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[Champion] Rumble - Page 10

Forum Index > LoL Strategy
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Prev 1 8 9 10 All
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
August 29 2012 20:38 GMT
#181
press r click drag let go. pls dont use smartcast.
GANDHISAUCE
Dusty
Profile Blog Joined December 2010
United States3359 Posts
August 31 2012 05:38 GMT
#182
On August 30 2012 05:38 De4ngus wrote:
press r click drag let go. pls dont use smartcast.


Why not smartcast the Rumble ultimate?
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-08-31 05:39:38
August 31 2012 05:39 GMT
#183
It's pretty easy to mess up vik's E when you do smartcast. I'd assume it's the same for rumble.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
zeroone82
Profile Joined February 2012
Argentina2 Posts
August 31 2012 05:57 GMT
#184
I used both champions and ther skills are not too hard to smartcast once you get used to them. You can also cancel the cast by right clicking before releasing the button or just moving before the champion gets in range to use the skill.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2012-11-15 21:39:32
November 15 2012 21:37 GMT
#185
So I picked LoL up pretty hard a few weeks ago and had the urge to play Rumble. Bought him, set up my runes/masters, and since I've gotten used to him I have one question:

WHY THE FUCK ISN'T HE AT THE TOP OF THE TOP LANE TIER LISTS!?!?!?

Comparing Rumble to other top-tier champions like Yorick, Jayce, and Irelia; he meets and exceeds all the major checks. Tanky, decent mobility, multiple snares, ranged harass, heavy trading, etc.

As far as faults with the character, I will concede that 1) he has a weak earlygame, and 2) he really needs a hex revolver to maintain viability into the midgame, but outside of those two minor issues, this character is a fucking beast, he just doesn't lose lanes.

Some of my worst lanes have been vs characters like Garen, who is more of an annoyance than anything as he inhibits my farm and lengthens the amount of time it takes to get my hex and destroy the lane; Jayce, who demands little more than ensuring I never get caught off guard, but trades can go either way, and Yorick, who isn't so much of a threat as just hard to kill.

In all cases, landing an ult with a proper setup is almost a guaranteed kill, and I don't even have to build offensively in order to be productive, defensive masteries seem to make Rumble even MORE dangerous.

So... what gives? Why isn't this guy picked much these days?
As it turns out, marines don't actually cost any money -Jinro
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
November 15 2012 21:38 GMT
#186
Hextech Revolver fell out of favour these days.
https://twitter.com/SufficientStats
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2012-11-15 21:50:15
November 15 2012 21:43 GMT
#187
On November 16 2012 06:38 Sufficiency wrote:
Hextech Revolver fell out of favour these days.


That's it?

LoL meta is a fickle thing I guess... Everybody runs back and forth to the character that best exploits the leetest item of the current month?

Personally, outside of the Hex, I am building 100% AP and destroying fools with my 600+ damage Qs, while simultaneously healing myself for a small % of that damage. Small price to pay to stay viable on such a beasty champ.
As it turns out, marines don't actually cost any money -Jinro
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
November 15 2012 22:21 GMT
#188
On November 16 2012 06:43 Jermstuddog wrote:
Show nested quote +
On November 16 2012 06:38 Sufficiency wrote:
Hextech Revolver fell out of favour these days.


That's it?

LoL meta is a fickle thing I guess... Everybody runs back and forth to the character that best exploits the leetest item of the current month?

Personally, outside of the Hex, I am building 100% AP and destroying fools with my 600+ damage Qs, while simultaneously healing myself for a small % of that damage. Small price to pay to stay viable on such a beasty champ.


As far as I know, everyone nowadays run 9-21-0 and go mpen.
https://twitter.com/SufficientStats
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
November 15 2012 22:43 GMT
#189
wota still good. it rape a lot of people in toplane.
GANDHISAUCE
R11
Profile Blog Joined July 2007
Canada213 Posts
November 16 2012 19:37 GMT
#190
Quick question, how do you handle a top lane Rengar as I completely lost the matchup. I got caught by the all in at early level because I thought 9/21 masteries with MR/armour runes would be able to survive the damage.

But then afterwards what do I do? because he just spam E and whenever I'm some distance to a bush I get jumped and W so I'm constantly losing health while he just has to hide at a bush and build stacks up but I can't retaliate.

