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[Champion] Nunu - Page 32

Forum Index > LoL Strategy
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Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
August 10 2012 04:38 GMT
#621
On August 08 2012 14:15 Mogwai wrote:
i just run hybrid reds anyway for punching people in the face. sheen delays your core even more in 2 ways (costs more and doesn't generate income), so I don't think it's a good idea.

Hybrid penetration runes are garbage IMO. They give 60% as much ArPen as ArPen runes and 60% as much Mpen as Mpen runes, only

a) ArPen and Mpen have increasing returns so getting a little bit of both is dumb, and
b) Nunu deals so much more magic damage than physical damage vs. champions that even without the increasing returns consideration you'd want to take Mpen anyway.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 10 2012 04:42 GMT
#622
I'd take 40% less flat MPen if it made my last hitting and auto harassing in lane easier, no contest. It's not like they do much late game anyway, they help your early game by quite a bit.
It's your boy Guzma!
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
Last Edited: 2012-08-10 05:08:16
August 10 2012 05:04 GMT
#623
On August 10 2012 13:42 Requizen wrote:
I'd take 40% less flat MPen if it made my last hitting and auto harassing in lane easier, no contest. It's not like they do much late game anyway, they help your early game by quite a bit.

The first 6 waves of minions have 0 armor, so your 9 ArPen are wasted against them. The next 6 waves have 2 armor for the melee minions and 1.25 armor for the ranged ones, so most of your Arpen is still wasted against them. The armor values for the next 6 waves are 4 and 2.5 for melee and ranged respectively, and beyond this we're at 10 mins of game time and the ArPen will be making very little difference for last-hitting anyway. I guess one or two hybrid marks (1 to 2 points of ArPen) could help for last hitting the minions that spawn between 4:30 and 7:00, but more than that is simply not that helpful vs. minions and you're far better off with pure Mpen vs. champions.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
101toss
Profile Blog Joined April 2010
3232 Posts
Last Edited: 2012-08-10 19:17:48
August 10 2012 19:16 GMT
#624
Trading 3mpen for 9arpen seems worth it unless you are against a Darius or something especially if you have ad/sheen in your build. You aren't playing nunu right if you aren't punching mages if you get the chance

It's a small difference, mpen reds are cool if you can't afford the hybrids
Math doesn't kill champions and neither do wards
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
August 10 2012 20:58 GMT
#625
Can't you just like... mix them manually? I don't know if that's less effective or something.
I'm on GOLD CHAIN
101toss
Profile Blog Joined April 2010
3232 Posts
August 10 2012 21:48 GMT
#626
On August 11 2012 05:58 ZERG_RUSSIAN wrote:
Can't you just like... mix them manually? I don't know if that's less effective or something.

Define "manually"

Flat arp and mpen mix is less efficient compared to hybrids (50/50 vs 66/66)

Mpen and hybrid mix is, uh, well hybrids are efficient
Math doesn't kill champions and neither do wards
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
August 11 2012 05:57 GMT
#627
On August 10 2012 13:38 Zato-1 wrote:
Show nested quote +
On August 08 2012 14:15 Mogwai wrote:
i just run hybrid reds anyway for punching people in the face. sheen delays your core even more in 2 ways (costs more and doesn't generate income), so I don't think it's a good idea.

Hybrid penetration runes are garbage IMO. They give 60% as much ArPen as ArPen runes and 60% as much Mpen as Mpen runes, only

a) ArPen and Mpen have increasing returns so getting a little bit of both is dumb, and
b) Nunu deals so much more magic damage than physical damage vs. champions that even without the increasing returns consideration you'd want to take Mpen anyway.

uh, well, yes and no. It actually depends a lot on the matchup whether you need to punch them a lot or not, but for instance, vs. Vlad, hybrid pen make a BIG difference in your effectiveness at making damage stick to him early in lane (which especially in that matchup is really important). I run hybrid on my nunu page that has flat MRes and Mpen on my page that has scaling MRes, as bruiser matchups rarely involve yeti fists, where mage matchups involve a furious flurry of yeti fists raining down upon them.
mogwaismusings.wordpress.com
Lmui
Profile Joined November 2010
Canada6222 Posts
August 11 2012 21:38 GMT
#628
I have to say, jungle nunu with mobility boots and janna passive is stupidly fast. Literally just lane ganks bottom lane over and over since if you're at halfway or so, he'll get a snowball you before you can get anywhere near your tower. He's also about as annoying to catch as a jungle singed is. Tanky, fast and slows his pursuers.
VashTS
Profile Joined September 2010
United States1675 Posts
August 11 2012 21:51 GMT
#629
Do you think the OP's build is efficient for jungling with Nunu?
VashTS; 330; Random -- Ranked #9 Pokemon Video Game Player in the World in 2009
101toss
Profile Blog Joined April 2010
3232 Posts
August 11 2012 22:58 GMT
#630
On August 12 2012 06:51 VashTS wrote:
Do you think the OP's build is efficient for jungling with Nunu?

