• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:58
CEST 22:58
KST 05:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League61Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Starcraft player cRuZa Passed away. Bot on ladder Battle.net abbreviations list Young Players Tournament Announced by SOOP Do we even care about balance?
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8273 users

LotV Balance Update Preview - May 21 - Page 28

Forum Index > Legacy of the Void
547 CommentsPost a Reply
Prev 1 26 27 28 All
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
Last Edited: 2015-05-27 07:44:20
May 27 2015 07:43 GMT
#541
On May 27 2015 02:47 summerloud wrote:
apart from balance, just concentrating on the visual design:

i think the liberator looks really silly and un-terrany

since when do terrans shoot blue lasers? also, the general unit design is weak. and the AA attack looks really tiny, i was hoping for a valkyrie-style volley of missiles


Since wraith? Or you would be happier if it was red? (that probably has some deep Star Wars implications)
MMA | Life | Classic | Happy | Team Empire | Team Spirit
Berry_CruncH
Profile Joined April 2015
5 Posts
Last Edited: 2015-05-27 09:24:57
May 27 2015 09:23 GMT
#542
On May 22 2015 03:04 Matt` wrote:
why does terran needs more AA honestly, they should remove the thor if they want to bring another AA unit in.


Terran has the worst air units in the game if not just flat out for its lack of mobility compared to the other races but also the cost, and you need such a specific mix of units. It's not like you can spam vikings and they are gonna be as effective as phoenix or mutas. Thors are bad, i mean seriously complaining about thors is the funniest thing in the entire game because they only used to counter 1 unit in the whole game and they are completely shut down by a simple micro trick.
Klowney
Profile Joined March 2011
Sweden277 Posts
Last Edited: 2015-05-27 11:24:11
May 27 2015 11:23 GMT
#543
On May 27 2015 15:53 pure.Wasted wrote:
Show nested quote +
On May 27 2015 15:48 frostalgia wrote:
Disruptor needs a Robo Bay upgrade. Maybe make it cloaked while it's invulnerable?


Dude.

Guy.

You want to turn Disruptors into AOE Dark Templar? Because regular old Dark Templar aren't evil enough?

If that's not offensive on principle alone, consider simply that it removes all micro counterplay, and micro counterplay is (part of) the reason the Disruptor was created to replace the Colossus. The invincibility is pretty terrible already, a flat shield buff would be much more preferable.


I think it would be pretty fun if it cloaked while not moving.
HallofPain4444
Profile Joined April 2015
Japan71 Posts
May 27 2015 16:25 GMT
#544
Things that need to be adjusted

1. Parasitic bomb - Basically a storm that you can't dodge and stacks. There's nothing more OP right now, nothing even comes anywhere close imo. Nerfing the damage won't do too much cuz it stucks. When my Viking ball got hit by like maybe 2-3 PBombs they literally evaporate in like a second I can't even react fast enough to split, not that it would matter cuz I think even pro players, and even bots won't be able to do anything. There's no way to even nerf it, this thing just need to go, it makes all sorts of air compositions completely useless.

2. Cyclone - This unit is actually a must have given the other changes like Marauder nerf, Ultralisk buff, Adept buff and so on. Without this unit Terran would be the worst race by like a light year. Maybe the stats, size, food of this unit need some tweaking but it's definitely what keeps T alive against shenanigans. This is the new backbone of T army(the old one being MMM), nerfing this unit should be done carefully.

3. Adept - This unit is WAY too powerful in the stage when it's available. It seems to me I have to blindly go for the fastest possible Cyclone to be able to deal with this opener.(I'm pretty low level so don't take this too seriously, but most casual players probably feel the same way as me) Well with the Cyclone AA removed I just die straight up against other shenanegans like proxy oracle. So what I do is open with fastest possible Cyclone and put 1 turret each per mineral line.(thx for the turret nerf DK!) I'm not even gonna bother scouting cuz it's too APM demanding for my level. I guess us casual players just have to play rock-paper-scissors huh.
My daily life : sleep, eat, masterbate, repeat
Nyast
Profile Joined November 2010
Belgium554 Posts
Last Edited: 2015-05-27 17:28:05
May 27 2015 17:26 GMT
#545
I think the problem with disruptors is that they're unreliable.

