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Starbow looking better and better. Just saying.
Forum Index > Legacy of the Void |
HewTheTitan
Canada331 Posts
![]() Starbow looking better and better. Just saying. | ||
RoomOfMush
1296 Posts
On May 22 2015 03:42 The_Templar wrote: Show nested quote + On May 22 2015 03:42 RoomOfMush wrote: Wow. 3 pages of people complaining or calling blizzard incompetent. This community sure aint happy. Which is really weird since most of the polls seem to indicate general approval of these changes. They might like the changes, but they dislike the fact that other changes have not yet come. | ||
SetGuitarsToKill
Canada28396 Posts
On May 22 2015 03:46 Zealously wrote: Show nested quote + On May 22 2015 03:42 The_Templar wrote: On May 22 2015 03:42 RoomOfMush wrote: Wow. 3 pages of people complaining or calling blizzard incompetent. This community sure aint happy. Which is really weird since most of the polls seem to indicate general approval of these changes. The changes themselves can be good or at the very least not bad without the general direction of changes being that great. Making changes to X, Y and Z units could still be negative because the changes are incremental or too small to make a real impact, even if the individual changes aren't bad. Exactly, hence why we need a "general direction" poll. The individual changes aren't bad, it's just that we woiuld prefer they did something else rather than unit tweets. There's so much to experiment with in this game, but all we're doing is unit tweets :/ | ||
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The_Templar
your Country52797 Posts
On May 22 2015 03:49 RoomOfMush wrote: Show nested quote + On May 22 2015 03:42 The_Templar wrote: On May 22 2015 03:42 RoomOfMush wrote: Wow. 3 pages of people complaining or calling blizzard incompetent. This community sure aint happy. Which is really weird since most of the polls seem to indicate general approval of these changes. They might like the changes, but they dislike the fact that other changes have not yet come. Some people that disapprove of the direction of the changes might have voted negatively in the polls, especially since there wasn't an "overall changes" poll at first. | ||
Gullis
Sweden740 Posts
Additionally I would like more extensive explanations on what they try to achieve with their changes. While I do like that they try stuff I don't see what gap or roll the Liberator is supposed to fill, so I would love to hear their thought process on the matter along with a whole bunch of other things. | ||
Ganseng
Russian Federation473 Posts
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Hider
Denmark9341 Posts
On May 22 2015 04:00 Gullis wrote: Way to small changes for me to feel any better about blizzard abilities, at this point they should try out different concepst instead of tweaking upgrades etc Additionally I would like more extensive explanations on what they try to achieve with their changes. While I do like that they try stuff I don't see what gap or roll the Liberator is supposed to fill, so I would love to hear their thought process on the matter along with a whole bunch of other things. Liberator = Beat mass Mutalisks, but weak vs Mutalisks in low numbers. | ||
UltiBahamut
United States102 Posts
On May 22 2015 04:11 Hider wrote: Show nested quote + On May 22 2015 04:00 Gullis wrote: Way to small changes for me to feel any better about blizzard abilities, at this point they should try out different concepst instead of tweaking upgrades etc Additionally I would like more extensive explanations on what they try to achieve with their changes. While I do like that they try stuff I don't see what gap or roll the Liberator is supposed to fill, so I would love to hear their thought process on the matter along with a whole bunch of other things. Liberator = Beat mass Mutalisks, but weak vs Mutalisks in low numbers. Because Marines/thors/mines just wernt enough! | ||
KaZeFenrir
United States37 Posts
But seriously this need to make Terran weak to air unless it comes from a damned Starport? Please! Okay fine yes I realize there were a lot of changes but I don't think they fundamentaly alter Terran air. A couple of speed upgrades doesn't make Terran air that much better, but fine whatever. My predictions are the Thor goes unchanged, they remove the Liberators anti ground attack (it overlaps with the siege tank and Cyclone and we're finding it too confusing for new players), and they remove the Cyclone ability to shoot air period. Right now there's way too much overlap between the Siege Tank, Thor, Liberator, and Cyclone. It's giving them free reign to make stupid balancing decisions that they will take far to long to revert once they figure out what these units do. Do something with the stupid Thor. It's obsolete completely now and it really needs to become the tanky tip of the spear it was supposed to be in WOL. Remove Liberator anti ground move. Remember when this was what the Thor did pre beta and you said it overlapped with Siege Tank too much? Well now it overlaps with that AND the Cyclone. Give Cyclone back it's anti air move and balance it some other way. Do something with attack speed or make it volley fire like the Valkyrie did. Lock on, couple rounds of burst fire. Gives the opponent a chance to escape and keep the units anti air role from being too powerful. Make it a tech lab add on with armory. | ||
