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Edit: Err, apparently I was replying to an old post. D'oh.
On September 23 2012 05:43 LeeDawg wrote: so i just got owned by a yorick when i was doing smashgizmos build. i know that i'm supposed to own yoricks but i got stomped. i did the standard, level e and gp/10s into chalice. he just went manamune and stomped me. what did i do wrong?
I'm no expert, but my intuition would be that you did everything wrong :-)
I'd skip gp10 vs Yorick and go straight for chalice, you need the mana (and later the CDR) quickly. Also I'd level Q, not E, max E doesn't help you if yorick just heals it back.
Your Q cooldowns decrease by 2s per level; his red ghoul cooldowns decrease by 1s per level. If you max Q and he maxes E, after a few levels you'll be close enough to eat most (not all) of his red ghouls right as they spawn. You'll come ahead mana-wise thanks to your passive and health-wise because you leveled Q (it hurts his sustain and increases yours at the same time). You'll be able to push him out of lane after a while, but you need those items (chalice towards athene's).
If you go gp10 while he goes straight for tear, and you max E instead of Q, I'd fully expect Yorick to bully you out of lane with no trouble at all.
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I would like to add that if you have a jungle ww with wriggle's you can do baron at 15
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Movement speed is always nice, and probably much better then 2 hp5. Its probably also better then 2 MR if you are in a physical lane, or 2 AR when you are in a magic lane. Scaling CDR is usually good, but probably not on Nunu since you are going for 35 CDR on your items anyways. Though 2 points in it might be worth it during that long time you don't have your Frozen Heart completed yet.
Edit: I am no expert, though.
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Movement speed is king on champions with no way to initiate and no hard cc.
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On October 07 2012 08:05 SnK-Arcbound wrote: Movement speed is king on champions with no way to initiate and no hard cc.
But you have the bloodboil...
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Faster is always better.
As a bonus, if you are fast enough, you can make zoooom-zooom noises while running around the map.
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Total scrub here. When Im using Smash's build, I usually win my lane pretty nicely. But it seems even when I'm like 5-0 that I cant really carry team fights. Should my first goal be to try to protect the AD carry instead of getting a good ult of, even when I'm 5-0? Im not sure...
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On October 07 2012 09:18 cLutZ wrote:Show nested quote +On October 07 2012 08:05 SnK-Arcbound wrote: Movement speed is king on champions with no way to initiate and no hard cc. But you have the bloodboil... And udyr has bear movement speed buff but he still uses movement speed for a reason.
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On October 15 2012 01:52 Arnovic wrote: Total scrub here. When Im using Smash's build, I usually win my lane pretty nicely. But it seems even when I'm like 5-0 that I cant really carry team fights. Should my first goal be to try to protect the AD carry instead of getting a good ult of, even when I'm 5-0? Im not sure...
Yes. In fact, a "good ult" for Nunu is one that makes the enemy team stay away from the carry. Bloodboil carry, snowball anyone trying to dive carry, channel ult somewhere where the enemy team has to eat it to get to the carry. Eat something. Snowball something. Congrats, you have done your job as Nunu.
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As AP top laner Nunu, babysitting your AD carry is a secondary goal. If you waste ult just to stop one bruiser from closing the distance then you probably lose the team fight through lack of damage. You have to remember that the jungler and support generally do very little damage, so if the top laner also does no damage then you have an extreme reliance on the other 2 people to do a lot of work.
You have to pick your moments where its both disruptive and gets damage done on some priority targets.
You can peel for your carries with W + E and then wait for CC to get used in the course of a team fight so that you can then ult for an extended period. You can also wait for fights to pull toward bushes or walls that you can ult over while obstructed.
Also movement speed on Udyr and Nunu is almost apples and oranges. Udyr needs it because it's the only way for him to close a gap and then stay on a target. Bear only provides short bursts and triggering it forces you out of your other stances -- you can end up wasting damage or shielding just to toggle movespeed for maintaining range while E proc is on CD). Nunu can maintain 100% uptime on W and slows the shit out of something from range + continually reapplies said slow, which devalues extra movement speed pickups (i.e. things beyond boots). You don't really need to stack movement speed on Nunu (and you frankly shouldn't, as there are superior alternatives for every role he's used in).
