Best Designed
While a number of excellent ideas were entered, IeZaeL's Guardian clearly resonated the best with the community's hopes for the Terran race and received 60% of the votes. IeZaeL will receive a $100 voucher, which can be redeemed at the Team Liquid store, for his superb design.
On March 24 2015 04:50 IeZaeL wrote:
Custom mockup model :
Melee terran units that gives refuge and help to other terran units with its big armor and shield. Synergies with all ground units , making it a powerful tool in the terran race.
Stats:
- Unit Cost : 150M/250V/35s
- Available at : Barracks and reactor
- Stats : 200hp , 2armor , no energy
- DPS : 5damage /melee( this is very low as the main purpose of the unit is not to deal damage)
- Movement speed: 2.15 ( slightly slower than marine)
- Supply : 4
Passive ability :In autocast mode,If the unit takes damage from an enemy unit , it automatically transforms and uses its shield to cover itself and unit near it , effectively modifying the map terrain and pathings. The unit cant move while having the shields up , but can still attack. If the Guardian dies , the barricade gets destroyed.If there are no enemies , the unit automatically returns to the moving state. Morph time is approx. 1 real-time second. Cooldown to morph again to moving-state is 30second. Can be activated manually.
Closeup shields up : http://i.imgur.com/SyDUFwb.png
Ingame mockup : http://i.imgur.com/MCrfkzX.jpg
Example on real map 1 :
Example on real map 2 :
Advantages of having a unit like this in the game :
- It fulfills the role blizzard wanted "combat construction type of unit that travels with your army and constructs useful things mid-field to support your bio army"
- Modifies terrain and map pathing indirectly , with a huge number of "abusable" spots that could be discovered in every map.
- Creates exciting positional play
- Its a terran melee units!!
- Has synergy with both barracks and factory units , tanking for them to deal the maximum amount of damage possible and reducing the surround surface
- Introduces new mechanics
- Enemy can use it at its advantage with proper planning ahead.
Custom mockup model :
Melee terran units that gives refuge and help to other terran units with its big armor and shield. Synergies with all ground units , making it a powerful tool in the terran race.
Stats:
- Unit Cost : 150M/250V/35s
- Available at : Barracks and reactor
- Stats : 200hp , 2armor , no energy
- DPS : 5damage /melee( this is very low as the main purpose of the unit is not to deal damage)
- Movement speed: 2.15 ( slightly slower than marine)
- Supply : 4
Passive ability :In autocast mode,If the unit takes damage from an enemy unit , it automatically transforms and uses its shield to cover itself and unit near it , effectively modifying the map terrain and pathings. The unit cant move while having the shields up , but can still attack. If the Guardian dies , the barricade gets destroyed.If there are no enemies , the unit automatically returns to the moving state. Morph time is approx. 1 real-time second. Cooldown to morph again to moving-state is 30second. Can be activated manually.
Closeup shields up : http://i.imgur.com/SyDUFwb.png
Ingame mockup : http://i.imgur.com/MCrfkzX.jpg
Example on real map 1 :
Example on real map 2 :
Advantages of having a unit like this in the game :
- It fulfills the role blizzard wanted "combat construction type of unit that travels with your army and constructs useful things mid-field to support your bio army"
- Modifies terrain and map pathing indirectly , with a huge number of "abusable" spots that could be discovered in every map.
- Creates exciting positional play
- Its a terran melee units!!
- Has synergy with both barracks and factory units , tanking for them to deal the maximum amount of damage possible and reducing the surround surface
- Introduces new mechanics
- Enemy can use it at its advantage with proper planning ahead.
Other finalist designs: Exterminator by ejozl | Jackal by threnickelsandadime | Javelin by ElMeanYo | Unnamed Unit by Gretorp
Funniest Idea
While there were several legitimate contenders in this category, the power of destructible rocks ended up reigning victorious as Superouman's Dustin Browder unit won out over the other finalists, which included another entry of his. Superouman will receive a $50 store voucher.
On March 24 2015 04:44 Superouman wrote:
Unit name : Dustin Browder
HP : 100
Attack : none
Speed : 2.0
cost : 75/75
Ability : Turns the unit into destructible rocks. The process cannot be reversed.
Unit name : Dustin Browder
HP : 100
Attack : none
Speed : 2.0
cost : 75/75
Ability : Turns the unit into destructible rocks. The process cannot be reversed.
Other finalist designs: Cattlebruiser by Cricketer | Hobo by Supersamu | Megamonk by excitedBear | MERC by Superouman