• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:20
CET 10:20
KST 18:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners5Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!27$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! TL.net Map Contest #21: Winners RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
- nuked - Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1761 users

[Champion] Master Yi - Page 6

Forum Index > LoL Strategy
Post a Reply
Prev 1 4 5 6 7 8 20 Next All
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
October 04 2011 08:46 GMT
#101
On October 04 2011 10:34 Mordiford wrote:
Show nested quote +
On October 04 2011 04:45 Abenson wrote:
AFK farm all game.
If enemy team is stupid, you win.
If enemy team is smart, you lose, but you can BM everyone with your positive score and farm


This basically sums up what happens with Master Yi at higher levels of play. If you have a really good team and set everything up perfectly in fights for Yi to come in and clean up when enemy CC is down after forcing perfect initiation and maximizing your damage output to get your opponents low enough you can sort of pull it off... Or you could just pick a champion that's actually useful and doesn't have a dud ability that goes against the rest of his skill-set.

There are actually a few ways to make meditate work if they really want to put it on Yi, I posted a couple on the League of Legends forums a while back and saw an idea or two from Shurelia as well. Ultimately, it seems everything was ditched because despite Yi being absolute rubbish at higher levels of play, he does fine against terrible players, and they don't want them to get owned harder. Whatever, it's Riot's approach to balancing and it's worked for them, just sucks for poor Yi.


I think if you pick him into a fitting composition he might work well. Like another splitpusher top (singed comes to mind) a strong burst ap mid (annie/brand/anivia/gragas/sion) and then a bruiser+babysitter (some combo that provides enough CC such as janna+sth or taric+sth). So you splitpush with your two bruisers and clean up with your burst ap+yi.

A possibility might be to pick an ap carry/mage with him that has to be stunned like katarina/akali/malzahar/galio.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
DiracMonopole
Profile Joined May 2010
United States1555 Posts
October 04 2011 13:31 GMT
#102
No matter your team comp, I cant really think of a reason to take yi over xin zhao or tryndamere.
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
October 04 2011 13:39 GMT
#103
On October 04 2011 22:31 DiracMonopole wrote:
No matter your team comp, I cant really think of a reason to take yi over xin zhao or tryndamere.


Except if you find him fun to play! :D
Dunk first. Ask questions while dunking.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
October 04 2011 14:40 GMT
#104
There's a buttload of reasons why Yi can be better than either of those champions. Hell you can justify slotting Yi over Nocturne in certain comps. Don't underestimate the jungle Yi.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
October 04 2011 16:31 GMT
#105
On October 04 2011 22:31 DiracMonopole wrote:
No matter your team comp, I cant really think of a reason to take yi over xin zhao or tryndamere.


jungle tryn is shit compared to jungle yi imo
lane tryn is of course better than lane yi though
And all is illuminated.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
October 04 2011 18:45 GMT
#106
On October 05 2011 01:31 freelander wrote:
Show nested quote +
On October 04 2011 22:31 DiracMonopole wrote:
No matter your team comp, I cant really think of a reason to take yi over xin zhao or tryndamere.


jungle tryn is shit compared to jungle yi imo
lane tryn is of course better than lane yi though


Solo mid AP lane Yi is better than you think.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
October 04 2011 20:08 GMT
#107
On October 04 2011 22:31 DiracMonopole wrote:
No matter your team comp, I cant really think of a reason to take yi over xin zhao or tryndamere.


xin and trynd arent as fast and do not deal as much damage as yi.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
spacemonkey4eve
Profile Blog Joined July 2011
United States267 Posts
October 04 2011 22:02 GMT
#108
On October 04 2011 22:39 anmolsinghmzn2009 wrote:
Show nested quote +
On October 04 2011 22:31 DiracMonopole wrote:
No matter your team comp, I cant really think of a reason to take yi over xin zhao or tryndamere.


Except if you find him fun to play! :D


He is insanely fun to play especially when you start snowballing after successful ganks. Zipping around with his ult is just so much fun, and alpha striking a clump of low hp champs for double/triple kills with one ability ^_^b
Mordiford
Profile Joined April 2011
4448 Posts
October 04 2011 23:11 GMT
#109
On October 05 2011 05:08 clickrush wrote:
Show nested quote +
On October 04 2011 22:31 DiracMonopole wrote:
No matter your team comp, I cant really think of a reason to take yi over xin zhao or tryndamere.


xin and trynd arent as fast and do not deal as much damage as yi.


