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Legacy of the Void Beta Patch 2.5.2 - Page 4

Forum Index > Legacy of the Void
483 CommentsPost a Reply
Prev 1 2 3 4 5 6 23 24 25 Next All
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
May 27 2015 20:50 GMT
#61
I am most excited about the new chat system..
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 27 2015 20:53 GMT
#62
Perhaps OP wants to add this the the OP


http://eu.battle.net/sc2/en/blog/19451932

Still miffed about these changes, LotV is turning out to be super disappointing
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 27 2015 21:00 GMT
#63
On May 28 2015 05:53 SetGuitarsToKill wrote:
Perhaps OP wants to add this the the OP

https://www.youtube.com/watch?v=kJaQILPIvt0
http://eu.battle.net/sc2/en/blog/19451932

Still miffed about these changes, LotV is turning out to be super disappointing


Still looks like that thing that shoots out Hulk-Buster parts in avengers 2 when its in its AtG mode
Hider
Profile Blog Joined May 2010
Denmark9377 Posts
May 27 2015 21:03 GMT
#64
On May 28 2015 05:31 Grumbels wrote:
Show nested quote +
Corruptor
Reverted ability to Corruption but now can be auto-cast.

Oh, interesting, I wonder if Blizzard read this post of mine:

Show nested quote +
On May 16 2015 05:46 Grumbels wrote:
In Warcraft 3 you had specific hotkeys for each of your heroes, many abilities could be auto-casted and with limited unit selection you were forced to create separate control groups already. And fights would last longer so you had more time to cast the spells. In contrast, some of the concerns with active abilities in Starcraft 2 are related to the interface and specifically the tabbing system. You have the power to select your entire army with one convenient hotkey, but to actually use those abilities you have to go through a cumbersome process of tabbing just the right number of times.

There are other RTS games where all hotkeys are global, that is to say that if you hit "G" you might always activate guardian shield for all sentries in your control group. Of course this can't be simply adapted to Starcraft 2 but it's an example of an approach that acknowledges the fact that abilities can contribute positively to the game and that tries to make them accessible to players.
There are also abilities that could be given auto-cast, like the void ray's prismatic alignment. You can still activate manually for correct usage, but you wouldn't have to stress out during fights because you had to cycle through all your abilities quickly.

These are examples of ideas that Blizzard could employ to allow users to better navigate through a game infested with abilities. Because adding abilities comes at a cost of requiring ability upkeep in battles, which starts to drown out real micro.


I'm actually in favor of adding auto-cast to the game to make abilities more manageable. I didn't mention corruption in my post because the ability didn't exist at the time, but alongside prismatic alignment it's a prime candidate for an auto-cast feature.


Why not just buff the units core stat. I don't really see how it has different implications here.
HolydaKing
Profile Joined February 2010
21254 Posts
May 27 2015 21:07 GMT
#65
Holy fuck their dmg seems insane, both air and ground. I wonder how expensive it is?
purakushi
Profile Joined August 2012
United States3300 Posts
May 27 2015 21:11 GMT
#66
Even more clutter on the screen.
T P Z sagi
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
May 27 2015 21:12 GMT
#67
On May 28 2015 05:47 virpi wrote:
I hate all those abilities. I want units that have cool movement and get better when they are microed properly. Like marines, lings, stalkers, phoenix... If I wanted to play whack-an-ability, I'd play another game.
Well, as a zerg player I'm still kind of lucky. I tried playing protoss in the beta and it felt like I was playing Warcraft in space. :/

On May 28 2015 05:45 Cazimirbzh wrote:
Show nested quote +
Reverted ability to Corruption but now can be auto-cast.
Make a choice, ability or no ability, not half . An autocast abiliy make no sense in a "starcraft" game.

The difference between an auto-casted ability and an attack is partly just semantics. Medivac/medic heal and baneling explode are equal part auto-cast abilities and attack. An auto-casted corruption is not that dissimilar from a passive effect on the corruption attack. Auto-cast makes some ability designs available that could be otherwise too troublesome to use.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
May 27 2015 21:13 GMT
#68
On May 28 2015 06:07 HolydaKing wrote:
Holy fuck their dmg seems insane, both air and ground. I wonder how expensive it is?