Another way to see it is this: it "feels" OP when you get to kill 10-15 units, and I think that's why a lot of people consider the unit imba. But that happens only once in a while, especially if your opponent knows how to split.

Most likely, you're going to trade a single disruptor for 5-6 enemy units, on a regular basis. But you're also going to lose a disruptor for nothing once in a while, cause you'll get caught off-pos, or because he'll split in a different direction at the last second and your disruptor will explode doing nothing and get insta killed.

My point being that even though there's potential for killing 10-15 units, you need to consider the average; how many units got killed by disruptors in the game, divided by the amount of disruptors, and that'll give you the average number of kills per disruptor in a game. If you do this calc, you'll find that disruptors is just a "meh" unit. The few times you'll make your opponent rage because you killed half his army with a single disruptor are getting cancelled out by the few times you'll rage because your 300-gas unit didn't do a single kill.

Personally I'd much prefer if the disruptor didn't act as a banneling, but dealt damage over time around its radius. The mechanics would be the same: activate the spell, unit gets unkillable and moves fast but "radiates" a field around it ( that doesn't stack ) that deals X dps, like storm, and once its done the unit is slow and killable again.
dust7
Profile Joined March 2010
199 Posts
Last Edited: 2015-05-27 17:31:58
May 27 2015 17:31 GMT
#546
On May 28 2015 01:25 HallofPain4444 wrote:
Things that need to be adjusted

1. Parasitic bomb - Basically a storm that you can't dodge and stacks. There's nothing more OP right now, nothing even comes anywhere close imo. Nerfing the damage won't do too much cuz it stucks. When my Viking ball got hit by like maybe 2-3 PBombs they literally evaporate in like a second I can't even react fast enough to split, not that it would matter cuz I think even pro players, and even bots won't be able to do anything. There's no way to even nerf it, this thing just need to go, it makes all sorts of air compositions completely useless.

On that note, can you counter parasitic bomb by landing the affected viking?
Tresher
Profile Joined October 2011
Germany404 Posts
May 27 2015 18:08 GMT
#547
^ Jakatack tested this when the Beta came out afaik and there it worked.
Extreme Force
Ramiz1989
Profile Joined July 2012
12124 Posts
May 27 2015 18:56 GMT
#548
The patch is live, and it is quite sad...
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Prev 1 26 27 28 All
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
02:00
RO8 - Day 1
FEL
18:00
ScienceCraft - Day 1
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 485
Nina 76
StarCraft: Brood War
Shuttle 827
ZZZero.O 266
Dewaltoss 140
HiyA 40
Hyuk 26
Mong 22
Dota 2
syndereN307
canceldota77
febbydoto1
League of Legends
JimRising 642
Super Smash Bros
hungrybox281
Heroes of the Storm
Liquid`Hasu730
Trikslyr78
Other Games
Grubby2897
Liquid`RaSZi1987
FrodaN1778
Cr1tdota1181
ToD243
KnowMe169
QueenE40
CosmosSc2 11
Organizations
Other Games
gamesdonequick1861
StarCraft 2
angryscii 24
[ Show 18 non-featured ]
StarCraft 2
• printf 208
• Adnapsc2 32
• musti20045 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos4093
• Nemesis3324
• Scarra1062
Other Games
• imaqtpie792
• Shiphtur517
• tFFMrPink 14
Upcoming Events
FEL
13h 2m
Sparkling Tuna Cup
13h 2m
Replay Cast
1d 2h
WardiTV Weekly
1d 15h
IntoTheTV X SOOP
2 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
5 days
[ Show More ]
GSL
5 days
Epic.LAN
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.