• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:37
CEST 20:37
KST 03:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)81ZeroSpace at Steam NextFest - Last free demo36Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 Is the larve respawn broken? The future of the SC game model Daily SC2 Player Grid - feedback wanted
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool Data needed Best thing happen to StarCraft since Remastered? BW General Discussion Fact based Zerg Upgrade Tier List
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8112 users

[Champion] Amumu - Page 11

Forum Index > LoL Strategy
Post a Reply
Prev 1 9 10 11 12 13 21 Next All
HughMyron
Profile Joined April 2012
297 Posts
June 12 2012 22:28 GMT
#201
Also for a runepage I run Armor Mark/Seal/Glyph and AP Quints, and I usually max E first, so I wait before picking up future Armor items.
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
Alaric
Profile Joined November 2009
France45622 Posts
June 16 2012 21:09 GMT
#202
Picked him up, I can't manage to do well or gank fast. Is there some setup to speed up his jungle? Going WEEQ I found myself quite slow, and dropping a ton of HP.
Cant take LMS hipsters serious.
Simberto
Profile Blog Joined July 2010
Germany11904 Posts
June 16 2012 21:16 GMT
#203
Thats normal, your first jungle is pretty slow, and you drop rather low depending on how good your leash was. After that you are fast, and your ganks become amazing at 6, before that they are ok-ish.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 16 2012 21:20 GMT
#204
On June 17 2012 06:09 Alaric wrote:
Picked him up, I can't manage to do well or gank fast. Is there some setup to speed up his jungle? Going WEEQ I found myself quite slow, and dropping a ton of HP.

Make sure you get a strong leash on blue, everything after that is pretty easy imo. At least with my setup (see a page or two before). I usually get to kill Small Gols just when Smite comes up the second time. Sometimes I can even just keep jungling from there. If you already need to chug your potion at blue, it's gonna suck.
Only go for ganks before lvl 6 if you see a really good opportunity.
If you have a good reason to disagree with the above, please tell me. Thank you.
Alaric
Profile Joined November 2009
France45622 Posts
June 17 2012 00:20 GMT
#205
I don't know, the only Amumu(s) I've seen these days in ranked seemed to carry by ganking even before 6 and relying on QE burst+cc Maokai-style, so I guessed he'd be able to gank fairly well from level 4 on.
I picked him up since Maokai's kinda weak now, well, more dependant on your laners when you gank (and it's an awful feeling to gank right and see the laner waste his spells or just miss and you can't finish off the target by yourself), and on the request of a ranked team I'm in, but I'll have to explain them the meaning of a true leash it seems, and how to defend a buff when miraculously their top laner dissappear as soon as the timer says your blue's going to spawn. :<
Cant take LMS hipsters serious.
Craton
Profile Blog Joined December 2009
United States17293 Posts
Last Edited: 2012-06-17 04:39:38
June 17 2012 04:38 GMT
#206
Should definitely be ganking pre-6. Amumu with at least red who can hit a Q is 100% forced flash or kill if not already at tower.

I generally go EW Q/E Q/E because E reduces your incoming damage and you get the most help on wolves/blue. It helps slightly.
twitch.tv/cratonz
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
June 17 2012 05:42 GMT
#207
On June 17 2012 13:38 Craton wrote:
Should definitely be ganking pre-6. Amumu with at least red who can hit a Q is 100% forced flash or kill if not already at tower.

I generally go EW Q/E Q/E because E reduces your incoming damage and you get the most help on wolves/blue. It helps slightly.


I swear, anytime I go E first my leash is pure shit or golem resets after wolves. After a few times I just said fuck it and went back to W first.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 17 2012 06:30 GMT
#208
You shouldn't delay your lvl 6 gank by attempting a gank when you aren't certain you do damage. If you know you will force a flash, deal damage, and not lose too much time, go for it. Otherwise just get that kill at lvl 6.
If you have a good reason to disagree with the above, please tell me. Thank you.
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 17 2012 08:27 GMT
#209
On June 13 2012 01:00 Bladeorade wrote:
I only said 2 drings is more regen than philo because he said without philo he had to hog blue so he didnt like the dring builds. But if you are doing the dring builds you get at least 2, which is more regen than philo so that makes 0 sense.


i forgot to mention the health regen from philo, which is also extremely important on a jungler with no innate sustain.

I actually like to go E->W->E instead of W->E->E. The speed difference between the two builds in clearing wolves/blue is only a couple seconds tops and opening E doesn't get you as low as opening W.

Personally, I like to level E up to 3, then go Q->E->W because while the damage reduction is nice, the damage increase and cd reduction per level of Q is just ridiculous. You don't need more than 3 levels of E to clear jungle reasonably fast and safely, so by leveling up E past 3 over maxing out Q is trading off 60(+1) and 2 seconds off the cd for only 2 damage reduction and 25(+0.5) damage. The amount of burst you get from Q max is simply ridiculous.
Craton
Profile Blog Joined December 2009
United States17293 Posts
June 17 2012 16:21 GMT
#210
Q Max makes you clear noticeably slower, take more damage, and use more mana. You only gain a small amount of damage assuming a single use of Q and E. If you hit 2 Es, then E does more damage than Q. You usually will hit more than one E.
twitch.tv/cratonz
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-06-17 16:26:04
June 17 2012 16:25 GMT
#211
After level 5-6 with Philo, HoG, and level 3 E you don't get low and you still clear camps with the same speed. Small camps will still die to 2-3 Es regardless if you have level 3 E or level 5 E. While E does do more damage if you can get 2+ casts, Q gives more upfront burst and the cooldown is cut in half by the time you reach 10, which is about when laning begins to break down and teams are more likely to contest objectives/start teamfighting and the decreased cooldown on Q is very useful.