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just went 7/0 as nunu vs a gp. everytime their ww came to gank i just killed both of them. it was awesome. big thanks to smashgizmo for his awesome build
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So guys Nunu top in season 3, with the jungle start. Since the HP values on jungle camps got buffed I found the blue side start where you steal their wraiths is a little more risky since you have to auto the big wraith now (can't instagib it with Q), but still entirely doable whereas if you want to take doubles instead it's much the same since consume still 1shots the small golem. Anybody have ideas on possible new directions to build, possibly with the new kindlegem items and the fact that you can't get your CDR from the defensive tree anymore?
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So for top nunu: Masteries are 9/21/0 or 9/0/21 or 21/9/0, matchup dependent
Open dring->chalice->t2boots->Grail (it's still very strong)->FH or Spirit Visage depending on their damage->wota->GA->hat/voidstaff/whatever6thitemyouneed
I've tried liandry's torment, but it's very pricey and it doesn't actually offer much damage. Manamune is a trap as well, it takes about a year to get the muramana and doesn't offer any survivability.
The patch has been out for a day, so this is subject to change
S2 plat top yeti player if it means anything
Edit: 2k post wat
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On December 05 2012 14:54 101toss wrote: So for top nunu: Masteries are 9/21/0 or 9/0/21 or 21/9/0, matchup dependent
Open dring->chalice->t2boots->Grail (it's still very strong)->FH or Spirit Visage depending on their damage->wota->GA->hat/voidstaff/whatever6thitemyouneed
I've tried liandry's torment, but it's very pricey and it doesn't actually offer much damage. Manamune is a trap as well, it takes about a year to get the muramana and doesn't offer any survivability.
The patch has been out for a day, so this is subject to change
S2 plat top yeti player if it means anything
Edit: 2k post wat
Sounds like you're going fairly heavily towards AP. Do you find that your damage is enough to actually kill people on your own later in the game, e.g. if your AP mid failed terribly?
One reason I've switched towards other laners top is because I found it hard to carry as hard as I'd want to in the games where I did very well (and the other lanes didn't). Kayle/Jax seem much stronger that way, but maybe I was playing Nunu wrong. He definitely offers a ton of team fight utility, his aspd debuff and blood boil increase your team's damage output immensely.
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On December 05 2012 15:15 bmn wrote:Show nested quote +On December 05 2012 14:54 101toss wrote: So for top nunu: Masteries are 9/21/0 or 9/0/21 or 21/9/0, matchup dependent
Open dring->chalice->t2boots->Grail (it's still very strong)->FH or Spirit Visage depending on their damage->wota->GA->hat/voidstaff/whatever6thitemyouneed
I've tried liandry's torment, but it's very pricey and it doesn't actually offer much damage. Manamune is a trap as well, it takes about a year to get the muramana and doesn't offer any survivability.
The patch has been out for a day, so this is subject to change
S2 plat top yeti player if it means anything
Edit: 2k post wat Sounds like you're going fairly heavily towards AP. Do you find that your damage is enough to actually kill people on your own later in the game, e.g. if your AP mid failed terribly? One reason I've switched towards other laners top is because I found it hard to carry as hard as I'd want to in the games where I did very well (and the other lanes didn't). Kayle/Jax seem much stronger that way, but maybe I was playing Nunu wrong. He definitely offers a ton of team fight utility, his aspd debuff and blood boil increase your team's damage output immensely. Your lategame is not your damage output. It is: 1. Your w scaling off your ad. 2. Huge baron threat 3. Massive peel from e and r 4. Your ult means they have to save and use cc on you or else they get blown up.
Nunu can't carry per se, but he most certainly doesn't fall off. He is also like old garen, who's late game scaling was to deny the other opponent the late game. His damage is good, but it isn't frontloaded excluding his ult, so he's not very good at killing people fast, he wears them down.
