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[Champion] Udyr - Page 19

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Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 04 2012 01:33 GMT
#361
Udyr has trouble "carrying" because he doesn't really have the run up and fuck people up in two seconds potential that Lee Sin has. He's more sustained and also melee, so you need to be smarter about engages and/or have a competent team with you.
It's your boy Guzma!
Kyo Yuy
Profile Joined January 2009
United States1286 Posts
Last Edited: 2012-02-04 01:40:14
February 04 2012 01:39 GMT
#362
On February 04 2012 08:39 Cloud9157 wrote:
Its so sad how useless Udyr is when teammates are bad.

He can't carry a damn game like Lee Sin can.

Have you seen Saint when he jungles Udyr?

He builds HoG, Wit's End, and Ionic Spark and does so much damage. Then he starts building Randuins and finishes it off with a Madred's Bloodrazor for ultra super attack speed.

I'm not sure how Slayer feels about that, but when Saint builds Attack Speed on Udyr he dominates very quickly and typically has the most kills on the team.
#1 KawaiiRice fan :D
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 04 2012 01:40 GMT
#363
Attack speed pretty good but it seems like a pretty trolly build because you don't get to attack targets for that long a duration. He doesn't do it in serious games.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 04 2012 02:03 GMT
#364
But it is a pretty damn good solo queue build. In games where it's all people roaming with no communication, AS Udyr rocks. Dominion too.
It's your boy Guzma!
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 04 2012 16:46 GMT
#365
In those types of games trinity is far superior because it gives you burst damage/non damage stance damage and chasing power which is 9 times out of 10 what you are really missing when you want more damage on udyr.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
February 04 2012 16:51 GMT
#366
Yep triforce is definitely way to go with Udyr, he can utilize all 3 special effects incredibly well and can also use all the stats. I think that the aspd Udyr actually sucks pretty badly in comparison to triforce udyr. Much rather go triforce -> Gunblade -> Rageblade with FoN and Randuins
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 04 2012 17:04 GMT
#367
Gunblade Rageblade?

DPS Oodeer?
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 04 2012 18:41 GMT
#368
Although I think rageblade has a super situational niche (against like a full tank team, the aoe on R and shielding on W is going to be used as well the as other stats) I don't see gunblade. Would rather an AP gettig WoTA and just cashing in off whatever you get from that. Gunblade just too expensive, maybe as a last item when they aren't doing any focused damage to you at all, just aoe.
arnath
Profile Joined May 2010
United States1317 Posts
February 04 2012 18:44 GMT
#369
Can we please stop suggesting items like Gunblade or WotA for Udyr as if they're actually legitimate choices?

Your 3 main items on jungle phoenix Udyr are Boots2, Wit's End, and Randuin's. After that it's situational. If you're doing really well and just want to do more damage, get Trinity or Ionic Spark. If you need more armor or MR, buy those.
Cloud9157
Profile Joined December 2010
United States2968 Posts
February 04 2012 18:49 GMT
#370
On February 04 2012 10:39 Kyo Yuy wrote:
Show nested quote +
On February 04 2012 08:39 Cloud9157 wrote:
Its so sad how useless Udyr is when teammates are bad.

He can't carry a damn game like Lee Sin can.

Have you seen Saint when he jungles Udyr?

He builds HoG, Wit's End, and Ionic Spark and does so much damage. Then he starts building Randuins and finishes it off with a Madred's Bloodrazor for ultra super attack speed.

I'm not sure how Slayer feels about that, but when Saint builds Attack Speed on Udyr he dominates very quickly and typically has the most kills on the team.


Saint makes any jungler work.

He takes Volibear and carries the fuck out of games with him. The problem is that the people he plays against are pretty much outclassed and he can fuck them up with the damn bear.
"Are you absolutely sure that armor only affects the health portion of a protoss army??? That doesn't sound right to me. source?" -Some idiot
ScarPe
Profile Joined January 2010
Germany392 Posts
February 08 2012 01:27 GMT
#371
udyr does not need triforce, as its still too expansive overall.
if you have the money and want incredible damage,
paired with good sustain on udyr, just get a bloodthurster and HoG. attackspeed item after that, as well as sustainitems.

