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[Champion] Lee Sin - Page 13

Forum Index > LoL Strategy
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Lightswarm
Profile Blog Joined November 2008
Canada966 Posts
January 12 2014 08:49 GMT
#241
On January 12 2014 14:41 ticklishmusic wrote:
You can skip that flashy ward hopping stuff by just positioning well a lot of the time honestly.

Lee Sin is stupid good as support, you have free ranged poked and the tankiness of a melee character. Oh yeah, you also have a slow, a shield and a dash. He's really strong in other places, but if you are support I fully endorse picking him if you have the basic mechanics. You won't be tanky enough to do much fancy stuff in teamfights, but you can almost auto-win lane and be a pretty effective splitpusher later on.

I've been thinking if taking energy regen runes lets you pull off any slightly longer combos by getting the crucial 5/10 energy, any thoughts?


u wont auto-win lane against certain supports like ali/lulu/taric. squishy enemy supports with little cc pre 6 is ez win tho. also, u def dont need the nrg runes, should be managing ur nrg in lane anyways. going ad red/quint and 21/9/0 maximizes his dmg done (pretty much all early game) and his nrg costs early on arent very significant if u arent spamming every time the abilities go off cd
Team[AoV]
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
January 12 2014 16:20 GMT
#242
Sorry, I didn't make it clear, I had two separate thoughts in my previous post-- first was using Lee as support (the guys you mentioned are some of his harder matchups but mana vs manaless means you will win if you don't completely screw things up) and second of taking energy runes to try and squeeze out slightly longer combos than are possible regularly.
(╯°□°)╯︵ ┻━┻
Paljas
Profile Joined October 2011
Germany6926 Posts
January 12 2014 17:13 GMT
#243
energy runes are pretty terrible in general, i dont see how this is different on lee support
TL+ Member
Lightswarm
Profile Blog Joined November 2008
Canada966 Posts
January 12 2014 19:42 GMT
#244
On January 13 2014 01:20 ticklishmusic wrote:
Sorry, I didn't make it clear, I had two separate thoughts in my previous post-- first was using Lee as support (the guys you mentioned are some of his harder matchups but mana vs manaless means you will win if you don't completely screw things up) and second of taking energy runes to try and squeeze out slightly longer combos than are possible regularly.


the most combo-ing u can do goes something like this: q+e+r+q (and you def have nuff nrg for that)
anything else you do really goes into extended fights and not individual combo
Team[AoV]
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
January 13 2014 00:09 GMT
#245
aparantly lee support made a showing in ogn (in lane, not as a roamer) and the lane was extremely scary/strong.

the question of picking lee into the support role has nothing to do with him being better in any other position, the question should be "does he something uniquely better than other support picks and does he have a strong farmless game" and the answer is yes: he has a very strong disengage&peel and packs alot of burst with it. The amount of disenage/peel he provides is almost janna level and the burst is up there with the most damaging supports. He is not as good at poking and he has virtually no sustain as a babysitter though. So much about the theory. In practice we have seen that it's absolutely reasonable, even strong in pro level play. And you can bet they have practiced it before.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Lightswarm
Profile Blog Joined November 2008
Canada966 Posts
January 13 2014 18:16 GMT
#246
On January 13 2014 09:09 clickrush wrote:
aparantly lee support made a showing in ogn (in lane, not as a roamer) and the lane was extremely scary/strong.

the question of picking lee into the support role has nothing to do with him being better in any other position, the question should be "does he something uniquely better than other support picks and does he have a strong farmless game" and the answer is yes: he has a very strong disengage&peel and packs alot of burst with it. The amount of disenage/peel he provides is almost janna level and the burst is up there with the most damaging supports. He is not as good at poking and he has virtually no sustain as a babysitter though. So much about the theory. In practice we have seen that it's absolutely reasonable, even strong in pro level play. And you can bet they have practiced it before.


link vod

also, lee sin has decent poke potential pre 6. landing ur q+q combo does more solo dmg vs any other support (cept maybe annie). the one main plus for lee sin is his mobility early on. getting a ss means that after pushing a wave to the tower, u can roam jungle/mid and waste little time getting back to ur ad
Team[AoV]
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
January 14 2014 01:46 GMT
#247
how? wardhopping all the way to mid and back?
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Lightswarm
Profile Blog Joined November 2008
Canada966 Posts
January 14 2014 03:35 GMT
#248
On January 14 2014 10:46 ShaLLoW[baY] wrote:
how? wardhopping all the way to mid and back?


