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[Champion] Jax - Page 15

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zodde
Profile Joined October 2010
Sweden1908 Posts
March 26 2012 01:03 GMT
#281
Yeah probably shouldn't put too much weight on building him around his passive. I don't even get how jax feels so solid right now compared to last patch. Must have been all in my head, cause I didn't think jax was that strong before this change, and on paper this ult gives way less stats... Confusing as hell anyways.

Played a few games with Jax tonight and he's so much fun, too early to really know how strong he is though. I've been building him wriggles, mercs, gunblade, triforce, rylais. Going straight for cutlass if I can afford skipping the wriggles in the lane. Insane burst, great sustained, decent survivability even though it's mostly a glass canon build because of E and R (and Q for escaping, really saves you from a lot of deaths and the low CD lets you "overextend" into their team and retreat back with the next Q)
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
Last Edited: 2012-03-26 07:09:30
March 26 2012 07:07 GMT
#282
ugh that build seems sooo squishy.

That's said, jax facerolls hard in dominion, really fun. Also on summoner's rift I took him mid a couple of times when I was playing with friends(they were also doing double jungle in those games lol). I went like 2 dorans+wits into tanky.

Frankly you don't really need to build 2 big damage items before tank, it leaves you really squishy in teamfights. Just get wriggles/dorans and wits and then get those defence+offence items like Rylai, abyssal, maw, atma etc. gunblade only when I'm decently tanky.

Also delay out your counterstrike as much as possible. Don't use it as soon as an engage begins, you should wait it out as much as possible. Too early and people will just run from you. Timing it perfectly means the difference in teamfights.
Dunk first. Ask questions while dunking.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
March 26 2012 07:24 GMT
#283
yeah that build is really weird dude.

You're buying wriggles and then gunblade which is like so much invested in sustain, it seems excessive. Then once you have a slow, you're building triforce which has phage procs and then you're buying rylais which slows constantly.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-03-26 21:40:03
March 26 2012 21:27 GMT
#284
so my feeling now is that the ult change was pretty much a wash - it's not any better or worse than the old ult - but the other two changes are really good. I've been going straight up gunblade warmogs with some number of dorans as I feel this gives the most advantageous stats and it feels really good. Given a bunch of free resists, lifesteal/spellvamp and flat hp are the best stats you can buy so it pretty much goes direct to what you want.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
March 26 2012 21:39 GMT
#285
I have tried a large variation of builds. And all of them worked. My build varies each game. Been having fun lol.

There is so much leeway. But I do agree about Flat HP being so fundamental.
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
BlackMagister
Profile Joined October 2008
United States5834 Posts
March 26 2012 21:57 GMT
#286
Wow watched Dyrus carry hard with Jax. Cloth 5 start vs Vlad (thought vs Irelia) vamp, revolver, cutlass, gunblade, phage, triforce, rageblade. I'm assuming he still going defensive masteries, but not sure if it's still 0/29/1.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
March 26 2012 22:31 GMT
#287
I played a game as jungle jax recently in ranked. Was just randoming through my champions and hit jax first. I ended up 6-0 early on, entirely because of ganks. I bought pink wards to clear enemy wards and basically just wanted my team to snowball. I even tried once to let an ezrael kill a lulu, except he tried to let me kill it instead, and she almost got away because of it. LoL

Jax's damage is nice and stuns are really good for ganks. I think I just got lucky I got matched up against baddies. Clear speed is shit.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
March 27 2012 04:05 GMT
#288
On March 27 2012 06:27 UniversalSnip wrote:
so my feeling now is that the ult change was pretty much a wash - it's not any better or worse than the old ult - but the other two changes are really good. I've been going straight up gunblade warmogs with some number of dorans as I feel this gives the most advantageous stats and it feels really good. Given a bunch of free resists, lifesteal/spellvamp and flat hp are the best stats you can buy so it pretty much goes direct to what you want.


Doesn't the lack of attack speed hurt? Also, wasn't everyone taking about how gunblade isn't all that good as a first item? O.o
Dunk first. Ask questions while dunking.
zodde
Profile Joined October 2010
Sweden1908 Posts
March 27 2012 04:26 GMT
#289
On March 27 2012 13:05 anmolsinghmzn2009 wrote:
Show nested quote +
On March 27 2012 06:27 UniversalSnip wrote:
so my feeling now is that the ult change was pretty much a wash - it's not any better or worse than the old ult - but the other two changes are really good. I've been going straight up gunblade warmogs with some number of dorans as I feel this gives the most advantageous stats and it feels really good. Given a bunch of free resists, lifesteal/spellvamp and flat hp are the best stats you can buy so it pretty much goes direct to what you want.


