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[Champion] Lee Sin - Page 6

Forum Index > LoL Strategy
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Mondeezy
Profile Joined August 2011
United States1938 Posts
March 23 2012 16:52 GMT
#101
Anyone know the runes/masteries/skill order for Voyboy's Lee Sin top? I normally jungle him but my friend is going to main jungle, and I'd like to learn him top
LoL NA: Mondeezy - TL - Riven <3
Ryuu314
Profile Joined October 2009
United States12679 Posts
March 24 2012 00:14 GMT
#102
Voyboy runes ad reds, armor yellows, mr blues, mspd quints. Masteries should be 21/9/0. Skill order is situational. Generally you want to max Q for more damage/lane dominance and max W for sustain. You only need 1 in E. In terms of items he gets a wriggles core. Everything else depends on the game. Viable items are Hexdrinker->Max, Phage->Fratmas, GA, Randuins, Bruta->Ghostblade, etc...
HazMat
Profile Blog Joined October 2009
United States17077 Posts
March 24 2012 00:34 GMT
#103
He actually did 21 defense last I checked. Might have been vs a specific hero he was facing but I found that pretty interesting. I'd recommend 21 offense though. He runs AD quints, not mspd quints lol.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-03-24 01:55:34
March 24 2012 01:55 GMT
#104
21 defense is good in large part beacuse of the -4 damage from minions. Helps agressive melees in lanes a lot.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-03-24 09:01:52
March 24 2012 09:00 GMT
#105
On March 24 2012 09:34 HazMat wrote:
He actually did 21 defense last I checked. Might have been vs a specific hero he was facing but I found that pretty interesting. I'd recommend 21 offense though. He runs AD quints, not mspd quints lol.

I looked through all of voyboy's rune pages. unless he's using the same rune pages as the ones for renekton/jax/kayle, etc... the only other rune pages that make sense have movespeed. The only pages he has that have AD quints are for renekton and skarner and those are aspd/ad pages and attack speed doesn't make all that much sense on Lee Sin. I could be wrong though.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
March 24 2012 09:09 GMT
#106
He uses his MR carry page.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Ryuu314
Profile Joined October 2009
United States12679 Posts
March 24 2012 09:59 GMT
#107
On March 24 2012 18:09 HazMat wrote:
He uses his MR carry page.

zzzz how'd i miss that lololol
AleKSei23
Profile Joined February 2007
Mexico75 Posts
Last Edited: 2012-04-20 01:30:16
April 20 2012 01:29 GMT
#108
Hi there im wondering if what is written in the first page of this thread is still considered viable as item suggestions, skill order, etc...

Sorry for bumping this.

I want to learn jungling and still wondering what champ is better
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2012-04-20 02:25:12
April 20 2012 02:24 GMT
#109
From what I've seen of Lee Sin play it's fairly accurate. However Mogs, Atma's, and Trinity have all fallen out of favor in general. Lane lee sin can build wriggles, hexdrinker, brutalizer, definitely phage/frozen mallet + additional tankiness and/or a BT thrown in there if you're way ahead. Jungle Lee sin actually seems extremely similar except that as a jungler he gets less farm than solo top. Still a great jungler nowadays.

As for skill order the only difference I see is that nowadays W is often prioritized first for laning since it's sustain and after all the nerfs Lee's sustain is pretty good. It's not what you do in every matchup but it works in many of them.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-04-20 03:08:32
April 20 2012 03:00 GMT
#110
On April 20 2012 10:29 AleKSei23 wrote:
Hi there im wondering if what is written in the first page of this thread is still considered viable as item suggestions, skill order, etc...

Sorry for bumping this.

I want to learn jungling and still wondering what champ is better

don't worry about bumping. as long as it's not pointless and you have legit questions/thoughts bump away!

The stuff in the OP is generally accurate. A few changes:

Masteries: Those are the old mastery trees in the OP. New masteries are usually 21/9/0 or 9/21/0. It's mostly preference.

Summoner spells: Exhaust is almost mandatory now. Flash is nice, but it's not necessary, especially if you get wriggles as you can ward hop so having a wriggles/ward in your inventory is basically a free flash. Common summoners setups are exhaust/smite for jungling or flash/exhaust for laning

For skill build, R>Q>W>E is solid and you can't go wrong with that. But sometimes it may be better to max E over Q in lane. Or maybe even W max first if you are in a tough lane and really really need the sustain. But for the most part, R>Q>W>E will work no matter what.

Items: Warmogs/Atmas has fallen out of favor after all the nerfs. Frozen Mallet is very common on Lee Sin. Wriggles is absolute core imo, but some people prefer to stack dblades instead of or in addition to wriggles for more damage and lifesteal. Don't get gunblade. It used to be good before it got nerfed, but it's not a good item on Lee Sin anymore. Hexdrinker into Maw is very solid, especially against double AP comps. Also, come late game if you find that you need damage above all else, consider getting a Last Whisper. The armor pen does wonders for your dps. I also don't like Triforce, it's a lot of gold for not much gain.

Starting items: Cloth 5 or Boots 3. Boots is good for ganking and (relatively) easy lanes. Cloth is better for counterjungling, dueling, and harder lanes. You can also start dblade, but it's much riskier.

