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LotV Balance Update Preview - May 21 - Page 4

Forum Index > Legacy of the Void
547 CommentsPost a Reply
Prev 1 2 3 4 5 6 26 27 28 Next All
HewTheTitan
Profile Joined February 2015
Canada331 Posts
May 21 2015 18:48 GMT
#61
It's not so bad, the money we save by not buying lotv can be spent on at least 4 indy games

Starbow looking better and better. Just saying.
RoomOfMush
Profile Joined March 2015
1296 Posts
May 21 2015 18:49 GMT
#62
On May 22 2015 03:42 The_Templar wrote:
Show nested quote +
On May 22 2015 03:42 RoomOfMush wrote:
Wow.
3 pages of people complaining or calling blizzard incompetent. This community sure aint happy.

Which is really weird since most of the polls seem to indicate general approval of these changes.

They might like the changes, but they dislike the fact that other changes have not yet come.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 21 2015 18:49 GMT
#63
On May 22 2015 03:46 Zealously wrote:
Show nested quote +
On May 22 2015 03:42 The_Templar wrote:
On May 22 2015 03:42 RoomOfMush wrote:
Wow.
3 pages of people complaining or calling blizzard incompetent. This community sure aint happy.

Which is really weird since most of the polls seem to indicate general approval of these changes.


The changes themselves can be good or at the very least not bad without the general direction of changes being that great. Making changes to X, Y and Z units could still be negative because the changes are incremental or too small to make a real impact, even if the individual changes aren't bad.

Exactly, hence why we need a "general direction" poll.

The individual changes aren't bad, it's just that we woiuld prefer they did something else rather than unit tweets. There's so much to experiment with in this game, but all we're doing is unit tweets :/
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
May 21 2015 18:50 GMT
#64
On May 22 2015 03:49 RoomOfMush wrote:
Show nested quote +
On May 22 2015 03:42 The_Templar wrote:
On May 22 2015 03:42 RoomOfMush wrote:
Wow.
3 pages of people complaining or calling blizzard incompetent. This community sure aint happy.

Which is really weird since most of the polls seem to indicate general approval of these changes.

They might like the changes, but they dislike the fact that other changes have not yet come.

Some people that disapprove of the direction of the changes might have voted negatively in the polls, especially since there wasn't an "overall changes" poll at first.
Moderatorshe/her
TL+ Member
Gullis
Profile Joined April 2012
Sweden740 Posts
Last Edited: 2015-05-21 19:02:27
May 21 2015 19:00 GMT
#65
Way to small changes for me to feel any better about blizzard abilities, at this point they should try out different concepst instead of tweaking upgrades etc
Additionally I would like more extensive explanations on what they try to achieve with their changes.
While I do like that they try stuff I don't see what gap or roll the Liberator is supposed to fill, so I would love to hear their thought process on the matter along with a whole bunch of other things.
I would rather eat than see my children starve.
Ganseng
Profile Joined July 2011
Russian Federation473 Posts
May 21 2015 19:04 GMT
#66
so it's in addition to what they announced earlier?
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
May 21 2015 19:11 GMT
#67
On May 22 2015 04:00 Gullis wrote:
Way to small changes for me to feel any better about blizzard abilities, at this point they should try out different concepst instead of tweaking upgrades etc
Additionally I would like more extensive explanations on what they try to achieve with their changes.
While I do like that they try stuff I don't see what gap or roll the Liberator is supposed to fill, so I would love to hear their thought process on the matter along with a whole bunch of other things.


Liberator = Beat mass Mutalisks, but weak vs Mutalisks in low numbers.
UltiBahamut
Profile Joined October 2010
United States102 Posts
May 21 2015 19:16 GMT
#68
On May 22 2015 04:11 Hider wrote:
Show nested quote +
On May 22 2015 04:00 Gullis wrote:
Way to small changes for me to feel any better about blizzard abilities, at this point they should try out different concepst instead of tweaking upgrades etc
Additionally I would like more extensive explanations on what they try to achieve with their changes.
While I do like that they try stuff I don't see what gap or roll the Liberator is supposed to fill, so I would love to hear their thought process on the matter along with a whole bunch of other things.


Liberator = Beat mass Mutalisks, but weak vs Mutalisks in low numbers.


Because Marines/thors/mines just wernt enough!
"Thats Halo, Dont worry" Huk
KaZeFenrir
Profile Joined July 2014
United States37 Posts
May 21 2015 19:24 GMT
#69
I can't really complain they're taking their time. I did recently bitch they should test units and economy separate and with Terran getting a new unit it is logical to wait and see before really making more huge changes.

But seriously this need to make Terran weak to air unless it comes from a damned Starport? Please! Okay fine yes I realize there were a lot of changes but I don't think they fundamentaly alter Terran air.

A couple of speed upgrades doesn't make Terran air that much better, but fine whatever.

My predictions are the Thor goes unchanged, they remove the Liberators anti ground attack (it overlaps with the siege tank and Cyclone and we're finding it too confusing for new players), and they remove the Cyclone ability to shoot air period.

Right now there's way too much overlap between the Siege Tank, Thor, Liberator, and Cyclone. It's giving them free reign to make stupid balancing decisions that they will take far to long to revert once they figure out what these units do.

Do something with the stupid Thor. It's obsolete completely now and it really needs to become the tanky tip of the spear it was supposed to be in WOL.

Remove Liberator anti ground move. Remember when this was what the Thor did pre beta and you said it overlapped with Siege Tank too much? Well now it overlaps with that AND the Cyclone.

