• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:35
CET 10:35
KST 18:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview0TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation9Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle RSL S3 Round of 16 Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1871 users

[Champion] Amumu - Page 11

Forum Index > LoL Strategy
Post a Reply
Prev 1 9 10 11 12 13 21 Next All
HughMyron
Profile Joined April 2012
297 Posts
June 12 2012 22:28 GMT
#201
Also for a runepage I run Armor Mark/Seal/Glyph and AP Quints, and I usually max E first, so I wait before picking up future Armor items.
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
Alaric
Profile Joined November 2009
France45622 Posts
June 16 2012 21:09 GMT
#202
Picked him up, I can't manage to do well or gank fast. Is there some setup to speed up his jungle? Going WEEQ I found myself quite slow, and dropping a ton of HP.
Cant take LMS hipsters serious.
Simberto
Profile Blog Joined July 2010
Germany11629 Posts
June 16 2012 21:16 GMT
#203
Thats normal, your first jungle is pretty slow, and you drop rather low depending on how good your leash was. After that you are fast, and your ganks become amazing at 6, before that they are ok-ish.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 16 2012 21:20 GMT
#204
On June 17 2012 06:09 Alaric wrote:
Picked him up, I can't manage to do well or gank fast. Is there some setup to speed up his jungle? Going WEEQ I found myself quite slow, and dropping a ton of HP.

Make sure you get a strong leash on blue, everything after that is pretty easy imo. At least with my setup (see a page or two before). I usually get to kill Small Gols just when Smite comes up the second time. Sometimes I can even just keep jungling from there. If you already need to chug your potion at blue, it's gonna suck.
Only go for ganks before lvl 6 if you see a really good opportunity.
If you have a good reason to disagree with the above, please tell me. Thank you.
Alaric
Profile Joined November 2009
France45622 Posts
June 17 2012 00:20 GMT
#205
I don't know, the only Amumu(s) I've seen these days in ranked seemed to carry by ganking even before 6 and relying on QE burst+cc Maokai-style, so I guessed he'd be able to gank fairly well from level 4 on.
I picked him up since Maokai's kinda weak now, well, more dependant on your laners when you gank (and it's an awful feeling to gank right and see the laner waste his spells or just miss and you can't finish off the target by yourself), and on the request of a ranked team I'm in, but I'll have to explain them the meaning of a true leash it seems, and how to defend a buff when miraculously their top laner dissappear as soon as the timer says your blue's going to spawn. :<
Cant take LMS hipsters serious.
Craton
Profile Blog Joined December 2009
United States17264 Posts
Last Edited: 2012-06-17 04:39:38
June 17 2012 04:38 GMT
#206
Should definitely be ganking pre-6. Amumu with at least red who can hit a Q is 100% forced flash or kill if not already at tower.

I generally go EW Q/E Q/E because E reduces your incoming damage and you get the most help on wolves/blue. It helps slightly.
twitch.tv/cratonz
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
June 17 2012 05:42 GMT
#207
On June 17 2012 13:38 Craton wrote:
Should definitely be ganking pre-6. Amumu with at least red who can hit a Q is 100% forced flash or kill if not already at tower.

I generally go EW Q/E Q/E because E reduces your incoming damage and you get the most help on wolves/blue. It helps slightly.


I swear, anytime I go E first my leash is pure shit or golem resets after wolves. After a few times I just said fuck it and went back to W first.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 17 2012 06:30 GMT
#208
You shouldn't delay your lvl 6 gank by attempting a gank when you aren't certain you do damage. If you know you will force a flash, deal damage, and not lose too much time, go for it. Otherwise just get that kill at lvl 6.
If you have a good reason to disagree with the above, please tell me. Thank you.
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 17 2012 08:27 GMT
#209
On June 13 2012 01:00 Bladeorade wrote:
I only said 2 drings is more regen than philo because he said without philo he had to hog blue so he didnt like the dring builds. But if you are doing the dring builds you get at least 2, which is more regen than philo so that makes 0 sense.


i forgot to mention the health regen from philo, which is also extremely important on a jungler with no innate sustain.

I actually like to go E->W->E instead of W->E->E. The speed difference between the two builds in clearing wolves/blue is only a couple seconds tops and opening E doesn't get you as low as opening W.

Personally, I like to level E up to 3, then go Q->E->W because while the damage reduction is nice, the damage increase and cd reduction per level of Q is just ridiculous. You don't need more than 3 levels of E to clear jungle reasonably fast and safely, so by leveling up E past 3 over maxing out Q is trading off 60(+1) and 2 seconds off the cd for only 2 damage reduction and 25(+0.5) damage. The amount of burst you get from Q max is simply ridiculous.
Craton
Profile Blog Joined December 2009
United States17264 Posts
June 17 2012 16:21 GMT
#210
Q Max makes you clear noticeably slower, take more damage, and use more mana. You only gain a small amount of damage assuming a single use of Q and E. If you hit 2 Es, then E does more damage than Q. You usually will hit more than one E.
twitch.tv/cratonz
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-06-17 16:26:04
June 17 2012 16:25 GMT
#211
After level 5-6 with Philo, HoG, and level 3 E you don't get low and you still clear camps with the same speed. Small camps will still die to 2-3 Es regardless if you have level 3 E or level 5 E. While E does do more damage if you can get 2+ casts, Q gives more upfront burst and the cooldown is cut in half by the time you reach 10, which is about when laning begins to break down and teams are more likely to contest objectives/start teamfighting and the decreased cooldown on Q is very useful.

