Played a few games with Jax tonight and he's so much fun, too early to really know how strong he is though. I've been building him wriggles, mercs, gunblade, triforce, rylais. Going straight for cutlass if I can afford skipping the wriggles in the lane. Insane burst, great sustained, decent survivability even though it's mostly a glass canon build because of E and R (and Q for escaping, really saves you from a lot of deaths and the low CD lets you "overextend" into their team and retreat back with the next Q)
[Champion] Jax - Page 15
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zodde
Sweden1908 Posts
Played a few games with Jax tonight and he's so much fun, too early to really know how strong he is though. I've been building him wriggles, mercs, gunblade, triforce, rylais. Going straight for cutlass if I can afford skipping the wriggles in the lane. Insane burst, great sustained, decent survivability even though it's mostly a glass canon build because of E and R (and Q for escaping, really saves you from a lot of deaths and the low CD lets you "overextend" into their team and retreat back with the next Q) | ||
anmolsinghmzn2009
India1783 Posts
That's said, jax facerolls hard in dominion, really fun. Also on summoner's rift I took him mid a couple of times when I was playing with friends(they were also doing double jungle in those games lol). I went like 2 dorans+wits into tanky. Frankly you don't really need to build 2 big damage items before tank, it leaves you really squishy in teamfights. Just get wriggles/dorans and wits and then get those defence+offence items like Rylai, abyssal, maw, atma etc. gunblade only when I'm decently tanky. Also delay out your counterstrike as much as possible. Don't use it as soon as an engage begins, you should wait it out as much as possible. Too early and people will just run from you. Timing it perfectly means the difference in teamfights. | ||
UniversalSnip
9871 Posts
You're buying wriggles and then gunblade which is like so much invested in sustain, it seems excessive. Then once you have a slow, you're building triforce which has phage procs and then you're buying rylais which slows constantly. | ||
UniversalSnip
9871 Posts
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SHr3DD3r
Pakistan2137 Posts
There is so much leeway. But I do agree about Flat HP being so fundamental. | ||
BlackMagister
United States5834 Posts
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obesechicken13
United States10467 Posts
Jax's damage is nice and stuns are really good for ganks. I think I just got lucky I got matched up against baddies. Clear speed is shit. | ||
anmolsinghmzn2009
India1783 Posts
On March 27 2012 06:27 UniversalSnip wrote: so my feeling now is that the ult change was pretty much a wash - it's not any better or worse than the old ult - but the other two changes are really good. I've been going straight up gunblade warmogs with some number of dorans as I feel this gives the most advantageous stats and it feels really good. Given a bunch of free resists, lifesteal/spellvamp and flat hp are the best stats you can buy so it pretty much goes direct to what you want. Doesn't the lack of attack speed hurt? Also, wasn't everyone taking about how gunblade isn't all that good as a first item? O.o | ||
zodde
Sweden1908 Posts
On March 27 2012 13:05 anmolsinghmzn2009 wrote: Doesn't the lack of attack speed hurt? Also, wasn't everyone taking about how gunblade isn't all that good as a first item? O.o Gunblade is wtfbbq burst when you get it, plus slow on demand is so strong on jax. Pretty much nothing can trade with Jax if they can't avoid getting autohit for any longer amount of time. | ||
UniversalSnip
9871 Posts
On March 27 2012 13:05 anmolsinghmzn2009 wrote: Doesn't the lack of attack speed hurt? Also, wasn't everyone taking about how gunblade isn't all that good as a first item? O.o Well now you want different stats, simple enough. The ult completely changed the direction of his scaling. | ||
Strykemard
168 Posts
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Gaslo
Finland951 Posts
I have tried some Gunblade -> Trinity -> tanky stuff, but all my games have ended before going to later stages, and i just feel too squishy doing that., i am now away from home, but i was thinking something like revolver for sustain, then warmogs or other tanky item, and then finish that gunblade. Have to test out how his damage stays with only R passive + W. Oh, and i have been maxing W with him, that 220 damage @ level 5 with 3s cd seems so nice. But almost all the guides say that you should max Q first, why? Is it just the mobility in team fights, or is there other reasons? | ||
Dyllyn
Singapore670 Posts
