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[Champion] Jax - Page 8

Forum Index > LoL Strategy
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mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2012-01-19 14:10:58
January 19 2012 14:07 GMT
#141
So I've been trying hundreds of build...

So far I like Wriggles-Rageblade-tanky and Wriggles-Rylai-Wits the most. There are so many items good on Jax >.>

You do no damage and are really squishy with Gunblade.
The legend of Darien lives on
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 19 2012 14:12 GMT
#142
Gunblade is still amazing on Jax because of the slow active. You just shouldn't rush it anymore. Gunblade 5th or even 6th sounds about right.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2012-01-19 14:18:28
January 19 2012 14:17 GMT
#143
On January 19 2012 23:12 NeoIllusions wrote:
Gunblade is still amazing on Jax because of the slow active. You just shouldn't rush it anymore. Gunblade 5th or even 6th sounds about right.

Well, if you get Rylai, you don't need the slow active at all, and it gives you much needed survivability. This is why I like it a lot atm.
And GunBlade as 6th item is just too late to count :p
The legend of Darien lives on
koreasilver
Profile Blog Joined June 2008
9109 Posts
January 19 2012 14:38 GMT
#144
There's just no reason not to get revolver when you have the opportunity to spellvamp like every other second. When it comes to Rylai I just keep feeling in my games that I'd rather get warmog if I'm getting giant's belt.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
January 19 2012 15:45 GMT
#145
AP Bruiser worked out ok. Revolver as your first big item, followed by WotA/Rylai works surprisingly well. Once you have that, you just hop on enemies in lane, Counter the minions, and murder them. However, it's a much more difficult start than AD or hybrid.
It's your boy Guzma!
starfries
Profile Blog Joined July 2009
Canada3508 Posts
January 19 2012 17:28 GMT
#146
Can we talk about how to lane top? I don't think the old Jax style of smacking them in the face every so often with WQ works that well anymore. I made a post in GD already but what I like to do is just walk up to them, and start hitting them with an auto + W auto. You turn on E as soon as you hit them so you have minion aggro for extra damage. They can't fight because of the dodge, and if they run you just follow them. Either way, they eat the stun, you hit them again, and then jump away with Q if necessary. It's sort of like Pantheon's block which lets you just fight people and win.

I actually leveled W and E early over Q for this style and it felt pretty strong. Once you have your ult, you're strong enough to start jumping on them with WQ and play more like old Jax so then I level W and Q.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
Requizen
Profile Blog Joined March 2011
United States33802 Posts
January 19 2012 17:42 GMT
#147
I think it really depends on the matchup. Per usual, he's going to shit all over auto attackers in lane (Trynd, for instance) or people with no mobility (Garen; hop to minions and never get hit huehuehue).

On the other hand, you can't really do much to casters like Panth or Rumble, your dodge does nothing and at best you'll trade evenly with them. You'll scale harder, so just turn it into a farmfest until you build a couple items, imo.

I think Jax's strength right now is how flexible his builds are. Your damage is super high no matter what you build, so you can choose to build sustain, or tank, or damage top depending on your lane opponent and still do well later on.
It's your boy Guzma!
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 19 2012 17:50 GMT
#148
On January 19 2012 23:38 koreasilver wrote:
There's just no reason not to get revolver when you have the opportunity to spellvamp like every other second. When it comes to Rylai I just keep feeling in my games that I'd rather get warmog if I'm getting giant's belt.

Well, revolver takes one slot for a really cheap item and has two purely offensive build paths. If you go WotA-Gunblade it will be very hard to have a second offensive item given his new passive.
The legend of Darien lives on
Requizen
Profile Blog Joined March 2011
United States33802 Posts
January 19 2012 17:54 GMT
#149
On January 20 2012 02:50 mr_tolkien wrote:
Show nested quote +
On January 19 2012 23:38 koreasilver wrote:
There's just no reason not to get revolver when you have the opportunity to spellvamp like every other second. When it comes to Rylai I just keep feeling in my games that I'd rather get warmog if I'm getting giant's belt.