To clarify, I'm advocating going E->W->E->Q->E->R then R->Q->E->W.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-06-17 16:28:59
June 17 2012 16:28 GMT
#212
Just max E then Q and farm more to get levels o.O
Chalice really strong on mumu btw.
chalice
Profile Joined September 2010
United States1945 Posts
June 17 2012 16:49 GMT
#213
not sure about lvl 3, but i'd be very surprised if there was any noticeable difference at all in clear speed between lvl 4 and lvl 5 E, pretty sure wolves/wraiths are dead after the second E either way.

and isn't two E's only 50 (25 x 2) extra damage per level while one Q is 60 damage per level?
Simberto
Profile Blog Joined July 2010
Germany11629 Posts
June 17 2012 17:20 GMT
#214
I have experimented with levelling q after 6 a bit, and from my experience, you go oom a lot doing that. Not only do you use q more often, you also increase its costs, while your mana regain stays the same. But that might just be my style of staying in the jungle for ridiculous amounts of time because something happens/a camp is there/an opening for a gank appears/camp/something happens/etc...
Bladeorade
Profile Joined August 2010
United States1898 Posts
Last Edited: 2012-06-17 17:30:39
June 17 2012 17:30 GMT
#215
On June 17 2012 17:27 Ryuu314 wrote:
Show nested quote +
On June 13 2012 01:00 Bladeorade wrote:
I only said 2 drings is more regen than philo because he said without philo he had to hog blue so he didnt like the dring builds. But if you are doing the dring builds you get at least 2, which is more regen than philo so that makes 0 sense.


i forgot to mention the health regen from philo, which is also extremely important on a jungler with no innate sustain.

I actually like to go E->W->E instead of W->E->E. The speed difference between the two builds in clearing wolves/blue is only a couple seconds tops and opening E doesn't get you as low as opening W.

Personally, I like to level E up to 3, then go Q->E->W because while the damage reduction is nice, the damage increase and cd reduction per level of Q is just ridiculous. You don't need more than 3 levels of E to clear jungle reasonably fast and safely, so by leveling up E past 3 over maxing out Q is trading off 60(+1) and 2 seconds off the cd for only 2 damage reduction and 25(+0.5) damage. The amount of burst you get from Q max is simply ridiculous.

I don't know what you mean. Health regen should not effect if you need blue buff or not nor was it at all related to your point so I don't think you forgot to mention it. Going 2 dorans with Amumu gives you no health regen and works fine.
HughMyron
Profile Joined April 2012
297 Posts
June 17 2012 17:46 GMT
#216
If you max E first you literally take no damage from jungle creeps. That's why DRing Stack works, just get a few potions here and there in case some fighting happens.
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
HughMyron
Profile Joined April 2012
297 Posts
June 18 2012 03:17 GMT
#217
Wtf Riot, you're breaking my balls with this horrible splash art. I'll look on Leaguecraft for mods.
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
June 18 2012 05:06 GMT
#218
on the plus side though, sad robot amumu >>>>>
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
June 29 2012 08:28 GMT
#219
Anyone think AP amumu is viable?

Been playing him a lot recently, going philo > sorc boots > RoA > rylais then a bit flexible, you sacrifice a bit of tankiness but do a shit load of damage. If you can get onto a squishy with Q they are basically fucked or at least zoned straight away.

Running mpen reds, armor yellows, mr/level blues and AP quints. Running 12/9/9 in masteries with 3 points in damage dealt.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
June 29 2012 08:58 GMT
#220
I picked up Amumu a few days ago and I'd say the recent buff on his ultimate makes him secretly OP, I like to "rush" CDR items on him, 1 min cooldown on this sick ult too strong.
Prev 1 9 10 11 12 13 21 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 102
Crank 37
StarCraft: Brood War
Rain 4286
Sea 1944
Flash 1200
Free 1175
Bisu 655
Leta 257
Soma 250
Rush 171
JulyZerg 55
ToSsGirL 46
[ Show more ]
Pusan 36
NaDa 20
Backho 16
ajuk12(nOOB) 3
Terrorterran 2
Dota 2
BananaSlamJamma218
XcaliburYe178
NeuroSwarm72
League of Legends
JimRising 355
Reynor99
Counter-Strike
fl0m1880
olofmeister475
shoxiejesuss394
zeus142
Other Games
summit1g18407
ceh9511
crisheroes274
Happy194
Organizations
Other Games
gamesdonequick548
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• LUISG 39
• Adnapsc2 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Mapu0
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1073
• Stunt784
Upcoming Events
The PondCast
25m
RSL Revival
25m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2h 25m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
2h 25m
PiGosaur Monday
15h 25m
RSL Revival
1d
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 2h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
2 days
[ Show More ]
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.