LotV Balance Update Preview - May 21 - Page 2
Forum Index > Legacy of the Void |
KiWaNi
United States8 Posts
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jotmang-nojem
39 Posts
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swag_bro
Japan782 Posts
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UltiBahamut
United States102 Posts
On May 22 2015 03:03 Hider wrote: This is my thinking too. I guess in the future they will change Snipe and PDD and that's kinda it. Still seems so incredibly unambitious. And I hate the turret reversal. Guess early game will be more coinflippy once again. Yeah personally I feel as though all these changes make the game feel like heart of the swarm again. This is taking a step back in someway in every change except for the liberator. | ||
_Darwin_
United States2374 Posts
On May 22 2015 03:05 jotmang-nojem wrote: The Liberator, is it like the "Attack Ground" command you could do with Catapults in Warcraft2? Why not add this ability to tanks instead of coming up with a new unit? It's a splash anti-air unit. | ||
Sapphire.lux
Romania2620 Posts
2)Having the Starport as a "strategy" is retarded. The combined upgrades makes sense because we have no fucking reliable anti air on the factory, like the Goliath, but have to use Vikings. A great start with LOTV ideas, turns more and more in to the same lack of vision we have been accustomed to. | ||
SetGuitarsToKill
Canada28396 Posts
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Cricketer12
United States13959 Posts
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Charoisaur
Germany15867 Posts
[*]Missile turret build requirement changed back to engineering bay the only change that made me look forward to lotv is gone ![]() great, now we will see terrans dying to oracles or DTs because they guessed wrong again. | ||
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The_Templar
your Country52797 Posts
On May 22 2015 03:10 Cricketer12 wrote: The source should totally link to my tl profile Shhhh. ![]() | ||
b0ub0u
Canada445 Posts
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Beelzebub1
1004 Posts
No more economy experimentation? No Adept or Disruptor or Cyclone tweaks? No Warp Gate proposals? Where is the actual.....beta design chances? O__o | ||
boxerfred
Germany8360 Posts
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UltiBahamut
United States102 Posts
On May 22 2015 03:10 SetGuitarsToKill wrote: So what the fuck is the point of a long beta when were just adding units and slowly reverting changes back to HotS. I really really fucking hope we don't have it be like the last expansion when it was just WoL + New units. Sorry this is blizzard we're talking about. At this point i'll be surprised if it isn't just HotS + new units. | ||
SetGuitarsToKill
Canada28396 Posts
On May 22 2015 03:11 Beelzebub1 wrote: These are all pretty "good" changes for the most part but it just seems like an underwhelming patch for an early part of the beta, feels more like a patch that would come out right after the beta just to tighten things up. No more economy experimentation? No Adept or Disruptor or Cyclone tweaks? No Warp Gate proposals? Where is the actual.....beta design chances? O__o This is Blizzard's idea of "massive design changes" I guess. Minor unit tweets and a new unit. I'm so disappointed right now. If there is no more warp gate change I will probably not buy LotV, that shit needs to be nerfed into oblivion. | ||
eviltomahawk
United States11133 Posts
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chipmonklord17
United States11944 Posts
In terms of these changes I really wish there was more experimentation being done. I guess once we see the new unit in action we can make a better judgement but this patch just seems underwhelming It also sounds like the liberators attack (or is it an ability) is a really weak version of the mothership ability planet cracker that never made it past alpha in WoL | ||
Charoisaur
Germany15867 Posts
On May 22 2015 02:56 DinoMight wrote: Disagree. With how fast minerals are obtained relative to gas you end up with a surplus of minerals and building a missile turret becomes an easy obvious, blind decision rather than something reactive. Free missile turrets narrows down the early game options even more than the 12 worker start already does. We want more options not less. are you serious? do you know how limiting the threat of proxy oracle is to terran buildorders? i thought i could do something else in lotv than opening every game reaper expand into either widow mine drop or 3 rax but it seems like DK likes to see terran being pigeonholed into the same two openers every game. | ||
Big J
Austria16289 Posts
On May 22 2015 03:13 SetGuitarsToKill wrote: This is Blizzard's idea of "massive design changes" I guess. Minor unit tweets and a new unit. I'm so disappointed right now. If there is no more warp gate change I will probably not buy LotV, that shit needs to be nerfed into oblivion. I think they are right now only trying to patch in the liberator, that's why the changes aren't that massive. Still disappointing. So far we have had a few experiments, half of them reverted + new units. I think there is going to be more stuff, but I doubt there is going to be much meaningful experimentation coming. | ||
Sapphire.lux
Romania2620 Posts
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