Well, revolver takes one slot for a really cheap item and has two purely offensive build paths. If you go WotA-Gunblade it will be very hard to have a second offensive item given his new passive.

Who needs a defensive items when WotA or Gunblade with offense means you're outhealing the damage they deal? GA at most, imo.
It's your boy Guzma!
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2012-01-19 18:12:41
January 19 2012 18:11 GMT
#150
On January 20 2012 02:50 mr_tolkien wrote:
Show nested quote +
On January 19 2012 23:38 koreasilver wrote:
There's just no reason not to get revolver when you have the opportunity to spellvamp like every other second. When it comes to Rylai I just keep feeling in my games that I'd rather get warmog if I'm getting giant's belt.

Well, revolver takes one slot for a really cheap item and has two purely offensive build paths. If you go WotA-Gunblade it will be very hard to have a second offensive item given his new passive.

I just don't think Jax even needs more than wriggles and revolver now that his ult gives him a pretty absurd AD and AP steroid. As for the people saying that you don't need any defensive items on him, Jax is still a champion that does the majority of his damage through sustained fighting. He's not like Akali that just dishes out ridiculous amounts of burst damage and backs off. He needs to be able to sit in the middle of a fight and not die, and even having life steal and spell vamp at the same time is not going to allow you to steal back the amount of health you're going to lose. He's not like Riven now either, where he can just build pure offense and still become beefy.

It's like the reason why building Yi pure offense is stupid. You do your damage in a sustained way, not in bursts. Your kit gives you massive steroids. To actually make use of your kit you have to build in a way that you can survive so that you may lay out sustained attacks while you activate your steroids.
starfries
Profile Blog Joined July 2009
Canada3508 Posts
January 19 2012 19:19 GMT
#151
I dunno, I don't get the obsession with rushing spellvamp on him. He doesn't do super magic damage until later, and Wiggle's lifesteal is good enough for lane sustain. I'd rather flat out get a Deathcap and then spell vamp after.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
Mazer
Profile Joined April 2008
Canada1086 Posts
Last Edited: 2012-01-19 19:38:27
January 19 2012 19:37 GMT
#152
I don't think I'd build him much differently from how I used to a couple months ago.

Start boots + pots (most of the time)
Revolver
Finish boots/gunblade
Sheen
Rageblade
Situational tank item (QSS/Abyssal often times, may need an AR item now instead though)
Triforce
Another tank item (GA usually)

I guess yellows need to be switched to AR now also.

Mucked around using wriggle's too but I liked the above more (even after the gunblade 'nerf')
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2012-01-19 20:16:10
January 19 2012 20:11 GMT
#153
On January 20 2012 04:37 Mazer wrote:
I don't think I'd build him much differently from how I used to a couple months ago.

Start boots + pots (most of the time)
Revolver
Finish boots/gunblade
Sheen
Rageblade
Situational tank item (QSS/Abyssal often times, may need an AR item now instead though)
Triforce
Another tank item (GA usually)

I guess yellows need to be switched to AR now also.

Mucked around using wriggle's too but I liked the above more (even after the gunblade 'nerf')

Don't you die as soon as you Q anybody ?

I think flat Aspd is very important in items as well, as it will permit you to go up in damage very very fast. Rageblade alone takes 3 good seconds to be really effective in a teamfight, and the AP is won after your burst usually (except if you could charge on minions just before). Rageblade is a really weird item in fact >.>
The legend of Darien lives on
Terranasaur
Profile Joined May 2011
United States2085 Posts
January 19 2012 20:15 GMT
#154
I think the new Jax has crazy potential, its just a totally new paradigm compared to the old "build pure damage, never die, always kill" Jax. He's still fun. Still drops towers in 2 seconds flat. I just need to figure out a way to get him the farm he needs to be stonk.
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 19 2012 20:16 GMT
#155
I played jax, i think it's almost 100% necessary to get some form of warmogs/froz mallet, he definitely needs WAY more HP, especially due to the change in passive.
liftlift > tsm
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 19 2012 20:16 GMT
#156
On January 20 2012 05:16 wei2coolman wrote:
I played jax, i think it's almost 100% necessary to get some form of warmogs/froz mallet, he definitely needs WAY more HP, especially due to the change in passive.

