• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:59
CET 00:59
KST 08:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1135 users

LotV Balance Update Preview - May 21 - Page 28

Forum Index > Legacy of the Void
547 CommentsPost a Reply
Prev 1 26 27 28 All
Ingvar
Profile Joined April 2015
Russian Federation421 Posts
Last Edited: 2015-05-27 07:44:20
May 27 2015 07:43 GMT
#541
On May 27 2015 02:47 summerloud wrote:
apart from balance, just concentrating on the visual design:

i think the liberator looks really silly and un-terrany

since when do terrans shoot blue lasers? also, the general unit design is weak. and the AA attack looks really tiny, i was hoping for a valkyrie-style volley of missiles


Since wraith? Or you would be happier if it was red? (that probably has some deep Star Wars implications)
MMA | Life | Classic | Happy | Team Empire | Team Spirit
Berry_CruncH
Profile Joined April 2015
5 Posts
Last Edited: 2015-05-27 09:24:57
May 27 2015 09:23 GMT
#542
On May 22 2015 03:04 Matt` wrote:
why does terran needs more AA honestly, they should remove the thor if they want to bring another AA unit in.


Terran has the worst air units in the game if not just flat out for its lack of mobility compared to the other races but also the cost, and you need such a specific mix of units. It's not like you can spam vikings and they are gonna be as effective as phoenix or mutas. Thors are bad, i mean seriously complaining about thors is the funniest thing in the entire game because they only used to counter 1 unit in the whole game and they are completely shut down by a simple micro trick.
Klowney
Profile Joined March 2011
Sweden277 Posts
Last Edited: 2015-05-27 11:24:11
May 27 2015 11:23 GMT
#543
On May 27 2015 15:53 pure.Wasted wrote:
Show nested quote +
On May 27 2015 15:48 frostalgia wrote:
Disruptor needs a Robo Bay upgrade. Maybe make it cloaked while it's invulnerable?


Dude.

Guy.

You want to turn Disruptors into AOE Dark Templar? Because regular old Dark Templar aren't evil enough?

If that's not offensive on principle alone, consider simply that it removes all micro counterplay, and micro counterplay is (part of) the reason the Disruptor was created to replace the Colossus. The invincibility is pretty terrible already, a flat shield buff would be much more preferable.


I think it would be pretty fun if it cloaked while not moving.
HallofPain4444
Profile Joined April 2015
Japan71 Posts
May 27 2015 16:25 GMT
#544
Things that need to be adjusted

1. Parasitic bomb - Basically a storm that you can't dodge and stacks. There's nothing more OP right now, nothing even comes anywhere close imo. Nerfing the damage won't do too much cuz it stucks. When my Viking ball got hit by like maybe 2-3 PBombs they literally evaporate in like a second I can't even react fast enough to split, not that it would matter cuz I think even pro players, and even bots won't be able to do anything. There's no way to even nerf it, this thing just need to go, it makes all sorts of air compositions completely useless.

2. Cyclone - This unit is actually a must have given the other changes like Marauder nerf, Ultralisk buff, Adept buff and so on. Without this unit Terran would be the worst race by like a light year. Maybe the stats, size, food of this unit need some tweaking but it's definitely what keeps T alive against shenanigans. This is the new backbone of T army(the old one being MMM), nerfing this unit should be done carefully.

3. Adept - This unit is WAY too powerful in the stage when it's available. It seems to me I have to blindly go for the fastest possible Cyclone to be able to deal with this opener.(I'm pretty low level so don't take this too seriously, but most casual players probably feel the same way as me) Well with the Cyclone AA removed I just die straight up against other shenanegans like proxy oracle. So what I do is open with fastest possible Cyclone and put 1 turret each per mineral line.(thx for the turret nerf DK!) I'm not even gonna bother scouting cuz it's too APM demanding for my level. I guess us casual players just have to play rock-paper-scissors huh.
My daily life : sleep, eat, masterbate, repeat
Nyast
Profile Joined November 2010
Belgium554 Posts
Last Edited: 2015-05-27 17:28:05
May 27 2015 17:26 GMT
#545
I think the problem with disruptors is that they're unreliable.

Another way to see it is this: it "feels" OP when you get to kill 10-15 units, and I think that's why a lot of people consider the unit imba. But that happens only once in a while, especially if your opponent knows how to split.

Most likely, you're going to trade a single disruptor for 5-6 enemy units, on a regular basis. But you're also going to lose a disruptor for nothing once in a while, cause you'll get caught off-pos, or because he'll split in a different direction at the last second and your disruptor will explode doing nothing and get insta killed.

My point being that even though there's potential for killing 10-15 units, you need to consider the average; how many units got killed by disruptors in the game, divided by the amount of disruptors, and that'll give you the average number of kills per disruptor in a game. If you do this calc, you'll find that disruptors is just a "meh" unit. The few times you'll make your opponent rage because you killed half his army with a single disruptor are getting cancelled out by the few times you'll rage because your 300-gas unit didn't do a single kill.

Personally I'd much prefer if the disruptor didn't act as a banneling, but dealt damage over time around its radius. The mechanics would be the same: activate the spell, unit gets unkillable and moves fast but "radiates" a field around it ( that doesn't stack ) that deals X dps, like storm, and once its done the unit is slow and killable again.
dust7
Profile Joined March 2010
199 Posts
Last Edited: 2015-05-27 17:31:58
May 27 2015 17:31 GMT
#546
On May 28 2015 01:25 HallofPain4444 wrote:
Things that need to be adjusted

1. Parasitic bomb - Basically a storm that you can't dodge and stacks. There's nothing more OP right now, nothing even comes anywhere close imo. Nerfing the damage won't do too much cuz it stucks. When my Viking ball got hit by like maybe 2-3 PBombs they literally evaporate in like a second I can't even react fast enough to split, not that it would matter cuz I think even pro players, and even bots won't be able to do anything. There's no way to even nerf it, this thing just need to go, it makes all sorts of air compositions completely useless.

On that note, can you counter parasitic bomb by landing the affected viking?
Tresher
Profile Joined October 2011
Germany404 Posts
May 27 2015 18:08 GMT
#547
^ Jakatack tested this when the Beta came out afaik and there it worked.
Extreme Force
Ramiz1989
Profile Joined July 2012
12124 Posts
May 27 2015 18:56 GMT
#548
The patch is live, and it is quite sad...
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Prev 1 26 27 28 All
Please log in or register to reply.
Live Events Refresh
Next event in 1d 12h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft425
StarCraft: Brood War
Artosis 564
910 34
Yoon 21
NaDa 8
Dota 2
syndereN921
monkeys_forever436
NeuroSwarm77
League of Legends
C9.Mang0175
Counter-Strike
summit1g6344
minikerr34
Super Smash Bros
PPMD51
Other Games
Grubby4494
RotterdaM447
Maynarde176
Liquid`Hasu171
ArmadaUGS92
Mew2King49
Trikslyr38
JimRising 35
ZombieGrub19
Liquid`Ken4
Organizations
Other Games
gamesdonequick200
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• RyuSc2 40
• davetesta21
• HeavenSC 11
• Reevou 8
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• XenOsky 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21674
Other Games
• imaqtpie2104
• Scarra1532
Upcoming Events
WardiTV Invitational
1d 12h
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
2 days
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.