Is this a trick question? 150/150/2
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 27 2015 21:18 GMT
#69
Since we need one of these in every patch

Poll: Are you pleased at the overall direction of these changes?

No, we need to focus on other aspects (69)
 
86%

Yes (11)
 
14%

80 total votes

Your vote: Are you pleased at the overall direction of these changes?

(Vote): Yes
(Vote): No, we need to focus on other aspects

Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Feisty
Profile Joined December 2013
Vatican City State35 Posts
May 27 2015 21:22 GMT
#70
I'm not playing the beta again until they fix the minimap. Getting my mineral line cleared by disruptor drop's because I can't see the minimap and react is dumb.
Polt why so God
Merkmerk
Profile Joined August 2010
United States96 Posts
May 27 2015 21:23 GMT
#71
Not really happy with a beta patch that just reverts a bunch of stuff to LOTV.

I also really didn't feel like Terran needed a new unit at all.
Yodeleihelaihee
avilo
Profile Blog Joined November 2007
United States4100 Posts
May 27 2015 21:25 GMT
#72
I would rather have turrets available to be built after barracks to get rid of coin flip TvP than have the Liberator in the game. That's how bad of a change it is to not allow Terran to have defense against proxy oracles.

So, anyone else wondering how that eco testing is going? DH9/DH10 any1? All my expectations are pretty much gone for LOTV =/
Sup
TT1
Profile Blog Joined December 2008
Canada10009 Posts
May 27 2015 21:32 GMT
#73
how are you supposed to counter the liberator? it has insane range vs ground and destroys air units
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 27 2015 21:33 GMT
#74
On May 28 2015 06:25 avilo wrote:
I would rather have turrets available to be built after barracks to get rid of coin flip TvP than have the Liberator in the game. That's how bad of a change it is to not allow Terran to have defense against proxy oracles.

So, anyone else wondering how that eco testing is going? DH9/DH10 any1? All my expectations are pretty much gone for LOTV =/

The Econ testing seems to be done man. half mineral fields at 60% seems to be their desired changed.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
AKAvg
Profile Joined April 2014
Brazil298 Posts
May 27 2015 21:33 GMT
#75
At this point all they are doing are pretty much polishing the game (getting rid of bugs).
Ultimately is their game and seems they are happy with it, like it or not.
nesmah
Profile Joined October 2012
France26 Posts
May 27 2015 21:33 GMT
#76
GOD !

They kept the turret available with the rax !!!

This is fu&#ing great !

No more reaper expo into 3 rax or reaper expo into WM drop in TvP. We'll gona try other opener with this (cyclone first, drop tank) without be hard counter by a (proxy) stargate opener.

Thx blizz.
robopork
Profile Blog Joined May 2009
United States511 Posts
May 27 2015 21:34 GMT
#77
The social changes are awesome and long overdue.

The game changes are pretty meh, I'd like to try alternatives rather than tweaks.

The Liberator worries me, Protoss is fairly dependent on Stargate units (carrier=new colossus imo) and this Liberator concept looks like a very sharp counter to all things air.

Might be a really good thing though, Terran (whisper it) feels a little weak to me.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Topin
Profile Blog Joined December 2010
Peru10076 Posts
May 27 2015 21:35 GMT
#78
i am hoping for the extreme changes... soon tm
i would define my style between a mix of ByuN, Maru and MKP
StasisField
Profile Joined August 2013
United States1086 Posts
Last Edited: 2015-05-27 21:37:44
May 27 2015 21:36 GMT
#79
So the Liberator is essentially the Valkyrie but it can also shoot ground if it wants to. Blizzard keeps making units that are basically BW copies almost, it seems like :\
What do you mean Immortals can't shoot up?
bosshdt
Profile Joined April 2015
Afghanistan98 Posts
May 27 2015 21:37 GMT
#80
i like this
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