• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:20
CEST 05:20
KST 12:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview5[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Ro8 Day 3 Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Daigo vs Menard Best of 10 Path of Exile OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2119 users

Legacy of the Void Beta Patch 2.5.2 - Page 5

Forum Index > Legacy of the Void
483 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 23 24 25 Next All
Lexender
Profile Joined September 2013
Mexico2656 Posts
Last Edited: 2015-05-27 21:39:24
May 27 2015 21:37 GMT
#81
On May 28 2015 06:32 TT1 wrote:
how are you supposed to counter the liberator? it has insane range vs ground and destroys air units


7 range and 3 second transformation means that you should have enough time to move out of the circle to avoid damage.

TBH I don't expect the liberator to make skyterran a viable composition in its own, they are trying too hard but balancing air units vs ground has always been tricky I don't even understand what purpose this unit fullfils with its AtG attack.

On May 28 2015 06:33 nesmah wrote:
GOD !

They kept the turret available with the rax !!!

This is fu&#ing great !

No more reaper expo into 3 rax or reaper expo into WM drop in TvP. We'll gona try other opener with this (cyclone first, drop tank) without be hard counter by a (proxy) stargate opener.

Thx blizz.


No they didn't turrets requires e-bay again (they fucked up in the blog but you should fing it if you look again)
rpgalon
Profile Joined April 2011
Brazil1069 Posts
May 27 2015 21:38 GMT
#82
the AA attack slpash radius from the liberator on that video seens huge, OMG.
badog
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 27 2015 21:38 GMT
#83
I guess Lotv will be Hots 1.1
Progamer"I am the best" - Nerchio , 2017.
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
May 27 2015 21:38 GMT
#84
Robo to reach stargate?

I liked how there were two tech paths for protoss that were different,
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 27 2015 21:39 GMT
#85
On May 28 2015 06:38 Nerchio wrote:
I guess Lotv will be Hots 1.1

The difference between HotS and LotV so far is less than some patches for other games I've seen. It's just sad.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Lexender
Profile Joined September 2013
Mexico2656 Posts
May 27 2015 21:40 GMT
#86
On May 28 2015 06:38 MrMotionPicture wrote:
Robo to reach stargate?

I liked how there were two tech paths for protoss that were different,


Thats control group priority, you don't need robo to reach stargate
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
May 27 2015 21:40 GMT
#87
On May 28 2015 06:39 SetGuitarsToKill wrote:
Show nested quote +
On May 28 2015 06:38 Nerchio wrote:
I guess Lotv will be Hots 1.1

The difference between HotS and LotV so far is less than some patches for other games I've seen. It's just sad.

The AoE2HD DLC was significantly larger.
kiss kiss fall in love
RoomOfMush
Profile Joined March 2015
1296 Posts
May 27 2015 21:41 GMT
#88
Whats with all the pitch forks and torches? I dont understand how you people can repeat the same negative feedback in every. Single. Thread.
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
May 27 2015 21:42 GMT
#89
On May 28 2015 05:15 dust7 wrote:
Show nested quote +
On May 28 2015 05:11 Ovid wrote:
Poll: What change do you want the most out of LotV

(Vote): Responsive/Rewarding Micro
(Vote): New units
(Vote): A well written Campaign
(Vote): Better chat system
(Vote): Updated Graphics
(Vote): Transparent/Better MMR System
(Vote): More spaced out leagues (Diamond 1,2,3)
(Vote): Other


[x] other

redesign of major game aspects, such as warpgate, the economy, space control for terran mech in the form of tanks, etc.

also be cautious to vote for better micro. this will make blizzard introduce more activated abilities.


I'm confident that they can read that it's changes like Lalush depth of micro, he in that video even listed ways they could do it without it requiring new code just changing numbers.
I will make Yogg Saron priest work...
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 27 2015 21:43 GMT
#90
On May 28 2015 06:41 RoomOfMush wrote:
Whats with all the pitch forks and torches? I dont understand how you people can repeat the same negative feedback in every. Single. Thread.