It's outdated and comes from when hp quints were broken and jungle creeps were stronger

Flat hp quints? meh
Math doesn't kill champions and neither do wards
VashTS
Profile Joined September 2010
United States1675 Posts
August 12 2012 00:10 GMT
#631
On August 12 2012 07:58 101toss wrote:
Show nested quote +
On August 12 2012 06:51 VashTS wrote:
Do you think the OP's build is efficient for jungling with Nunu?

It's outdated and comes from when hp quints were broken and jungle creeps were stronger

Flat hp quints? meh

How about the item build? That's more what I meant. I should have specified, sorry.
VashTS; 330; Random -- Ranked #9 Pokemon Video Game Player in the World in 2009
NovaTheFeared
Profile Blog Joined October 2004
United States7230 Posts
August 13 2012 03:08 GMT
#632
On August 12 2012 09:10 VashTS wrote:
Show nested quote +
On August 12 2012 07:58 101toss wrote:
On August 12 2012 06:51 VashTS wrote:
Do you think the OP's build is efficient for jungling with Nunu?

It's outdated and comes from when hp quints were broken and jungle creeps were stronger

Flat hp quints? meh

How about the item build? That's more what I meant. I should have specified, sorry.


Oddone just played jungle nunu in IPL. Build was 3 gp10 into aegis/shurelia/zeke for aurabot nunu. That seems like an efficient build for the lower farm you get out of jungle compared to top lane.
日本語が分かりますか
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-08-13 04:17:07
August 13 2012 04:15 GMT
#633
On August 13 2012 12:08 NovaTheFeared wrote:
Show nested quote +
On August 12 2012 09:10 VashTS wrote:
On August 12 2012 07:58 101toss wrote:
On August 12 2012 06:51 VashTS wrote:
Do you think the OP's build is efficient for jungling with Nunu?

It's outdated and comes from when hp quints were broken and jungle creeps were stronger

Flat hp quints? meh

How about the item build? That's more what I meant. I should have specified, sorry.


Oddone just played jungle nunu in IPL. Build was 3 gp10 into aegis/shurelia/zeke for aurabot nunu. That seems like an efficient build for the lower farm you get out of jungle compared to top lane.

He also does a semivariant of the Smash build, but with Shurelia instead of anything chalice related, thus costing less money. (jungle nunu isn't trying to harass someone out of lane, so he's not as ridiculously mana hungry.)

2-3 GP10s -> Glacial + Shurelia + Aegis -> FH.

Doesn't do the revolver/wota, but I think it'd be great if you can afford a wota after the FH.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
August 13 2012 04:22 GMT
#634
On August 13 2012 12:08 NovaTheFeared wrote:
Show nested quote +
On August 12 2012 09:10 VashTS wrote:
On August 12 2012 07:58 101toss wrote:
On August 12 2012 06:51 VashTS wrote:
Do you think the OP's build is efficient for jungling with Nunu?

It's outdated and comes from when hp quints were broken and jungle creeps were stronger

Flat hp quints? meh

How about the item build? That's more what I meant. I should have specified, sorry.


Oddone just played jungle nunu in IPL. Build was 3 gp10 into aegis/shurelia/zeke for aurabot nunu. That seems like an efficient build for the lower farm you get out of jungle compared to top lane.


I'm not sure about aegis on Nunu if your support is picking it up already. Double aegis seems only efficient if you push objectives with your team the moment you finish it, and that is hard to coordinate in soloq.

Kindlegems are amazing though, and let you tower dive all day.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
TheYango
Profile Joined September 2008
United States47024 Posts
August 13 2012 04:34 GMT
#635
On August 13 2012 13:22 xes wrote:
Show nested quote +
On August 13 2012 12:08 NovaTheFeared wrote:
On August 12 2012 09:10 VashTS wrote:
On August 12 2012 07:58 101toss wrote:
On August 12 2012 06:51 VashTS wrote:
Do you think the OP's build is efficient for jungling with Nunu?