To clarify, I'm advocating going E->W->E->Q->E->R then R->Q->E->W.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-06-17 16:28:59
June 17 2012 16:28 GMT
#212
Just max E then Q and farm more to get levels o.O
Chalice really strong on mumu btw.
chalice
Profile Joined September 2010
United States1945 Posts
June 17 2012 16:49 GMT
#213
not sure about lvl 3, but i'd be very surprised if there was any noticeable difference at all in clear speed between lvl 4 and lvl 5 E, pretty sure wolves/wraiths are dead after the second E either way.

and isn't two E's only 50 (25 x 2) extra damage per level while one Q is 60 damage per level?
Simberto
Profile Blog Joined July 2010
Germany11904 Posts
June 17 2012 17:20 GMT
#214
I have experimented with levelling q after 6 a bit, and from my experience, you go oom a lot doing that. Not only do you use q more often, you also increase its costs, while your mana regain stays the same. But that might just be my style of staying in the jungle for ridiculous amounts of time because something happens/a camp is there/an opening for a gank appears/camp/something happens/etc...
Bladeorade
Profile Joined August 2010
United States1898 Posts
Last Edited: 2012-06-17 17:30:39
June 17 2012 17:30 GMT
#215
On June 17 2012 17:27 Ryuu314 wrote:
Show nested quote +
On June 13 2012 01:00 Bladeorade wrote:
I only said 2 drings is more regen than philo because he said without philo he had to hog blue so he didnt like the dring builds. But if you are doing the dring builds you get at least 2, which is more regen than philo so that makes 0 sense.


i forgot to mention the health regen from philo, which is also extremely important on a jungler with no innate sustain.

I actually like to go E->W->E instead of W->E->E. The speed difference between the two builds in clearing wolves/blue is only a couple seconds tops and opening E doesn't get you as low as opening W.

Personally, I like to level E up to 3, then go Q->E->W because while the damage reduction is nice, the damage increase and cd reduction per level of Q is just ridiculous. You don't need more than 3 levels of E to clear jungle reasonably fast and safely, so by leveling up E past 3 over maxing out Q is trading off 60(+1) and 2 seconds off the cd for only 2 damage reduction and 25(+0.5) damage. The amount of burst you get from Q max is simply ridiculous.

I don't know what you mean. Health regen should not effect if you need blue buff or not nor was it at all related to your point so I don't think you forgot to mention it. Going 2 dorans with Amumu gives you no health regen and works fine.
HughMyron
Profile Joined April 2012
297 Posts
June 17 2012 17:46 GMT
#216
If you max E first you literally take no damage from jungle creeps. That's why DRing Stack works, just get a few potions here and there in case some fighting happens.
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
HughMyron
Profile Joined April 2012
297 Posts
June 18 2012 03:17 GMT
#217
Wtf Riot, you're breaking my balls with this horrible splash art. I'll look on Leaguecraft for mods.
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
June 18 2012 05:06 GMT
#218
on the plus side though, sad robot amumu >>>>>
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
June 29 2012 08:28 GMT
#219
Anyone think AP amumu is viable?

Been playing him a lot recently, going philo > sorc boots > RoA > rylais then a bit flexible, you sacrifice a bit of tankiness but do a shit load of damage. If you can get onto a squishy with Q they are basically fucked or at least zoned straight away.

Running mpen reds, armor yellows, mr/level blues and AP quints. Running 12/9/9 in masteries with 3 points in damage dealt.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
June 29 2012 08:58 GMT
#220
I picked up Amumu a few days ago and I'd say the recent buff on his ultimate makes him secretly OP, I like to "rush" CDR items on him, 1 min cooldown on this sick ult too strong.
Prev 1 9 10 11 12 13 21 Next All
Please log in or register to reply.
Live Events Refresh
Online Event
15:00
Yamato Cup #6
LiquipediaDiscussion
BSL22 NKC (BSL vs China)
14:00
Final Day
Mihu vs TBD
ZZZero.O402
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 95
trigger 61
Railgan 55
StarCraft: Brood War
ZZZero.O 402
Hyun 37
Pusan 28
Rock 28
Dota 2
Gorgc10790
Counter-Strike
x6flipin498
zeus309
edward241
Super Smash Bros
hungrybox460
Heroes of the Storm
Khaldor320
Other Games
Grubby3499
FrodaN2549
Liquid`RaSZi1404
JuggernautJason743
Beastyqt630
B2W.Neo505
KnowMe337
byalli199
ArmadaUGS96
UpATreeSC61
Mew2King49
Organizations
Dota 2
PGL Dota 2 - Main Stream20765
Other Games
gamesdonequick2095
EGCTV1702
StarCraft 2
TaKeTV 730
Other Games
BasetradeTV267
StarCraft 2
angryscii 13
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• HeavenSC 270
• Freeedom8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie751
• Shiphtur352
Upcoming Events
RSL Revival
7h 23m
WardiTV Weekly
16h 23m
RSL Revival
1d 15h
RSL Revival
1d 22h
Bombastic Starleague
2 days
Kung Fu Cup
2 days
OSC
3 days
CrankTV Team League
3 days
Bombastic Starleague
4 days
Replay Cast
4 days
[ Show More ]
The PondCast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.