Edit: Thanks for the lesson!
[Champion] Lee Sin - Page 5
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Psyonic_Reaver
United States4332 Posts
Edit: Thanks for the lesson! | ||
Requizen
United States33802 Posts
I feel that he vibes with the new jungle pretty well. Maybe not as much as Skarner or Udyr, but EQWQ with Vamp Scepter start has me at 3 and ready for a gank pretty quickly. I've been going Wriggles + Merc's -> Atmog's -> (BT and TF for damage)/(FoN for MR)/(Frozen Heart or Randuin's for Armor) basic tanky-dps build, which has worked for me so far. He's proven to be a great duelist, especially against heavy counter-junglers, good ganker (as long as you hit Q), and a decent passive farmer if no ganks are available. However, I feel that he's not as useful late game as some others. If you hit a good R, you can help a team fight, and Q can chase and kill runners, but aside from that he doesn't seem to have the heavy damage, tankiness, or AoE that a lot of late game team fights require. Possibly just because I'm not using him right, but just my quick point of view. | ||
nyxnyxnyx
Indonesia2978 Posts
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bmn
886 Posts
Jungling works fine, ganking is OK (I miss the Q too often), but late-game I feel like the only contribution I make to team fights is using the ultimate. I usually end up with Karma-like scores: Plenty of assists, but few kills, and I wonder if I'm actually carrying my weight in team fights. Is this normal for Lee Sin or am I doing it wrong? I also jungled Nocturne before Lee Sin, and I found it *much* easier to get kills on my own as Nocturne in mid/late-game. His ultimate and w makes it so easy to pick off careless squishies, while with Lee Sin it just doesn't happen often. Or are there any good VODs showing strong Lee Sin players that I could watch? Just to get an idea of how people play him effectively. I noticed that in 3v3s (haven't played many yet) I usually stomp the enemy team as Lee Sin, it's only in 5v5 that I feel useless. The smaller terrain in 3v3 makes his abilities so much more relevant (or so it feels to me). Finally, for people who say he's very strong solo top: How would you lane against anyone tanky with CC, like Sion? (That's the one lane opponent I've had no idea how to play against, so far) | ||
koreasilver
9109 Posts
I don't really understand how you guys think Lee Sin isn't tanky. He has a lot of inherit tankiness and if you go wriggles -> warmogs -> atma, then you get really beefy with your shield + e attack speed debuff. edit: and trinity force is bad. | ||
FuzzyLord
253 Posts
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bmn
886 Posts
Hate to bump myself, but since nobody replied to my last question: How do you lane solo against someone like Sion? His stun owned me hard, and I don't see what to do against him other than tower hugging and missing out on last hits. | ||
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NeoIllusions
United States37500 Posts
On January 06 2012 03:50 bmn wrote: Alright, thanks for the answers. Hate to bump myself, but since nobody replied to my last question: How do you lane solo against someone like Sion? His stun owned me hard, and I don't see what to do against him other than tower hugging and missing out on last hits. It's about reacting to the lane after his shield is down. Last hit with your Q if you can. When Sion has blown his shield, make sure your kit is up. W onto any surviving melee minion, EE and start doing some harassment. Try to land a good QQ and go back into passive mode. There isn't much you can do while Sion has his QW both up. Eating a Q is ok if you can deal some damage too, you have some sustain pre-6, he doesn't. | ||
AraqirG
United States266 Posts
It has so much good info, including jungle info and detailed info and gameplay videos on common solo top matchups | ||
Celial
2602 Posts
Up till now I was facerolling (or rather, smashing my flat hand on the keyboard) Skarner to victory... but hell I have to THINK and plan with this hero :D :D :D | ||
Sandster
United States4054 Posts
Anyway - for those who are having trouble ganking with Lee, the trick is to delay your Q as much as possible. In other words, wait for your ally to cc first, or W to a nearby creep or ward, or even just run up to him from behind and EE first. If you land your E while still saving your Q, you should have a successful gank. This can secure kills even through flash and other blinks. | ||
sylverfyre
United States8298 Posts
On January 05 2012 09:12 koreasilver wrote: Lategame Lee Sin isn't about getting kills. His E brings incredible utility to teamfights, and his R can kick away enemy global ults that are going to ruin your team or peeling people off your carries. I always build Lee Sin tanky because I think his E is just ridiculously strong in teamfights. I don't really understand how you guys think Lee Sin isn't tanky. He has a lot of inherit tankiness and if you go wriggles -> warmogs -> atma, then you get really beefy with your shield + e attack speed debuff. edit: and trinity force is bad. Why is trinity force bad, other than it's 4k gold being spent on stuff that doesnt make you tanky (theres times you have this gold to spend) - nearly all the stats on it are useful to you, aside from the mana obviously. Also, why is atmogs the "standard" for lee sin and not flat resists? I guess he gets both a shield (makes resists attractive) and defenses (makes +HP attractive) from his W, but I always felt like the shield was the more noticable of the two effects. | ||
danana
United States321 Posts
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Sandster
United States4054 Posts
Many times you can't afford Warmog and will opt Aegis instead. Atma is still perfectly fine since you'll have 2500+ hp and will be building more. (Randuin's and Thornmail are much more situational and don't add damage, and you won't build Frozen Heart.) | ||
Zhiroo
Kosovo2724 Posts
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Ryuu314
United States12679 Posts
Following that you can get Warmogs->Atmas to be really tanky, or Phage->Frozen Mallet->Atmas to do more damage and be more disruptive. Some people get brutalizer, which can be good, but you should only get it if you're super fed and you want to extend your lead even more. Follow up items are usually Last Whisper, Bloodthirster, and/or situational tank items. You get tanky items to make you stay alive and be able to be as disruptive as possible, but Lee Sin is already quite tanky with his W. Last Whisper is pretty standard 5th or 6th item since Lee Sin does a lot of damage and LW will let you penetrate armor. Bloodthirster is nice if you're fed since LS has such amazing ratios and will let you snowball harder, but is a risky investment. You can also get HoG if you're falling behind early. Aegis is also a strong item on Lee Sin, but I personally don't like to get it on him very much in solo queue; in arranged Aegis is amazing. | ||
GhoSt[shield]
Canada2131 Posts
TBH, this is a much bigger change than the 20% nerf on the 2nd part of his Q. Executioner already is giving a 6% bonus dmg, was better than havoc in teh old offensive mastery tree anyways. This lowering of Lee's DPS is sad as is will make hitting people before they run out of auto attack range that much harder when ganking in lane or laning in general. Moreover, flurry's current passive allows you to get in a virtually free auto attack after you gap close with any of lee's non-ulti skills. This allowed for an easy 2 free auto attacks to the 1 of your opponent. Hopefully this dynamic will nto be changed due tot he flurry passive changed but I am concerned.. edit: looking at the Patch Notes for Ziggs and the nerfs are not as bad as I feared. Lee Sin Flurry attack speed bonus reduced to 40% from 50% Sonic Wave missing health damage reduced to 8% from 10% 40% free attack speed steroid is still really, really good. Sonic Wave is the only part that lost 2% dmg of missing health. I was under the impression that it was Resonating Strike, the 2nd activated part of Q that did the bonus dmg based on % hp missing. Am dl'ing patch now to check this out. | ||
OnceKing
United States939 Posts
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HazMat
United States17077 Posts
Voyboy is laning vs Riven atm if you wanna watch ![]() | ||
Ryuu314
United States12679 Posts
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