(just for the case your early game at top goes incredibly good, otherwise you cant afford a trinity anyways)
you should try that in a custom game with your mates... and you will see, that trinity isnt as nearly as good as raw damage with good LL and hp on tiger udyr.

i mean, WHY would you go for pure utility triforce if you got the opportunity to max out the potential of a 1.6 ratio Q spell, every like 3-4 sec? with bloodthirster only and max q, your first strike hits for ~500+ damage not counting the other hits from bear to close up to an enemy.

dont get my wrong, i would not recommend this build, but trifirce is just too weak for its cost.


at top lane i normally go for:
offensive masterys 21/9/0
teleport+flash
flat amor + flat MR + 15 ad
Q-W-W-E-W-Q-W-...(depending on what you prefer, damage or higher and extended speed bonus)
items are:
boots +3pots -> Q harass is incredibly good.
into Wriggles -> (HoG ->) Boots (depending) ->Wits End -> ...depends on opponents team


i never tryed gunblade though, as i feel udyr just needs sustain after his core.
Awaken my child and embrace the glory that is your birthright. -[The Overmind]
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
February 09 2012 19:05 GMT
#372
is there any reason to ever take tiger over phoenix when jungling? Or is phoenix just flat out better?
Dunk first. Ask questions while dunking.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 09 2012 19:24 GMT
#373
On February 10 2012 04:05 anmolsinghmzn2009 wrote:
is there any reason to ever take tiger over phoenix when jungling? Or is phoenix just flat out better?

Tiger has slightly better dueling capabilities. It has stronger "burst" for ganking, and the AS helps take down towers. It's a bit more of an offensive playstyle, but the clear speed is lower and it has much lower pushing/farming power if you're just covering a lane. It can work, and is better than like 90% of other junglers, but Phoenix is even better.
It's your boy Guzma!
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 09 2012 19:51 GMT
#374
We should just abandon pussy turtle stance and go RQRE -> R > Q > E IMO. Those ganks are so cash and you clear the jangle in no time.
mogwaismusings.wordpress.com
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 09 2012 19:57 GMT
#375
that sounds really manly but not sure if it would make jungling easier or harder, could maybe max bear last and turtle
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 09 2012 19:58 GMT
#376
You have to get wriggles with it and it's manly but sucks. Turtle stance real stronk...
mogwaismusings.wordpress.com
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 09 2012 20:01 GMT
#377
On February 04 2012 09:26 gtrsrs wrote:
Show nested quote +
On January 25 2012 04:57 sermokala wrote:
spark (100 per unit ever 4th proc) plus wits end (54 per proc single target) plus wota. tryed it out and thats all the dps + sustainablity that you'll ever need. I just stacked warmogs on top and I was unstopable if they didn't focus me down.

The Lane Elk is back.


does wota even proc on item-based damage?


It does not, Spellvmp does not proc on on-hit effects.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 09 2012 20:08 GMT
#378
On February 10 2012 04:58 Mogwai wrote:
You have to get wriggles with it and it's manly but sucks. Turtle stance real stronk...


2 Damage stances, only need 1! Having both marginally improves damage compared to the cost of putting 5 points.

Dunno what's unmanly about 5 in turtle and just destroying everyone.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 09 2012 20:10 GMT
#379
On February 10 2012 05:08 Slayer91 wrote:
Show nested quote +
On February 10 2012 04:58 Mogwai wrote:
You have to get wriggles with it and it's manly but sucks. Turtle stance real stronk...


2 Damage stances, only need 1! Having both marginally improves damage compared to the cost of putting 5 points.

Dunno what's unmanly about 5 in turtle and just destroying everyone.


Turtle so manly

[image loading]
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 09 2012 20:16 GMT
#380
turtles more like come at me bro while tigers like rawrrr, i can see how only one damage spell is enough though
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