We'll stop giving negetive feedback when what we say in our feedback starts being addressed
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
Last Edited: 2015-05-27 21:43:36
May 27 2015 21:43 GMT
#91
On May 28 2015 06:41 RoomOfMush wrote:
Whats with all the pitch forks and torches? I dont understand how you people can repeat the same negative feedback in every. Single. Thread.


This is the last Starcraft for years, no other company will make a RTS so all us RTS players are quite worried we want it to be perfect. And what SGTK said.
I will make Yogg Saron priest work...
nesmah
Profile Joined October 2012
France26 Posts
Last Edited: 2015-05-27 21:51:02
May 27 2015 21:46 GMT
#92
On May 28 2015 06:37 Lexender wrote:
Show nested quote +
On May 28 2015 06:32 TT1 wrote:
how are you supposed to counter the liberator? it has insane range vs ground and destroys air units


7 range and 3 second transformation means that you should have enough time to move out of the circle to avoid damage.

TBH I don't expect the liberator to make skyterran a viable composition in its own, they are trying too hard but balancing air units vs ground has always been tricky I don't even understand what purpose this unit fullfils with its AtG attack.

Show nested quote +
On May 28 2015 06:33 nesmah wrote:
GOD !

They kept the turret available with the rax !!!

This is fu&#ing great !

No more reaper expo into 3 rax or reaper expo into WM drop in TvP. We'll gona try other opener with this (cyclone first, drop tank) without be hard counter by a (proxy) stargate opener.

Thx blizz.


No they didn't turrets requires e-bay again (they fucked up in the blog but you should fing it if you look again)


No. I can't see any word on this. I looked again the official topic,and there is no mention to this.

EDIT : ok, indeed the post was buged -_-

Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
May 27 2015 21:46 GMT
#93
On May 28 2015 04:17 Alucen-Will- wrote:
Show nested quote +
On May 28 2015 04:17 Ramiz1989 wrote:
On May 28 2015 04:09 Alucen-Will- wrote:
On May 28 2015 04:08 JCoto wrote:
On May 28 2015 04:03 Alucen-Will- wrote:
I forgot to mention, Sky Terran better be damn good if they are going to split the upgrades..

It's already terrible in the current meta with 3 base deathballs..


Liberators have 75 DPS, mate.


Damn

but how fast is it?

It is quite fast, 3.38 or something like that.


I wonder what avilo's blankets are like these days

Like boiled leather armor.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
Lexender
Profile Joined September 2013
Mexico2656 Posts
May 27 2015 21:51 GMT
#94
On May 28 2015 06:46 nesmah wrote:
Show nested quote +
On May 28 2015 06:37 Lexender wrote:
On May 28 2015 06:32 TT1 wrote:
how are you supposed to counter the liberator? it has insane range vs ground and destroys air units


7 range and 3 second transformation means that you should have enough time to move out of the circle to avoid damage.

TBH I don't expect the liberator to make skyterran a viable composition in its own, they are trying too hard but balancing air units vs ground has always been tricky I don't even understand what purpose this unit fullfils with its AtG attack.

On May 28 2015 06:33 nesmah wrote:
GOD !

They kept the turret available with the rax !!!

This is fu&#ing great !

No more reaper expo into 3 rax or reaper expo into WM drop in TvP. We'll gona try other opener with this (cyclone first, drop tank) without be hard counter by a (proxy) stargate opener.

Thx blizz.


No they didn't turrets requires e-bay again (they fucked up in the blog but you should fing it if you look again)


No. I can't see any word on this. I looked again the official topic,and there is no mention to this.



http://us.battle.net/sc2/en/blog/19312547/legacy-of-the-void-beta-patch-252-5-27-2015

Right below splitting upgrades for mech
RoomOfMush
Profile Joined March 2015
1296 Posts
May 27 2015 21:53 GMT
#95
On May 28 2015 06:43 SetGuitarsToKill wrote:
Show nested quote +
On May 28 2015 06:41 RoomOfMush wrote:
Whats with all the pitch forks and torches? I dont understand how you people can repeat the same negative feedback in every. Single. Thread.