In terms of good/common junglers, pick from Udyr, Shyvana, Mundo, Lee Sin, Nautilus, Maokai in no particular order of strength (altho out of those 6, Mao is probably the weakest atm). Rammus and Shaco are good pub stompers, but aren't all that great against better players. Some more unconventional junglers like Alistar and Twitch can be good when played properly but they're a bit funky.
Complete
Profile Joined October 2009
United States1864 Posts
April 29 2012 17:27 GMT
#111
Hi I'm looking to pick up Lee sin solo top in a couple days once I've got enough IP to purchase him. A question: Should marks be attack damage over armor pen? I'm just so used to people telling me to get apen I wanted to ask what the reasoning for this is. Also, R>W>Q>E for solo top always? Or how do I make the distinction?

Also, with the gap closers and stuff is flash necessary, should I go something like heal/ignite to dominate the lane?

Lee Sin looks pretty hard, looking forward to the challenge, just recently finally got to level 30
HazMat
Profile Blog Joined October 2009
United States17077 Posts
April 29 2012 21:56 GMT
#112
I do flat AD on marks and quints just because it helps you last hit and bully the lane (Q E R all scale with AD).
I go R>W>Q>E pretty much every lane unless I'm crushing then I stop putting points into W and go get Q to 5 and then finish leveling W.

Flash isn't necessary but it opens up a lot of combos such as ward safeguard -> flash -> dragon kick. I get it always.

http://www.own3d.tv/live/192850

I'm streaming top Lee Sin right now, he's my main :D
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Complete
Profile Joined October 2009
United States1864 Posts
April 30 2012 03:23 GMT
#113
Why E>Q?
yamato77
Profile Blog Joined October 2010
11589 Posts
April 30 2012 03:33 GMT
#114
On April 30 2012 12:23 Complete wrote:
Why E>Q?

If against Tryndamere, for instance, who relies heavily on autoattacking to trade effectively with you in the laning phase, maxing E first as Lee Sin mitigates a large amount of his damage when trading and also makes it easier to push the lane when necessary. Maxing E first also works against less common melee carries such as Yi and Fiora due to their reliance on autoattacks. This also helps you shut them down in early teamfight situations such as when both of you are with your teams at a dragon fight. This sort of utility makes Lee Sin a counter to autoattack reliant melee carry champions.
Writer@WriterYamato
Skroach
Profile Joined December 2010
United States85 Posts
May 03 2012 00:06 GMT
#115
Is lee sin bad late game? I'm not high elo (1500), but I've had multiple games where I have many successful ganks early and our team will get ahead by 10-15 kills, but late game we still lose. I've gone 9-0 in the first 20 minutes and our team has still lost. I main jungling and I've never had this problem with any other jungler. With skarner, for example, I've carried teams of 4 feeders pretty much completely by myself. My build is no different than the one described in the OP. Maybe some of you can give advice on how best to use lee in late game team fights?
"Us humans can't even imagine travelling at the speed of light because it's really really really really really really fun." - Tim and Eric
HazMat
Profile Blog Joined October 2009
United States17077 Posts
May 03 2012 00:13 GMT
#116
You have to realize jungle Lee's damage falls off late but his utility is still second to none. This means in late fights you want to use your spells best you can instead of doing as much damage.
Some examples:

Use your ulti to take out a hero out of a fight. AD carries are a good choice but most of them can come back to fight. If you kick someone like Kennen when he ults then you pretty much won your team the game. Look for good times to displace someone with dragon kick. You can also stop channels with it, remember that.
Use your wither to slow... self explanatory.
Use ward hop into dragonkick to catch people out of position and start a good fight that way.
Use safeguard to save teammates and to reposition yourself. You can W to ally and then Q to enemy and completely change where you are in a teamfight.

Lee Sin is also great at catching people so you can group with your team and just roam around picking people off. Ward baiting is great here. Place down a ward and let an enemy with oracles clean it up. W to the ward and catch him for a free kill and oracles.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Alaric
Profile Joined November 2009
France45622 Posts
May 31 2012 08:26 GMT
#117
Are there general tips/champs good for fighting against a Lee Sin top?

I lost to one yesterday as Jax, but I played badly (mistimed a lot of last hits at the beginning), and he was better than me anyway, plus when our junglers both ganked he got a kill and me only an assist (off each other). Still, as I was thinking about it during the game, and even after, I had no idea how to fight.

I guess Lee wants to "engage" by auto-ing you, and using E if you try to retaliate, either fleeing with W if you're winning or chasing with QQ if you disengage then Wing to a creep before you can retaliate.
Dodging Q and waiting for his shield to wear off before you blow spells on him is pretty intuitive, but the "avoid his E" part is easier to say than to accomplish, especially when you want to farm in melee range you have to expose yourself to him, even with the low range on E.
Cant take LMS hipsters serious.
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
May 31 2012 10:28 GMT
#118
can't win lee top with most melees. he always has option to max w and win. better off farming evenly and outscaling
cool beans
Slayer91
Profile Joined February 2006
Ireland23335 Posts
May 31 2012 11:19 GMT
#119
You always max w on lee. You trade better sustain better escape better everything against melees.
Alaric
Profile Joined November 2009
France45622 Posts
May 31 2012 11:27 GMT
#120
So basically ward and try to freeze the lane so that you can flee easily if he engages you, and your jungler can help.
Cant take LMS hipsters serious.
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