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Fixing the Cyclone - Page 5

Forum Index > Legacy of the Void
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Gullis
Profile Joined April 2012
Sweden740 Posts
Last Edited: 2015-12-01 14:48:48
December 01 2015 14:48 GMT
#81
it is up to blizzard to decide if they like the current role of the cyclone.
Personally I would love to see experimenting with it (or a goliath).
I would rather eat than see my children starve.
ETisME
Profile Blog Joined April 2011
12702 Posts
December 01 2015 15:21 GMT
#82
while I agree it is not looking good at the moment, I do think it will find its place with small adjustment.
I actually think the cost is acceptable given how powerful it could be, it's the build time that I have most complain about, takes way too long to build for a single target focused unit.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Wrath
Profile Blog Joined July 2014
3174 Posts
December 01 2015 15:41 GMT
#83
On December 01 2015 23:41 AlphaAeffchen wrote:
Hey Guys,

is there any chance that we will get a better type of the cyclone, more like the Goliath.


Not as long as "Viewer first" Philosophy remains.
EngrishTeacher
Profile Blog Joined March 2012
Canada1109 Posts
December 01 2015 16:10 GMT
#84
The cyclone in its current state is actually quite useful early game, locking onto shuttles to deny drops and kiting slower units.

Therefore, it's probably going to remain an utility rather than a core unit.
weikor
Profile Blog Joined March 2011
Austria580 Posts
December 01 2015 16:23 GMT
#85
The cyclone isnt bad, its like the factory reaper. Defensively they are really good (better than a lot of other options) vs Oracles, adepts, banshees etc.

See it more like a stepping stone to get a better composition, not the composition itself.
AlphaAeffchen
Profile Joined June 2015
110 Posts
December 01 2015 16:28 GMT
#86
Hi,

I know that the Cyclone is usefull in early game against toss and sometimes against terra. But at the beginning of LotV it was possible to play mech now its not. You cant go mech against toss or zerg. The Cyclone needs a change or it will stay a gimmicky unit with near Zero gameinfluence!

Also the Cost is way too much for a factory unit with near zero gameinpact (I know for defense but the design for the cyclone is to make mech viable)

If we dont care more about the cyclone mechplay will be dead. We had an offensive Mech style at the beginning of Lotv. This was good for the game. We should get that back with some tweaks (i know that the cyclone was to strong but now it is poor bullshit)!

Pls People care more about the Cyclone. If they Change this unit the game gets better for all. For viewers and players. Pls care about it and adress it to blizzard until they do something.
royalroadweed
Profile Joined April 2013
United States8301 Posts
December 01 2015 17:29 GMT
#87
I haven't been using it much outside of banshee defense in TvT. No stat change will really anything though. It needs a complete redesign as its current state is too around around. It will either be too good at everything or too bad at everything.

It being an ultra counter is a complete failure so Blizzard should just make it dedicated factory anti air with ground support akin to goliaths.
"Nerfing Toss can just make them stronger"
Lexender
Profile Joined September 2013
Mexico2656 Posts
December 01 2015 18:43 GMT
#88
On December 02 2015 01:23 weikor wrote:
The cyclone isnt bad, its like the factory reaper. Defensively they are really good (better than a lot of other options) vs Oracles, adepts, banshees etc.

See it more like a stepping stone to get a better composition, not the composition itself.


The problem is that is just becoming another "bio utility unit" like banshees, reapers and ravens, units you get 1 or 2 for the early game before transitioning to full bio + liberators
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