Yi's speed is kind of set back by Meditate which requires him to stand still, there is really no in-combat situation where it's useful and outside of combat the healing isn't that great unless you're running him AP. So basically, that leaves him with three effective skills. Trynd and Xin have much more survivability and Yi doesn't actually deal more damage in most scenarios, the overall value of his complete ultimate duration is negligible in most situations, unless he's doing clean-up.


On October 05 2011 03:45 WaveofShadow wrote:
Show nested quote +
On October 05 2011 01:31 freelander wrote:
On October 04 2011 22:31 DiracMonopole wrote:
No matter your team comp, I cant really think of a reason to take yi over xin zhao or tryndamere.


jungle tryn is shit compared to jungle yi imo
lane tryn is of course better than lane yi though


Solo mid AP lane Yi is better than you think.


Yeah, sure... unfortunately there are dozens of better overall choices for solo mid than AP Yi.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
October 04 2011 23:27 GMT
#110
On October 04 2011 22:31 DiracMonopole wrote:
No matter your team comp, I cant really think of a reason to take yi over xin zhao or tryndamere.


I can't think of a single reason to take jungle trynd or xin over yi... lol. Actually... xin has a strong level two gank. That's about it. All these heroes are more than viable in solo queue. If you're playing competitively sure they look weak, but you aren't and neither are we so what are you talking about? It's silly, if you are better you will win with off jungles like yi or trynd or the top junglers like lee sin/noct/gp/udyr etc, it doesn't matter.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
koreasilver
Profile Blog Joined June 2008
9109 Posts
October 04 2011 23:49 GMT
#111
I don't really see why having a sortof useless ability is such a big deal. Cait, for example, will almost completely stop using her Q after a certain point in the game.

As for the yi vs trynd discussion, saintvicious once said in his stream that he thinks yi is just utterly better than trynd (trynd is garbage, he said) if only for the sole reason that trynd gets raped by exhaust and yi doesn't.
Mordiford
Profile Joined April 2011
4448 Posts
October 04 2011 23:55 GMT
#112
On October 05 2011 08:27 UniversalSnip wrote:
Show nested quote +
On October 04 2011 22:31 DiracMonopole wrote:
No matter your team comp, I cant really think of a reason to take yi over xin zhao or tryndamere.


I can't think of a single reason to take jungle trynd or xin over yi... lol. Actually... xin has a strong level two gank. That's about it. All these heroes are more than viable in solo queue. If you're playing competitively sure they look weak, but you aren't and neither are we so what are you talking about? It's silly, if you are better you will win with off jungles like yi or trynd or the top junglers like lee sin/noct/gp/udyr etc, it doesn't matter.


This isn't true, at higher levels of play it becomes apparent that Yi is sub-par, Xin is better for quite obvious reasons, he has a built in slow and a knock-up in addition to a much faster gap closer and better burst potential, in addition to his cooldown reducing ability allowing for multiple chains of his combo. Yi's main advantage in comparison is his ability to farm with Alpha Strike which is irrelevant if you're putting him in the jungle anyways, clearing it slightly faster doesn't really mean all that much for him and good players can farm fairly well with both champions.

It's not just relevant at competitive play though that's where it's painfully apparent, playing at higher levels I would get tons of shit for picking Yi which would not happen for picks such as Xin Zhao. Yi lacks any kind of CC and has poor survivability mixed in with a skill that is counter-productive to his entire purpose.

The main issue with Yi is meditate and while it is resolvable, Riot seems to be fine with Yi's rubbish design because he's still usable at low level play where him being entirely eclipsed by other champions doesn't matter too much.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-10-05 00:11:04
October 05 2011 00:06 GMT
#113
On October 05 2011 08:55 Mordiford wrote:
This isn't true, at higher levels of play it becomes apparent that Yi is sub-par, Xin is better for quite obvious reasons, he has a built in slow and a knock-up in addition to a much faster gap closer and better burst potential, in addition to his cooldown reducing ability allowing for multiple chains of his combo. Yi's main advantage in comparison is his ability to farm with Alpha Strike which is irrelevant if you're putting him in the jungle anyways, clearing it slightly faster doesn't really mean all that much for him and good players can farm fairly well with both champions.

What?