You forgot Rylai. There are 3 big HP items viable for Jax !
The legend of Darien lives on
Requizen
Profile Blog Joined March 2011
United States33802 Posts
January 19 2012 20:22 GMT
#157
On January 20 2012 05:16 mr_tolkien wrote:
Show nested quote +
On January 20 2012 05:16 wei2coolman wrote:
I played jax, i think it's almost 100% necessary to get some form of warmogs/froz mallet, he definitely needs WAY more HP, especially due to the change in passive.

You forgot Rylai. There are 3 big HP items viable for Jax !

Ryali/FMallet/Atma. No one man should have all that damage.
It's your boy Guzma!
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 19 2012 22:15 GMT
#158
On January 20 2012 05:22 Requizen wrote:
Show nested quote +
On January 20 2012 05:16 mr_tolkien wrote:
On January 20 2012 05:16 wei2coolman wrote:
I played jax, i think it's almost 100% necessary to get some form of warmogs/froz mallet, he definitely needs WAY more HP, especially due to the change in passive.

You forgot Rylai. There are 3 big HP items viable for Jax !

Ryali/FMallet/Atma. No one man should have all that damage.

Yeah, but then his dps falls way below, it'd be only reasonable to get either ryali's OR fmallet. I dunno, i rather have old jax back, the new dodge ability is so fucking terrible.
liftlift > tsm
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-01-27 03:43:31
January 27 2012 03:41 GMT
#159
So has anyone had any success with jax post-patch? I still firmly believe that it was a huge nerf. New Jax needs to build everything to be useful: tank so you don't blow up, cdr so you can dream of getting off more than one counter strike in a fight, and damage (if you want to take advantage of his ulti ratios). Not to mention his ratios are all over the place/pretty crappy meaning relying purely on his ultimate isn't going to do much for your damage.

His ult also has a ridiculously short duration (6 seconds) for a steroid ult when compared to other steroid ultis like Riven (15 seconds), Volibear (12 seconds), Eve (10 seconds), Nasus (15 seconds), Renekton (15 seconds), etc... The short duration becomes problematic since for full potential you want to use it with as many passive stacks as possible, but it takes a good 4~5 seconds to build up full passive stacks. If you activate it before or beginning of a fight you will barely get any benefit of the ulti; if you let your passive build up chances are the fight's at least half over.

His laning is also pretty shit. Jax already had some problems pre-patch against many laners like Riven, GP, Panth, Yorick, Tryn, etc... Removal of dodge and passive change also made him even squishier, making laning him even harder. He can also no longer beast mode his lane at lvl 6 since his passive is almost completely negligible at lower levels. Pre-patch against hard match-ups you could just play a safe/passive lane until you hit 6, at which point almost nobody could trade with you in a sustained fight. It's also ridiculously easy to kite Jax with popular top laners until his counter strike ends/ultimate wears off.

TLDR: I think new Jax sucks giant monkey balls. Anyone have success with builds/playstyle that would maybe help make Jax less sucky?
starfries
Profile Blog Joined July 2009
Canada3508 Posts
January 27 2012 04:05 GMT
#160
I've been going with the wriggle's/wit's bruiser core and then anything I need after, usually sheen, phage and a giant's belt. I didn't play old Jax that much so I can't really compare them, but he seems really strong right now and if he used to be even stronger then I can't believe he wasn't OP. But it's very possible that most people I face top are pretty bad or just don't know what Jax does.

I don't think it's that easy to kite his counter strike, unless you open with leap strike. You can just walk up and start hitting them and if they try to fight back you turn on counter strike, and jump after them when they run away. But I agree his ult is really short, you can't have it up for the entire fight but have to turn it on only for high priority targets.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
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