![](/mirror/smilies/smile.gif)
LotV closed beta announced to start on March 31 - Page 131
Forum Index > Legacy of the Void |
Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here. Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk. | ||
Big J
Austria16289 Posts
![]() | ||
TheSayo182
Italy243 Posts
| ||
ZAiNs
United Kingdom6525 Posts
On April 01 2015 22:50 TheSayo182 wrote: anyone knows if there will be new waves of keys very soon? Nobody knows. I would expect there to be a new 'wave' at least within a week though. | ||
![]()
The_Templar
your Country52797 Posts
On April 01 2015 22:50 TheSayo182 wrote: anyone knows if there will be new waves of keys very soon? I believe that there aren't keys, just players getting their accounts flagged? | ||
Ramiz1989
12124 Posts
On April 01 2015 22:34 Big J wrote: yei, Stephano is streaming. And he is all about the Host, bout the Hosts, no real units. ![]() He is playing mech style Zerg right now though, with a ton of Spines, Spores, Lurkers, Roaches, Lings and new Swarm Hosts. ![]() | ||
purakushi
United States3300 Posts
| ||
TheSayo182
Italy243 Posts
On April 01 2015 22:52 The_Templar wrote: I believe that there aren't keys, just players getting their accounts flagged? Yes, if i understood well they just send a e-mail that you are in, just wanted to know for how long i have to spam F5 in my mail box XD | ||
![]()
The_Templar
your Country52797 Posts
On April 01 2015 23:03 TheSayo182 wrote: Yes, if i understood well they just send a e-mail that you are in, just wanted to know for how long i have to spam F5 in my mail box XD Not as long as I will, probably ;; | ||
![]()
BLinD-RawR
ALLEYCAT BLUES49496 Posts
can we just replace it with the Neo Armstrong Cyclone Jet Armstrong Cannon. | ||
Rain100
38 Posts
i think the best way is to stick to as many changes as possible and see how it all works out over the next weeks. but feels way more micro/smaller fight orientated which i really like | ||
![]()
Clubfan
Germany913 Posts
On April 01 2015 23:03 TheSayo182 wrote: Yes, if i understood well they just send a e-mail that you are in, just wanted to know for how long i have to spam F5 in my mail box XD My account got flagged, it's shown on the battle.net account dashboard as an extra game. Didn't get an email though. | ||
purakushi
United States3300 Posts
Edit: Nevermind. Seems like Blizzard just hasn't put any sounds for it and took the raven's verbatim. | ||
Magnifico
1958 Posts
Does anyone have thoughts on the new marauder? | ||
Aocowns
Norway6070 Posts
On April 01 2015 23:49 Tiaraju9 wrote: So far the warpgate nerf seems a bit off I'd say. Does anyone have thoughts on the new marauder? i dont know any other match ups but z that well, but shouldnt that make gateway armies a lot more viable in PvT? with the addition of adept it'd be cool to see a gatway centric playstyle | ||
Espers
United Kingdom606 Posts
cyclones look really dumb though, just having them kite roaches up to 14 range is the most boring interaction you can get. adepts I think will excel at killing workers over anything else, oracle all over again. warp prism pick-up range reduces the exciting risk/reward of those kinds of moves imo. viper spell might break up air deathballs hard which could be a good thing, interested to see how nydus worms work out.. | ||
ohmylanta1003
United States128 Posts
On April 01 2015 15:13 TT1 wrote: as expected adepts arent very good, they dont fill a specific role for protoss. it just feels like a gimmicky early game unit, i mean why would you ever get the bounce upgrade anyways? its not even a mass-able middgame/lategame unit. at the very least give it an air attack so protoss can have a solid anti muta option, w/ their bounce upgrade protoss would have a viable/fast response to mutas. Adepts are going to be very good against early pushes from the Terran, which Protoss has been struggling to deal with in recent times (at least in Korea). They wreck pure marine comps. Also, Protoss has the best anti-Muta option in the game: pheonixes. How could you possibly complain about Mutas in ZvP? | ||
ohmylanta1003
United States128 Posts
On April 01 2015 17:14 TT1 wrote: every protoss unit has an ability that requires a seperate hotkey ![]() the immortal nerf hurts a shitton vs zerg, protoss doesnt really have an answer to roachs/ravagers Yes you do. You still have the immortal. | ||
spoonmaster
United States347 Posts
On April 02 2015 00:26 ohmylanta1003 wrote: Adepts are going to be very good against early pushes from the Terran, which Protoss has been struggling to deal with in recent times (at least in Korea). They wreck pure marine comps. Also, Protoss has the best anti-Muta option in the game: pheonixes. How could you possibly complain about Mutas in ZvP? It's hard to get phoenixes up if you don't have the infrastructure for it. It used to be you'd be okay with enough blink stalkers to hold on to get to storm as a proper defense, but now phoenixes are the only way to truly defend. The thing that exacerbated this is the blink research time nerfs and the fact that blink/storm can no longer catch up to muta's HotS speed. I don't know if changing the adept is the right answer though. | ||
ohmylanta1003
United States128 Posts
On April 01 2015 17:57 Hider wrote: Well in the case of larger units, such as Colossus and Immortals, they are obvious targets to be focus fired. With proper micro you should be able to pull them back, but unfortunately protoss has been designed around this not really being practical in 99% of all situations. Moreover, assuming the Immortal had a slightly higher range (around 7), it would also be further rewarded to target fire enemy armored units with it. I don't understand what the "99% of situations" is referring to. Are you saying that in 99% of situations, Protoss can't pull back their Colossi? | ||
ohmylanta1003
United States128 Posts
On April 01 2015 19:30 ETisME wrote: Units can also have characteristics with their presence. We shouldn't just look at units and their counter micro and judge if it has a place in the game or not. phenoix opening doesn't offer a lot of counter micro but it is interesting because it allows protoss to have map control early on, force zerg to play blind. Muta against protoss another example, finding holes in defense, force protoss to turtle, complete map dominance. It helps to make game a lot more dynamic even if there isn't a lot of micro actions going on. Also I don't think siege tank drop is that effective after the meta stabilized. Hard to say of cause Huk and Rotterdam were both saying yesterday that Pheonix openings are really great, probably for the reason you stated. Recently, most Stargate openings have used the Oracle. I wonder if we'll be seeing Pheonix more often now. | ||
| ||