• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:45
CET 12:45
KST 20:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!11$5,000+ WardiTV 2025 Championship4[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Starcraft, SC2, HoTS, WC3, returning to Blizzcon! Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting
Tourneys
Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Best Resume Writing Service in New Jersey for Care Russo-Ukrainian War Thread US Politics Mega-thread YouTube Thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1396 users

[Champion] Udyr - Page 12

Forum Index > LoL Strategy
Post a Reply
Prev 1 10 11 12 13 14 54 Next
dySpHoRia.
Profile Blog Joined October 2011
Canada38 Posts
October 24 2011 16:13 GMT
#221
honestly im not gonna read this whole thread but this guide is definitely outdated.
in the jungle, phoenix is superior for sure. its wayyyyyy faster than tiger, its early ganks are just about the same (if you do them properly, and in fact they can actually turn out to be deadlier than tiger) and you can just farm the jungle all game while still having time to cover lanes. just build tanky, pick up wits end and some other attack speed like triforce if you want, and youre good to go.

in top lane, tiger is still the best. max turtle and tiger first (your choice but most people prefer turtle over tiger especially since the recent mana changes) and just build like a standard melee bruiser solo top.
hi im enrico
TheYango
Profile Joined September 2008
United States47024 Posts
October 24 2011 16:18 GMT
#222
On October 25 2011 01:13 dySpHoRia. wrote:
honestly im not gonna read this whole thread but this guide is definitely outdated.
in the jungle, phoenix is superior for sure. its wayyyyyy faster than tiger, its early ganks are just about the same (if you do them properly, and in fact they can actually turn out to be deadlier than tiger) and you can just farm the jungle all game while still having time to cover lanes. just build tanky, pick up wits end and some other attack speed like triforce if you want, and youre good to go.

in top lane, tiger is still the best. max turtle and tiger first (your choice but most people prefer turtle over tiger especially since the recent mana changes) and just build like a standard melee bruiser solo top.

Yeah, Neo really needs to update this.

Top Phoenixdyr isnt actually that bad (Hotshot's played it several times now in scrims and tournament matches). Doesn't have the front-loaded burst of Tiger, but anyone who's played Phoenixdyr should know how insane the 3rd Phoenix hit is against someone who tries to stand and fight you, and overall Phoenix has better creep control/pushing power than Tiger.
Moderator
STS17
Profile Joined April 2010
United States1817 Posts
October 24 2011 16:32 GMT
#223
Tiger is definitely stronger top in terms of 1v1 potential (your damage is much more front-loaded) and it's hard to compete with how fast a Tiger Stance Udyr can push a tower down with just Sheen. However, Phoenix is a much higher pressure option when top lane if you're against someone who can't clear waves very quickly or a player who can't last hit properly under a tower since you can quickly (and efficiently) push a tower all the way to their tower and then back off to be safe so it's not completely non-viable, just a different playstyle.

Platinum Level Terran - Take my advice from that perspective
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
October 24 2011 16:51 GMT
#224
T_D's guide for pheonixudyr, or Prodyr- strong enough to carry even TL B.

Aspeed reds, dodge yellows, mr/lvl blues, ms quints-

Aspeed to proc pheonix faster, dodge and ms to reduce late game kiting, and mr so you dont get bursted down.

Masteries- 1-13-16-

Check my profile page to see what it is exactly.

Skills- rwre r>w>e>q

Pheonix at level 1, then w, then after the second point in pheonix grab e. It IS possible to go r-e and try a level 2 gank, but you will get hurt a bit at wraiths without w. Nothing so bad you wont be able to clear the rest of the jungle, but it is painful.

Route-

wolves (if you have an aoe, get a teammate to use it after you draw agro to make it faster), blue (get a pull). From there, you can try to jack wraiths against slower junglers (gp, trundle) or against anyone who didnt start wolves first. From there do wraiths. If you jacked enemy wraiths, do red. If you did not, go to minigols and then red. Finish the last camp in any event.

Quick how 2 use skills in jungle- pheonix is great because you do not lose a lot of health since it just kills shit so fast. Just proc r every time it is up. Against harder hitting camps mix in a w to help mitigate some damage. I find you rarely need more than 1 turtle for any camp, even red.

The build-

Cloth+5>boots>HoG>Mercs>Wits End

Thats your core. From there, evaluate what you need. If you are playing vs a standard team, finish randuins. From there grab a triforce if you can afford to skimp on defense, otherwise grab some defense and go full tank.