Alpha Strike is one of the most insane jungling skills in the game. It makes Yi almost impossible to counterjungle effectively because of his absurdly unpredictable camp timings, gives him the means to steal small camps extremely effectively, and presents the threat of Alpha->Smite steals on buffs, Dragon, and Baron.

Compare this to Xin who has comparatively poor baseline jungling speed, and very few jungle control tools. He might have a better kit lategame, but Xin is outmatched early game by Yi's flexibility as a jungler, whereas Xin is forced to play a defensive, gank-oriented jungle.
Moderator
Mordiford
Profile Joined April 2011
4448 Posts
Last Edited: 2011-10-05 00:11:47
October 05 2011 00:11 GMT
#114
On October 05 2011 09:06 TheYango wrote:
Show nested quote +
On October 05 2011 08:55 Mordiford wrote:
This isn't true, at higher levels of play it becomes apparent that Yi is sub-par, Xin is better for quite obvious reasons, he has a built in slow and a knock-up in addition to a much faster gap closer and better burst potential, in addition to his cooldown reducing ability allowing for multiple chains of his combo. Yi's main advantage in comparison is his ability to farm with Alpha Strike which is irrelevant if you're putting him in the jungle anyways, clearing it slightly faster doesn't really mean all that much for him and good players can farm fairly well with both champions.

What?

Alpha Strike is one of the most insane jungling skills in the game. It makes Yi almost impossible to counterjungle effectively because of his absurdly unpredictable camp timings, gives him the means to steal small camps extremely effectively, and presents the threat of Alpha->Smite steals on buffs, Dragon, and Baron.


Irrelevant for farming advantage when jungling, in a lane, Alpha Strike allows Yi some additional early game farm, in the jungle any bonus farm he attains is negligible with Alpha Strike. An Alpha-->Smite steal on Dragon or Baron would be just as possible with just a simple effective Smite timing, unless you're hoping for additional damage to proc in which case the other team can take this into consideration as well, it's really no more effective for stealing Dragon or Nashor than any other champion with smite, it comes down to timing regardless.

If you're going to try and steal small camps using Alpha Strike past the really early game, you're taking a massive risk if the opposing team is packing wards or otherwise attentive. It's doable, but it relies on a proc which early on is hit or miss.
TheYango
Profile Joined September 2008
United States47024 Posts
October 05 2011 00:16 GMT
#115
On October 05 2011 09:11 Mordiford wrote:
Irrelevant for farming advantage when jungling, in a lane, Alpha Strike allows Yi some additional early game farm, in the jungle any bonus farm he attains is negligible with Alpha Strike. An Alpha-->Smite steal on Dragon or Baron would be just as possible with just a simple effective Smite timing, unless you're hoping for additional damage to proc in which case the other team can take this into consideration as well, it's really no more effective for stealing Dragon or Nashor than any other champion with smite, it comes down to timing regardless.

1) It's not irrelevant for farm. Being impossible to counterjungle makes your early-game far more stable. Yi is hard for even Nunu to counterjungle effectively--whereas even Amumu can effectively steal camps from Xin Zhao simply based on the speed differential in their jungling.

2) You can time the Alpha and Smite to do damage simultaneously, compared to the enemy jungler who has to react to the Alpha visual. Much more reliable for you. Having an additional smite-like to last-hit buffs/Dragon/Baron has always indisputably been an advantage when contesting those objectives--hence why it contributes to the strength of Nunu and Lee Sin as junglers.
Moderator
Mordiford
Profile Joined April 2011
4448 Posts
October 05 2011 00:31 GMT
#116
On October 05 2011 09:16 TheYango wrote:
Show nested quote +
On October 05 2011 09:11 Mordiford wrote:
Irrelevant for farming advantage when jungling, in a lane, Alpha Strike allows Yi some additional early game farm, in the jungle any bonus farm he attains is negligible with Alpha Strike. An Alpha-->Smite steal on Dragon or Baron would be just as possible with just a simple effective Smite timing, unless you're hoping for additional damage to proc in which case the other team can take this into consideration as well, it's really no more effective for stealing Dragon or Nashor than any other champion with smite, it comes down to timing regardless.

1) It's not irrelevant for farm. Being impossible to counterjungle makes your early-game far more stable. Yi is hard for even Nunu to counterjungle effectively--whereas even Amumu can effectively steal camps from Xin Zhao simply based on the speed differential in their jungling.