Doesn't the lack of attack speed hurt? Also, wasn't everyone taking about how gunblade isn't all that good as a first item? O.o


Gunblade is wtfbbq burst when you get it, plus slow on demand is so strong on jax. Pretty much nothing can trade with Jax if they can't avoid getting autohit for any longer amount of time.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
April 01 2012 09:06 GMT
#290
I don't like the trinity build, it doesn't work any better on him than on other good trinity characters but the ad and ap items work twice as well on him as anyone else. Just doesn't make sense to me.

On March 27 2012 13:05 anmolsinghmzn2009 wrote:
Show nested quote +
On March 27 2012 06:27 UniversalSnip wrote:
so my feeling now is that the ult change was pretty much a wash - it's not any better or worse than the old ult - but the other two changes are really good. I've been going straight up gunblade warmogs with some number of dorans as I feel this gives the most advantageous stats and it feels really good. Given a bunch of free resists, lifesteal/spellvamp and flat hp are the best stats you can buy so it pretty much goes direct to what you want.


Doesn't the lack of attack speed hurt? Also, wasn't everyone taking about how gunblade isn't all that good as a first item? O.o


Well now you want different stats, simple enough. The ult completely changed the direction of his scaling.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Strykemard
Profile Joined April 2012
168 Posts
April 12 2012 04:46 GMT
#291
Does going pure damage work on him now? Something like BT, Rageblade and Rab maybe ?
Gaslo
Profile Joined February 2011
Finland951 Posts
April 12 2012 08:48 GMT
#292
Have there been any pros playing him lately? I remember when the newest changes came, i saw him in couple of scrims, where he carried, and he has disappeared then again.

I have tried some Gunblade -> Trinity -> tanky stuff, but all my games have ended before going to later stages, and i just feel too squishy doing that., i am now away from home, but i was thinking something like revolver for sustain, then warmogs or other tanky item, and then finish that gunblade. Have to test out how his damage stays with only R passive + W.

Oh, and i have been maxing W with him, that 220 damage @ level 5 with 3s cd seems so nice. But almost all the guides say that you should max Q first, why? Is it just the mobility in team fights, or is there other reasons?
Dyllyn
Profile Blog Joined August 2007
Singapore670 Posts
April 12 2012 09:01 GMT
#293
On April 12 2012 13:46 Strykemard wrote:
Does going pure damage work on him now? Something like BT, Rageblade and Rab maybe ?


i've been playing junglejax with flat armor in yellow and /lvl mr in blue, and my 3 core items are wiggles (resist boots depending on enemyteam) and frozen heart. in a pinch he already gets +resist from ulti, and his base damage/kit is insane.

This is because you will have trouble surviving 5v5 teamfights due to the sheer aoe flying around. thus, going straight tankyish is jax's best bet because a pure damage build will never survive the aoe in any significant engagement. he already duels like a boss, has low cd and has incredible staying power, so i wouldn't recommend a pure damage build. it doesn't suit him at all.
scv rush ftw
Brockster
Profile Joined June 2010
Germany82 Posts
April 12 2012 12:54 GMT
#294
I picked my old love Jax up again. I like him top as well as jungle in his new state. Still experimenting though, around 1500 elo mostly.
I had most sucess with cloth+5 rushing into wriggles+wits against autoattackers or wits+phage with merc on the way against dual AP. I had huge sucess against WW and I imagine he ll work against most more passive sustainers, just because he scales so damn good into late.
Because I lack the rune pages, I run him with my AS Jungler page, AS reds, armor yellow, flat mr blue and MS quints. 9/21/0 masteries, picking up magic pen, but not +AP. If I could dedicate a page I d swap the MS Quints for Health regen in lane most likely, since his early lack of sustain and weak early holds him back the most.
I want to experiment with replacing wriggles with cutlass+wits, or if no need for sustain wits+rylais, because the pure health of giants belt is really nice with his kit and the free resists he get. Or I d go HoG somewhere for some HP and the option to go into Randuins, since i m in the middle of fights anyway.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-04-12 13:00:41
April 12 2012 13:00 GMT
#295
Went 7-0 in a ranked match last night. My only ranked match last night. I was just randoming champions until I got one in an empty lane and jax was the first one I liked. Wow my KDR must be monstrous with jax now. Destroyed a wukong top but I don't think he was very good and was on his way to getting a lower elo. He always made his clone usage obvious and shaco came for a level 2 gank and got me a kill. I get so lucky with him.