If you are playing against pure magic damage, grab some more health then build a FoN or a QSS, then either grab triforce or keep building resists till you can survive.

If you're playing against pure ad, finish randuins, then decide if you can grab triforce or you want more tank items. Giants belt into Frozen Heart is a great way to shut down fed vaynes.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
October 24 2011 17:25 GMT
#225
Vs GP/trundle if you want to counterjungle it's possible to go:

- your wolves, your blue, enemy double golems, ambush him at his own red, but your top and mid needs to be prepared to reinforce you in this case. You can let your bot lane take your double golems for a fast level 2, which is a huge advantage for them.
TheYango
Profile Joined September 2008
United States47024 Posts
October 24 2011 17:28 GMT
#226
Personally I feel Trundle shouldn't actually ever open himself up to counterjungling from Udyr--IMO it's part of why Saint goes Minis->Wraiths->Wolves->Blue in that matchup, to avoid creating a situation where his camps are vulnerable.

But then again, most junglers don't adapt their route to the matchup, so in either case it's very possible to abuse that against him with either a Wraith steal or a minigol steal.
Moderator
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
October 24 2011 17:42 GMT
#227
On October 25 2011 02:25 Juicyfruit wrote:
Vs GP/trundle if you want to counterjungle it's possible to go:

- your wolves, your blue, enemy double golems, ambush him at his own red, but your top and mid needs to be prepared to reinforce you in this case. You can let your bot lane take your double golems for a fast level 2, which is a huge advantage for them.

The thing about counterjungling is it NEEDS to never put you behind the enemy in terms of time and exp. Udyr can get away with a wraithjack because it is A) on the way to his wraiths, and B) he is very fast at clearing them, reducing the danger of getting caught. Your path puts you behind farther, and is incredibly risky.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-10-24 17:55:20
October 24 2011 17:51 GMT
#228
I find that it's actually less risky because you have a fail-proof way of getting away (via flashing into baron pit) if things go wrong. Wraithjacking can be predicted and if the enemy jungler has a really strong leash on blue he CAN pincer you at wraiths with mid, and flashing away in this case is a lot more awkward.

For the most part though, it puts your team ahead 100% IF your bot lane is capable of taking double golems by themselves.

The play is to stick around after double golems and to keep an eye for trundle passing by. He's going to see his double golems missing and probably try to do his red instead ( = ez kill).
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-10-24 17:55:28
October 24 2011 17:54 GMT
#229
The #1 most awkward thing with minigol jack is that if the minions are passing them, you have to wait until the minion wave passes completely or you get spotted by it. Depending on how your timing worked out, that can waste like 5 seconds that makes the gain over a wraith jack questionable.
Moderator
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2011-10-24 17:58:43
October 24 2011 17:56 GMT
#230
Is it really not worth it to get wriggles on udyr?

EZ solo dragon.. big help with baron.. sustain.. free wards... armor. I mean you don't need the AD but everything else is great and it's not like AD is going to hurt lol.

I understand it's not necessary, udyr clears jungle fast. But If you start cloth armor anyways..
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2011-10-24 18:01:17
October 24 2011 17:58 GMT
#231
I disagree with minigolem jack on a champion that clear jungles so fast. Fair enough on lee sin or someone who has trouble clearing full jungle and wants to kill people early but on udyr it slows you down a lot and if you get caught you waste a whole lot of time compared to just clearing the whole jungle 30 seconds faster than they do and being higher level and you can still easily counterjungle small camps while maintaining strong presence for ganks.

Udyr clears dragon without wriggles easily travis, the amount of procs you get isn't worth it for the fact that your speed is probably only as fast as a recurve bow udyr and much much weaker in teamfights.

Again if you get caught minigolem jacking there is a risk of
a: Dying or being forced away without anything done
b: Having your whole red side of the jungle stolen, although you can do this as well it puts you on even footing at best and it relies on you predicting what they are doing correctly.
JewJewBees
Profile Joined April 2010
United States87 Posts
October 24 2011 18:01 GMT
#232
the cloth armor can be put to use to make randuins or even frozen heart later
as phoenix udyr you really want to get that merc tread and wits end asap and getting wriggles simply delays it too much imo
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-10-24 18:04:59
October 24 2011 18:04 GMT
#233
On October 25 2011 02:56 travis wrote:
Is it really not worth it to get wriggles on udyr?

EZ solo dragon.. big help with baron.. sustain.. free wards... armor. I mean you don't need the AD but everything else is great and it's not like AD is going to hurt lol.