We'll stop giving negetive feedback when what we say in our feedback starts being addressed

You know perfectly well that this will never happen. It never happened in the past and it is not going to happen in the future.
You have to find other ways to deal with your disappointment.

On May 28 2015 06:43 Ovid wrote:
Show nested quote +
On May 28 2015 06:41 RoomOfMush wrote:
Whats with all the pitch forks and torches? I dont understand how you people can repeat the same negative feedback in every. Single. Thread.


This is the last Starcraft for years, no other company will make a RTS so all us RTS players are quite worried we want it to be perfect. And what SGTK said.

No other company will make an RTS? How do you know? There are plenty of RTS games out there, but perhaps it is you who does not want to try anything new.
Furthermore, Blizzard has already shown, that they are not capable of making a "perfect RTS game" time and time again. Do you really believe that crying on the internet is magically going to make them the greatest RTS developers of all time?
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
May 27 2015 22:04 GMT
#96
On May 28 2015 06:03 Hider wrote:
Show nested quote +
On May 28 2015 05:31 Grumbels wrote:
Corruptor
Reverted ability to Corruption but now can be auto-cast.

Oh, interesting, I wonder if Blizzard read this post of mine:

On May 16 2015 05:46 Grumbels wrote:
In Warcraft 3 you had specific hotkeys for each of your heroes, many abilities could be auto-casted and with limited unit selection you were forced to create separate control groups already. And fights would last longer so you had more time to cast the spells. In contrast, some of the concerns with active abilities in Starcraft 2 are related to the interface and specifically the tabbing system. You have the power to select your entire army with one convenient hotkey, but to actually use those abilities you have to go through a cumbersome process of tabbing just the right number of times.

There are other RTS games where all hotkeys are global, that is to say that if you hit "G" you might always activate guardian shield for all sentries in your control group. Of course this can't be simply adapted to Starcraft 2 but it's an example of an approach that acknowledges the fact that abilities can contribute positively to the game and that tries to make them accessible to players.
There are also abilities that could be given auto-cast, like the void ray's prismatic alignment. You can still activate manually for correct usage, but you wouldn't have to stress out during fights because you had to cycle through all your abilities quickly.

These are examples of ideas that Blizzard could employ to allow users to better navigate through a game infested with abilities. Because adding abilities comes at a cost of requiring ability upkeep in battles, which starts to drown out real micro.


I'm actually in favor of adding auto-cast to the game to make abilities more manageable. I didn't mention corruption in my post because the ability didn't exist at the time, but alongside prismatic alignment it's a prime candidate for an auto-cast feature.


Why not just buff the units core stat. I don't really see how it has different implications here.

Well, you can make a case against auto-cast. First of all let's establish that any sort of auto-attack can not be considered an auto-cast. Let's expand this category to also include things like auto-heals (medic, repair) and the baneling explosion, which aren't really abilities in the conceptual sense. At this point we're left with abilities that require some cost in either cooldown or energy and which might therefore be considered to involve decision making. This precludes auto-cast being a reasonable addition, because auto-cast implies some sort of functional targeting AI, which would seem to defeat the strategical nature of the ability. In that sense having auto-casted abilities is a paradox.

But I don't think that's necessarily true, because there exists a gray area between auto-attacks and major spells. Abilities that are "spammy", that you are supposed to use at leisure, but which still benefit from manual targeting (and which would allow you to actually use the ability in larger fights). Corruption is exactly like that, the ability might not be very inspiring but if it exists in the game it should have auto-cast. Maybe you can achieve the same effect with core stats changes, which might be appropriate in this specific case, but I just don't see how one could consider auto-cast to be a priori a bad thing.

