Legacy of the Void Beta Patch 2.5.2 - Page 3
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doihy
668 Posts
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ejac
United States1195 Posts
On May 28 2015 04:50 dust7 wrote: I don't think it is fair to criticize Blizzard for reverting changes they introduced in LotV. They are doing what we wanted, trying shit out. We should criticize them for what they are not trying out. I wouldn't criticize them if they were replacing new stuff with other new stuff, they're not. We're simply headed back to HoTS, not in a new direction. | ||
Supersamu
Germany296 Posts
The “Activate Stasis Trap” hotkey is now available for customization. I thought Stasis Traps are autocast by default. Excerpt from http://www.teamliquid.net/forum/legacy-of-the-void/485204-lotv-balance-update-preview-may-11 : We’re seeing certain strategies with the Oracle’s Stasis ability where players are stacking the ability several times, and then manually detonating them over time to indefinitely leave units in Stasis. With our focus on constant combat, this is obviously something that we have no desire for and this change should effectively end this behavior. I don't understand. Edit: I guess by "Activate Stasis Trap" they mean casting it, this would be a way to make sense of it, but it would be worded very awkwardly. | ||
Shin_Gouki
United States313 Posts
Making roach burrow movement a required upgrade was also a nice idea. That band-aid was rather fuckin pointless. However, I can tell the continued issues that should be looked at: The stupid strong ultralisk (which I like for biased reasons) will be dealt with. Idk what's up with that liberator unit. So far, the concept itself seems cool. However... as to its purpose.. and how to defend vs that purpose is up in the air | ||
dust7
199 Posts
On May 28 2015 04:55 ejac wrote: I wouldn't criticize them if they were replacing new stuff with other new stuff, they're not. We're simply headed back to HoTS, not in a new direction. Yeah, you are doing what I suggested. You don't criticize Blizzard on the notion that taking something back is inherently bad, but for not showing any interest in trying anything substantial. They are so timid it hurts. | ||
Ctone23
United States1839 Posts
Pumped for the social changes though! | ||
IceBerrY
Germany220 Posts
On May 28 2015 04:29 dust7 wrote: There won't be massive changes. At this point, Blizz is in the state of fine tuning the stats of units and that's all there is to come for LotV. A few people just need some more months of beta to realize this. As somebody mentioned in the thread before, it really seems like are happy with lotv and start making final tweaks. Thats disappointing.. no actually thats a slap in the face to every Sc2 fan who follows this game with much passion and would love to see this game beeing even more awesome thant it already is. There is much room for improvement, so much good ideas, but all we can do is accept and get over it. To contribute anything to this patch; i am let´s say curious if the liberator fits to the game. | ||
intotheheart
Canada33091 Posts
On May 28 2015 05:02 IceBerrY wrote: To contribute anything to this patch; i am let´s say curious if the liberator fits to the game. It feels more like a Command and Conquer unit than an SC one, but I don't have access to the beta. | ||
Shield
Bulgaria4824 Posts
On May 28 2015 05:02 IceBerrY wrote: As somebody mentioned in the thread before, it really seems like are happy with lotv and start making final tweaks. Thats disappointing.. no actually thats a slap in the face to every Sc2 fan who follows this game with much passion and would love to see this game beeing even more awesome thant it already is. There is much room for improvement, so much good ideas, but all we can do is accept and get over it. To contribute anything to this patch; i am let´s say curious if the liberator fits to the game. It was a slap in the face as soon as Blizzard said SC2 will be done into 3 instalments - terran, zerg and protoss. You may say it's in favour of better campaign but what it is really is more money for Blizzard with mediocre expansions. I still play SC2 but only because I was a Brood War player before, so it's more of a habit for me than just SC2. Edit: When I ask new players why they don't enjoy SC2, the complaints are usually either (a) Blizzard nerfed their favourite style or (b) there is one way to play a match-up such as PvT that it gets boring. For example, terran has had to do bio since 2010. 5 years of the same style all over again and again. | ||
Ovid
United Kingdom948 Posts