Anyways I like the idea of tanky jax but when I'm ahead I just rush triforce to get more kills and get more ahead.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
bmn
Profile Joined August 2010
886 Posts
April 26 2012 21:17 GMT
#296
The large variety of builds around for the new Jax confuse me somewhat, so is any experienced Jax player familiar with multiple styles and advice on relative advantages/disadvantages as well as how well each build actually works in practice?

E.g. things I've seen in guides:
- Hybrid damage, getting definsive items late: Rageblade, Gunblade, Triforce (then something defensive)
- Tanky AD bruiser: Wriggles into Atmogs; Wriggles into FM/Atma
- Gunblade/Triforce, or Triforce rush with late Gunblade
- Triforce into tanky AP (Triforce)
- Triforce into tanky (Warmogs, GA/FoN)

While I understand that all of these work, I've mainly gone for Gunblade into Triforce or just Gunblade into tanky AP (Rylai's, etc.), but I don't have much experience with Jax, so I don't know how well things really work and how much of it was me just playing differently. I'd be particularly interested in whether people really like an early Guinsoo's Rageblade - I see the numerical advantages, I just feel like relying on sustained combat is a little iffy with Jax, especially for team fights.


That said, has anyone tried a pure attack speed/AP build, something like wit's end, (some lifesteal), rylai's, Lichbane, forgoing AD items completely?

In theory he looks like his kit would be great for that. 3-second cooldown on W with 0.7 AP ratio, 0.6 AP ratio jump, and most importantly a 0.23 AP ratio on his autoattacks (ult passive). That combined with Lichbane procs should make for a huge burst, and attack speed seems more worthwhile than going hybrid for that (multiplicative damage increase, vs just additive for building AD). It's possible that building AP for the passive simply isn't worth it in terms of gold efficiency, though -- in that case, isn't it better to just build straight AD/aspd altogether?
EchelonTee
Profile Joined February 2011
United States5245 Posts
April 26 2012 22:40 GMT
#297
How do you guys play the matchup vs. Kayle top? I was told that Jax was a counter to kayle, but I got stomped and zoned. Whenever I tried to trade, she would just slow me and kite with her range. Not sure what to do, or what item to buy early.
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
April 26 2012 23:36 GMT
#298
On April 27 2012 07:40 EchelonTee wrote:
How do you guys play the matchup vs. Kayle top? I was told that Jax was a counter to kayle, but I got stomped and zoned. Whenever I tried to trade, she would just slow me and kite with her range. Not sure what to do, or what item to buy early.

As a kayle maining player myself I would think jax would own kayle. Just jump on her and then use your counterstrike. Even if she slows you she won't get away in time and your damage output with the stun is greater than hers. Kayle's damage is significantly reduced by counterstrike and during the stun she can't attack or escape. After she makes some distance she'll slow you and trade back so run into the brush whenever you're trying to end a trade. If kayle fights you while her minions are helping I don't know who'd win a 1v1 fight, but I think jax wins 1v1 without minions so if you drive her away from minions ^_^
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2012-04-28 21:26:15
April 28 2012 21:08 GMT
#299
What kind of masteries do people run on top lane Jax? 9/21/0 seems good for surviving laning phase, but 30/0/0 seems to synergize best with Jax's overall goal and his ultimate scaling giving him extra AD, AP and Magic/Armor Pen. Could just run cloth 5 or boots 4 pots into wriggles first to help him survive to gunblade?

I suppose you could only run this vs easy lanes though unless you're willing to lose a lot of cs early on. Or maybe he really could trade with other melee champs, I don't know.
Owned Noob
Profile Joined April 2010
United States731 Posts
April 29 2012 04:01 GMT
#300
On April 29 2012 06:08 BlackMagister wrote:
What kind of masteries do people run on top lane Jax? 9/21/0 seems good for surviving laning phase, but 30/0/0 seems to synergize best with Jax's overall goal and his ultimate scaling giving him extra AD, AP and Magic/Armor Pen. Could just run cloth 5 or boots 4 pots into wriggles first to help him survive to gunblade?

I suppose you could only run this vs easy lanes though unless you're willing to lose a lot of cs early on. Or maybe he really could trade with other melee champs, I don't know.

i dunno how youre playing jax if youre losing lane lol
jaedong the man with the huge dong
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