[Champion] Nunu - Page 40
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Zess
Adun Toridas!9144 Posts
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Requizen
United States33802 Posts
On September 10 2012 06:47 xes wrote: Maybe its because I'm running 9/0/21 still instead of 9/21/0 but I've found I can't bully Darius hard until rank 2 consume and rank 3 snowball. I rarely run 9/0/21 anymore at all. Using Yeti paws too tempting, and don't need gold masteries when you just kill everything and win lane. | ||
Ketara
United States15065 Posts
Do like mpen reds, armor yellows, mr/level blues, split pen quints. Damage on snowball is so high base, might be more efficient. | ||
Requizen
United States33802 Posts
On September 10 2012 08:05 Ketara wrote: Have you guys thought about running split pen quints at all for top Nunu? Do like mpen reds, armor yellows, mr/level blues, split pen quints. Damage on snowball is so high base, might be more efficient. Split pen reds are the core on this thread, unless it's someone you can't trade autos with. AP Quints are stronger, imo. | ||
the p00n
Netherlands615 Posts
On September 10 2012 06:45 Requizen wrote: lolwut Utilize passive, trade autos with him. If he ever stands and fights in creeps, eat something and laugh at him. I would love to see you beat a Darius in 1v1 at lvl 2 with Nunu. I don't think it's possible. | ||
101toss
3232 Posts
Also, don't punch darius. It's been stated before in this thread. | ||
Requizen
United States33802 Posts
On September 10 2012 23:00 101toss wrote: So if you guys are on blue team and really brave and your opponents are bad and have a jungler that starts at blue, you can run vamp quints and cdr blues and steal big wraith-> red at level 1 while still having a decent health pool remaining (drink health pot tho) Also, don't punch darius. It's been stated before in this thread. I'm sure you could probably do just Red without changing runes, maybe run 2 red pots 1 blue or 3 red if you want to be extra safe. And I'll do what I want. I run 9/21 against him anyway, I generally feel tanky enough to slap his shit. | ||
sylverfyre
United States8298 Posts
Darius has no built-in sustain, so you don't try to win the quick trades, you try to end them ASAP and outlast him. Mighty yeti paws are more for ranged or AP opponents who can't hit back very effectively in melee when their cooldowns are off. | ||
Zess
Adun Toridas!9144 Posts
I lose to Darius whenever I try to go for yeti paws, even when his hook is on CD. He doesn't rely on autos that much to trade damage as W is a reset and Q puts stacks on you. With 4 stacks of bleed you've lost the trade unless you're way ahead of him already. Your Q is 16 seconds at rank 1 which is forever vs Darius' short CDs and low mana costs. | ||
cLutZ
United States19574 Posts
On September 10 2012 23:00 101toss wrote: So if you guys are on blue team and really brave and your opponents are bad and have a jungler that starts at blue, you can run vamp quints and cdr blues and steal big wraith-> red at level 1 while still having a decent health pool remaining (drink health pot tho) Also, don't punch darius. It's been stated before in this thread. As blue with nunu, i find it nearly impossible to not successfully steal red at lvl 2. I'm pretty sure like 0/100 people ward red now, and nunu can't die even if hes caught, mostly. | ||
obesechicken13
United States10467 Posts
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101toss
3232 Posts
On September 11 2012 05:13 obesechicken13 wrote: edit: screw nunu players. no advice 4 u. did u die to my rageblade yeti | ||
obesechicken13
United States10467 Posts
No skill ch4mp 4 n00bs Lucky Mother! | ||
sylverfyre
United States8298 Posts
On September 10 2012 08:05 Ketara wrote: Have you guys thought about running split pen quints at all for top Nunu? Do like mpen reds, armor yellows, mr/level blues, split pen quints. Damage on snowball is so high base, might be more efficient. Problem with any kind of penetration quints for Nunu is that AP quints A) have a better stat-conversion rate, B) AP also increases the amount you heal via consume. By a lot. | ||
101toss
3232 Posts
On September 11 2012 09:51 sylverfyre wrote: Problem with any kind of penetration quints for Nunu is that AP quints A) have a better stat-conversion rate, B) AP also increases the amount you heal via consume. By a lot. I mean, the second point is moot compared to vamp quints, but 15 damage on iceball AND 15 heal on Q is too good to give up | ||
JokerSan
United States306 Posts
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affinity
United States266 Posts
So, I've been trying out exhaust/ignite top; while I'm not playing real good players (I'm ~1600s), I feel super strong fighting pretty much anyone. If jungler comes, exhaust can help escapes too. Maybe exhaust/flash might be nice? | ||
101toss
3232 Posts
On September 16 2012 11:11 affinity wrote: Has anyone tried using exhaust on top nunu? I think it might be nice because it makes it harder for people to get out of ults. I think it's way more useful in teamfights since I usually just try to keep the carries alive. So, I've been trying out exhaust/ignite top; while I'm not playing real good players (I'm ~1600s), I feel super strong fighting pretty much anyone. If jungler comes, exhaust can help escapes too. Maybe exhaust/flash might be nice? A 50% ms slow is enough anyways | ||
Craton
United States17250 Posts
On September 16 2012 11:11 affinity wrote: Has anyone tried using exhaust on top nunu? I think it might be nice because it makes it harder for people to get out of ults. I think it's way more useful in teamfights since I usually just try to keep the carries alive. So, I've been trying out exhaust/ignite top; while I'm not playing real good players (I'm ~1600s), I feel super strong fighting pretty much anyone. If jungler comes, exhaust can help escapes too. Maybe exhaust/flash might be nice? Snowball > Ult does the same thing Exhaust would. You're better off having flash to catch someone, ignite to better dive someone, or TP to aid team fights. | ||
LeeDawg
United States1306 Posts
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