Was the first death the big problem? Or am I doing something completely wrong, because while I don't play a ton of top lane I usually understand match ups enough for it to not be so one sided.
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
November 16 2012 20:03 GMT
#191
vs gaygar go dolan shield and tabi

yes if u die early u lose the lane lol
GANDHISAUCE
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
November 23 2012 17:31 GMT
#192
^ Yeah that.

The very first time I played vs Rengar in lane, I got my ass beat because I underestimated the power of the leap from bushes. Ever since then, it's an easy lane, but you can't afford to feed him early. Luckily there is pretty much no reason you should ever feed him early given your skill-set.

Let him camp out the bushes, give yourself plenty of distance, forcing him to step out of bushes and telegraph incoming leaps so you can WQ to absorb some of the damage and trade favorably. Hit your Es as creep positions allow, and make him regret ever taking that trade.

Perhaps the hardest part about laning against a good Rengar is the same as laning against a good anything as Rumble. That window of time where they are getting decent items but you haven't managed to get your revolver yet. Other than that, it should be a fairly easy MU.
As it turns out, marines don't actually cost any money -Jinro
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-11-23 18:17:45
November 23 2012 18:16 GMT
#193
I've been completely foregoing the early revolver and going with Haunting Guise instead with my first 1500 gold after boots (+ ward and 3 pots each recall)

You trade hard enough that doing more damage in your trades is more important, IMO, than the mediocre spell vamp.
Meanwhile, the cost-efficient HP/MPen/AP package makes your all-ins so much scarier early on, especially vs. top laners who are picking up dorans and NMM/hexdrinkers for early fighting power rather than sustaining power.

The thing about rumble is you love trading, but if your opponent turns a trade into an all-in, you do NOT want to back down (because you do 0 damage when running away) and so spellvamp early isn't going to be doing you favors in this scenario.

Maybe there's some lanes where the sustain would be better, but I find that the haunting guise really makes me feel extra strong in the early/mid game, when pots are still effective as sustain. Sometimes I'll get vamp AFTER guise still, but I'm certain that guise first is better than revolver first in so many situations.
Dark_Chill
Profile Joined May 2011
Canada3353 Posts
July 02 2013 21:27 GMT
#194
Is anyone still playing rumble enough to have an opinion on how to play him now?
CUTE MAKES RIGHT
Ender01
Profile Joined June 2011
United States3 Posts
July 03 2013 04:33 GMT
#195
Well I've played quite a bit of Rumble recently so I just know the basics. The basics are explained pretty well if you look up Zakkers guide on Solomid. Otherwise, due to the nerfs and movement of dmg in patch 3.7 you have to keep your meter in the Danger Zone pretty much always (unless you're trying to do his full combo; min 40 heat to pull off Q, W, E). Farming is even harder early game with nerfs to electric harpoon.
upperbound
Profile Joined September 2011
United States2300 Posts
July 21 2013 15:27 GMT
#196
Rumble was one of my favorite champs to play. I thought he'd been gutted, but I went back to him over the last week or so and he's still really strong.

Can someone give me a rundown of how blue pot start works? When is it good/how does the playstyle change/when do I pop it?
Nick!
Profile Joined March 2011
Scotland701 Posts
July 21 2013 15:47 GMT
#197
On July 03 2013 06:27 Dark_Chill wrote:
Is anyone still playing rumble enough to have an opinion on how to play him now?


Don't be a pussy. You can bully anybody out of lane.
Aka the way he has been since release.
Ghost-z
Profile Joined September 2010
United States1291 Posts
August 15 2013 21:19 GMT
#198
Just picked up Rumble and this dude is good. One thing I don't understand when looking at builds is why are so many people building an early Rylai's on Rumble? His ult slows, his E slows, and his W gives him MS to keep people in his flame spitter. I really don't see the value of the rylai's slow. Am I missing something? Why is Rylai's built so often before Abyssal or Zhonyas?

I'm guessing because HP is just more versatile as a defensive stat?
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2013-08-15 22:26:01
August 15 2013 22:25 GMT
#199
his Ult is shit now if they don't eat multiple tics, also Rumbles potential to create massive slow fields in team fights is really strong. And you are correct melee + HP = pretty good to have.
Carrilord has arrived.
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
August 16 2013 02:26 GMT
#200
^ what slusher said.

Plus it synergizes with Liandry's quite well, which you will definitely want.
Salvation a la mode and a cup of tea...
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