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Legacy of the Void Beta Patch 2.5.2 - Page 3

Forum Index > Legacy of the Void
483 CommentsPost a Reply
Prev 1 2 3 4 5 23 24 25 Next All
doihy
Profile Joined August 2010
668 Posts
May 27 2015 19:54 GMT
#41
Blizzard : "Here's some new toys to play with! now don't bother me while we work on real projects like hearthstone and heroes of the storm!"
ejac
Profile Blog Joined January 2009
United States1195 Posts
May 27 2015 19:55 GMT
#42
On May 28 2015 04:50 dust7 wrote:
I don't think it is fair to criticize Blizzard for reverting changes they introduced in LotV. They are doing what we wanted, trying shit out. We should criticize them for what they are not trying out.

I wouldn't criticize them if they were replacing new stuff with other new stuff, they're not. We're simply headed back to HoTS, not in a new direction.
esq>n
Supersamu
Profile Joined November 2014
Germany296 Posts
Last Edited: 2015-05-27 20:04:23
May 27 2015 20:00 GMT
#43
The “Activate Stasis Trap” hotkey is now available for customization.


I thought Stasis Traps are autocast by default.
Excerpt from http://www.teamliquid.net/forum/legacy-of-the-void/485204-lotv-balance-update-preview-may-11 :
We’re seeing certain strategies with the Oracle’s Stasis ability where players are stacking the ability several times, and then manually detonating them over time to indefinitely leave units in Stasis. With our focus on constant combat, this is obviously something that we have no desire for and this change should effectively end this behavior.


I don't understand.

Edit:
I guess by "Activate Stasis Trap" they mean casting it, this would be a way to make sense of it, but it would be worded very awkwardly.
Shin_Gouki
Profile Blog Joined June 2009
United States313 Posts
May 27 2015 20:00 GMT
#44
I'm glad blizzard isn't interested in actually making the game fun for zerg. I disliked the corrupter upgrade, I'm glad its gone. However, with the new locust timer... and the fact that they're really only used for harassment... I don't see the point as to why burrow movement was removed. I guess for terran, it wouldn't be easy to spot...

Making roach burrow movement a required upgrade was also a nice idea. That band-aid was rather fuckin pointless.

However, I can tell the continued issues that should be looked at: The stupid strong ultralisk (which I like for biased reasons) will be dealt with.

Idk what's up with that liberator unit. So far, the concept itself seems cool. However... as to its purpose.. and how to defend vs that purpose is up in the air
Death comes in many forms
dust7
Profile Joined March 2010
199 Posts
May 27 2015 20:00 GMT
#45
On May 28 2015 04:55 ejac wrote:
Show nested quote +
On May 28 2015 04:50 dust7 wrote:
I don't think it is fair to criticize Blizzard for reverting changes they introduced in LotV. They are doing what we wanted, trying shit out. We should criticize them for what they are not trying out.

I wouldn't criticize them if they were replacing new stuff with other new stuff, they're not. We're simply headed back to HoTS, not in a new direction.

Yeah, you are doing what I suggested. You don't criticize Blizzard on the notion that taking something back is inherently bad, but for not showing any interest in trying anything substantial. They are so timid it hurts.
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
May 27 2015 20:02 GMT
#46
hate the eng bay change. absolutely hate it.

Pumped for the social changes though!
TL+ Member
IceBerrY
Profile Joined February 2012
Germany220 Posts
May 27 2015 20:02 GMT
#47
On May 28 2015 04:29 dust7 wrote:
Show nested quote +
On May 28 2015 04:26 Quateras wrote:And now its becoming more and more hots with 1 or 2 new units :S ugh
come on blizzard blow me away with massive changes please /o\

There won't be massive changes. At this point, Blizz is in the state of fine tuning the stats of units and that's all there is to come for LotV. A few people just need some more months of beta to realize this.


As somebody mentioned in the thread before, it really seems like are happy with lotv and start making final tweaks.
Thats disappointing.. no actually thats a slap in the face to every Sc2 fan who follows this game with much passion
and would love to see this game beeing even more awesome thant it already is. There is much room for improvement,
so much good ideas, but all we can do is accept and get over it.

