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[Champion] Udyr - Page 45

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Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
Last Edited: 2013-01-16 20:09:50
January 16 2013 20:08 GMT
#881
But you have to spend so much gold in making a build that makes you barely faster than boots 2 if you run no boots, whereas spending 1k on Tabi gives you boots 2 and then your bear stance which is % MS based on total flat MS (including boots bonuses) makes you run even faster

I'm not sure how you are expecting to have a) that much gold as a jungler or b) having that much gold and not expecting the enemy solo lanes to all be 6 item and kite you for 2 seconds while they 4 shot you

With the new Udyr passive changes, Wit's end is soooo good. It basically solves all of your MR problems forever.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
Ghost-z
Profile Joined September 2010
United States1291 Posts
January 16 2013 21:32 GMT
#882
Does Udyr's passive increase all of his armor/mr by 4% or just is bonus armor/mr? Can someone clarify?
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
Phunkapotamus
Profile Joined April 2010
United States496 Posts
Last Edited: 2013-01-16 22:53:06
January 16 2013 22:51 GMT
#883
IMO, Udyr could use some love in general. My proposal:

Switching out of turtle leaves you with the shield, yet all the other forms leave you with nothing, save his passive. Make it so Udyr retains something from the previous form for a little bit.

On leaving Tiger Stance, Udyr gets a buff for X seconds that will be consumed on his next autoattack. It performs Tiger stance's first hit clause.
On leaving Bear Stance, Udyr gets a buff for X seconds that will be consumed on his next autottack. It performs the bear stun. (Maybe make this not affected by the normal bear stance delay!)
On leaving Phoenix Stance, Udyr gets a buff for Y seconds (probably slightly longer than above) that is consumed on his 3rd autoattack. It performs the Phoneix fire AoE.

His later rank damages would almost have to be cut in half due to the fact that you'd be proccing them 2x as much, but he'd be a very nifty guy. Much more technical & with better flow.

It's either this, or reduce his GDC on all his abilities to make him flow better. I don't like being limited in that I can't switch to tiger, autoattack, and switch to something else very quickly. GDC needs to go.
"Do a barrel roll"
Skithiryx
Profile Joined August 2010
Australia648 Posts
January 16 2013 23:25 GMT
#884
Well, with this new patch I'm wondering if we can't go 0/9/21 on Jungledyr now for the Mspd+CDR.

Regardless I've been messing about with a build that works not too shabbily, essentially it's

Machete + Pots
Boots + Philo
Sunfire
Merc Treads
Glacial
IBG
Spirit Visage
Shurelias
Whatever you want here.

And so far it's been working pretty sweet, people seem to have forgotten how strong Udyr ganks are when he actually gets on you so that probably helps with feeding me gold for it but i'm wondering now with utility how viable it would be.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-01-16 23:37:53
January 16 2013 23:31 GMT
#885
EDIT: NM I'm stupid

Still, not enough Locket.
Moderator
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-01-16 23:43:49
January 16 2013 23:40 GMT
#886
locket, bulwark, finally randuins (only good later on now vs farmed ADs) best defensive items
wits end possibly trinity or IBG offensively.
mercs with alacrity or super boots with spirit of the ancient golem with alacrity as well

i need to test later when patch hits EU but i doubt any of this will change. Numbers kinda back it up. 40% cdr is really nonessential on udyr and you mostly want it when its cost effective (locket hihi)

I go 0/9/21 with 4 pots +machete+ ward now and that early ward stops top lane dyin to the obvious level 3 gank and you can keep farming without needing to counter camp or any of that nonsense. Other junglers cant afford that because they need all the pots.

obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
January 17 2013 01:12 GMT
#887
On January 17 2013 07:51 Phunkapotamus wrote:
IMO, Udyr could use some love in general. My proposal:

Switching out of turtle leaves you with the shield, yet all the other forms leave you with nothing, save his passive. Make it so Udyr retains something from the previous form for a little bit.

On leaving Tiger Stance, Udyr gets a buff for X seconds that will be consumed on his next autoattack. It performs Tiger stance's first hit clause.
On leaving Bear Stance, Udyr gets a buff for X seconds that will be consumed on his next autottack. It performs the bear stun. (Maybe make this not affected by the normal bear stance delay!)
On leaving Phoenix Stance, Udyr gets a buff for Y seconds (probably slightly longer than above) that is consumed on his 3rd autoattack. It performs the Phoneix fire AoE.

