• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:19
CET 05:19
KST 13:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)12Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker8PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)12Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win Rongyi Cup S3 - Preview & Info
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 Gypsy to Korea Liquipedia.net NEEDS editors for Brood War Recent recommended BW games [ASL21] Potential Map Candidates
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Escore Tournament StarCraft Season 1 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Nintendo Switch Thread Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Ask and answer stupid questions here! Russo-Ukrainian War Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2078 users

[Champion] Rammus - Page 3

Forum Index > LoL Strategy
Post a Reply
Prev 1 2 3 4 5 19 20 21 Next All
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
December 23 2010 18:36 GMT
#41
On December 24 2010 03:16 Zato-1 wrote:
Show nested quote +
On December 24 2010 01:39 Mogwai wrote:
On December 24 2010 01:24 bN` wrote:
On December 24 2010 00:25 BlackPaladin wrote:
On December 24 2010 00:00 Advocado wrote:
Do yourself a favor and try Rammus with powerball & revive. Holy shit that armadillo is fast out of spawn!


Powerball, revive, sivir's ult, zilean's speed boost, galio's gust. ZOOOM at over 5000 movespeed.


With boots of mobility, shurelya's reverie and QUADRUPLE TRIFORCE(fuck riot for removing speed on phamtom dancers).

they got rid of the dodge, not the speed.

It only gives 15% movement now though, used to give 20%.

Must have been a LOOONG time ago. I am 99.99% certain that it was 15% before that last change, and hasn't been touched ever since I started playing LoL.
If you have a good reason to disagree with the above, please tell me. Thank you.
ghen
Profile Blog Joined March 2010
United States1356 Posts
December 23 2010 19:11 GMT
#42
On December 24 2010 01:24 bN` wrote:


E-famous people in my normal games. What's the world coming to. I see xPeke(team Birth) and I'm thinking free ride yippee, then I help with FB and another kill on bottom, later gank mid and kogmaw gets red but somehow it still turns into a 40minute game which a clutch smite on baron to seal it. Also proves how fucked up matchmaking is. Out team had 2.5k wins combined and their kennen was lvl 25 >.<


Um, sounds like matchmaking is working as intended. Their team had just as much chance at winning as yours. Doesn't matter how many games you play or what summoner level you are.
oberon
Profile Joined May 2009
United States1320 Posts
December 31 2010 01:15 GMT
#43
Best path with rammus? Start blue with curl or something sneakier?
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
December 31 2010 01:34 GMT
#44
wraith jack lolol.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
oberon
Profile Joined May 2009
United States1320 Posts
December 31 2010 02:08 GMT
#45
On December 31 2010 10:34 DarthThienAn wrote:
wraith jack lolol.


This is not a jungle path. This is a 10 character post with no useful information.
ghen
Profile Blog Joined March 2010
United States1356 Posts
Last Edited: 2010-12-31 03:03:53
December 31 2010 03:02 GMT
#46
On December 31 2010 11:08 oberon wrote:
Show nested quote +
On December 31 2010 10:34 DarthThienAn wrote:
wraith jack lolol.


This is not a jungle path. This is a 10 character post with no useful information.


Here is my wraith jacking path with rammus (and almost everyone else)

Practice with bots to get the correct timing of powerballs.

cloth+5 pots
Their wraiths (smite)->your wolves->your wraiths->your golems (smite)->ghost->their wraiths
May require move speed quints. I forget what I use for rammus.

You have to use powerball sparingly for damage and mobility due to mana loss. If you do this path though you will get to their wraiths within 5 seconds of them spawning and if you do it well, you will get there as they spawn. Unless the other jungler has been waiting for them to pop you will then take the wraiths and get out as they get to the camp. If they have been waiting they will be underleveled. Ping like a frigging madman and try to kill either the jungler or the mid lane who comes to help (because they always do).

Make sure when you come back from purchasing after this that you do your wraiths first. The other jungler will most likely try to take your wraiths as some sort of retribution, but they will be low health and under leveled.. ready to die.
oberon
Profile Joined May 2009
United States1320 Posts
December 31 2010 03:42 GMT
#47
On December 31 2010 12:02 ghen wrote:
Show nested quote +
On December 31 2010 11:08 oberon wrote:
On December 31 2010 10:34 DarthThienAn wrote:
wraith jack lolol.


This is not a jungle path. This is a 10 character post with no useful information.


Here is my wraith jacking path with rammus (and almost everyone else)

Practice with bots to get the correct timing of powerballs.

cloth+5 pots
Their wraiths (smite)->your wolves->your wraiths->your golems (smite)->ghost->their wraiths
May require move speed quints. I forget what I use for rammus.

You have to use powerball sparingly for damage and mobility due to mana loss. If you do this path though you will get to their wraiths within 5 seconds of them spawning and if you do it well, you will get there as they spawn. Unless the other jungler has been waiting for them to pop you will then take the wraiths and get out as they get to the camp. If they have been waiting they will be underleveled. Ping like a frigging madman and try to kill either the jungler or the mid lane who comes to help (because they always do).