To contribute anything to this patch; i am let´s say curious if the liberator fits to the game.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
May 27 2015 20:03 GMT
#48
On May 28 2015 05:02 IceBerrY wrote:


To contribute anything to this patch; i am let´s say curious if the liberator fits to the game.

It feels more like a Command and Conquer unit than an SC one, but I don't have access to the beta.
kiss kiss fall in love
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2015-05-27 20:09:25
May 27 2015 20:05 GMT
#49
On May 28 2015 05:02 IceBerrY wrote:
Show nested quote +
On May 28 2015 04:29 dust7 wrote:
On May 28 2015 04:26 Quateras wrote:And now its becoming more and more hots with 1 or 2 new units :S ugh
come on blizzard blow me away with massive changes please /o\

There won't be massive changes. At this point, Blizz is in the state of fine tuning the stats of units and that's all there is to come for LotV. A few people just need some more months of beta to realize this.


As somebody mentioned in the thread before, it really seems like are happy with lotv and start making final tweaks.
Thats disappointing.. no actually thats a slap in the face to every Sc2 fan who follows this game with much passion
and would love to see this game beeing even more awesome thant it already is. There is much room for improvement,
so much good ideas, but all we can do is accept and get over it.

To contribute anything to this patch; i am let´s say curious if the liberator fits to the game.


It was a slap in the face as soon as Blizzard said SC2 will be done into 3 instalments - terran, zerg and protoss. You may say it's in favour of better campaign but what it is really is more money for Blizzard with mediocre expansions.

I still play SC2 but only because I was a Brood War player before, so it's more of a habit for me than just SC2.

Edit: When I ask new players why they don't enjoy SC2, the complaints are usually either (a) Blizzard nerfed their favourite style or (b) there is one way to play a match-up such as PvT that it gets boring. For example, terran has had to do bio since 2010. 5 years of the same style all over again and again.
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
May 27 2015 20:11 GMT
#50
It's depressing they promised us big changes but gave us things they've done in the past.
For the love of everything try out Lalushs suggestions on depth of micro.
Heart of the Swarm has around 40k people in diamond + across all regions Teamliquid probably has about 20k active accounts (actively reading checking posting) and I would wager that 60-70% are in that top 20%. It should be a fair assumption that the majority of people playing Lotv (massively less than the amount invited) have knowledge of teamliquid or are active on it.
LoTv is a sandbox and we are there to test, we want big changes that will heighten the skill and only make the game more responsive enjoyable and actively played.

Someone said on Teamliquid awhile ago that a good competitive game doesn't have to look pretty or be interesting it just has has to be predictable and responsive.
Balancing the game can happen when it's released this is a beta the people playing it understand it's a beta and actively want big changes.

Poll: What change do you want the most out of LotV

(Vote): Responsive/Rewarding Micro
(Vote): New units
(Vote): A well written Campaign
(Vote): Better chat system
(Vote): Updated Graphics
(Vote): Transparent/Better MMR System
(Vote): More spaced out leagues (Diamond 1,2,3)
(Vote): Other




I will make Yogg Saron priest work...
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
May 27 2015 20:12 GMT
#51
Why did they change the corruptor ability? It was great the way it was
dust7
Profile Joined March 2010
199 Posts
Last Edited: 2015-05-27 20:18:32
May 27 2015 20:15 GMT
#52
On May 28 2015 05:11 Ovid wrote:
Poll: What change do you want the most out of LotV

(Vote): Responsive/Rewarding Micro
(Vote): New units
(Vote): A well written Campaign
(Vote): Better chat system
(Vote): Updated Graphics
(Vote): Transparent/Better MMR System
(Vote): More spaced out leagues (Diamond 1,2,3)
(Vote): Other


[x] other

redesign of major game aspects, such as warpgate, the economy, space control for terran mech in the form of tanks, etc.

also be cautious to vote for better micro. this will make blizzard introduce more activated abilities.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
Last Edited: 2015-05-27 20:16:48
May 27 2015 20:16 GMT
#53
I dont particularly like most of these changes but I understand them. Taking burrow move away from roaches that early makes sense if they're readding the engineering bay requirements to turrets. Still not sold on the new unit and wish these small tweaks were HotS patches instead of LotV patches and they used void patches for new and more drastic things.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 27 2015 20:27 GMT
#54
So, now that all the new units are apparently in, can we get some real changes please? LETS EXPERIMENT BLIZZARD. DONT GO BACK ON YOUR PROMISE SO QUICKLY GODDAMN IT THIS ISNT WHAT WAS SUPPOSED TO HAPPEN.