His later rank damages would almost have to be cut in half due to the fact that you'd be proccing them 2x as much, but he'd be a very nifty guy. Much more technical & with better flow.

It's either this, or reduce his GDC on all his abilities to make him flow better. I don't like being limited in that I can't switch to tiger, autoattack, and switch to something else very quickly. GDC needs to go.

Won't get much love from TL or developers for insisting on changes. If you need to, then try to argue an issue, but don't propose fixes. Leave that for Riot.

Udyr's tiger proc stays with him when switching stances. In fact all his stances have a persistent and nonpersistent effect.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
January 17 2013 01:29 GMT
#888
On January 17 2013 10:12 obesechicken13 wrote:
Show nested quote +
On January 17 2013 07:51 Phunkapotamus wrote:
IMO, Udyr could use some love in general. My proposal:

Switching out of turtle leaves you with the shield, yet all the other forms leave you with nothing, save his passive. Make it so Udyr retains something from the previous form for a little bit.

On leaving Tiger Stance, Udyr gets a buff for X seconds that will be consumed on his next autoattack. It performs Tiger stance's first hit clause.
On leaving Bear Stance, Udyr gets a buff for X seconds that will be consumed on his next autottack. It performs the bear stun. (Maybe make this not affected by the normal bear stance delay!)
On leaving Phoenix Stance, Udyr gets a buff for Y seconds (probably slightly longer than above) that is consumed on his 3rd autoattack. It performs the Phoneix fire AoE.

His later rank damages would almost have to be cut in half due to the fact that you'd be proccing them 2x as much, but he'd be a very nifty guy. Much more technical & with better flow.

It's either this, or reduce his GDC on all his abilities to make him flow better. I don't like being limited in that I can't switch to tiger, autoattack, and switch to something else very quickly. GDC needs to go.

Won't get much love from TL or developers for insisting on changes. If you need to, then try to argue an issue, but don't propose fixes. Leave that for Riot.

Udyr's tiger proc stays with him when switching stances. In fact all his stances have a persistent and nonpersistent effect.

^ this

Phoenix's passive AoE damage, bear's speed, and tiger's next hit proc all persist between changing stances. what you're proposing is already in the character's design.
mogwaismusings.wordpress.com
Skithiryx
Profile Joined August 2010
Australia648 Posts
January 17 2013 11:23 GMT
#889
On January 17 2013 08:40 Slayer91 wrote:
locket, bulwark, finally randuins (only good later on now vs farmed ADs) best defensive items
wits end possibly trinity or IBG offensively.
mercs with alacrity or super boots with spirit of the ancient golem with alacrity as well

i need to test later when patch hits EU but i doubt any of this will change. Numbers kinda back it up. 40% cdr is really nonessential on udyr and you mostly want it when its cost effective (locket hihi)

I go 0/9/21 with 4 pots +machete+ ward now and that early ward stops top lane dyin to the obvious level 3 gank and you can keep farming without needing to counter camp or any of that nonsense. Other junglers cant afford that because they need all the pots.



Will try this out, thanks!

Also what's your summoner name so I can steal your masteries?
mordek
Profile Blog Joined December 2010
United States12705 Posts
January 17 2013 13:13 GMT
#890
On January 17 2013 20:23 Skithiryx wrote:
Show nested quote +
On January 17 2013 08:40 Slayer91 wrote:
locket, bulwark, finally randuins (only good later on now vs farmed ADs) best defensive items
wits end possibly trinity or IBG offensively.
mercs with alacrity or super boots with spirit of the ancient golem with alacrity as well

i need to test later when patch hits EU but i doubt any of this will change. Numbers kinda back it up. 40% cdr is really nonessential on udyr and you mostly want it when its cost effective (locket hihi)

I go 0/9/21 with 4 pots +machete+ ward now and that early ward stops top lane dyin to the obvious level 3 gank and you can keep farming without needing to counter camp or any of that nonsense. Other junglers cant afford that because they need all the pots.



Will try this out, thanks!

Also what's your summoner name so I can steal your masteries?