I understand it's not necessary, udyr clears jungle fast. But If you start cloth armor anyways..

Cloth turns into a million other things for Udyr--Aegis, Tabi, Randuin's, Frozen Heart are all decent options so that's not the best argument.

Honestly, as much as I used to be a proponent of getting Wriggle's, skipping it just...works. While it's definitely awkward to not have small core items like Razors to buy after clears where you've got like 400-600 gold, buying Null-Magic Mantles/Ruby Crystals with that gold ends up not being that weird. It just smooths out your power curve--you're a bit weaker at super early levels (Null Magic Mantles don't exactly win 1v1 scuffles vs. the enemy jungler for you), but being able to start tanking out after 2000 gold of damage items instead of 3600 (i.e. finishing tank items after Wit's instead of Wriggle's + Wits) makes your midgame feel much smoother.

Wriggle's is still situationally useful for exerting aggressive control over enemy buffs or trying to threaten early dragons, but as Jatt says, it's probably only necessary 1 out of every 10 games.
Moderator
Sandster
Profile Joined November 2006
United States4054 Posts
October 24 2011 18:19 GMT
#234
On October 25 2011 00:46 Slayer91 wrote:
I get both philo and hog. Normally you give your second blue and all following to ap mid these days so the mana regen helps and the health regen helps because you can't spam turtle on camps without blue buff. You don't need philo and can skip it if you have had a rough start but it's generally a good idea since it minimizes error margins where you run out of mana in skirmishes and it costs you your life//kills.

Shurelyas isn't that much a utility item but a health item. CDR is health because of the increased turtle shield spam, also slight movement speed uptime and a bit more damage if you maxed 5 in tiger and 3 in bear. If you have philo stone its 1400 for 330 hp, 15% cdr and a 40% movement active (philo stone will mostly pay for itself, a giants belt is 430 hp for 1100, and the cdr easily makes up for the difference) all which are insanely good on udyr not to mention increased regens which are very nice and lets you spam a bit more and survive a bit more poke.

Currently I find that shurelyas, randuins, force of nature and trinity force are the big 4 items and you have to mix and match based on the situation. Saint always goes randuins into trinity and it's the most balanced alternative but not necessarily the best.
There's always some things to consider. -Fon usually not needed with wits and mercs. Trinity, fon and shurelyas all movement speed so you don't need them all. Randuins is nearly always good assuming that have powerful auto attacker ADs. Trinity is also always good. Force of nature is pretty much the thing to go against large magic damage poke/kite though, and shurleyas is a team initiate as well as a good all around item for udyr so keep that in mind. Shurleyas+FoN gives you insane survivability versus a double ap kiting and poking teamcomp and lets you get in and out and keep full hp when you aren't in.

EDIT: Jatt also likes aegis and spirit visage and doesn't favour trinity as much. I get aegis whenever I'm not getting randuins fast for whatever reason and I can imagine spirit visage+shurelyas will give you 31% cdr which means you are almost maxed without bluebuff. I still prefer trying to ninja blue buff from other team/kills and get 40% with shurelyas and penta kill :3

I can't imagine skipping MS quints for AS. MS is so hugely important early levels before you get at least high level bear and FoN/Trinity/Shurelyas and nets you a lot of kills and also speeds up your map roaming enough to compensate for very slightly slower jungle.


Thank you for your detailed response (and everyone else in this thread and subforum!) I haven't bought any AS reds or MS quints, so the only time I tried to phoenix jungle was, um, interesting. (It was a 5v4 for the first 7 min with their Nocturne d/c'd, and we still almost lost). But I really want to switch to phoenix, so I'll buy the correct runes and try it out within the next couple of days. Thanks again!
Azerbaijan
Profile Blog Joined January 2010
United States660 Posts
October 24 2011 21:14 GMT
#235
I tried to jungle Phoenix Udyr before I had full AS reds and always ended up having to get wriggles to keep up with the other jungler. Wriggles isn't bad but getting wits end instead is much better, and its the full AS reds that really make phoenix work. They are 100% necessary for it imo.
Xedat
Profile Joined October 2010
Germany358 Posts
November 08 2011 16:03 GMT
#236
Quick question about interaction between bear stance and banshees veil, when I hit someone in bear stance and pop his banshees passive will my next hit stun them or the next hit after the "cooldown" of the stun is over?
beef42
Profile Blog Joined October 2008
Denmark1037 Posts
November 08 2011 16:11 GMT
#237
On November 09 2011 01:03 Xedat wrote:
Quick question about interaction between bear stance and banshees veil, when I hit someone in bear stance and pop his banshees passive will my next hit stun them or the next hit after the "cooldown" of the stun is over?


