• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:45
CEST 14:45
KST 21:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy13ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research6Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Weekly Cups (March 23-29): herO takes triple Aligulac acquired by REPLAYMAN.com/Stego Research Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
BW General Discussion Pros React To: SoulKey vs Ample Build Order Practice Maps [ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E 🌍 Weekly Foreign Showmatches [ASL21] Ro24 Group B
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1797 users

[Champion] Amumu - Page 11

Forum Index > LoL Strategy
Post a Reply
Prev 1 9 10 11 12 13 21 Next All
HughMyron
Profile Joined April 2012
297 Posts
June 12 2012 22:28 GMT
#201
Also for a runepage I run Armor Mark/Seal/Glyph and AP Quints, and I usually max E first, so I wait before picking up future Armor items.
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
Alaric
Profile Joined November 2009
France45622 Posts
June 16 2012 21:09 GMT
#202
Picked him up, I can't manage to do well or gank fast. Is there some setup to speed up his jungle? Going WEEQ I found myself quite slow, and dropping a ton of HP.
Cant take LMS hipsters serious.
Simberto
Profile Blog Joined July 2010
Germany11787 Posts
June 16 2012 21:16 GMT
#203
Thats normal, your first jungle is pretty slow, and you drop rather low depending on how good your leash was. After that you are fast, and your ganks become amazing at 6, before that they are ok-ish.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 16 2012 21:20 GMT
#204
On June 17 2012 06:09 Alaric wrote:
Picked him up, I can't manage to do well or gank fast. Is there some setup to speed up his jungle? Going WEEQ I found myself quite slow, and dropping a ton of HP.

Make sure you get a strong leash on blue, everything after that is pretty easy imo. At least with my setup (see a page or two before). I usually get to kill Small Gols just when Smite comes up the second time. Sometimes I can even just keep jungling from there. If you already need to chug your potion at blue, it's gonna suck.
Only go for ganks before lvl 6 if you see a really good opportunity.
If you have a good reason to disagree with the above, please tell me. Thank you.
Alaric
Profile Joined November 2009
France45622 Posts
June 17 2012 00:20 GMT
#205
I don't know, the only Amumu(s) I've seen these days in ranked seemed to carry by ganking even before 6 and relying on QE burst+cc Maokai-style, so I guessed he'd be able to gank fairly well from level 4 on.
I picked him up since Maokai's kinda weak now, well, more dependant on your laners when you gank (and it's an awful feeling to gank right and see the laner waste his spells or just miss and you can't finish off the target by yourself), and on the request of a ranked team I'm in, but I'll have to explain them the meaning of a true leash it seems, and how to defend a buff when miraculously their top laner dissappear as soon as the timer says your blue's going to spawn. :<
Cant take LMS hipsters serious.
Craton
Profile Blog Joined December 2009
United States17281 Posts
Last Edited: 2012-06-17 04:39:38
June 17 2012 04:38 GMT
#206
Should definitely be ganking pre-6. Amumu with at least red who can hit a Q is 100% forced flash or kill if not already at tower.

I generally go EW Q/E Q/E because E reduces your incoming damage and you get the most help on wolves/blue. It helps slightly.
twitch.tv/cratonz
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
June 17 2012 05:42 GMT
#207
On June 17 2012 13:38 Craton wrote:
Should definitely be ganking pre-6. Amumu with at least red who can hit a Q is 100% forced flash or kill if not already at tower.

I generally go EW Q/E Q/E because E reduces your incoming damage and you get the most help on wolves/blue. It helps slightly.


I swear, anytime I go E first my leash is pure shit or golem resets after wolves. After a few times I just said fuck it and went back to W first.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
June 17 2012 06:30 GMT
#208
You shouldn't delay your lvl 6 gank by attempting a gank when you aren't certain you do damage. If you know you will force a flash, deal damage, and not lose too much time, go for it. Otherwise just get that kill at lvl 6.
If you have a good reason to disagree with the above, please tell me. Thank you.
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 17 2012 08:27 GMT
#209
On June 13 2012 01:00 Bladeorade wrote:
I only said 2 drings is more regen than philo because he said without philo he had to hog blue so he didnt like the dring builds. But if you are doing the dring builds you get at least 2, which is more regen than philo so that makes 0 sense.


i forgot to mention the health regen from philo, which is also extremely important on a jungler with no innate sustain.

I actually like to go E->W->E instead of W->E->E. The speed difference between the two builds in clearing wolves/blue is only a couple seconds tops and opening E doesn't get you as low as opening W.

Personally, I like to level E up to 3, then go Q->E->W because while the damage reduction is nice, the damage increase and cd reduction per level of Q is just ridiculous. You don't need more than 3 levels of E to clear jungle reasonably fast and safely, so by leveling up E past 3 over maxing out Q is trading off 60(+1) and 2 seconds off the cd for only 2 damage reduction and 25(+0.5) damage. The amount of burst you get from Q max is simply ridiculous.
Craton
Profile Blog Joined December 2009
United States17281 Posts
June 17 2012 16:21 GMT
#210
Q Max makes you clear noticeably slower, take more damage, and use more mana. You only gain a small amount of damage assuming a single use of Q and E. If you hit 2 Es, then E does more damage than Q. You usually will hit more than one E.
twitch.tv/cratonz
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-06-17 16:26:04
June 17 2012 16:25 GMT
#211
After level 5-6 with Philo, HoG, and level 3 E you don't get low and you still clear camps with the same speed. Small camps will still die to 2-3 Es regardless if you have level 3 E or level 5 E. While E does do more damage if you can get 2+ casts, Q gives more upfront burst and the cooldown is cut in half by the time you reach 10, which is about when laning begins to break down and teams are more likely to contest objectives/start teamfighting and the decreased cooldown on Q is very useful.