Since you havne't gotten a response I'll jump in, it's Teutonica EUW.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
sylverfyre
Profile Joined May 2010
United States8298 Posts
January 17 2013 13:35 GMT
#891
On January 17 2013 07:51 Phunkapotamus wrote:
IMO, Udyr could use some love in general. My proposal:

Switching out of turtle leaves you with the shield, yet all the other forms leave you with nothing, save his passive. Make it so Udyr retains something from the previous form for a little bit.
+ Show Spoiler +

On leaving Tiger Stance, Udyr gets a buff for X seconds that will be consumed on his next autoattack. It performs Tiger stance's first hit clause.
On leaving Bear Stance, Udyr gets a buff for X seconds that will be consumed on his next autottack. It performs the bear stun. (Maybe make this not affected by the normal bear stance delay!)
On leaving Phoenix Stance, Udyr gets a buff for Y seconds (probably slightly longer than above) that is consumed on his 3rd autoattack. It performs the Phoneix fire AoE.

His later rank damages would almost have to be cut in half due to the fact that you'd be proccing them 2x as much, but he'd be a very nifty guy. Much more technical & with better flow.[

It's either this, or reduce his GDC on all his abilities to make him flow better. I don't like being limited in that I can't switch to tiger, autoattack, and switch to something else very quickly. GDC needs to go.


Incorrect - All Udyr's forms leave you with the initial stance activation 5 second buff (+AS, Shield, MS, +AD/AP) when you leave the stance - it's not special about shield.

Not so sure how reducing/removing his GDC would affect him, but I have the hunch you'd never actually see him in turtle, you'd always immediately switch to another stance.
misirlou
Profile Joined June 2010
Portugal3241 Posts
January 17 2013 13:58 GMT
#892
On January 17 2013 22:35 sylverfyre wrote:
Show nested quote +
On January 17 2013 07:51 Phunkapotamus wrote:
IMO, Udyr could use some love in general. My proposal:

Switching out of turtle leaves you with the shield, yet all the other forms leave you with nothing, save his passive. Make it so Udyr retains something from the previous form for a little bit.
+ Show Spoiler +

On leaving Tiger Stance, Udyr gets a buff for X seconds that will be consumed on his next autoattack. It performs Tiger stance's first hit clause.
On leaving Bear Stance, Udyr gets a buff for X seconds that will be consumed on his next autottack. It performs the bear stun. (Maybe make this not affected by the normal bear stance delay!)
On leaving Phoenix Stance, Udyr gets a buff for Y seconds (probably slightly longer than above) that is consumed on his 3rd autoattack. It performs the Phoneix fire AoE.

His later rank damages would almost have to be cut in half due to the fact that you'd be proccing them 2x as much, but he'd be a very nifty guy. Much more technical & with better flow.[

It's either this, or reduce his GDC on all his abilities to make him flow better. I don't like being limited in that I can't switch to tiger, autoattack, and switch to something else very quickly. GDC needs to go.


Incorrect - All Udyr's forms leave you with the initial stance activation 5 second buff (+AS, Shield, MS, +AD/AP) when you leave the stance - it's not special about shield.

Not so sure how reducing/removing his GDC would affect him, but I have the hunch you'd never actually see him in turtle, you'd always immediately switch to another stance.


what incentive is there to staying in turtle? atm you do one, maybe two autos on turtle depending on AS, ure still spamming R/E to get out of it immediately
mordek
Profile Blog Joined December 2010
United States12705 Posts
January 17 2013 14:10 GMT
#893
Well it depends on the situation, but sometimes you stay in turtle to regen up, no?
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
koreasilver
Profile Blog Joined June 2008
9109 Posts
January 17 2013 14:11 GMT
#894
Slayer, are you getting locket before aegis?
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-01-17 16:46:57
January 17 2013 16:39 GMT
#895
It depends, if its a comp with some standard tank like shen malphite or whatever top with an ap mid I'm definitely getting aegis first. If its lik RWAWRWARWRWR PENTHEON TALON REVEN WELCOME TO THE LEAGUE OF CLEAVERS BORS ALL ASSASSINS ALL LANES I'm going locket.

