Dunno if I agree or disagree. On another note, buying a vision ward just to drop when akali uses her shroud is a great way to fuck with her. Like it can really fuck up her plans.
[Champion] Akali - Page 6
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Dgiese
United States2687 Posts
Dunno if I agree or disagree. On another note, buying a vision ward just to drop when akali uses her shroud is a great way to fuck with her. Like it can really fuck up her plans. | ||
Juicyfruit
Canada5484 Posts
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Aukai
United States1183 Posts
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Stealthpenguin
Finland393 Posts
I was thinking longsword+pot, with defensive masteries. If you have the runes dshield might be better, no pot sucks hard though. Patch has made me play junglers cause on them I know what to buy as first items. :D | ||
Seuss
United States10536 Posts
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Aukai
United States1183 Posts
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Seuss
United States10536 Posts
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locodoco
Korea (South)1615 Posts
he almost never starts dorans anymore he's expermenting with runes he says he's liking boots pot x 3 and cloth pot x 5 start atm | ||
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TheYango
United States47024 Posts
On February 03 2011 10:44 locodoco wrote: talked to westnoob he almost never starts dorans anymore he's expermenting with runes he says he's liking boots pot x 3 and cloth pot x 5 start atm Does he build the Cloth Armor into anything? And if not, why Cloth+5pot over Bead+6pot? | ||
Phunkapotamus
United States496 Posts
AD Reds Dodge Yellow AP/Level Blues 2 AP Quints 1 AD Quint This puts him at a little over 10AP and a little over 10AD at level 1. He also takes 9/21/0 as masteries. You'll hit the AP passive at lvl 6 with 3/3 Archmage's Savvy Openings are Boots + Pots & Cloth + Pots. Cloth seems silly to me unless you plan on trading harass with an AD char. I've been running: AD Reds Flat Armor Yellow Flat Armor Blue 1AD Quint, 2 HP Quints. Also running 9/21/0. Starting /w Amplifying Tome to get passive and rush into sheen when I have gold. | ||
Aukai
United States1183 Posts
EDIT: Try starting red elixir + 6 hp pots | ||
c.Deadly
United States545 Posts
On February 05 2011 10:26 Aukai wrote: If you use halloween AP Quints you will be 1 AP under passive at lvl 1 with ardor and archmages savvy, until level 3, which i think is fine. EDIT: Try starting red elixir + 6 hp pots Is red elixer + 6 hp pot a viable opening build for Akali? I haven't played Akali since the doran's changes, but I'm about to hit level 30 and I'm trying to get a rune build together for her. Right now I have 9x magic pen marks 9x flat armor seals (is HP/level better? can't afford dodge) 9x AP/level glyphs 1x Flat AP Quint 1x AP/level Quint 1x Flat AD Quint With 9/21/0 masteries I hit 20 AP at level 6. The big question is should I replace magic pen marks with flat AD marks to activate the lifesteal passive at level 1, giving myself more options for opening builds (cloth + 5 pot, rejuv bead + 6 pot, w/e)? Does the loss of 8 mpen really effect your damage that much? | ||
ZERG_RUSSIAN
10417 Posts
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Aukai
United States1183 Posts
EDIT: I never actually used the red elixir from the start (I guess that could be bad) I just had it on hand because i play like a pussy until I hit 6. | ||
Phil4994
United States143 Posts
For example, whenever I come across an Ashe, TF, Ezreal, and some other heroes, I will completely destroy them. Once I hit level 6, I can be very aggressive and sometimes score a kill if they underestimate the burst. I can't tell if it's just the matchup or the skill level of the opponent. On the flipside, the heroes i've encountered that scare me are Cho'Gath, Anivia, Malphite etc... I'm only asking because it's good information to know when picking. Or should I just play a bunch and find out myself? ![]() | ||
Zanzabar Haberdasher
United States510 Posts
On February 18 2011 11:55 Phil4994 wrote: What are some good / bad matchups for Akali in your guys opinions? For example, whenever I come across an Ashe, TF, Ezreal, and some other heroes, I will completely destroy them. Once I hit level 6, I can be very aggressive and sometimes score a kill if they underestimate the burst. I can't tell if it's just the matchup or the skill level of the opponent. On the flipside, the heroes i've encountered that scare me are Cho'Gath, Anivia, Malphite etc... I'm only asking because it's good information to know when picking. Or should I just play a bunch and find out myself? ![]() Most of her 'bad' match-ups become in your favor post-six. A few that start bad and only get worse are Anivia, Vlad and Kassadin. However, she's a direct counter to nearly everyone else. | ||
Dgiese
United States2687 Posts
On February 18 2011 11:55 Phil4994 wrote: What are some good / bad matchups for Akali in your guys opinions? For example, whenever I come across an Ashe, TF, Ezreal, and some other heroes, I will completely destroy them. Once I hit level 6, I can be very aggressive and sometimes score a kill if they underestimate the burst. I can't tell if it's just the matchup or the skill level of the opponent. On the flipside, the heroes i've encountered that scare me are Cho'Gath, Anivia, Malphite etc... I'm only asking because it's good information to know when picking. Or should I just play a bunch and find out myself? ![]() I've never laned Akali Vs Cho so I have no idea on that one, his AoE seems like it would be a pain in the ass to deal with, you'd probably have to play mindgames with your shroud alot. Aniv can be dangerous if you let her get her shit off first and her danger kicks in earlier than yours (She's dangerous at lvl 2, Akali doesn't get too dangerous until 3/4), you both have the potential to burst each other from full to 0 (post 6), but you should be able to do it quicker than she can. After 6 vs an Anivia I play crazy aggressive just because I want to burst her down before she can burst me. As for malphite burst works pretty damn well against him (you can burst through his shield), oh and if you see his ult coming and for some reason you can't flash it or R out of the way then drop your shroud so he can't target you with his Q. I found one of the ways that I improved Akali vs X across the board was by not just playing passive and waiting until 6. Getting off that W->Q->pop Q harass while taking minimal damage in return is such a big help for when you do pop 6. If you can get enough harass on them you can often kill your opponent with Q (aim to throw 2/3 seconds before you'll hit level 6) -> R when you hit 6 -> pop Q -> new Q -> pop Q (500 magic damage + ~140 attack damage in the space of a couple seconds). If you pay attention to your XP bar it's actually pretty easy to do, lots of people will fall for the Q -> pretend to back off while you wait for a couple seconds of Q cooldown -> R -> rape face. And yeah, Kass is a fucking pain in the ass. | ||
DoYouHas
United States1140 Posts
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Flakes
United States3125 Posts
I've been working on a jungle Akali build, my first was 9/21/0 with 8 AD reds 1 AD quint (9.85 damage), opening amp tome and relying on the def masteries for jungling power. Also, the patch is making doran's blade 10 damage, I could try opening that with AP quints + AP blues, freeing up red for mpen and allowing pretty much any masteries. | ||
Seuss
United States10536 Posts
Compare the following videos to your own jungling for reference. The difference in security should be obvious, and I highly doubt your build is capable of the alternative routes excepting perhaps the Wraith jack. | ||
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