To clarify, I'm advocating going E->W->E->Q->E->R then R->Q->E->W.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-06-17 16:28:59
June 17 2012 16:28 GMT
#212
Just max E then Q and farm more to get levels o.O
Chalice really strong on mumu btw.
chalice
Profile Joined September 2010
United States1945 Posts
June 17 2012 16:49 GMT
#213
not sure about lvl 3, but i'd be very surprised if there was any noticeable difference at all in clear speed between lvl 4 and lvl 5 E, pretty sure wolves/wraiths are dead after the second E either way.

and isn't two E's only 50 (25 x 2) extra damage per level while one Q is 60 damage per level?
Simberto
Profile Blog Joined July 2010
Germany11787 Posts
June 17 2012 17:20 GMT
#214
I have experimented with levelling q after 6 a bit, and from my experience, you go oom a lot doing that. Not only do you use q more often, you also increase its costs, while your mana regain stays the same. But that might just be my style of staying in the jungle for ridiculous amounts of time because something happens/a camp is there/an opening for a gank appears/camp/something happens/etc...
Bladeorade
Profile Joined August 2010
United States1898 Posts
Last Edited: 2012-06-17 17:30:39
June 17 2012 17:30 GMT
#215
On June 17 2012 17:27 Ryuu314 wrote:
Show nested quote +
On June 13 2012 01:00 Bladeorade wrote:
I only said 2 drings is more regen than philo because he said without philo he had to hog blue so he didnt like the dring builds. But if you are doing the dring builds you get at least 2, which is more regen than philo so that makes 0 sense.


i forgot to mention the health regen from philo, which is also extremely important on a jungler with no innate sustain.

I actually like to go E->W->E instead of W->E->E. The speed difference between the two builds in clearing wolves/blue is only a couple seconds tops and opening E doesn't get you as low as opening W.

Personally, I like to level E up to 3, then go Q->E->W because while the damage reduction is nice, the damage increase and cd reduction per level of Q is just ridiculous. You don't need more than 3 levels of E to clear jungle reasonably fast and safely, so by leveling up E past 3 over maxing out Q is trading off 60(+1) and 2 seconds off the cd for only 2 damage reduction and 25(+0.5) damage. The amount of burst you get from Q max is simply ridiculous.

I don't know what you mean. Health regen should not effect if you need blue buff or not nor was it at all related to your point so I don't think you forgot to mention it. Going 2 dorans with Amumu gives you no health regen and works fine.
HughMyron
Profile Joined April 2012
297 Posts
June 17 2012 17:46 GMT
#216
If you max E first you literally take no damage from jungle creeps. That's why DRing Stack works, just get a few potions here and there in case some fighting happens.
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
HughMyron
Profile Joined April 2012
297 Posts
June 18 2012 03:17 GMT
#217
Wtf Riot, you're breaking my balls with this horrible splash art. I'll look on Leaguecraft for mods.
Platinum III, Kayle/Janna/Ashe Fanboy, HUEHUEHUE
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
June 18 2012 05:06 GMT
#218
on the plus side though, sad robot amumu >>>>>
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
June 29 2012 08:28 GMT
#219
Anyone think AP amumu is viable?

Been playing him a lot recently, going philo > sorc boots > RoA > rylais then a bit flexible, you sacrifice a bit of tankiness but do a shit load of damage. If you can get onto a squishy with Q they are basically fucked or at least zoned straight away.

Running mpen reds, armor yellows, mr/level blues and AP quints. Running 12/9/9 in masteries with 3 points in damage dealt.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
June 29 2012 08:58 GMT
#220
I picked up Amumu a few days ago and I'd say the recent buff on his ultimate makes him secretly OP, I like to "rush" CDR items on him, 1 min cooldown on this sick ult too strong.
Prev 1 9 10 11 12 13 21 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
2026 Week 3
WardiTV642
RotterdaM508
TKL 224
SteadfastSC158
IndyStarCraft 154
Rex128
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 508
Lowko381
TKL 224
SteadfastSC 158
IndyStarCraft 154
Rex 128
ProTech122
StarCraft: Brood War
Britney 53211
Calm 8856
Bisu 3112
EffOrt 651
Soma 451
Mini 425
Stork 366
actioN 290
firebathero 248
Hyuk 219
[ Show more ]
Snow 208
PianO 166
Last 155
Rush 144
Soulkey 134
ggaemo 133
Dewaltoss 128
Mind 83
Sharp 76
Hyun 75
hero 74
JulyZerg 69
Killer 68
JYJ 37
ToSsGirL 36
Shine 31
Shinee 30
Barracks 24
Hm[arnc] 24
yabsab 21
Sacsri 19
GoRush 17
scan(afreeca) 15
Movie 14
Noble 14
ajuk12(nOOB) 12
sorry 12
Terrorterran 9
soO 9
Counter-Strike
olofmeister2685
zeus740
byalli559
x6flipin480
edward56
Other Games
singsing1852
B2W.Neo409
crisheroes257
hiko211
XaKoH 202
Sick127
QueenE55
Organizations
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 38
• iHatsuTV 7
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• sooper7s
• Kozan
• Migwel
• IndyKCrew
StarCraft: Brood War
• iopq 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota285
League of Legends
• Jankos1660
• HappyZerGling97
Other Games
• WagamamaTV384
Upcoming Events
Replay Cast
11h 15m
The PondCast
21h 15m
OSC
1d 11h
RSL Revival
1d 21h
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
2 days
RSL Revival
2 days
Maru vs MaxPax
BSL
3 days
RSL Revival
3 days
uThermal 2v2 Circuit
4 days
BSL
4 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.