Also SOME kind of GCD on udyrs abilities is probably needed. Otherwise smart players will abuse it and just spam Q W R after landing a stun after already charging a tiger q and you get double proc tiger shield 1 second stun and your firs tick of pheonix aoe as well as having yourself in the optimal dps stance with a shield and bear stance up again as soon as it's off cd.

In fact you can already do that to an extent, but it's harder to pull off if you need your bear stance speed straight away and dont have time to charge other stances first.

It only feels long when you're trying to juggle all 4 stances though.
sylverfyre
Profile Joined May 2010
United States8298 Posts
January 17 2013 16:52 GMT
#896
On January 17 2013 22:58 misirlou wrote:
Show nested quote +
On January 17 2013 22:35 sylverfyre wrote:
On January 17 2013 07:51 Phunkapotamus wrote:
IMO, Udyr could use some love in general. My proposal:

Switching out of turtle leaves you with the shield, yet all the other forms leave you with nothing, save his passive. Make it so Udyr retains something from the previous form for a little bit.
+ Show Spoiler +

On leaving Tiger Stance, Udyr gets a buff for X seconds that will be consumed on his next autoattack. It performs Tiger stance's first hit clause.
On leaving Bear Stance, Udyr gets a buff for X seconds that will be consumed on his next autottack. It performs the bear stun. (Maybe make this not affected by the normal bear stance delay!)
On leaving Phoenix Stance, Udyr gets a buff for Y seconds (probably slightly longer than above) that is consumed on his 3rd autoattack. It performs the Phoneix fire AoE.

His later rank damages would almost have to be cut in half due to the fact that you'd be proccing them 2x as much, but he'd be a very nifty guy. Much more technical & with better flow.[

It's either this, or reduce his GDC on all his abilities to make him flow better. I don't like being limited in that I can't switch to tiger, autoattack, and switch to something else very quickly. GDC needs to go.


Incorrect - All Udyr's forms leave you with the initial stance activation 5 second buff (+AS, Shield, MS, +AD/AP) when you leave the stance - it's not special about shield.

Not so sure how reducing/removing his GDC would affect him, but I have the hunch you'd never actually see him in turtle, you'd always immediately switch to another stance.


what incentive is there to staying in turtle? atm you do one, maybe two autos on turtle depending on AS, ure still spamming R/E to get out of it immediately

Attacking for lifesteal/mana gain (Lane Udyrs would typically max turtle and just laugh at all harass while lifestealing it off in turtle, Jungle udyrs typically go 3 hits phoenix 2 hits turtle when attacking camps early.)
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-01-17 17:54:11
January 17 2013 17:52 GMT
#897
On January 18 2013 01:39 Slayer91 wrote:
It depends, if its a comp with some standard tank like shen malphite or whatever top with an ap mid I'm definitely getting aegis first. If its lik RWAWRWARWRWR PENTHEON TALON REVEN WELCOME TO THE LEAGUE OF CLEAVERS BORS ALL ASSASSINS ALL LANES I'm going locket.

Also SOME kind of GCD on udyrs abilities is probably needed. Otherwise smart players will abuse it and just spam Q W R after landing a stun after already charging a tiger q and you get double proc tiger shield 1 second stun and your firs tick of pheonix aoe as well as having yourself in the optimal dps stance with a shield and bear stance up again as soon as it's off cd.

In fact you can already do that to an extent, but it's harder to pull off if you need your bear stance speed straight away and dont have time to charge other stances first.

It only feels long when you're trying to juggle all 4 stances though.

TBH I'm not actually convinced that Aegis is ever a better first buy than Locket, given the disparity in their stats/gold (Aegis gives 2320 gold worth of self-stats for 2150 gold, including the self-aura, Locket gives 2504 gold worth of self-stats for 2000 gold, NOT including the self-active)--even if Aegis is more "suited" for the game, Locket is more cost-effective by so much that you'd probably get higher overall effectiveness by buying Locket, then immediately buying a Null-Magic Mantle or Negatron Cloak right after to buffer your MR (probably the NMM if you're building Bulwark as well).