2) You can time the Alpha and Smite to do damage simultaneously, compared to the enemy jungler who has to react to the Alpha visual. Much more reliable for you. Having an additional smite-like to last-hit buffs/Dragon/Baron has always indisputably been an advantage when contesting those objectives--hence why it contributes to the strength of Nunu and Lee Sin as junglers.


1) Has some merit, but his jungling being slightly erratic does not make him impossible to counter-gank. With clairvoyance, which everyone fucking has, it becomes quite easy to keep tabs on Yi provided you're even kind of attentive.

2) Once again, that's reliant on a proc where other champions have equally comparable nukes and if you base your smite timing on the expected proc, you're gambling. If you base your smite timing on the regular nuke, it's not better than any other jungler using their nuke and smiting simultaneously.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
Last Edited: 2011-10-05 01:16:04
October 05 2011 01:11 GMT
#117
On October 05 2011 09:31 Mordiford wrote:
Show nested quote +
On October 05 2011 09:16 TheYango wrote:
On October 05 2011 09:11 Mordiford wrote:
Irrelevant for farming advantage when jungling, in a lane, Alpha Strike allows Yi some additional early game farm, in the jungle any bonus farm he attains is negligible with Alpha Strike. An Alpha-->Smite steal on Dragon or Baron would be just as possible with just a simple effective Smite timing, unless you're hoping for additional damage to proc in which case the other team can take this into consideration as well, it's really no more effective for stealing Dragon or Nashor than any other champion with smite, it comes down to timing regardless.

1) It's not irrelevant for farm. Being impossible to counterjungle makes your early-game far more stable. Yi is hard for even Nunu to counterjungle effectively--whereas even Amumu can effectively steal camps from Xin Zhao simply based on the speed differential in their jungling.

2) You can time the Alpha and Smite to do damage simultaneously, compared to the enemy jungler who has to react to the Alpha visual. Much more reliable for you. Having an additional smite-like to last-hit buffs/Dragon/Baron has always indisputably been an advantage when contesting those objectives--hence why it contributes to the strength of Nunu and Lee Sin as junglers.


1) Has some merit, but his jungling being slightly erratic does not make him impossible to counter-gank. With clairvoyance, which everyone fucking has, it becomes quite easy to keep tabs on Yi provided you're even kind of attentive.

2) Once again, that's reliant on a proc where other champions have equally comparable nukes and if you base your smite timing on the expected proc, you're gambling. If you base your smite timing on the regular nuke, it's not better than any other jungler using their nuke and smiting simultaneously.


1) counterjungling is not something static or simply countered by keeping track of the jungler. With such fast junglers you can clear half the jungle of your opponent if he ganks on the other side of the map and still clear your own stuff until he can react to it. Saying that vision is good to keep track of a jungler doesnt make his jungle speed any weaker. It is actually way riskier and harder to stop a fast counterjungler from stealing than to stop a ganker from killing.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Mordiford
Profile Joined April 2011
4448 Posts
October 05 2011 01:29 GMT
#118
On October 05 2011 10:11 clickrush wrote:
Show nested quote +
On October 05 2011 09:31 Mordiford wrote:
On October 05 2011 09:16 TheYango wrote:
On October 05 2011 09:11 Mordiford wrote:
Irrelevant for farming advantage when jungling, in a lane, Alpha Strike allows Yi some additional early game farm, in the jungle any bonus farm he attains is negligible with Alpha Strike. An Alpha-->Smite steal on Dragon or Baron would be just as possible with just a simple effective Smite timing, unless you're hoping for additional damage to proc in which case the other team can take this into consideration as well, it's really no more effective for stealing Dragon or Nashor than any other champion with smite, it comes down to timing regardless.

1) It's not irrelevant for farm. Being impossible to counterjungle makes your early-game far more stable. Yi is hard for even Nunu to counterjungle effectively--whereas even Amumu can effectively steal camps from Xin Zhao simply based on the speed differential in their jungling.

2) You can time the Alpha and Smite to do damage simultaneously, compared to the enemy jungler who has to react to the Alpha visual. Much more reliable for you. Having an additional smite-like to last-hit buffs/Dragon/Baron has always indisputably been an advantage when contesting those objectives--hence why it contributes to the strength of Nunu and Lee Sin as junglers.


1) Has some merit, but his jungling being slightly erratic does not make him impossible to counter-gank. With clairvoyance, which everyone fucking has, it becomes quite easy to keep tabs on Yi provided you're even kind of attentive.