It's outdated and comes from when hp quints were broken and jungle creeps were stronger

Flat hp quints? meh

How about the item build? That's more what I meant. I should have specified, sorry.


Oddone just played jungle nunu in IPL. Build was 3 gp10 into aegis/shurelia/zeke for aurabot nunu. That seems like an efficient build for the lower farm you get out of jungle compared to top lane.


I'm not sure about aegis on Nunu if your support is picking it up already. Double aegis seems only efficient if you push objectives with your team the moment you finish it, and that is hard to coordinate in soloq.

Kindlegems are amazing though, and let you tower dive all day.

I'd rather the jungler finish Aegis at 15-20 mins than wait for a 25-30 minute support Aegis.
Moderator
101toss
Profile Blog Joined April 2010
3232 Posts
August 13 2012 05:14 GMT
#636
Triforce on jungle nunu is cool
Math doesn't kill champions and neither do wards
101toss
Profile Blog Joined April 2010
3232 Posts
August 15 2012 01:57 GMT
#637
I don't think nunu will be nerfed for a while
Math doesn't kill champions and neither do wards
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2012-08-15 02:05:14
August 15 2012 02:03 GMT
#638
On August 13 2012 13:15 sylverfyre wrote:
Show nested quote +
On August 13 2012 12:08 NovaTheFeared wrote:
On August 12 2012 09:10 VashTS wrote:
On August 12 2012 07:58 101toss wrote:
On August 12 2012 06:51 VashTS wrote:
Do you think the OP's build is efficient for jungling with Nunu?

It's outdated and comes from when hp quints were broken and jungle creeps were stronger

Flat hp quints? meh

How about the item build? That's more what I meant. I should have specified, sorry.


Oddone just played jungle nunu in IPL. Build was 3 gp10 into aegis/shurelia/zeke for aurabot nunu. That seems like an efficient build for the lower farm you get out of jungle compared to top lane.

He also does a semivariant of the Smash build, but with Shurelia instead of anything chalice related, thus costing less money. (jungle nunu isn't trying to harass someone out of lane, so he's not as ridiculously mana hungry.)

2-3 GP10s -> Glacial + Shurelia + Aegis -> FH.

Doesn't do the revolver/wota, but I think it'd be great if you can afford a wota after the FH.

I've seen people do this on alot of jungles before anyone even thought of playing nunu top, with the smash build. Glacial first could prob be substituted for a negatron or something if AP was getting fed tho
Artillery spawned from the forges of Hell
101toss
Profile Blog Joined April 2010
3232 Posts
August 15 2012 02:15 GMT
#639
On August 15 2012 11:03 arb wrote:
Show nested quote +
On August 13 2012 13:15 sylverfyre wrote:
On August 13 2012 12:08 NovaTheFeared wrote:
On August 12 2012 09:10 VashTS wrote:
On August 12 2012 07:58 101toss wrote:
On August 12 2012 06:51 VashTS wrote:
Do you think the OP's build is efficient for jungling with Nunu?

It's outdated and comes from when hp quints were broken and jungle creeps were stronger

Flat hp quints? meh

How about the item build? That's more what I meant. I should have specified, sorry.


Oddone just played jungle nunu in IPL. Build was 3 gp10 into aegis/shurelia/zeke for aurabot nunu. That seems like an efficient build for the lower farm you get out of jungle compared to top lane.

He also does a semivariant of the Smash build, but with Shurelia instead of anything chalice related, thus costing less money. (jungle nunu isn't trying to harass someone out of lane, so he's not as ridiculously mana hungry.)

2-3 GP10s -> Glacial + Shurelia + Aegis -> FH.

Doesn't do the revolver/wota, but I think it'd be great if you can afford a wota after the FH.

I've seen people do this on alot of jungles before anyone even thought of playing nunu top, with the smash build. Glacial first could prob be substituted for a negatron or something if AP was getting fed tho

You can swap glacial for SV, Cdr is 2gud
Math doesn't kill champions and neither do wards
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 15 2012 02:22 GMT
#640
On August 15 2012 10:57 101toss wrote:
I don't think nunu will be nerfed for a while

a lot of people I see playing Nunu top have terribad builds. just the other day I saw a guy get RoA as their second item after SV -.-;

I'd be surprised if Nunu goes untouched for a long time tho.
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