Give Cyclone back it's anti air move and balance it some other way. Do something with attack speed or make it volley fire like the Valkyrie did. Lock on, couple rounds of burst fire. Gives the opponent a chance to escape and keep the units anti air role from being too powerful. Make it a tech lab add on with armory.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 21 2015 19:26 GMT
#70
The turret change is really weird. Others seem fine
Neosteel Enthusiast
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 21 2015 19:28 GMT
#71
On May 22 2015 03:21 Charoisaur wrote:
Splitting mech and air upgrades is terrible. Now Terran has to spend by far the most ressources into upgrades because they have 6 sets of upgrades compared to the 5 for the other races and also armories are much more expensive than forges or evos.


I'm pretty sure this is a response to mechvZ. At this point, due to the change to swarm hosts, you're only option is roach hydra into viper because the terran can just start producing air and have them be as well upgraded as their ground. This adds the ability to go air versus mech as zerg and not be forced into just one composition to counter.
ShambhalaWar
Profile Joined August 2013
United States930 Posts
Last Edited: 2015-05-21 19:31:44
May 21 2015 19:30 GMT
#72
On May 22 2015 03:10 SetGuitarsToKill wrote:
So what the fuck is the point of a long beta when were just adding units and slowly reverting changes back to HotS. I really really fucking hope we don't have it be like the last expansion when it was just WoL + New units.



Couldn't agree with you more.

BIG changes pls.

Economic big changes.

Also, why another splash AA damage for terran? This feels like reaching to me. Thors = splash AA, Hunter seeker = Splash AA, now + one more splash AA... = the protoss of the sky

Why so few people in the beta? Wouldn't it be more helpful to let more people in?

These kind of updates feel like running in circles to me, rather than moving forward.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 21 2015 19:32 GMT
#73
On May 22 2015 04:30 ShambhalaWar wrote:
Show nested quote +
On May 22 2015 03:10 SetGuitarsToKill wrote:
So what the fuck is the point of a long beta when were just adding units and slowly reverting changes back to HotS. I really really fucking hope we don't have it be like the last expansion when it was just WoL + New units.



Couldn't agree with you more.

BIG changes pls.

Economic big changes.

Also, why another splash AA damage for terran? This feels like reaching to me. Thors = splash AA, Hunter seeker = Splash AA, now + one more splash AA... = the protoss of the sky

Why so few people in the beta? Wouldn't it be more helpful to let more people in?

These kind of updates feel like running in circles to me, rather than moving forward.


Because it's a beta. They don't want a lot of people to play it, hate it, and then not buy the game.

Things are not balanced at all and they're still working on it so they don't want to negatively affect the mass market's perception of what the finished product will be like.

"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
May 21 2015 19:33 GMT
#74
On May 22 2015 03:04 Matt` wrote:
why does terran needs more AA honestly, they should remove the thor if they want to bring another AA unit in.

Or better yet, remove the Thor's AA attack and compensate it by buffing its health.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
FaiFai
Profile Joined June 2014
Peru53 Posts
May 21 2015 19:35 GMT
#75
Terran has not just counters, terran has heavy counters to air like marines, mines, thors, ravens, but blizzard in their balance reunion:

David Kim:"Uhm, i think terran need other heavy anti air, lets make another aoe damage called liberator."
Butt Kisser A: "Yeah, is a great idea."
Butt Kisser B: "You always have the solution David."
Butt Kisser C: "Wonderful."
David Kim: "I know it, tnx to all."

lol.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 21 2015 19:35 GMT
#76
On May 22 2015 04:33 Pontius Pirate wrote:
Show nested quote +
On May 22 2015 03:04 Matt` wrote:
why does terran needs more AA honestly, they should remove the thor if they want to bring another AA unit in.

Or better yet, remove the Thor's AA attack and compensate it by buffing its health.


Because Thors need more health?
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
chipmonklord17
Profile Joined February 2011
United States11944 Posts
May 21 2015 19:39 GMT
#77
On May 22 2015 04:33 Pontius Pirate wrote:
Show nested quote +
On May 22 2015 03:04 Matt` wrote:
why does terran needs more AA honestly, they should remove the thor if they want to bring another AA unit in.

Or better yet, remove the Thor's AA attack and compensate it by buffing its health.


I don't think anyone would build thors anymore. They'd be outclassed by everything else in any role if they can't hit air
Pseudorandom
Profile Joined April 2010
United States120 Posts
May 21 2015 19:41 GMT
#78
On May 22 2015 04:32 DinoMight wrote:
Because it's a beta. They don't want a lot of people to play it, hate it, and then not buy the game.

Things are not balanced at all and they're still working on it so they don't want to negatively affect the mass market's perception of what the finished product will be like.



They are doing just that for me with these patches. Same old with Blizzard doing nothing that the community seems to want. I know we do ask for a TON of different things, but even when they said they would be trying BIG changes these first patches have been a huge disappointment for me.
"This is scissors, paper is fine, paper just needs to learn how to play. Paper needs to stop complaining." - richlol
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
May 21 2015 19:41 GMT
#79
On May 22 2015 03:33 ejozl wrote:
We've said we wanted more Upgrades, so they've: Split Mech/Air upg, Engi req. for Turrets, Upg for Tunneling Claws back.
Good times.

I'm interested in your source for this, since I couldn't recall any major effort to campaign for this on reddit and such.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 21 2015 19:48 GMT
#80
The turret, tunneling claws, and terran upgrade separation changes really makes sense to me. You want people to be forced to commit to some techpath or other especially with the greater economy. If anything I think they should do more of that.
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