2) Once again, that's reliant on a proc where other champions have equally comparable nukes and if you base your smite timing on the expected proc, you're gambling. If you base your smite timing on the regular nuke, it's not better than any other jungler using their nuke and smiting simultaneously.


1) counterjungling is not something static or simply countered by keeping track of the jungler. With such fast junglers you can clear half the jungle of your opponent if he ganks on the other side of the map and still clear your own stuff until he can react to it. Saying that vision is good to keep track of a jungler doesnt make his jungle speed any weaker. It is actually way riskier and harder to stop a fast counterjungler from stealing than to stop a ganker from killing.


I already established that stealing with Yi is incredibly risky because it relies on his proc and early game the percentage is fairly low. Once more, it being harder to stop him from counter-jungling is no more difficult than it is for comparable champions.

I already conceded that Yi being difficult to counter-jungle has some merit but it's nowhere near enough to make him worthwhile and even if you compare that on a 1-to-1 with Xin to pull Yi ahead, that was never really my point, he's still eclipsed in that department by other champions who are still by and large more useful than he is, his jungling speed does not ultimately have a major impact on the game over other champions in the role.
necrosed
Profile Joined March 2011
Brazil885 Posts
October 05 2011 02:25 GMT
#119
He's not reliant at all on his alpha strike procs to counter jungle. He still has that absurd AD steroid in the form of Wuju Style that just tears through Wraiths and Golems (not to mention wolves).
Starting at level 4, Yi can just AA the camps and still counterjungle at a fast pace. The procs from Alpha Strike just put the nail in the coffin.

Like 5HIT mentioned, Yi has room to perform on certain teamcomps. I believe we can theorycraft behind that. I believe the best way to play a jungle Yi would be to put constant pressure on the enemy jungler. That can be achieved in the form of having a roamer putting pressure on lanes/lanes pushing hard. With this setup, the enemy jungler can't just farm his camps and must leave the jungle - leaving his camps exposed to you. Once you get a decent level advantage over him, you can bully him around with the roamer and force some engagements.
Shadow of his former self.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
October 05 2011 02:51 GMT
#120
On October 05 2011 08:55 Mordiford wrote:
Show nested quote +
On October 05 2011 08:27 UniversalSnip wrote:
On October 04 2011 22:31 DiracMonopole wrote:
No matter your team comp, I cant really think of a reason to take yi over xin zhao or tryndamere.


I can't think of a single reason to take jungle trynd or xin over yi... lol. Actually... xin has a strong level two gank. That's about it. All these heroes are more than viable in solo queue. If you're playing competitively sure they look weak, but you aren't and neither are we so what are you talking about? It's silly, if you are better you will win with off jungles like yi or trynd or the top junglers like lee sin/noct/gp/udyr etc, it doesn't matter.
playing at higher levels I would get tons of shit for picking Yi which would not happen for picks such as Xin Zhao.


You play at a high level? Welcome to the forums, we have a lot of respect for the highly skilled players who post here. What's your summoner name?
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Prev 1 4 5 6 7 8 20 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 149
StarCraft: Brood War
Calm 8322
Jaedong 565
TY 518
BeSt 426
Tasteless 258
Soma 239
PianO 221
Leta 184
soO 96
sSak 63
[ Show more ]
sorry 40
Light 23
yabsab 16
Rush 15
Aegong 13
NotJumperer 12
Bale 10
Noble 8
Terrorterran 1
Dota 2
Gorgc4659
KheZu136
League of Legends
JimRising 495
Reynor80
Counter-Strike
fl0m1627
taco 64
Other Games
summit1g14046
singsing623
ceh9348
XaKoH 101
crisheroes87
NeuroSwarm62
Organizations
Other Games
gamesdonequick595
Counter-Strike
PGL163
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3398
• Stunt673
Upcoming Events
OSC
2h 40m
LAN Event
5h 40m
Lambo vs Harstem
FuturE vs Maplez
Scarlett vs FoxeR
Gerald vs Mixu
Zoun vs TBD
Clem vs TBD
ByuN vs TBD
TriGGeR vs TBD
Korean StarCraft League
17h 40m
CranKy Ducklings
1d
LAN Event
1d 5h
IPSL
1d 8h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 10h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 13h
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
2 days
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
4 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.