Where are the economic changes? Warp Gate changes? Big unit redesigns? Damage point changes? Why are we fine tuning shit when there's bigger fish to fry right now?

On May 28 2015 04:54 doihy wrote:
Blizzard : "Here's some new toys to play with! now don't bother me while we work on real projects like hearthstone and heroes of the storm!"

No fucking kidding, this is getting more and more blatant every single day.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
May 27 2015 20:29 GMT
#55
Just a fun video in case someone hasn't watched it. I laughed a lot.



User was warned for this post
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
May 27 2015 20:31 GMT
#56
Corruptor
Reverted ability to Corruption but now can be auto-cast.

Oh, interesting, I wonder if Blizzard read this post of mine:

On May 16 2015 05:46 Grumbels wrote:
In Warcraft 3 you had specific hotkeys for each of your heroes, many abilities could be auto-casted and with limited unit selection you were forced to create separate control groups already. And fights would last longer so you had more time to cast the spells. In contrast, some of the concerns with active abilities in Starcraft 2 are related to the interface and specifically the tabbing system. You have the power to select your entire army with one convenient hotkey, but to actually use those abilities you have to go through a cumbersome process of tabbing just the right number of times.

There are other RTS games where all hotkeys are global, that is to say that if you hit "G" you might always activate guardian shield for all sentries in your control group. Of course this can't be simply adapted to Starcraft 2 but it's an example of an approach that acknowledges the fact that abilities can contribute positively to the game and that tries to make them accessible to players.
There are also abilities that could be given auto-cast, like the void ray's prismatic alignment. You can still activate manually for correct usage, but you wouldn't have to stress out during fights because you had to cycle through all your abilities quickly.

These are examples of ideas that Blizzard could employ to allow users to better navigate through a game infested with abilities. Because adding abilities comes at a cost of requiring ability upkeep in battles, which starts to drown out real micro.


I'm actually in favor of adding auto-cast to the game to make abilities more manageable. I didn't mention corruption in my post because the ability didn't exist at the time, but alongside prismatic alignment it's a prime candidate for an auto-cast feature.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
NiDoXiD
Profile Joined September 2009
Germany28 Posts
May 27 2015 20:37 GMT
#57
Could someone post a picture of the new chat UI? Im very interested and dont have the beta^^
Cazimirbzh
Profile Joined February 2014
334 Posts
Last Edited: 2015-05-27 20:47:52
May 27 2015 20:45 GMT
#58
I love to read bug fixes. Some of them must have been discovered in funny situations^^
The Hellbat's attack will now correctly appear blue with the Infernal Pre-Igniters upgrade.
XD
The liberator is a very dangerous idea but beta let's go for it we'll see ( i dont think it'll work )
Unfortunately, once again some weird stuffs
Reverted ability to Corruption but now can be auto-cast.
Make a choice, ability or no ability, not half . An autocast abiliy make no sense in a "starcraft" game.

I am glad Blizzard strat focusing a bit on social tools, a friendlist with at least one tier, tournament management and the simple main chan are the minimun so we can have a community not communities.
virpi
Profile Blog Joined August 2009
Germany3598 Posts
May 27 2015 20:47 GMT
#59
I hate all those abilities. I want units that have cool movement and get better when they are microed properly. Like marines, lings, stalkers, phoenix... If I wanted to play whack-an-ability, I'd play another game.
Well, as a zerg player I'm still kind of lucky. I tried playing protoss in the beta and it felt like I was playing Warcraft in space. :/
first we make expand, then we defense it.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2015-05-27 20:48:43
May 27 2015 20:48 GMT
#60
On May 28 2015 05:37 NiDoXiD wrote:
Could someone post a picture of the new chat UI? Im very interested and dont have the beta^^


Server is down, but news say it should be back by 00:00 CEST.
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