On April 12 2012 13:46 Strykemard wrote: Does going pure damage work on him now? Something like BT, Rageblade and Rab maybe ? i've been playing junglejax with flat armor in yellow and /lvl mr in blue, and my 3 core items are wiggles (resist boots depending on enemyteam) and frozen heart. in a pinch he already gets +resist from ulti, and his base damage/kit is insane. This is because you will have trouble surviving 5v5 teamfights due to the sheer aoe flying around. thus, going straight tankyish is jax's best bet because a pure damage build will never survive the aoe in any significant engagement. he already duels like a boss, has low cd and has incredible staying power, so i wouldn't recommend a pure damage build. it doesn't suit him at all. | ||
Brockster
Germany82 Posts
I had most sucess with cloth+5 rushing into wriggles+wits against autoattackers or wits+phage with merc on the way against dual AP. I had huge sucess against WW and I imagine he ll work against most more passive sustainers, just because he scales so damn good into late. Because I lack the rune pages, I run him with my AS Jungler page, AS reds, armor yellow, flat mr blue and MS quints. 9/21/0 masteries, picking up magic pen, but not +AP. If I could dedicate a page I d swap the MS Quints for Health regen in lane most likely, since his early lack of sustain and weak early holds him back the most. I want to experiment with replacing wriggles with cutlass+wits, or if no need for sustain wits+rylais, because the pure health of giants belt is really nice with his kit and the free resists he get. Or I d go HoG somewhere for some HP and the option to go into Randuins, since i m in the middle of fights anyway. | ||
obesechicken13
United States10467 Posts
Anyways I like the idea of tanky jax but when I'm ahead I just rush triforce to get more kills and get more ahead. | ||
bmn
886 Posts
E.g. things I've seen in guides: - Hybrid damage, getting definsive items late: Rageblade, Gunblade, Triforce (then something defensive) - Tanky AD bruiser: Wriggles into Atmogs; Wriggles into FM/Atma - Gunblade/Triforce, or Triforce rush with late Gunblade - Triforce into tanky AP (Triforce) - Triforce into tanky (Warmogs, GA/FoN) While I understand that all of these work, I've mainly gone for Gunblade into Triforce or just Gunblade into tanky AP (Rylai's, etc.), but I don't have much experience with Jax, so I don't know how well things really work and how much of it was me just playing differently. I'd be particularly interested in whether people really like an early Guinsoo's Rageblade - I see the numerical advantages, I just feel like relying on sustained combat is a little iffy with Jax, especially for team fights. That said, has anyone tried a pure attack speed/AP build, something like wit's end, (some lifesteal), rylai's, Lichbane, forgoing AD items completely? In theory he looks like his kit would be great for that. 3-second cooldown on W with 0.7 AP ratio, 0.6 AP ratio jump, and most importantly a 0.23 AP ratio on his autoattacks (ult passive). That combined with Lichbane procs should make for a huge burst, and attack speed seems more worthwhile than going hybrid for that (multiplicative damage increase, vs just additive for building AD). It's possible that building AP for the passive simply isn't worth it in terms of gold efficiency, though -- in that case, isn't it better to just build straight AD/aspd altogether? | ||
EchelonTee
United States5245 Posts
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obesechicken13
United States10467 Posts
On April 27 2012 07:40 EchelonTee wrote: How do you guys play the matchup vs. Kayle top? I was told that Jax was a counter to kayle, but I got stomped and zoned. Whenever I tried to trade, she would just slow me and kite with her range. Not sure what to do, or what item to buy early. As a kayle maining player myself I would think jax would own kayle. Just jump on her and then use your counterstrike. Even if she slows you she won't get away in time and your damage output with the stun is greater than hers. Kayle's damage is significantly reduced by counterstrike and during the stun she can't attack or escape. After she makes some distance she'll slow you and trade back so run into the brush whenever you're trying to end a trade. If kayle fights you while her minions are helping I don't know who'd win a 1v1 fight, but I think jax wins 1v1 without minions so if you drive her away from minions ^_^ | ||
BlackMagister
United States5834 Posts
I suppose you could only run this vs easy lanes though unless you're willing to lose a lot of cs early on. Or maybe he really could trade with other melee champs, I don't know. | ||
Owned Noob
United States731 Posts
On April 29 2012 06:08 BlackMagister wrote: What kind of masteries do people run on top lane Jax? 9/21/0 seems good for surviving laning phase, but 30/0/0 seems to synergize best with Jax's overall goal and his ultimate scaling giving him extra AD, AP and Magic/Armor Pen. Could just run cloth 5 or boots 4 pots into wriggles first to help him survive to gunblade? I suppose you could only run this vs easy lanes though unless you're willing to lose a lot of cs early on. Or maybe he really could trade with other melee champs, I don't know. i dunno how youre playing jax if youre losing lane lol | ||
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