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On December 05 2012 14:54 101toss wrote: So for top nunu: Masteries are 9/21/0 or 9/0/21 or 21/9/0, matchup dependent
Open dring->chalice->t2boots->Grail (it's still very strong)->FH or Spirit Visage depending on their damage->wota->GA->hat/voidstaff/whatever6thitemyouneed
I've tried liandry's torment, but it's very pricey and it doesn't actually offer much damage. Manamune is a trap as well, it takes about a year to get the muramana and doesn't offer any survivability.
The patch has been out for a day, so this is subject to change
S2 plat top yeti player if it means anything
Edit: 2k post wat
Have you tried bottle start? I always default to nunu when I see certain champs. But I haven't had a good Dring start on any champ since the patch.
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On December 05 2012 17:05 cLutZ wrote:Show nested quote +On December 05 2012 14:54 101toss wrote: So for top nunu: Masteries are 9/21/0 or 9/0/21 or 21/9/0, matchup dependent
Open dring->chalice->t2boots->Grail (it's still very strong)->FH or Spirit Visage depending on their damage->wota->GA->hat/voidstaff/whatever6thitemyouneed
I've tried liandry's torment, but it's very pricey and it doesn't actually offer much damage. Manamune is a trap as well, it takes about a year to get the muramana and doesn't offer any survivability.
The patch has been out for a day, so this is subject to change
S2 plat top yeti player if it means anything
Edit: 2k post wat Have you tried bottle start? I always default to nunu when I see certain champs. But I haven't had a good Dring start on any champ since the patch. The problem with dring starts on most champions is that they don't have sustain, so lack of potions > the 80 health on dring. However, since nunu q is sustain (that scales 1:1 off the dring), it's suitable for him. Bonus for getting mana on creep kill.
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On December 05 2012 17:05 cLutZ wrote:Show nested quote +On December 05 2012 14:54 101toss wrote: So for top nunu: Masteries are 9/21/0 or 9/0/21 or 21/9/0, matchup dependent
Open dring->chalice->t2boots->Grail (it's still very strong)->FH or Spirit Visage depending on their damage->wota->GA->hat/voidstaff/whatever6thitemyouneed
I've tried liandry's torment, but it's very pricey and it doesn't actually offer much damage. Manamune is a trap as well, it takes about a year to get the muramana and doesn't offer any survivability.
The patch has been out for a day, so this is subject to change
S2 plat top yeti player if it means anything
Edit: 2k post wat Have you tried bottle start? I always default to nunu when I see certain champs. But I haven't had a good Dring start on any champ since the patch.
Yeah bottle doesn't seem good on Nunu at all. Consume > health pots, so it would be more logical to just start with some mana pots (as pre-patch), rather than bottle. I'm sure some quick math could be done to check the health that could be regen'd with bottle health + mana, vs a mana pot and consumes, but I think it would come out in favour of the mana pots.
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On December 06 2012 04:43 emperorchampion wrote:Show nested quote +On December 05 2012 17:05 cLutZ wrote:On December 05 2012 14:54 101toss wrote: So for top nunu: Masteries are 9/21/0 or 9/0/21 or 21/9/0, matchup dependent
Open dring->chalice->t2boots->Grail (it's still very strong)->FH or Spirit Visage depending on their damage->wota->GA->hat/voidstaff/whatever6thitemyouneed
I've tried liandry's torment, but it's very pricey and it doesn't actually offer much damage. Manamune is a trap as well, it takes about a year to get the muramana and doesn't offer any survivability.
The patch has been out for a day, so this is subject to change
S2 plat top yeti player if it means anything
Edit: 2k post wat Have you tried bottle start? I always default to nunu when I see certain champs. But I haven't had a good Dring start on any champ since the patch. Yeah bottle doesn't seem good on Nunu at all. Consume > health pots, so it would be more logical to just start with some mana pots (as pre-patch), rather than bottle. I'm sure some quick math could be done to check the health that could be regen'd with bottle health + mana, vs a mana pot and consumes, but I think it would come out in favour of the mana pots.
Yes but you dont get mana pot + dring.
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