. Please share me your wisdom? I can't just tank a 10 creep wave for 50 years to hold the wave in place as you probably would like me to, that would make me lose way too much hp, so it's necessary for the lane to push sometimes. Think Panth has absolutely no way of winning that lane ever and gets super hardcountered by philo gangplank. Oh okay so the way panth counters gangplank is by going to push other lanes and letting gangplank freefarm while defending the turret you're pushing with his ulti? That sounds like a great idea | ||
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