Aegis has higher slot-effectiveness than Locket because it upgrades, but that is basically irrelevant for determining your first major item.
Moderator
Seuss
Profile Blog Joined May 2010
United States10536 Posts
January 17 2013 19:09 GMT
#898
On January 18 2013 02:52 TheYango wrote:
Show nested quote +
On January 18 2013 01:39 Slayer91 wrote:
It depends, if its a comp with some standard tank like shen malphite or whatever top with an ap mid I'm definitely getting aegis first. If its lik RWAWRWARWRWR PENTHEON TALON REVEN WELCOME TO THE LEAGUE OF CLEAVERS BORS ALL ASSASSINS ALL LANES I'm going locket.

Also SOME kind of GCD on udyrs abilities is probably needed. Otherwise smart players will abuse it and just spam Q W R after landing a stun after already charging a tiger q and you get double proc tiger shield 1 second stun and your firs tick of pheonix aoe as well as having yourself in the optimal dps stance with a shield and bear stance up again as soon as it's off cd.

In fact you can already do that to an extent, but it's harder to pull off if you need your bear stance speed straight away and dont have time to charge other stances first.

It only feels long when you're trying to juggle all 4 stances though.

TBH I'm not actually convinced that Aegis is ever a better first buy than Locket, given the disparity in their stats/gold (Aegis gives 2320 gold worth of self-stats for 2150 gold, including the self-aura, Locket gives 2504 gold worth of self-stats for 2000 gold, NOT including the self-active)--even if Aegis is more "suited" for the game, Locket is more cost-effective by so much that you'd probably get higher overall effectiveness by buying Locket, then immediately buying a Null-Magic Mantle or Negatron Cloak right after to buffer your MR (probably the NMM if you're building Bulwark as well).

Aegis has higher slot-effectiveness than Locket because it upgrades, but that is basically irrelevant for determining your first major item.


Whether Locket is more cost effective than Aegis depends on how many champions you are considering as well as the level of Locket's bearer. Here's a comparison of the cost effectiveness (value / cost) of both items at level 11 (mid-game) based on the number of affected champions. The gold value of the shield is calculated as though it were giving Health to all affected champions.

Aegis vs Locket
1 Champion: 1.079 vs 1.463
2 Champions: 1.479 vs 1.674
3 Champions: 1.870 vs 1.886
4 Champions: 2.260 vs 2.097
5 Champions: 2.651 vs 2.308

At level 18 the value / cost of Locket with 5 champions is 2.770, but by that point the comparison is less useful (as slot-effectiveness begins to be more important later on). It's also important to note that its value depends on the shields being utilized to their fullest extent. The range is also restrictive, so in many scenarios reaching all players on a team isn't possible.

One Locket is only remarkably more cost-effective than Aegis if you value Health Regeneration at less than its gold cost, which is not necessarily incorrect. (As an aside, Runic Bulwark is actually less cost effective than Aegis.)

However, Locket's huge advantage is that 2-3 champions can purchase the item and its usefulness will potentially stack to the fullest. Whereas a second Aegis only benefits those with the item, a second Locket used after the debuff fades has equivalent cost-effectiveness to the first. You definitely want an Aegis on your team, but more than one is a definite waste when you could be stacking Lockets.

So in short, one Locket isn't ridiculously better than an Aegis in team fights, but stacking Lockets is significantly stronger than stacking Aegises.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TheYango
Profile Joined September 2008
United States47024 Posts
January 17 2013 19:36 GMT
#899
On January 18 2013 04:09 Seuss wrote:
One Locket is only remarkably more cost-effective than Aegis if you value Health Regeneration at less than its gold cost, which is not necessarily incorrect. (As an aside, Runic Bulwark is actually less cost effective than Aegis.)

I am. If you go with the assumption that health regen is a zero value stat, the gold value of Locket active equals Aegis aura at level 14. Obviously health regen isn't actually a zero value stat, but it's most definitely far, far less than full value.

The other thing that I've mentioned before is that Locket provides all of its team utility immediately (adds the shield to right away and it gets consumed first), whereas to get "full" value out of Aegis, you have to be alive the entire fight.
Moderator
unjugon
Profile Joined March 2011
Spain119 Posts
January 18 2013 07:41 GMT
#900
I am surprised everyone here is discussing Aegis or Locket, when Warmog´s is considered best (OP atm it seems) at mid game. Yes, Udyr is best with resistances, but I´d be willing to bet that right now the build with Warmog´s first (after the early core items) would win more than Aegis / Locket.
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