I think it would be good to experiment with making more abilities auto-cast, just to see how it works out. For instance, if you attack-move with phoenixes, why shouldn't you be able to set graviton beam on auto-cast instead of manually targeting every drone which is just pointless busy work?

I was actually thinking about the interface issue of auto-cast. Because if it depends on individual player preferences to have autocast on or off it's obnoxious to constantly have to disable autocast for corruption with every new corruptor that you add to your army. What if you could do scan-moves with corruption? It would be like attack-move, but the corruptor would also try to corrupt enemy targets, but only if it received the command. It could be like alt-click on an ability and then target ground etc.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
May 27 2015 22:08 GMT
#97
@Miriel: @Miriel: So there was some miscommunication on what was included in this patch and currently Corruptors should still have Caustic Spray. The patch notes have been edited to reflect this.

Oh nevermind, the corruptors weren't changed and don't have corruption and still have caustic spray.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
CakeSauc3
Profile Joined February 2011
United States1437 Posts
May 27 2015 22:11 GMT
#98
New chat system sounds nice. The other changes aren't bad.

I just wish they would try new economy changes.
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2015-05-27 22:12:25
May 27 2015 22:11 GMT
#99
I'm kind of disappointed that it's just an radius splash effect. I was hoping for a line or a cone. They already have a Thor which has a radius splash effect. Just makes it less interesting.

I assume they will tone down the damage vs ground because that looks rather silly. I wouldn't trust the trailer, units are always crazy in the trailer.
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
May 27 2015 22:15 GMT
#100
On May 28 2015 06:53 RoomOfMush wrote:
Show nested quote +
On May 28 2015 06:43 SetGuitarsToKill wrote:
On May 28 2015 06:41 RoomOfMush wrote:
Whats with all the pitch forks and torches? I dont understand how you people can repeat the same negative feedback in every. Single. Thread.

We'll stop giving negetive feedback when what we say in our feedback starts being addressed

You know perfectly well that this will never happen. It never happened in the past and it is not going to happen in the future.
You have to find other ways to deal with your disappointment.

Show nested quote +
On May 28 2015 06:43 Ovid wrote:
On May 28 2015 06:41 RoomOfMush wrote:
Whats with all the pitch forks and torches? I dont understand how you people can repeat the same negative feedback in every. Single. Thread.


This is the last Starcraft for years, no other company will make a RTS so all us RTS players are quite worried we want it to be perfect. And what SGTK said.

No other company will make an RTS? How do you know? There are plenty of RTS games out there, but perhaps it is you who does not want to try anything new.
Furthermore, Blizzard has already shown, that they are not capable of making a "perfect RTS game" time and time again. Do you really believe that crying on the internet is magically going to make them the greatest RTS developers of all time?


RTS development is a long trail of blood and tears for most studios, unless you expect a company like petroglyph or uber to make the next defining rts your shit out of luck.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
Prev 1 2 3 4 5 6 7 23 24 25 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL S1: Ro8 Group B
CranKy Ducklings154
EnkiAlexander 77
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 120
SpeCial 97
StarCraft: Brood War
Calm 4605
JulyZerg 64
Dota 2
NeuroSwarm170
LuMiX1
League of Legends
Doublelift4374
JimRising 680
Other Games
summit1g9385
tarik_tv6547
monkeys_forever483
WinterStarcraft246
Organizations
Other Games
gamesdonequick2274
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 82
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Sparkling Tuna Cup
6h 40m
RSL Revival
6h 40m
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
8h 40m
ByuN vs Rogue
Solar vs Ryung
Zoun vs Percival
Cure vs SHIN
BSL
15h 40m
Dewalt vs DragOn
Aether vs Jimin
GSL
1d 4h
Afreeca Starleague
1d 6h
Soma vs Leta
Wardi Open
1d 8h
Monday Night Weeklies
1d 12h
OSC
1d 20h
CranKy Ducklings
2 days
[ Show More ]
Afreeca Starleague
2 days
Light vs Flash
Replay Cast
3 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
Korean StarCraft League
5 days
RSL Revival
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.