Make sure when you come back from purchasing after this that you do your wraiths first. The other jungler will most likely try to take your wraiths as some sort of retribution, but they will be low health and under leveled.. ready to die.


So you don't actually take ANY buffs with rammus? That's...unexpected, certainly.
JackDino
Profile Joined July 2010
Gabon6219 Posts
December 31 2010 17:36 GMT
#48
On December 31 2010 12:02 ghen wrote:
Show nested quote +
On December 31 2010 11:08 oberon wrote:
On December 31 2010 10:34 DarthThienAn wrote:
wraith jack lolol.


This is not a jungle path. This is a 10 character post with no useful information.

Make sure when you come back from purchasing after this that you do your wraiths first. The other jungler will most likely try to take your wraiths as some sort of retribution, but they will be low health and under leveled.. ready to die.

What if they take your blue/red as some sort of retribution?

This isnt Broodwar so I dont owe anyone respect for beating me. -arb
ghen
Profile Blog Joined March 2010
United States1356 Posts
December 31 2010 18:14 GMT
#49
On January 01 2011 02:36 JackDino wrote:
Show nested quote +
On December 31 2010 12:02 ghen wrote:
On December 31 2010 11:08 oberon wrote:
On December 31 2010 10:34 DarthThienAn wrote:
wraith jack lolol.


This is not a jungle path. This is a 10 character post with no useful information.

Make sure when you come back from purchasing after this that you do your wraiths first. The other jungler will most likely try to take your wraiths as some sort of retribution, but they will be low health and under leveled.. ready to die.

What if they take your blue/red as some sort of retribution?



Don't let them. You have powerball, be everywhere.
gtrsrs
Profile Joined June 2010
United States9109 Posts
December 31 2010 19:42 GMT
#50
if you're afraid of being buff-jacked after you wraith jack, buy a ward
big wraith is worth 35, small wraiths are worth 12x3=36, total of 71 gold from wraiths, probably takes about 10 seconds to kill and 8 seconds to bluepill so there's another 20 passive gold-gain, that's enough to afford a ward for your blue. also ghen is right, rammus is soooo mobile he should never get jacked
i play ... hearthstone =\^.^/= Winterfox
JackDino
Profile Joined July 2010
Gabon6219 Posts
January 01 2011 17:02 GMT
#51
On December 16 2010 21:55 ZERG_RUSSIAN wrote:
On the topic of Amumu: He's horrible. He does not belong that high. Anyone who thinks he belongs there is playing against baddies. That tier list putting Amumu at tier 2 is waaaaaay off. I haven't seen an Amumu in ranked in like over a month.

While I know this is the rammus thread, could you elaborate on this a bit?
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Kaneh
Profile Joined April 2009
Canada737 Posts
January 01 2011 22:59 GMT
#52
he was only really good when everyone was running tanky meleeish champs. When morde/garen/vlad were like guaranteed picks every game, and his crying/ult countered perfectly.

also when people figured out that mumu without blue sucked ass at jungling, and started pressuring him off blue so his earlygame took a nosedive.
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
January 20 2011 00:13 GMT
#53
OP updated, Runes section. I used to recommend Flat Health Quints and Arpen Marks, but I no longer find that to be optimal. Since the buff to Jungle Monsters in Patch 1.0.0.109, 3 of your damage sources got weaker: Powerball, damage return from Defensive Ball Curl, and Smite; all of these deal significantly less damage vs. Ancient Golem, Ancient Lizard and small golems. Because of this, Rammus relies more on his autoattack now, and his jungling speed is significantly impacted- unless he changes his runes to compensate, in my experience.

I chose AS runes because they provide the biggest synergy- Rammus already has a lot of AD thanks to his passive, so AD runes aren't particularly good on him, and crit is both bad and unreliable on him. Being able to apply his significant AD value faster is the most powerful option.

I chose Armor quints because they're just really good for jungling; armor mitigates damage taken, and through his Passive it also grants him a good chunk of AD.

Oh, and on a final note...
Rammus

* Puncturing Taunt cooldown increased to 12 from 9

Remember that Rammus nerf on Patch 1.0.0.109? It... uh... didn't actually happen. Get on a practice game and check it out; the CD on his taunt is still 9 seconds.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Kinky
Profile Blog Joined September 2008
United States4126 Posts
January 20 2011 02:24 GMT
#54
Maybe the tooltip just didn't change? I haven't tested the actual CD though.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
January 20 2011 02:47 GMT
#55
Thanks for updating your OP. I wish more of our writers did the same.

One thing I'd like to ask that in the future, keep your old info in a spoiler and just update the thread with new patch info.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Navi
Profile Joined November 2009
5286 Posts
Last Edited: 2011-01-20 07:15:13
January 20 2011 06:07 GMT
#56
attackspeed marks have always been the norm for rammus even before the patch afaik

i know manyreason used to run movespeed quints (they're just so nice on junglers and only help rammus some more) but with the changes im not sure if armor is necessary as of now in getting you a safer jungle clear

as in, if you really needed it. post patch and all that.
Hey! Listen!
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
January 20 2011 11:16 GMT
#57
On January 20 2011 11:24 Kinky wrote:
Maybe the tooltip just didn't change? I haven't tested the actual CD though.