pretty much, also q to jungle camps
Team[AoV]
Lightswarm
Profile Blog Joined November 2008
Canada966 Posts
February 02 2014 05:12 GMT
#249
ive pretty much got to the point where i can pull off the wardhop+dragon rage combo successfully about 80% of the times. its actually scary how dangerous it is especially since the combo flys out of nowhere
Team[AoV]
catplanetcatplanet
Profile Blog Joined March 2012
3829 Posts
May 27 2014 03:49 GMT
#250
I like playing lee mid. give me tips for lee mid!
I think it's finally time to admit it might not be the year of Pet
Lightswarm
Profile Blog Joined November 2008
Canada966 Posts
May 27 2014 04:50 GMT
#251
tiamat to push lane, ss to roam. use ur power spike from lvl 11/12 to 16 to dominate the mid-late game
Team[AoV]
catplanetcatplanet
Profile Blog Joined March 2012
3829 Posts
May 28 2014 02:14 GMT
#252
What do you mean by "ss"?

My normal build was hydra->lw->defensive boots->randuins->cleaver+bt sometimes with a hexdrinker mixed in but now I'm building more cdr to deal with the long cooldown on w.

When should I roam rather than back after getting a kill mid and shoving?
I think it's finally time to admit it might not be the year of Pet
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2014-05-28 04:28:11
May 28 2014 04:24 GMT
#253
sightstone

Also roaming is more of a feel thing, you have to set up the right conditions beforehand to roam. You should be constantly going into your jungle and theirs to ward and do wraith camps, which can disguise your roam because it looks like it's just part of your farm pattern. The idea is that you're sacrificing time in your lane because you can afford to do it while influencing another lane, ideally to set up an objective, but sometimes just to get you or your teammates ahead. You don't just randomly roam, it's a risk analysis based on a lot of things like jungler positions, coverage, warding, timing, etc.

If it doesn't look like a horrible idea, go for it, but forcing plays when you don't know what you're doing is almost always bad.
I'm on GOLD CHAIN
catplanetcatplanet
Profile Blog Joined March 2012
3829 Posts
May 29 2014 02:44 GMT
#254
Thanks. I thought sightstone was only a standard buy on jungle lee and mid lee usually just buys green wards.
I think it's finally time to admit it might not be the year of Pet
arb
Profile Blog Joined April 2008
Noobville17921 Posts
May 29 2014 08:12 GMT
#255
On May 29 2014 11:44 catplanetcatplanet wrote:
Thanks. I thought sightstone was only a standard buy on jungle lee and mid lee usually just buys green wards.

you arent buying a sightstone, youre buying a play maker
Artillery spawned from the forges of Hell
Bam Lee
Profile Joined June 2012
2336 Posts
May 29 2014 09:23 GMT
#256
On May 29 2014 11:44 catplanetcatplanet wrote:
Thanks. I thought sightstone was only a standard buy on jungle lee and mid lee usually just buys green wards.


You can play without sightstone if you need the 800 gold, but usually its good to get one.It will pay off in the long run
catplanetcatplanet
Profile Blog Joined March 2012
3829 Posts
Last Edited: 2014-05-30 04:22:14
May 30 2014 04:22 GMT
#257
When do I stop building damage (after winning lane)?

If I die more than once in lane I usually go full tank and try to peel for adc.
I think it's finally time to admit it might not be the year of Pet
MegashLoL
Profile Joined October 2013
Sweden24 Posts
May 31 2014 12:45 GMT
#258
On May 30 2014 13:22 catplanetcatplanet wrote:
When do I stop building damage (after winning lane)?

If I die more than once in lane I usually go full tank and try to peel for adc.


u just need 1-2-3 damage items as lee in lane then you can start build tanky items.
Diamond 1 / Challenger League of Legends player. Follow my twitter http://www.twitter.com/MegashLoL
cythaze
Profile Joined June 2011
830 Posts
June 04 2014 13:33 GMT
#259
On May 31 2014 21:45 MegashLoL wrote:
Show nested quote +
On May 30 2014 13:22 catplanetcatplanet wrote:
When do I stop building damage (after winning lane)?

If I die more than once in lane I usually go full tank and try to peel for adc.


u just need 1-2-3 damage items as lee in lane then you can start build tanky items.


the preciseness of this statement is through the roof!!

Koromon
Profile Joined May 2012
United States304 Posts
June 12 2014 22:20 GMT
#260
On May 30 2014 13:22 catplanetcatplanet wrote:
When do I stop building damage (after winning lane)?

If I die more than once in lane I usually go full tank and try to peel for adc.


Look at what your 6 items are going to be. If their mid looks like they know how to play the game, you probably will need MR. If they have some semblence of physical damage, you'll need at least randuins and most likely thornmail as well. Boots, and that pretty much leaves you with only 2 damage items. If you want to do damage, one of those will have to be LW, and because hydra is so gd cost effective, that is usually the item you're rushing anyways... so most of the time, you really only get 1-2 items. You can just go full tank after hydra and then get lw leisurely.
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