I am 95% certain that you have to wait for the 3 second "cooldown." Please correct me if this is wrong, TL.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2011-11-08 16:13:45
November 08 2011 16:13 GMT
#238
I am 95% certain banshees blocks the stun and you have to wait the 6 seconds.

I am also pretty sure banshees blocks the pheonix proc, so you can work around it by getting 3 hits in.

EDIT: LOL both of us posted the same thing and we're post 95% sure xD.
gtrsrs
Profile Joined June 2010
United States9109 Posts
November 08 2011 16:26 GMT
#239
and i am 95% certain you are both correct!
i play ... hearthstone =\^.^/= Winterfox
Broetchenholer
Profile Joined March 2011
Germany1947 Posts
December 01 2011 10:41 GMT
#240
Hi TL,

have been jungling a lot recently and was quite successful with warwick in my pre-30-noob-world. However, to mix it up, i've started to play udyr in jungle and am a bit confused. With warwick, i usually wait til 5 for the first gank, that usually fails if the enemy isn't really low initially. Once i hit 6, i start killing and assisting, going for a damage build that will allow me to dominate the mid game and be somewhat less effective in late, but that's ok cause someone else should carry at this point. Now with udyr, i usually go phoenix and build a lot more tanky. The problem is, i feel unscary. i usually come out of the jungle with bearstance, people run away, i might get a stun off, then they run to their tower and are safe. If my team don't capitalize really great on the short stun, there's just not enough i can actually do. If they have been really offensive, yeah, maybe we can widdle them down, but that's unlikely. After the first 2 or 3 ganks, i feel like i am getting even more useless. i am usually waiting for the teamfights where i try to get stuns off un every one, while being in the middle and absorbing damage if they are stupid enough to not ignore me. Cause i don't do any damage. Which is pretty normal for a tank, but other champions can do that so much better.

I usually buy cloth + pots, afterwards shoes, glacial shroud, mercs, frozen heart. From their i tend to get hp, either by frozen mallet if we are ahead or by warmogs. in the lategame force of nature, sunfire cape and atmas if i get that far.

And with my lategame tank roll, i guess i can live with that. What really annoys me though are the levels from 4-10, because i feel like all i do is trying to chase down enemies and wasting my time on unsuccessful ganks. As warwick, you basically deal enough damage erly one and are fast enough to take down anyone with the help of the laners, as udyr, i am not more then the initializer and have to hope my laners capitalize on that.
Prev 1 10 11 12 13 14 54 Next
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 70
CranKy Ducklings68
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 236
StarCraft: Brood War
Sea 2155
GuemChi 2021
Jaedong 1952
Flash 1027
firebathero 587
Pusan 409
Leta 265
Soma 222
Stork 220
Last 171
[ Show more ]
Hyun 165
Light 155
Killer 86
Barracks 76
Snow 74
hero 72
ToSsGirL 62
Rush 58
ZerO 58
Mong 57
Shine 55
Backho 51
JulyZerg 47
Sharp 36
Movie 30
sSak 29
zelot 27
Sea.KH 25
Terrorterran 21
Noble 17
scan(afreeca) 12
IntoTheRainbow 9
Icarus 9
Dota 2
BananaSlamJamma188
XcaliburYe181
League of Legends
Reynor144
Counter-Strike
x6flipin496
zeus448
edward70
oskar32
Other Games
summit1g14899
singsing1452
crisheroes228
B2W.Neo216
XaKoH 129
Happy98
Mew2King83
ZerO(Twitch)4
Organizations
Counter-Strike
PGL241
StarCraft: Brood War
lovetv 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2664
• Stunt715
Other Games
• WagamamaTV151
Upcoming Events
LAN Event
3h 15m
OSC
10h 15m
Replay Cast
11h 15m
OSC
1d
LAN Event
1d 3h
Korean StarCraft League
1d 15h
CranKy Ducklings
1d 22h
WardiTV Korean Royale
2 days
LAN Event
2 days
IPSL
2 days
dxtr13 vs OldBoy
Napoleon vs Doodle
[ Show More ]
BSL 21
2 days
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
3 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
4 days
WardiTV Korean Royale
5 days
Replay Cast
5 days
Kung Fu Cup
6 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
6 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.