FueledUpAndReadyToGo
Netherlands30545 Posts
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chipmonklord17
United States11944 Posts
On May 22 2015 03:21 Charoisaur wrote: Splitting mech and air upgrades is terrible. Now Terran has to spend by far the most ressources into upgrades because they have 6 sets of upgrades compared to the 5 for the other races and also armories are much more expensive than forges or evos. I'm pretty sure this is a response to mechvZ. At this point, due to the change to swarm hosts, you're only option is roach hydra into viper because the terran can just start producing air and have them be as well upgraded as their ground. This adds the ability to go air versus mech as zerg and not be forced into just one composition to counter. | ||
ShambhalaWar
United States930 Posts
On May 22 2015 03:10 SetGuitarsToKill wrote: So what the fuck is the point of a long beta when were just adding units and slowly reverting changes back to HotS. I really really fucking hope we don't have it be like the last expansion when it was just WoL + New units. Couldn't agree with you more. BIG changes pls. Economic big changes. Also, why another splash AA damage for terran? This feels like reaching to me. Thors = splash AA, Hunter seeker = Splash AA, now + one more splash AA... = the protoss of the sky Why so few people in the beta? Wouldn't it be more helpful to let more people in? These kind of updates feel like running in circles to me, rather than moving forward. | ||
DinoMight
United States3725 Posts
On May 22 2015 04:30 ShambhalaWar wrote: Show nested quote + On May 22 2015 03:10 SetGuitarsToKill wrote: So what the fuck is the point of a long beta when were just adding units and slowly reverting changes back to HotS. I really really fucking hope we don't have it be like the last expansion when it was just WoL + New units. Couldn't agree with you more. BIG changes pls. Economic big changes. Also, why another splash AA damage for terran? This feels like reaching to me. Thors = splash AA, Hunter seeker = Splash AA, now + one more splash AA... = the protoss of the sky Why so few people in the beta? Wouldn't it be more helpful to let more people in? These kind of updates feel like running in circles to me, rather than moving forward. Because it's a beta. They don't want a lot of people to play it, hate it, and then not buy the game. Things are not balanced at all and they're still working on it so they don't want to negatively affect the mass market's perception of what the finished product will be like. | ||
Pontius Pirate
United States1557 Posts
On May 22 2015 03:04 Matt` wrote: why does terran needs more AA honestly, they should remove the thor if they want to bring another AA unit in. Or better yet, remove the Thor's AA attack and compensate it by buffing its health. | ||
FaiFai
Peru53 Posts
David Kim:"Uhm, i think terran need other heavy anti air, lets make another aoe damage called liberator." Butt Kisser A: "Yeah, is a great idea." Butt Kisser B: "You always have the solution David." Butt Kisser C: "Wonderful." David Kim: "I know it, tnx to all." lol. | ||
DinoMight
United States3725 Posts
On May 22 2015 04:33 Pontius Pirate wrote: Show nested quote + On May 22 2015 03:04 Matt` wrote: why does terran needs more AA honestly, they should remove the thor if they want to bring another AA unit in. Or better yet, remove the Thor's AA attack and compensate it by buffing its health. Because Thors need more health? | ||
chipmonklord17
United States11944 Posts
On May 22 2015 04:33 Pontius Pirate wrote: Show nested quote + On May 22 2015 03:04 Matt` wrote: why does terran needs more AA honestly, they should remove the thor if they want to bring another AA unit in. Or better yet, remove the Thor's AA attack and compensate it by buffing its health. I don't think anyone would build thors anymore. They'd be outclassed by everything else in any role if they can't hit air | ||
Pseudorandom
United States120 Posts
On May 22 2015 04:32 DinoMight wrote: Because it's a beta. They don't want a lot of people to play it, hate it, and then not buy the game. Things are not balanced at all and they're still working on it so they don't want to negatively affect the mass market's perception of what the finished product will be like. They are doing just that for me with these patches. Same old with Blizzard doing nothing that the community seems to want. I know we do ask for a TON of different things, but even when they said they would be trying BIG changes these first patches have been a huge disappointment for me. | ||
Grumbels
Netherlands7028 Posts
On May 22 2015 03:33 ejozl wrote: We've said we wanted more Upgrades, so they've: Split Mech/Air upg, Engi req. for Turrets, Upg for Tunneling Claws back. Good times. I'm interested in your source for this, since I couldn't recall any major effort to campaign for this on reddit and such. | ||
ZigguratOfUr
Iraq16955 Posts
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