For the love of everything try out Lalushs suggestions on depth of micro. Heart of the Swarm has around 40k people in diamond + across all regions Teamliquid probably has about 20k active accounts (actively reading checking posting) and I would wager that 60-70% are in that top 20%. It should be a fair assumption that the majority of people playing Lotv (massively less than the amount invited) have knowledge of teamliquid or are active on it. LoTv is a sandbox and we are there to test, we want big changes that will heighten the skill and only make the game more responsive enjoyable and actively played. Someone said on Teamliquid awhile ago that a good competitive game doesn't have to look pretty or be interesting it just has has to be predictable and responsive. Balancing the game can happen when it's released this is a beta the people playing it understand it's a beta and actively want big changes. Poll: What change do you want the most out of LotV (Vote): Responsive/Rewarding Micro | ||
knOxStarcraft
Canada422 Posts
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dust7
199 Posts
On May 28 2015 05:11 Ovid wrote: [x] other redesign of major game aspects, such as warpgate, the economy, space control for terran mech in the form of tanks, etc. also be cautious to vote for better micro. this will make blizzard introduce more activated abilities. | ||
chipmonklord17
United States11944 Posts
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SetGuitarsToKill
Canada28396 Posts
Where are the economic changes? Warp Gate changes? Big unit redesigns? Damage point changes? Why are we fine tuning shit when there's bigger fish to fry right now? On May 28 2015 04:54 doihy wrote: Blizzard : "Here's some new toys to play with! now don't bother me while we work on real projects like hearthstone and heroes of the storm!" No fucking kidding, this is getting more and more blatant every single day. | ||
Shield
Bulgaria4824 Posts
User was warned for this post | ||
Grumbels
Netherlands7029 Posts
Corruptor Reverted ability to Corruption but now can be auto-cast. Oh, interesting, I wonder if Blizzard read this post of mine: On May 16 2015 05:46 Grumbels wrote: In Warcraft 3 you had specific hotkeys for each of your heroes, many abilities could be auto-casted and with limited unit selection you were forced to create separate control groups already. And fights would last longer so you had more time to cast the spells. In contrast, some of the concerns with active abilities in Starcraft 2 are related to the interface and specifically the tabbing system. You have the power to select your entire army with one convenient hotkey, but to actually use those abilities you have to go through a cumbersome process of tabbing just the right number of times. There are other RTS games where all hotkeys are global, that is to say that if you hit "G" you might always activate guardian shield for all sentries in your control group. Of course this can't be simply adapted to Starcraft 2 but it's an example of an approach that acknowledges the fact that abilities can contribute positively to the game and that tries to make them accessible to players. There are also abilities that could be given auto-cast, like the void ray's prismatic alignment. You can still activate manually for correct usage, but you wouldn't have to stress out during fights because you had to cycle through all your abilities quickly. These are examples of ideas that Blizzard could employ to allow users to better navigate through a game infested with abilities. Because adding abilities comes at a cost of requiring ability upkeep in battles, which starts to drown out real micro. I'm actually in favor of adding auto-cast to the game to make abilities more manageable. I didn't mention corruption in my post because the ability didn't exist at the time, but alongside prismatic alignment it's a prime candidate for an auto-cast feature. | ||
NiDoXiD
Germany28 Posts
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Cazimirbzh
334 Posts
The Hellbat's attack will now correctly appear blue with the Infernal Pre-Igniters upgrade. XDThe liberator is a very dangerous idea but beta let's go for it ![]() Unfortunately, once again some weird stuffs Reverted ability to Corruption but now can be auto-cast. Make a choice, ability or no ability, not half . An autocast abiliy make no sense in a "starcraft" game.I am glad Blizzard strat focusing a bit on social tools, a friendlist with at least one tier, tournament management and the simple main chan are the minimun so we can have a community not communities. | ||
virpi
Germany3598 Posts
Well, as a zerg player I'm still kind of lucky. I tried playing protoss in the beta and it felt like I was playing Warcraft in space. :/ | ||
Shield
Bulgaria4824 Posts
On May 28 2015 05:37 NiDoXiD wrote: Could someone post a picture of the new chat UI? Im very interested and dont have the beta^^ Server is down, but news say it should be back by 00:00 CEST. | ||
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