LotV closed beta announced to start on March 31 - Page 54
Forum Index > Legacy of the Void |
Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here. Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk. | ||
dcemuser
United States3248 Posts
| ||
Daralii
United States16991 Posts
| ||
Big J
Austria16289 Posts
On March 30 2015 02:01 dcemuser wrote: 100 damage absorb, 3 second duration, 60 second cooldown currently ah ok, that's not that strong than. Sorry, thought it was 200. 100 sounds more reasonable, given that against many units hardened shields didn't trigger at all of only in rather low amounts (like against +3hydras hardened shields only absorbed 50damage overall, while barrier already absorbs 36damage if only one single +0 hydralisk is attacking it for those 3seconds) | ||
Musicus
Germany23570 Posts
| ||
Big J
Austria16289 Posts
On March 30 2015 02:07 Musicus wrote: Marauders really do shoot two rockets now, so armor works twice against them now. Ultras will really be better now with that marauder nerf and their armor buff. out of curiosity, blizzard has not announced this change yet, right? The OP doesn't mention it either. So, so far we don't know if this is going to be a thing, right? It sounds pretty bad to be honest... | ||
Uvantak
Uruguay1381 Posts
Activated Disruptors can walk across Force Fields. | ||
TronJovolta
United States323 Posts
| ||
Elentos
55456 Posts
On March 30 2015 02:11 Big J wrote: out of curiosity, blizzard has not announced this change yet, right? The OP doesn't mention it either. So, so far we don't know if this is going to be a thing, right? It sounds pretty bad to be honest... I think it was announced to be a possible change at some point during development. The thing is that this just makes bio play weaker, and it already gets exponentially worse in the late game. Maybe it'll be possible to transition out of bio at LotV, but at this rate, it looks kinda sad ![]() | ||
Musicus
Germany23570 Posts
http://gyazo.com/ee6ff8f7aece1cd2ca22cf651550e3a0 You can seee what Widowmines are targeting now. | ||
[PkF] Wire
France24192 Posts
On March 30 2015 02:31 Musicus wrote: Another secret change. http://gyazo.com/ee6ff8f7aece1cd2ca22cf651550e3a0 You can seee what Widowmines are targeting now. Great change, should allow for easier counter micro. | ||
Musicus
Germany23570 Posts
On March 30 2015 02:11 Big J wrote: out of curiosity, blizzard has not announced this change yet, right? The OP doesn't mention it either. So, so far we don't know if this is going to be a thing, right? It sounds pretty bad to be honest... It was never written down, but it was already like this in the playable version at BlizzCon. | ||
OtherWorld
France17333 Posts
On March 30 2015 02:31 Musicus wrote: Another secret change. http://gyazo.com/ee6ff8f7aece1cd2ca22cf651550e3a0 You can seee what Widowmines are targeting now. Wow is this the best change so far | ||
Elentos
55456 Posts
On March 30 2015 02:32 [PkF] Wire wrote: Great change, should allow for easier counter micro. That makes the mines so much worse on the pro level though. Protosses already blink away the stalkers before they get hit, Life already uses lings to cause friendly fire etc. | ||
SmoKim
Denmark10301 Posts
| ||
Perfi
Poland349 Posts
| ||
Elentos
55456 Posts
On March 30 2015 02:37 Perfi wrote: Wow, barrier really sucks with the 3 second duration. This seems like a huge nerf to the immortal, doesn't it? It buffs the immortal against units like marines and makes it worse against something like the roach. I think it's to make the immortal less hardcountery to mech, but the implications for PvZ remain to be seen. | ||
Existor
Russian Federation4295 Posts
| ||
Musicus
Germany23570 Posts
On March 30 2015 02:37 Perfi wrote: Wow, barrier really sucks with the 3 second duration. This seems like a huge nerf to the immortal, doesn't it? I think the cooldown is too big, or the duration too smal. | ||
[PkF] Wire
France24192 Posts
On March 30 2015 02:46 Musicus wrote: I think the cooldown is too big, or the duration too smal. So do I, to be honest the immortal feels quite useless with this new ability and stats. | ||
TronJovolta
United States323 Posts
| ||
| ||