I confirmed that both the tooltip and the actual cooldown are 9 seconds, not 12 like the patch would suggest.

On January 20 2011 15:07 Navi wrote:
attackspeed marks have always been the norm for rammus even before the patch afaik

i know manyreason used to run movespeed quints (they're just so nice on junglers and only help rammus some more) but with the changes im not sure if armor is necessary as of now in getting you a safer jungle clear

as in, if you really needed it. post patch and all that.

For jungle safety and jungle clearing speed reasons, I find getting those 13 points of armor is 'necessary' now- you can actually survive without them if you can reliably hit all 4 wraiths with your Powerball on your first run, but the extra armor provides enough safety and speed that I wouldn't jungle without them. You could use your Seal slots for that armor bonus (same total armor from 9 flat armor seals as from 3 flat armor quints) instead of your Quint slots; however, freeing up your Seal slots allows you to keep mana5/level seals, which are more valuable, IMO, than any set of Quints you could take if you used up your Seal slots for the bonus armor.

On January 20 2011 11:47 NeoIllusions wrote:
One thing I'd like to ask that in the future, keep your old info in a spoiler and just update the thread with new patch info.

That's a good idea, I'll probably do that in the future.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
February 02 2011 09:29 GMT
#58
another nerf to rammus...

how many more patches would it take to bring rammus down to garen post nerf lvl?
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
Last Edited: 2011-02-02 23:23:35
February 02 2011 22:54 GMT
#59
On February 02 2011 18:29 Shizuru~ wrote:
another nerf to rammus...

how many more patches would it take to bring rammus down to garen post nerf lvl?

Actually, this patch brought the very first nerf to Rammus.

Patch 1.0.0.109's patch notes said the cooldown on Rammus' taunt had been increased. This was not true; both the in-game tooltip and the actual in-game cooldown remained unchanged.

Now, patch 1.0.0.110 came along, and it brought not only the nerfs you can read in the patch notes, but also the Taunt cooldown nerf that should have been included in the previous patch.

I'm not overly worried about the Powerball nerf; the effects of the nerf are more serious at higher levels of the skill, and I don't level Powerball past level 1 until I hit champion level 14; by when I have Powerball maxed out, if I hit someone with Powerball? Either they flashed away instantly, or they're not getting away from me due to my taunt. This is a nerf to be sure, but it doesn't feel like a big deal.

The Taunt nerf is a lot more painful; your second taunt during a team fight will be significantly delayed, which will definitely be felt in-game.

After these changes, I could see Rammus stepping back down to Tier 2. I don't really see him going below that; Garen was a shitty DPS champion who could be pretty good when built as a tank. With the Sunfire Cape changes and a complete rework to his main damage skill, Riot basically killed the tank build and forced Garen to build as a DPS. Oh, and the changes were also a BIG nerf to his DPS build, which was already pretty bad.

Rammus has a long way to go before getting to Garen-land. He is still an excellent tank, although probably behind Shen overall now.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
TheYango
Profile Joined September 2008
United States47024 Posts
February 08 2011 07:57 GMT
#60
http://www.solomid.net/guides.php?g=1

Chaox just put up a Rammus guide on Solomid. Some interesting differences from what we've got here (e.g. getting 3 ranks of Q before level 6, instead of another W rank or straight jumping into E), so IMO it's worth linking in the OP, and maybe warrants some discussion.
Moderator
Prev 1 2 3 4 5 19 20 21 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Group B
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 243
Ketroc 58
StarCraft: Brood War
Leta 410
Snow 183
Noble 36
Icarus 6
Dota 2
monkeys_forever708
febbydoto41
League of Legends
JimRising 719
Counter-Strike
taco 444
Super Smash Bros
Mew2King69
Heroes of the Storm
Khaldor100
Other Games
summit1g8372
C9.Mang0518
WinterStarcraft344
FrodaN227
ViBE75
PiLiPiLi61
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21735
League of Legends
• Rush768
• Lourlo719
• Stunt427
Other Games
• Scarra706
Upcoming Events
Escore
5h 41m
LiuLi Cup
6h 41m
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
12h 41m
ByuN vs GgMaChine
Serral vs Jumy
RSL Revival
22h 41m
RSL Revival
1d 3h
LiuLi Cup
1d 6h
uThermal 2v2 Circuit
1d 7h
RSL Revival
1d 13h
Replay Cast
1d 19h
Sparkling Tuna Cup
2 days
[ Show More ]
LiuLi Cup
2 days
Replay Cast
2 days
Replay Cast
3 days
LiuLi Cup
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
3 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
Replay Cast
5 days
The PondCast
6 days
KCM Race Survival
6 days
WardiTV Winter Champion…
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Escore Tournament S1: W8
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.